annotate test/testwin.c @ 968:4675910b0b7b

Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST) From: Hannu Savolainen Subject: Re: SDL uses obsolete OSS features I did some work on getting OSS to work better with SDL. There have been some problems with select which should be fixed now. I'm having some problems in understanding what is the purpose of the DSP_WaitAudio() routine. I added a return to the very beginning of this routine and commendted out the define for USE_BLOCKING_WRITES. At least lbreakout2 seems to work as well as earlier. The latencies are the same. An ordinary blocking write does exactly the same thing than DSP_WaitAudio does. So I would recommend using the USE_BLOCKING_WRITES approach and removing everything from the DSP_WaitAudio routine. Also enabling USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because you don't need to handle the partial writes (the do-while loop). Attached is a patch against SDL-1.2.7. After these changes SDL will use OSS as it's designed to be used (make it as simple as possible). This code should work with all OSS implementations because it uses only the very fundamental features that have been there since the jurassic times.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:39:04 +0000
parents 153f221b7d48
children be9c9c8f6d53
rev   line source
0
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1
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2 /* Bring up a window and play with it */
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3
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4 #include <stdlib.h>
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5 #include <stdio.h>
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6 #include <string.h>
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7
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8 #define BENCHMARK_SDL
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9
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10 #define NOTICE(X) printf("%s", X);
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11
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12 #include "SDL.h"
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13
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14 void DrawPict(SDL_Surface *screen, char *bmpfile,
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15 int speedy, int flip, int nofade)
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16 {
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17 SDL_Surface *picture;
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18 SDL_Rect dest, update;
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19 int i, centered;
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20 int ncolors;
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21 SDL_Color *colors, *cmap;
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22
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23 /* Load the image into a surface */
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24 if ( bmpfile == NULL ) {
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25 bmpfile = "sample.bmp"; /* Sample image */
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26 }
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27 fprintf(stderr, "Loading picture: %s\n", bmpfile);
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28 picture = SDL_LoadBMP(bmpfile);
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29 if ( picture == NULL ) {
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30 fprintf(stderr, "Couldn't load %s: %s\n", bmpfile,
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31 SDL_GetError());
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32 return;
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33 }
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34
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35 /* Set the display colors -- on a hicolor display this is a no-op */
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36 if ( picture->format->palette ) {
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37 ncolors = picture->format->palette->ncolors;
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38 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
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39 cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
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40 memcpy(colors, picture->format->palette->colors,
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41 ncolors*sizeof(SDL_Color));
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42 } else {
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43 int r, g, b;
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44
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45 /* Allocate 256 color palette */
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46 ncolors = 256;
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47 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
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48 cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
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49
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50 /* Set a 3,3,2 color cube */
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51 for ( r=0; r<8; ++r ) {
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52 for ( g=0; g<8; ++g ) {
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53 for ( b=0; b<4; ++b ) {
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54 i = ((r<<5)|(g<<2)|b);
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55 colors[i].r = r<<5;
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56 colors[i].g = g<<5;
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57 colors[i].b = b<<6;
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58 }
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59 }
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60 }
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61 }
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62 NOTICE("testwin: setting colors\n");
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63 if ( ! SDL_SetColors(screen, colors, 0, ncolors) &&
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64 (screen->format->palette != NULL) ) {
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65 fprintf(stderr,
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66 "Warning: Couldn't set all of the colors, but SDL will map the image\n"
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67 " (colormap fading will suffer - try the -warp option)\n"
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68 );
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69 }
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70
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71 /* Set the screen to black (not really necessary) */
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72 if ( SDL_LockSurface(screen) == 0 ) {
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73 Uint32 black;
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74 Uint8 *pixels;
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75
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76 black = SDL_MapRGB(screen->format, 0, 0, 0);
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77 pixels = (Uint8 *)screen->pixels;
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78 for ( i=0; i<screen->h; ++i ) {
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79 memset(pixels, black,
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80 screen->w*screen->format->BytesPerPixel);
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81 pixels += screen->pitch;
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82 }
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83 SDL_UnlockSurface(screen);
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84 SDL_UpdateRect(screen, 0, 0, 0, 0);
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85 }
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86
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87 /* Display the picture */
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88 if ( speedy ) {
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89 SDL_Surface *displayfmt;
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90
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91 fprintf(stderr, "Converting picture\n");
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92 displayfmt = SDL_DisplayFormat(picture);
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93 if ( displayfmt == NULL ) {
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94 fprintf(stderr,
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95 "Couldn't convert image: %s\n", SDL_GetError());
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96 goto done;
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97 }
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98 SDL_FreeSurface(picture);
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99 picture = displayfmt;
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100 }
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101 printf("(image surface located in %s memory)\n",
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102 (picture->flags&SDL_HWSURFACE) ? "video" : "system");
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103 centered = (screen->w - picture->w)/2;
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104 if ( centered < 0 ) {
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105 centered = 0;
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106 }
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107 dest.y = (screen->h - picture->h)/2;
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108 dest.w = picture->w;
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109 dest.h = picture->h;
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110 NOTICE("testwin: moving image\n");
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111 for ( i=0; i<=centered; ++i ) {
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112 dest.x = i;
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113 update = dest;
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114 if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) {
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115 fprintf(stderr, "Blit failed: %s\n", SDL_GetError());
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116 break;
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117 }
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118 if ( flip ) {
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119 SDL_Flip(screen);
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120 } else {
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121 SDL_UpdateRects(screen, 1, &update);
