annotate docs/html/eventfunctions.html @ 910:4ab6d1fd028f

Date: Sat, 26 Jun 2004 14:58:42 +0300 From: "Mike Gorchak" Subject: QNX 6.3 fixes for SDL Sam, I've added new OpenGL framework for SDL, which appeared in the new QNX version - 6.3. I've leave compatibility with previous QNX versions. And I've moved all GL specific functions to the separate module, like it done for the other platforms. SDL is now ready for the QNX 6.3 :)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 19:46:38 +0000
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3 ><TITLE
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4 >Event Functions.</TITLE
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6 NAME="GENERATOR"
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Events"
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14 HREF="event.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_PumpEvents"
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20 HREF="sdlpumpevents.html"></HEAD
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 SUMMARY="Header navigation table"
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35 CELLSPACING="0"
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36 ><TR
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37 ><TH
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38 COLSPAN="3"
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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42 ><TR
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46 VALIGN="bottom"
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47 ><A
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48 HREF="sdlkey.html"
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49 ACCESSKEY="P"
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50 >Prev</A
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51 ></TD
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52 ><TD
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53 WIDTH="80%"
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55 VALIGN="bottom"
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56 >Chapter 8. Events</TD
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57 ><TD
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58 WIDTH="10%"
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60 VALIGN="bottom"
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61 ><A
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62 HREF="sdlpumpevents.html"
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63 ACCESSKEY="N"
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64 >Next</A
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65 ></TD
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66 ></TR
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67 ></TABLE
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68 ><HR
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75 ><A
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76 NAME="EVENTFUNCTIONS"
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77 ></A
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78 >Event Functions.</H1
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79 ><DIV
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80 CLASS="TOC"
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81 ><DL
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82 ><DT
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83 ><B
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84 >Table of Contents</B
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85 ></DT
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86 ><DT
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87 ><A
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88 HREF="sdlpumpevents.html"
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89 >SDL_PumpEvents</A
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90 >&nbsp;--&nbsp;Pumps the event loop, gathering events from the input devices.</DT
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91 ><DT
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92 ><A
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93 HREF="sdlpeepevents.html"
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94 >SDL_PeepEvents</A
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95 >&nbsp;--&nbsp;Checks the event queue for messages and optionally returns them.</DT
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96 ><DT
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97 ><A
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98 HREF="sdlpollevent.html"
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99 >SDL_PollEvent</A
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100 >&nbsp;--&nbsp;Polls for currently pending events.</DT
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101 ><DT
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102 ><A
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103 HREF="sdlwaitevent.html"
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104 >SDL_WaitEvent</A
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105 >&nbsp;--&nbsp;Waits indefinitely for the next available event.</DT
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106 ><DT
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107 ><A
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108 HREF="sdlpushevent.html"
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109 >SDL_PushEvent</A
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110 >&nbsp;--&nbsp;Pushes an event onto the event queue</DT
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111 ><DT
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112 ><A
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113 HREF="sdlseteventfilter.html"
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114 >SDL_SetEventFilter</A
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115 >&nbsp;--&nbsp;Sets up a filter to process all events before they are posted
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116 to the event queue.</DT
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117 ><DT
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118 ><A
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119 HREF="sdlgeteventfilter.html"
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120 >SDL_GetEventFilter</A
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121 >&nbsp;--&nbsp;Retrieves a pointer to he event filter</DT
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122 ><DT
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123 ><A
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124 HREF="sdleventstate.html"
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125 >SDL_EventState</A
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126 >&nbsp;--&nbsp;This function allows you to set the state of processing certain events.</DT
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127 ><DT
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128 ><A
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129 HREF="sdlgetkeystate.html"
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130 >SDL_GetKeyState</A
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131 >&nbsp;--&nbsp;Get a snapshot of the current keyboard state</DT
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132 ><DT
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133 ><A
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134 HREF="sdlgetmodstate.html"
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135 >SDL_GetModState</A
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136 >&nbsp;--&nbsp;Get the state of modifier keys.</DT
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137 ><DT
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138 ><A
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139 HREF="sdlsetmodstate.html"
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140 >SDL_SetModState</A
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141 >&nbsp;--&nbsp;Set the current key modifier state</DT
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142 ><DT
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143 ><A
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144 HREF="sdlgetkeyname.html"
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145 >SDL_GetKeyName</A
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146 >&nbsp;--&nbsp;Get the name of an SDL virtual keysym</DT
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147 ><DT
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148 ><A
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149 HREF="sdlenableunicode.html"
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150 >SDL_EnableUNICODE</A
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151 >&nbsp;--&nbsp;Enable UNICODE translation</DT
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152 ><DT
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153 ><A
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154 HREF="sdlenablekeyrepeat.html"
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155 >SDL_EnableKeyRepeat</A
