Mercurial > sdl-ios-xcode
annotate src/audio/macosx/SDL_coreaudio.c @ 3294:470d0a416aa7
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 11:04:01 +0000 |
parents | af4a5af3cd2b |
children | 023aa9699baa |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include <CoreAudio/CoreAudio.h> |
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25 #include <CoreServices/CoreServices.h> |
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26 #include <AudioUnit/AudioUnit.h> |
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27 #if MAC_OS_X_VERSION_MAX_ALLOWED == 1050 |
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28 #include <AudioUnit/AUNTComponent.h> |
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29 #endif |
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30 |
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31 #include "SDL_audio.h" |
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32 #include "../SDL_audio_c.h" |
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33 #include "../SDL_sysaudio.h" |
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34 #include "SDL_coreaudio.h" |
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35 |
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36 #define DEBUG_COREAUDIO 0 |
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37 |
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38 typedef struct COREAUDIO_DeviceList |
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39 { |
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40 AudioDeviceID id; |
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41 const char *name; |
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42 } COREAUDIO_DeviceList; |
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43 |
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44 static COREAUDIO_DeviceList *inputDevices = NULL; |
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45 static int inputDeviceCount = 0; |
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46 static COREAUDIO_DeviceList *outputDevices = NULL; |
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47 static int outputDeviceCount = 0; |
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48 |
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49 static void |
2060 | 50 free_device_list(COREAUDIO_DeviceList ** devices, int *devCount) |
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51 { |
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52 if (*devices) { |
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53 int i = *devCount; |
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54 while (i--) |
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55 SDL_free((void *) (*devices)[i].name); |
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56 SDL_free(*devices); |
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57 *devices = NULL; |
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58 } |
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59 *devCount = 0; |
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60 } |
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61 |
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62 |
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63 static void |
2060 | 64 build_device_list(int iscapture, COREAUDIO_DeviceList ** devices, |
65 int *devCount) | |
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66 { |
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67 Boolean outWritable = 0; |
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68 OSStatus result = noErr; |
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69 UInt32 size = 0; |
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70 AudioDeviceID *devs = NULL; |
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71 UInt32 i = 0; |
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72 UInt32 max = 0; |
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73 |
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74 free_device_list(devices, devCount); |
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75 |
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76 result = AudioHardwareGetPropertyInfo(kAudioHardwarePropertyDevices, |
2060 | 77 &size, &outWritable); |
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78 |
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79 if (result != kAudioHardwareNoError) |
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80 return; |
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81 |
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82 devs = (AudioDeviceID *) alloca(size); |
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83 if (devs == NULL) |
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84 return; |
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85 |
2060 | 86 max = size / sizeof(AudioDeviceID); |
87 *devices = (COREAUDIO_DeviceList *) SDL_malloc(max * sizeof(**devices)); | |
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88 if (*devices == NULL) |
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89 return; |
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90 |
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91 result = AudioHardwareGetProperty(kAudioHardwarePropertyDevices, |
2060 | 92 &size, devs); |
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93 if (result != kAudioHardwareNoError) |
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94 return; |
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95 |
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96 for (i = 0; i < max; i++) { |
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97 CFStringRef cfstr = NULL; |
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98 char *ptr = NULL; |
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99 AudioDeviceID dev = devs[i]; |
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100 AudioBufferList *buflist = NULL; |
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101 int usable = 0; |
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102 CFIndex len = 0; |
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103 |
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104 result = AudioDeviceGetPropertyInfo(dev, 0, iscapture, |
2060 | 105 kAudioDevicePropertyStreamConfiguration, |
106 &size, &outWritable); | |
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107 if (result != noErr) |
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108 continue; |
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109 |
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110 buflist = (AudioBufferList *) SDL_malloc(size); |
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111 if (buflist == NULL) |
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112 continue; |
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113 |
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114 result = AudioDeviceGetProperty(dev, 0, iscapture, |
2060 | 115 kAudioDevicePropertyStreamConfiguration, |
116 &size, buflist); | |
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117 |
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118 if (result == noErr) { |
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119 UInt32 j; |
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120 for (j = 0; j < buflist->mNumberBuffers; j++) { |
