annotate src/video/SDL_yuvfuncs.h @ 1798:49b4b8413734

Date: Tue, 9 May 2006 23:01:49 -0400 From: Mike Frysinger Subject: [SDL] [patch] fall back to using MAP_PRIVATE with mmap() in fbcon dri trying to use MAP_SHARED with mmap() on uClinux (aka non-mmu) hosts nowadays will simply fail since the kernel disallows it ... falling back to using MAP_PRIVATE on these hosts is acceptable ... as such, ive attached a patch for the fbcon driver that will fall back to using MAP_PRIVATE if mmap() with MAP_SHARED failed going by a grep of MAP_SHARED, the only other drivers that utilize this flag are video/wscons, video/ps2gs, and sound/dmaaudio ... i dont think these would appear on a non-mmu host so the patch i wrote is restricted to just SDL_fbvideo.c ... -mike
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 May 2006 04:05:46 +0000
parents 51038e80ae59
children 782fd950bd46 a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* This is the definition of the YUV video surface function structure */
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25
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26 #include "SDL_video.h"
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27 #include "SDL_sysvideo.h"
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28
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29 #ifndef _THIS
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30 #define _THIS SDL_VideoDevice *_this
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31 #endif
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32 struct private_yuvhwfuncs {
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33 int (*Lock)(_THIS, SDL_Overlay *overlay);
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34 void (*Unlock)(_THIS, SDL_Overlay *overlay);
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35 int (*Display)(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst);
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36 void (*FreeHW)(_THIS, SDL_Overlay *overlay);
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37 };