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156 >&nbsp;--&nbsp;Set keyboard repeat rate.</DT
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157 ><DT
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158 ><A
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159 HREF="sdlgetmousestate.html"
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160 >SDL_GetMouseState</A
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161 >&nbsp;--&nbsp;Retrieve the current state of the mouse</DT
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162 ><DT
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163 ><A
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164 HREF="sdlgetrelativemousestate.html"
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165 >SDL_GetRelativeMouseState</A
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166 >&nbsp;--&nbsp;Retrieve the current state of the mouse</DT
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167 ><DT
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168 ><A
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169 HREF="sdlgetappstate.html"
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170 >SDL_GetAppState</A
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171 >&nbsp;--&nbsp;Get the state of the application</DT
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172 ><DT
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173 ><A
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174 HREF="sdljoystickeventstate.html"
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175 >SDL_JoystickEventState</A
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176 >&nbsp;--&nbsp;Enable/disable joystick event polling</DT
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177 ></DL
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178 ></DIV
181
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179 ><DIV
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180 CLASS="INFORMALTABLE"
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181 ><A
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182 NAME="AEN5312"
181
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183 ></A
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184 ><P
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185 ></P
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186 ><TABLE
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187 BORDER="0"
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188 CLASS="CALSTABLE"
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189 ><TBODY
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190 ><TR
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191 ><TD
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192 ALIGN="LEFT"
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193 VALIGN="TOP"
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194 ><A
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195 HREF="sdlpumpevents.html"
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196 >SDL_PumpEvents</A
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197 ></TD
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198 ><TD
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199 ALIGN="LEFT"
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200 VALIGN="TOP"
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201 >Pumps the event loop, gathering events from the input devices</TD
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202 ></TR
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203 ><TR
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204 ><TD
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205 ALIGN="LEFT"
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206 VALIGN="TOP"
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207 ><A
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208 HREF="sdlpeepevents.html"
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209 >SDL_PeepEvents</A
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210 ></TD
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211 ><TD
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212 ALIGN="LEFT"
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213 VALIGN="TOP"
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214 >Checks the event queue for messages and optionally returns them</TD
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215 ></TR
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216 ><TR
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217 ><TD
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218 ALIGN="LEFT"
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219 VALIGN="TOP"
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220 ><A
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221 HREF="sdlpollevent.html"
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222 >SDL_PollEvent</A
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223 ></TD
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224 ><TD
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225 ALIGN="LEFT"
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226 VALIGN="TOP"
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227 >Polls for currently pending events</TD
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228 ></TR
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229 ><TR
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230 ><TD
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231 ALIGN="LEFT"
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232 VALIGN="TOP"
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233 ><A
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234 HREF="sdlwaitevent.html"
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235 >SDL_WaitEvent</A
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236 ></TD
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237 ><TD
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238 ALIGN="LEFT"
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239 VALIGN="TOP"
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240 >Waits indefinitely for the next available event</TD
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241 ></TR
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242 ><TR
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243 ><TD
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244 ALIGN="LEFT"
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245 VALIGN="TOP"
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246 ><A
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247 HREF="sdlpushevent.html"
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248 >SDL_PushEvent</A
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249 ></TD
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250 ><TD
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251 ALIGN="LEFT"
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252 VALIGN="TOP"
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253 >Pushes an event onto the event queue</TD
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254 ></TR
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255 ><TR
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256 ><TD
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257 ALIGN="LEFT"
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258 VALIGN="TOP"
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259 ><A
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260 HREF="sdlseteventfilter.html"
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261 >SDL_SetEventFilter</A
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262 ></TD
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263 ><TD
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264 ALIGN="LEFT"
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265 VALIGN="TOP"
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266 >Sets up a filter to process all events</TD
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267 ></TR
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268 ><TR
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269 ><TD
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270 ALIGN="LEFT"
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271 VALIGN="TOP"
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272 ><A
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273 HREF="sdleventstate.html"
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274 >SDL_EventState</A
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275 ></TD
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276 ><TD
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277 ALIGN="LEFT"
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278 VALIGN="TOP"
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279 >Allows you to set the state of processing certain events</TD
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280 ></TR
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281 ><TR
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282 ><TD
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283 ALIGN="LEFT"