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121 if (buflist->mBuffers[j].mNumberChannels > 0) { |
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122 usable = 1; |
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123 break; |
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124 } |
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125 } |
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126 } |
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127 |
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128 SDL_free(buflist); |
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129 |
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130 if (!usable) |
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131 continue; |
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132 |
2060 | 133 size = sizeof(CFStringRef); |
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134 result = AudioDeviceGetProperty(dev, 0, iscapture, |
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135 kAudioDevicePropertyDeviceNameCFString, |
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136 &size, &cfstr); |
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137 |
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138 if (result != kAudioHardwareNoError) |
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139 continue; |
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140 |
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141 len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr), |
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142 kCFStringEncodingUTF8); |
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143 |
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144 ptr = (char *) SDL_malloc(len + 1); |
2060 | 145 usable = ((ptr != NULL) && |
146 (CFStringGetCString | |
147 (cfstr, ptr, len + 1, kCFStringEncodingUTF8))); | |
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148 |
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149 CFRelease(cfstr); |
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150 |
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151 if (usable) { |
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152 len = strlen(ptr); |
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153 /* Some devices have whitespace at the end...trim it. */ |
2060 | 154 while ((len > 0) && (ptr[len - 1] == ' ')) { |
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155 len--; |
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156 } |
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157 usable = (len > 0); |
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158 } |
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159 |
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160 if (!usable) { |
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161 SDL_free(ptr); |
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162 } else { |
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163 ptr[len] = '\0'; |
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164 |
2060 | 165 #if DEBUG_COREAUDIO |
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166 printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n", |
2060 | 167 ((iscapture) ? "capture" : "output"), |
168 (int) *devCount, ptr, (int) dev); | |
169 #endif | |
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170 |
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171 (*devices)[*devCount].id = dev; |
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172 (*devices)[*devCount].name = ptr; |
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173 (*devCount)++; |
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174 } |
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175 } |
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176 } |
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177 |
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178 static inline void |
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179 build_device_lists(void) |
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180 { |
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181 build_device_list(0, &outputDevices, &outputDeviceCount); |
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182 build_device_list(1, &inputDevices, &inputDeviceCount); |
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183 } |
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184 |
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185 |
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186 static inline void |
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187 free_device_lists(void) |
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188 { |
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189 free_device_list(&outputDevices, &outputDeviceCount); |
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190 free_device_list(&inputDevices, &inputDeviceCount); |
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191 } |
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192 |
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193 |
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194 static int |
2060 | 195 find_device_id(const char *devname, int iscapture, AudioDeviceID * id) |
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196 { |
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197 int i = ((iscapture) ? inputDeviceCount : outputDeviceCount); |
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198 COREAUDIO_DeviceList *devs = ((iscapture) ? inputDevices : outputDevices); |
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199 while (i--) { |
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200 if (SDL_strcmp(devname, devs->name) == 0) { |
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201 *id = devs->id; |
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202 return 1; |
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203 } |
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204 devs++; |
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205 } |
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206 |
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207 return 0; |
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208 } |
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209 |
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210 |
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211 static int |
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212 COREAUDIO_DetectDevices(int iscapture) |
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213 { |
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214 if (iscapture) { |
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215 build_device_list(1, &inputDevices, &inputDeviceCount); |
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216 return inputDeviceCount; |
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217 } else { |
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218 build_device_list(0, &outputDevices, &outputDeviceCount); |
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219 return outputDeviceCount; |
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220 } |
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221 |
2060 | 222 return 0; /* shouldn't ever hit this. */ |
