Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_lowvideo.h @ 910:4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
From: "Mike Gorchak"
Subject: QNX 6.3 fixes for SDL
Sam, I've added new OpenGL framework for SDL, which appeared in the new QNX version - 6.3. I've leave compatibility with previous QNX versions. And I've moved all GL specific functions to the separate module, like it done for the other platforms.
SDL is now ready for the QNX 6.3 :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 18 Jul 2004 19:46:38 +0000 |
parents | 3bd4d7a1ee04 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_lowvideo_h | |
29 #define _SDL_lowvideo_h | |
30 | |
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te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
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31 #include "SDL_BWin.h" |
0 | 32 #include "SDL_mouse.h" |
33 #include "SDL_sysvideo.h" | |
34 | |
35 /* Hidden "this" pointer for the video functions */ | |
36 #define _THIS SDL_VideoDevice *_this | |
37 | |
38 /* Private display data */ | |
39 struct SDL_PrivateVideoData { | |
40 /* The main window */ | |
41 SDL_BWin *SDL_Win; | |
42 | |
43 /* The fullscreen mode list */ | |
44 display_mode saved_mode; | |
45 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
46 int SDL_nummodes[NUM_MODELISTS]; | |
47 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
48 | |
49 /* A completely clear cursor */ | |
50 WMcursor *BlankCursor; | |
51 | |
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te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
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52 SDL_Overlay *overlay; |
0 | 53 }; |
54 /* Old variable names */ | |
55 #define SDL_Win (_this->hidden->SDL_Win) | |
56 #define saved_mode (_this->hidden->saved_mode) | |
57 #define SDL_nummodes (_this->hidden->SDL_nummodes) | |
58 #define SDL_modelist (_this->hidden->SDL_modelist) | |
59 #define SDL_BlankCursor (_this->hidden->BlankCursor) | |
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Sam Lantinga <slouken@libsdl.org>
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60 #define current_overlay (_this->hidden->overlay) |
0 | 61 |
62 #endif /* _SDL_lowvideo_h */ |