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284 VALIGN="TOP"
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285 ><A
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286 HREF="sdlgetkeystate.html"
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287 >SDL_GetKeyState</A
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288 ></TD
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289 ><TD
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290 ALIGN="LEFT"
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291 VALIGN="TOP"
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292 >Get a snapshot of the current keyboard state</TD
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293 ></TR
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294 ><TR
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295 ><TD
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296 ALIGN="LEFT"
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297 VALIGN="TOP"
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298 ><A
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299 HREF="sdlgetmodstate.html"
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300 >SDL_GetModState</A
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301 ></TD
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302 ><TD
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303 ALIGN="LEFT"
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304 VALIGN="TOP"
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305 >Get the state of modifier keys</TD
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306 ></TR
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307 ><TR
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308 ><TD
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309 ALIGN="LEFT"
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310 VALIGN="TOP"
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311 ><A
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312 HREF="sdlsetmodstate.html"
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313 >SDL_SetModState</A
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314 ></TD
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315 ><TD
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316 ALIGN="LEFT"
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317 VALIGN="TOP"
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318 >Set the state of modifier keys</TD
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319 ></TR
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320 ><TR
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321 ><TD
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322 ALIGN="LEFT"
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323 VALIGN="TOP"
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324 ><A
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325 HREF="sdlgetkeyname.html"
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326 >SDL_GetKeyName</A
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327 ></TD
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328 ><TD
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329 ALIGN="LEFT"
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330 VALIGN="TOP"
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331 >Get the name of an SDL virtual keysym</TD
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Sam Lantinga <slouken@libsdl.org>
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332 ></TR
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Sam Lantinga <slouken@libsdl.org>
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333 ><TR
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334 ><TD
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335 ALIGN="LEFT"
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336 VALIGN="TOP"
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337 ><A
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338 HREF="sdlenableunicode.html"
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339 >SDL_EnableUNICODE</A
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340 ></TD
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Sam Lantinga <slouken@libsdl.org>
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341 ><TD
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342 ALIGN="LEFT"
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343 VALIGN="TOP"
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344 >Enable UNICODE translation</TD
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345 ></TR
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346 ><TR
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347 ><TD
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348 ALIGN="LEFT"
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349 VALIGN="TOP"
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Sam Lantinga <slouken@libsdl.org>
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350 ><A
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diff changeset
351 HREF="sdlenablekeyrepeat.html"
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Sam Lantinga <slouken@libsdl.org>
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352 >SDL_EnableKeyRepeat</A
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Sam Lantinga <slouken@libsdl.org>
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353 ></TD
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Sam Lantinga <slouken@libsdl.org>
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354 ><TD
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355 ALIGN="LEFT"
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356 VALIGN="TOP"
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357 >Set keyboard repeat rate</TD
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Sam Lantinga <slouken@libsdl.org>
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358 ></TR
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Sam Lantinga <slouken@libsdl.org>
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359 ><TR
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Sam Lantinga <slouken@libsdl.org>
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360 ><TD
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361 ALIGN="LEFT"
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362 VALIGN="TOP"
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Sam Lantinga <slouken@libsdl.org>
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363 ><A
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364 HREF="sdlgetmousestate.html"
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Sam Lantinga <slouken@libsdl.org>
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365 >SDL_GetMouseState</A
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Sam Lantinga <slouken@libsdl.org>
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366 ></TD
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367 ><TD
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368 ALIGN="LEFT"
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369 VALIGN="TOP"
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Sam Lantinga <slouken@libsdl.org>
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370 >Retrieve the current state of the mouse</TD
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Sam Lantinga <slouken@libsdl.org>
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371 ></TR
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Sam Lantinga <slouken@libsdl.org>
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372 ><TR
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Sam Lantinga <slouken@libsdl.org>
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373 ><TD
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374 ALIGN="LEFT"
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375 VALIGN="TOP"
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Sam Lantinga <slouken@libsdl.org>
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376 ><A
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377 HREF="sdlgetrelativemousestate.html"
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Sam Lantinga <slouken@libsdl.org>
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378 >SDL_GetRelativeMouseState</A
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Sam Lantinga <slouken@libsdl.org>
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379 ></TD
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Sam Lantinga <slouken@libsdl.org>
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380 ><TD
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diff changeset
381 ALIGN="LEFT"
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382 VALIGN="TOP"
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383 >Retrieve the current state of the mouse</TD
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Sam Lantinga <slouken@libsdl.org>
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384 ></TR
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Sam Lantinga <slouken@libsdl.org>
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385 ><TR
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
386 ><TD