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223 } |
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224 |
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225 |
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226 static const char * |
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227 COREAUDIO_GetDeviceName(int index, int iscapture) |
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228 { |
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229 if ((iscapture) && (index < inputDeviceCount)) { |
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230 return inputDevices[index].name; |
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231 } else if ((!iscapture) && (index < outputDeviceCount)) { |
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232 return outputDevices[index].name; |
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233 } |
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234 |
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235 SDL_SetError("No such device"); |
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236 return NULL; |
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237 } |
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238 |
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239 |
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240 static void |
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241 COREAUDIO_Deinitialize(void) |
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242 { |
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243 free_device_lists(); |
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244 } |
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245 |
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246 |
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247 /* The CoreAudio callback */ |
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248 static OSStatus |
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249 outputCallback(void *inRefCon, |
2060 | 250 AudioUnitRenderActionFlags * ioActionFlags, |
251 const AudioTimeStamp * inTimeStamp, | |
252 UInt32 inBusNumber, UInt32 inNumberFrames, | |
253 AudioBufferList * ioDataList) | |
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254 { |
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255 SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon; |
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256 AudioBuffer *ioData = &ioDataList->mBuffers[0]; |
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257 UInt32 remaining, len; |
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258 void *ptr; |
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259 |
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260 /* Is there ever more than one buffer, and what do you do with it? */ |
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261 if (ioDataList->mNumberBuffers != 1) { |
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262 return noErr; |
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263 } |
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264 |
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265 /* Only do anything if audio is enabled and not paused */ |
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266 if (!this->enabled || this->paused) { |
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267 SDL_memset(ioData->mData, this->spec.silence, ioData->mDataByteSize); |
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268 return 0; |
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269 } |
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270 |
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271 /* No SDL conversion should be needed here, ever, since we accept |
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272 any input format in OpenAudio, and leave the conversion to CoreAudio. |
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273 */ |
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274 /* |
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275 assert(!this->convert.needed); |
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276 assert(this->spec.channels == ioData->mNumberChannels); |
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277 */ |
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278 |
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279 remaining = ioData->mDataByteSize; |
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280 ptr = ioData->mData; |
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281 while (remaining > 0) { |
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282 if (this->hidden->bufferOffset >= this->hidden->bufferSize) { |
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283 /* Generate the data */ |
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284 SDL_memset(this->hidden->buffer, this->spec.silence, |
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285 this->hidden->bufferSize); |
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286 SDL_mutexP(this->mixer_lock); |
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287 (*this->spec.callback) (this->spec.userdata, this->hidden->buffer, |
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288 this->hidden->bufferSize); |
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289 SDL_mutexV(this->mixer_lock); |
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290 this->hidden->bufferOffset = 0; |
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291 } |
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292 |
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293 len = this->hidden->bufferSize - this->hidden->bufferOffset; |
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294 if (len > remaining) |
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295 len = remaining; |
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296 SDL_memcpy(ptr, |
2060 | 297 (char *) this->hidden->buffer + this->hidden->bufferOffset, |
298 len); | |
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299 ptr = (char *) ptr + len; |
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300 remaining -= len; |
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301 this->hidden->bufferOffset += len; |
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302 } |
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303 |
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304 return 0; |
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305 } |
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306 |
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307 static OSStatus |
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308 inputCallback(void *inRefCon, |
2060 | 309 AudioUnitRenderActionFlags * ioActionFlags, |
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310 const AudioTimeStamp * inTimeStamp, |
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311 UInt32 inBusNumber, UInt32 inNumberFrames, |
2060 | 312 AudioBufferList * ioData) |
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313 { |
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314 //err = AudioUnitRender(afr->fAudioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, afr->fAudioBuffer); |
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315 // !!! FIXME: write me! |
