annotate docs/man3/SDL_JoystickGetAxis.3 @ 1169:4b3e2294782d

Date: Sun, 06 Nov 2005 18:23:03 +0900 From: Hayashi Naoyuki <titan@culzean.org> To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@libsdl.org> Subject: Re: [SDL] Dynamic X11... 1. Compilation produce the following error on Tru64 UNIX. cc: Severe: SDL_x11dyn.h, line 31: Cannot find file <X11/extensions/extutil.h> specified in #include directive. (noinclfilef) #include <X11/extensions/extutil.h> Because Tru64 UNIX doesn't have extutil.h, this error is caused. 2. Compilation with --enable-x11-shared=no produce the following error. cc: Error: SDL_x11sym.h, line 115: In this statement, "Xutf8TextListToTextProperty" is not declared. (undeclared) SDL_X11_SYM(int,Xutf8TextListToTextProperty,(Display*,char**,int,XICCEncodingStyle,XTextProperty*)) Though it doesn't have Xutf8TextListToTextProperty, "pXutf8TextListToTextProperty = Xutf8TextListToTextProperty;" in SDL_x11dyn.c,117-119 #define SDL_X11_SYM(r,fn,arg) p##fn = fn; #include "SDL_x11sym.h" #undef SDL_X11_SYM -- Hayashi Naoyuki Key fingerprint = 60A0 D5D3 F58B 3633 2E52 0147 D17F 5578 3FDF F5B6
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 06 Nov 2005 17:05:12 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_JoystickGetAxis" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_JoystickGetAxis\- Get the current state of an axis
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBSint16 \fBSDL_JoystickGetAxis\fP\fR(\fBSDL_Joystick *joystick, int axis\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 \fBSDL_JoystickGetAxis\fP returns the current state of the given \fBaxis\fR on the given \fBjoystick\fR\&.
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12 .PP
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13 On most modern joysticks the X axis is usually represented by \fBaxis\fR 0 and the Y axis by \fBaxis\fR 1\&. The value returned by \fBSDL_JoystickGetAxis\fP is a signed integer (-32768 to 32768) representing the current position of the \fBaxis\fR, it maybe necessary to impose certain tolerances on these values to account for jitter\&. It is worth noting that some joysticks use axes 2 and 3 for extra buttons\&.
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14 .SH "RETURN VALUE"
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15 .PP
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16 Returns a 16-bit signed integer representing the current position of the \fBaxis\fR\&.
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17 .SH "EXAMPLES"
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18 .PP
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19 .PP
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20 .nf
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21 \f(CWSint16 x_move, y_move;
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22 SDL_Joystick *joy1;
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23 \&.
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24 \&.
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25 x_move=SDL_JoystickGetAxis(joy1, 0);
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26 y_move=SDL_JoystickGetAxis(joy1, 1);\fR
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27 .fi
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28 .PP
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29 .SH "SEE ALSO"
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30 .PP
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31 \fI\fBSDL_JoystickNumAxes\fP\fR
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32 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00