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
387 ALIGN="LEFT"
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Sam Lantinga <slouken@libsdl.org>
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388 VALIGN="TOP"
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
389 ><A
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
390 HREF="sdlgetappstate.html"
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Sam Lantinga <slouken@libsdl.org>
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391 >SDL_GetAppState</A
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Sam Lantinga <slouken@libsdl.org>
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392 ></TD
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
393 ><TD
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
394 ALIGN="LEFT"
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Sam Lantinga <slouken@libsdl.org>
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395 VALIGN="TOP"
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
396 >Get the state of the application</TD
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Sam Lantinga <slouken@libsdl.org>
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397 ></TR
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Sam Lantinga <slouken@libsdl.org>
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398 ><TR
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
399 ><TD
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
400 ALIGN="LEFT"
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
401 VALIGN="TOP"
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
402 ><A
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
403 HREF="sdljoystickeventstate.html"
e5bc29de3f0a Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents: 55
diff changeset
404 >SDL_JoystickEventState</A
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Sam Lantinga <slouken@libsdl.org>
parents: 55
diff changeset
405 ></TD
e5bc29de3f0a Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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diff changeset
406 ><TD
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
407 ALIGN="LEFT"
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
408 VALIGN="TOP"
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
409 >Enable/disable joystick event polling</TD
e5bc29de3f0a Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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diff changeset
410 ></TR
e5bc29de3f0a Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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diff changeset
411 ></TBODY
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
412 ></TABLE
e5bc29de3f0a Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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diff changeset
413 ><P
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
414 ></P
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diff changeset
415 ></DIV
0
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416 ></DIV
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417 ><DIV
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418 CLASS="NAVFOOTER"
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419 ><HR
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420 ALIGN="LEFT"
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421 WIDTH="100%"><TABLE
803
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422 SUMMARY="Footer navigation table"
0
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423 WIDTH="100%"
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424 BORDER="0"
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425 CELLPADDING="0"
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426 CELLSPACING="0"
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427 ><TR
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428 ><TD
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429 WIDTH="33%"
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430 ALIGN="left"
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431 VALIGN="top"
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432 ><A
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433 HREF="sdlkey.html"
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diff changeset
434 ACCESSKEY="P"
0
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435 >Prev</A
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436 ></TD
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437 ><TD
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438 WIDTH="34%"
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Sam Lantinga <slouken@lokigames.com>
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439 ALIGN="center"
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Sam Lantinga <slouken@lokigames.com>
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440 VALIGN="top"
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Sam Lantinga <slouken@lokigames.com>
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441 ><A
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442 HREF="index.html"
803
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diff changeset
443 ACCESSKEY="H"
0
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444 >Home</A
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445 ></TD
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446 ><TD
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447 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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448 ALIGN="right"
74212992fb08 Initial revision
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449 VALIGN="top"
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Sam Lantinga <slouken@lokigames.com>
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450 ><A
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451 HREF="sdlpumpevents.html"
803
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452 ACCESSKEY="N"
0
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453 >Next</A
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454 ></TD
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Sam Lantinga <slouken@lokigames.com>
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455 ></TR
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Sam Lantinga <slouken@lokigames.com>
parents:
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456 ><TR
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Sam Lantinga <slouken@lokigames.com>
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457 ><TD
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 WIDTH="33%"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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diff changeset
459 ALIGN="left"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 VALIGN="top"
74212992fb08 Initial revision
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461 >SDLKey</TD
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
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462 ><TD
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 WIDTH="34%"
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Sam Lantinga <slouken@lokigames.com>
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464 ALIGN="center"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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465 VALIGN="top"
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Sam Lantinga <slouken@lokigames.com>
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466 ><A
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Sam Lantinga <slouken@lokigames.com>
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467 HREF="event.html"
803
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diff changeset
468 ACCESSKEY="U"
0
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469 >Up</A
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470 ></TD
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Sam Lantinga <slouken@lokigames.com>
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471 ><TD
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Sam Lantinga <slouken@lokigames.com>
parents:
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472 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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473 ALIGN="right"
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474 VALIGN="top"
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475 >SDL_PumpEvents</TD
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parents:
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476 ></TR
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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477 ></TABLE
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478 ></DIV
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Sam Lantinga <slouken@lokigames.com>
parents:
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479 ></BODY
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Sam Lantinga <slouken@lokigames.com>
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480 ></HTML
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481 >