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316 return noErr; |
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317 } |
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318 |
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319 |
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320 static void |
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321 COREAUDIO_CloseDevice(_THIS) |
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322 { |
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323 if (this->hidden != NULL) { |
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324 if (this->hidden->audioUnitOpened) { |
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325 OSStatus result = noErr; |
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326 AURenderCallbackStruct callback; |
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327 const AudioUnitElement output_bus = 0; |
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328 const AudioUnitElement input_bus = 1; |
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329 const int iscapture = this->iscapture; |
2060 | 330 const AudioUnitElement bus = |
331 ((iscapture) ? input_bus : output_bus); | |
332 const AudioUnitScope scope = | |
333 ((iscapture) ? kAudioUnitScope_Output : | |
334 kAudioUnitScope_Input); | |
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335 |
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336 /* stop processing the audio unit */ |
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337 result = AudioOutputUnitStop(this->hidden->audioUnit); |
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338 |
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339 /* Remove the input callback */ |
2060 | 340 SDL_memset(&callback, '\0', sizeof(AURenderCallbackStruct)); |
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341 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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342 kAudioUnitProperty_SetRenderCallback, |
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343 scope, bus, &callback, |
2060 | 344 sizeof(callback)); |
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345 |
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346 CloseComponent(this->hidden->audioUnit); |
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347 this->hidden->audioUnitOpened = 0; |
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348 } |
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349 SDL_free(this->hidden->buffer); |
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350 SDL_free(this->hidden); |
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351 this->hidden = NULL; |
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352 } |
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353 } |
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354 |
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355 |
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356 #define CHECK_RESULT(msg) \ |
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357 if (result != noErr) { \ |
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358 COREAUDIO_CloseDevice(this); \ |
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359 SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \ |
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360 return 0; \ |
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361 } |
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362 |
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363 static int |
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364 find_device_by_name(_THIS, const char *devname, int iscapture) |
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365 { |
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366 AudioDeviceID devid = 0; |
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367 OSStatus result = noErr; |
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368 UInt32 size = 0; |
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369 UInt32 alive = 0; |
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370 pid_t pid = 0; |
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371 |
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372 if (devname == NULL) { |
2060 | 373 size = sizeof(AudioDeviceID); |
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374 const AudioHardwarePropertyID propid = |
2060 | 375 ((iscapture) ? kAudioHardwarePropertyDefaultInputDevice : |
376 kAudioHardwarePropertyDefaultOutputDevice); | |
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377 |
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378 result = AudioHardwareGetProperty(propid, &size, &devid); |
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379 CHECK_RESULT("AudioHardwareGetProperty (default device)"); |
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380 } else { |
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381 if (!find_device_id(devname, iscapture, &devid)) { |
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382 SDL_SetError("CoreAudio: No such audio device."); |
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383 return 0; |
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384 } |
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385 } |
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386 |
2060 | 387 size = sizeof(alive); |
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388 result = AudioDeviceGetProperty(devid, 0, iscapture, |
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389 kAudioDevicePropertyDeviceIsAlive, |
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390 &size, &alive); |
2060 | 391 CHECK_RESULT |
392 ("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)"); | |
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393 |
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394 if (!alive) { |
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395 SDL_SetError("CoreAudio: requested device exists, but isn't alive."); |
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396 return 0; |
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397 } |
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398 |
2060 | 399 size = sizeof(pid); |
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400 result = AudioDeviceGetProperty(devid, 0, iscapture, |
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401 kAudioDevicePropertyHogMode, &size, &pid); |
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402 |
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403 /* some devices don't support this property, so errors are fine here. */ |
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404 if ((result == noErr) && (pid != -1)) { |
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405 SDL_SetError("CoreAudio: requested device is being hogged."); |
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406 return 0; |
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407 } |
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408 |
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409 this->hidden->deviceID = devid; |
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410 return 1; |
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411 } |
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412 |
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413 |
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414 static int |
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415 prepare_audiounit(_THIS, const char *devname, int iscapture, |
2060 | 416 const AudioStreamBasicDescription * strdesc) |
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417 { |
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418 OSStatus result = noErr; |
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419 AURenderCallbackStruct callback; |
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420 ComponentDescription desc; |
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421 Component comp = NULL; |
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422 UInt32 enableIO = 0; |
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423 const AudioUnitElement output_bus = 0; |
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424 const AudioUnitElement input_bus = 1; |
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425 const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); |
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426 const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : |
2060 | 427 kAudioUnitScope_Input); |
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428 |
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429 if (!find_device_by_name(this, devname, iscapture)) { |
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430 SDL_SetError("Couldn't find requested CoreAudio device"); |
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431 return 0; |
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432 } |
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433 |
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434 SDL_memset(&desc, '\0', sizeof(ComponentDescription)); |
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435 desc.componentType = kAudioUnitType_Output; |
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436 desc.componentSubType = kAudioUnitSubType_HALOutput; |
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437 desc.componentManufacturer = kAudioUnitManufacturer_Apple; |
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438 |
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439 comp = FindNextComponent(NULL, &desc); |
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440 if (comp == NULL) { |
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441 SDL_SetError("Couldn't find requested CoreAudio component"); |
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442 return 0; |
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443 } |
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444 |
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445 /* Open & initialize the audio unit */ |
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446 result = OpenAComponent(comp, &this->hidden->audioUnit); |
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447 CHECK_RESULT("OpenAComponent"); |
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448 |
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449 this->hidden->audioUnitOpened = 1; |
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450 |
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451 // !!! FIXME: this is wrong? |
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452 enableIO = ((iscapture) ? 1 : 0); |
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453 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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454 kAudioOutputUnitProperty_EnableIO, |
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455 kAudioUnitScope_Input, input_bus, |
2060 | 456 &enableIO, sizeof(enableIO)); |
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457 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO input)"); |
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458 |
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459 // !!! FIXME: this is wrong? |
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460 enableIO = ((iscapture) ? 0 : 1); |
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461 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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462 kAudioOutputUnitProperty_EnableIO, |
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463 kAudioUnitScope_Output, output_bus, |
2060 | 464 &enableIO, sizeof(enableIO)); |
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465 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO output)"); |
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466 |
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467 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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468 kAudioOutputUnitProperty_CurrentDevice, |
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469 kAudioUnitScope_Global, 0, |
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470 &this->hidden->deviceID, |
2060 | 471 sizeof(AudioDeviceID)); |
472 CHECK_RESULT | |
473 ("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)"); | |
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474 |
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475 /* Set the data format of the audio unit. */ |
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476 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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477 kAudioUnitProperty_StreamFormat, |
2060 | 478 scope, bus, strdesc, sizeof(*strdesc)); |
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479 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)"); |
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480 |
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481 /* Set the audio callback */ |
2060 | 482 SDL_memset(&callback, '\0', sizeof(AURenderCallbackStruct)); |
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483 callback.inputProc = ((iscapture) ? inputCallback : outputCallback); |
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484 callback.inputProcRefCon = this; |
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485 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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486 kAudioUnitProperty_SetRenderCallback, |
2060 | 487 scope, bus, &callback, sizeof(callback)); |
488 CHECK_RESULT | |
489 ("AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)"); | |
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490 |
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491 /* Calculate the final parameters for this audio specification */ |
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492 SDL_CalculateAudioSpec(&this->spec); |
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493 |
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494 /* Allocate a sample buffer */ |
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495 this->hidden->bufferOffset = this->hidden->bufferSize = this->spec.size; |
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496 this->hidden->buffer = SDL_malloc(this->hidden->bufferSize); |
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497 |
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498 result = AudioUnitInitialize(this->hidden->audioUnit); |
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499 CHECK_RESULT("AudioUnitInitialize"); |
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500 |
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501 /* Finally, start processing of the audio unit */ |
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502 result = AudioOutputUnitStart(this->hidden->audioUnit); |
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503 CHECK_RESULT("AudioOutputUnitStart"); |
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504 |
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505 /* We're running! */ |
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506 return 1; |
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507 } |
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508 |
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509 |
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510 static int |
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511 COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
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512 { |
2016 | 513 AudioStreamBasicDescription strdesc; |
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514 SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); |
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515 int valid_datatype = 0; |
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516 |
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517 /* Initialize all variables that we clean on shutdown */ |
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518 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 519 SDL_malloc((sizeof *this->hidden)); |
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520 if (this->hidden == NULL) { |
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521 SDL_OutOfMemory(); |
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522 return (0); |
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523 } |
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524 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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525 |
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526 /* Setup a AudioStreamBasicDescription with the requested format */ |
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527 SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription)); |
2016 | 528 strdesc.mFormatID = kAudioFormatLinearPCM; |
529 strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked; | |
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530 strdesc.mChannelsPerFrame = this->spec.channels; |
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531 strdesc.mSampleRate = this->spec.freq; |
2016 | 532 strdesc.mFramesPerPacket = 1; |
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533 |
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534 while ((!valid_datatype) && (test_format)) { |
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535 this->spec.format = test_format; |
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536 /* Just a list of valid SDL formats, so people don't pass junk here. */ |
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537 switch (test_format) { |
2043 | 538 case AUDIO_U8: |
539 case AUDIO_S8: | |
540 case AUDIO_U16LSB: | |
541 case AUDIO_S16LSB: | |
542 case AUDIO_U16MSB: | |
543 case AUDIO_S16MSB: | |
544 case AUDIO_S32LSB: | |
545 case AUDIO_S32MSB: | |
546 case AUDIO_F32LSB: | |
547 case AUDIO_F32MSB: | |
548 valid_datatype = 1; | |
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549 strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format); |
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550 if (SDL_AUDIO_ISBIGENDIAN(this->spec.format)) |
2043 | 551 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian; |
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552 |
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553 if (SDL_AUDIO_ISFLOAT(this->spec.format)) |
2043 | 554 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat; |
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555 else if (SDL_AUDIO_ISSIGNED(this->spec.format)) |
2043 | 556 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger; |
557 break; | |
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558 } |
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559 } |
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560 |
2043 | 561 if (!valid_datatype) { /* shouldn't happen, but just in case... */ |
2055
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562 COREAUDIO_CloseDevice(this); |
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563 SDL_SetError("Unsupported audio format"); |
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564 return 0; |
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565 } |
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566 |
2016 | 567 strdesc.mBytesPerFrame = |
568 strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8; | |
569 strdesc.mBytesPerPacket = | |
570 strdesc.mBytesPerFrame * strdesc.mFramesPerPacket; | |
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571 |
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572 if (!prepare_audiounit(this, devname, iscapture, &strdesc)) { |
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573 COREAUDIO_CloseDevice(this); |
2060 | 574 return 0; /* prepare_audiounit() will call SDL_SetError()... */ |
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575 } |
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576 |
2060 | 577 return 1; /* good to go. */ |
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578 } |
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579 |
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580 static int |
2060 | 581 COREAUDIO_Init(SDL_AudioDriverImpl * impl) |
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582 { |
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583 /* Set the function pointers */ |
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584 impl->DetectDevices = COREAUDIO_DetectDevices; |
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585 impl->GetDeviceName = COREAUDIO_GetDeviceName; |
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586 impl->OpenDevice = COREAUDIO_OpenDevice; |
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587 impl->CloseDevice = COREAUDIO_CloseDevice; |
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588 impl->Deinitialize = COREAUDIO_Deinitialize; |
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589 impl->ProvidesOwnCallbackThread = 1; |
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590 |
2060 | 591 build_device_lists(); /* do an initial check for devices... */ |
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592 |
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593 return (outputDeviceCount > 0) ? 2 : 1; |
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594 } |
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595 |
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596 AudioBootStrap COREAUDIO_bootstrap = { |
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597 "coreaudio", "Mac OS X CoreAudio", COREAUDIO_Init, 0 |
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598 }; |
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599 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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600 /* vi: set ts=4 sw=4 expandtab: */ |