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122 }
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123 }
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124
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125 #ifdef SCREENSHOT
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126 if ( SDL_SaveBMP(screen, "screen.bmp") < 0 )
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127 printf("Couldn't save screen: %s\n", SDL_GetError());
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128 #endif
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129
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130 #ifndef BENCHMARK_SDL
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131 /* Let it sit there for a while */
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132 SDL_Delay(5*1000);
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133 #endif
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134 /* Fade the colormap */
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135 if ( ! nofade ) {
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136 int maxstep;
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137 SDL_Color final;
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138 SDL_Color palcolors[256];
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139 struct {
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140 Sint16 r, g, b;
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141 } cdist[256];
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142
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143 NOTICE("testwin: fading out...\n");
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144 memcpy(cmap, colors, ncolors*sizeof(SDL_Color));
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145 maxstep = 32-1;
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146 final.r = 0xFF;
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147 final.g = 0x00;
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148 final.b = 0x00;
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149 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color));
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150 for ( i=0; i<ncolors; ++i ) {
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151 cdist[i].r = final.r-palcolors[i].r;
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152 cdist[i].g = final.g-palcolors[i].g;
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153 cdist[i].b = final.b-palcolors[i].b;
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154 }
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155 for ( i=0; i<=maxstep/2; ++i ) { /* halfway fade */
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156 int c;
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157 for ( c=0; c<ncolors; ++c ) {
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158 colors[c].r =
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159 palcolors[c].r+((cdist[c].r*i))/maxstep;
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160 colors[c].g =
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161 palcolors[c].g+((cdist[c].g*i))/maxstep;
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162 colors[c].b =
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parents:
diff changeset
163 palcolors[c].b+((cdist[c].b*i))/maxstep;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
164 }
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parents:
diff changeset
165 SDL_SetColors(screen, colors, 0, ncolors);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 SDL_Delay(1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 final.r = 0x00;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 final.g = 0x00;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 final.b = 0x00;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color));
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 for ( i=0; i<ncolors; ++i ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 cdist[i].r = final.r-palcolors[i].r;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 cdist[i].g = final.g-palcolors[i].g;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 cdist[i].b = final.b-palcolors[i].b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 maxstep /= 2;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 for ( i=0; i<=maxstep; ++i ) { /* finish fade out */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 int c;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 for ( c=0; c<ncolors; ++c ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 colors[c].r =
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 palcolors[c].r+((cdist[c].r*i))/maxstep;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 colors[c].g =
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 palcolors[c].g+((cdist[c].g*i))/maxstep;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 colors[c].b =
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 palcolors[c].b+((cdist[c].b*i))/maxstep;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 SDL_SetColors(screen, colors, 0, ncolors);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 SDL_Delay(1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 for ( i=0; i<ncolors; ++i ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 colors[i].r = final.r;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 colors[i].g = final.g;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 colors[i].b = final.b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 SDL_SetColors(screen, colors, 0, ncolors);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 NOTICE("testwin: fading in...\n");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color));
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 for ( i=0; i<ncolors; ++i ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 cdist[i].r = cmap[i].r-palcolors[i].r;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 cdist[i].g = cmap[i].g-palcolors[i].g;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 cdist[i].b = cmap[i].b-palcolors[i].b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 for ( i=0; i<=maxstep; ++i ) { /* 32 step fade in */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 int c;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 for ( c=0; c<ncolors; ++c ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 colors[c].r =
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 palcolors[c].r+((cdist[c].r*i))/maxstep;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 colors[c].g =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 palcolors[c].g+((cdist[c].g*i))/maxstep;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 colors[c].b =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 palcolors[c].b+((cdist[c].b*i))/maxstep;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 SDL_SetColors(screen, colors, 0, ncolors);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 SDL_Delay(1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 NOTICE("testwin: fading over\n");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 done:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 /* Free the picture and return */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 SDL_FreeSurface(picture);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 free(colors); free(cmap);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 SDL_Surface *screen;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 /* Options */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 int speedy, flip, nofade;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 int delay;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 int w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 int desired_bpp;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 Uint32 video_flags;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 #ifdef BENCHMARK_SDL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 Uint32 then, now;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 #endif
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 /* Set default options and check command-line */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 speedy = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 flip = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 nofade = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 delay = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 w = 640;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 h = 480;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 desired_bpp = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 video_flags = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 while ( argc > 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 if ( strcmp(argv[1], "-speedy") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 speedy = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 if ( strcmp(argv[1], "-nofade") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 nofade = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 if ( strcmp(argv[1], "-delay") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 if ( argv[2] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 delay = atoi(argv[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 argv += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 argc -= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 "The -delay option requires an argument\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 if ( strcmp(argv[1], "-width") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 if ( argv[2] && ((w = atoi(argv[2])) > 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 argv += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 argc -= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 "The -width option requires an argument\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 if ( strcmp(argv[1], "-height") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 if ( argv[2] && ((h = atoi(argv[2])) > 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 argv += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 argc -= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 "The -height option requires an argument\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 if ( strcmp(argv[1], "-bpp") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 if ( argv[2] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 desired_bpp = atoi(argv[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 argv += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 argc -= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 "The -bpp option requires an argument\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 if ( strcmp(argv[1], "-warp") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 video_flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 if ( strcmp(argv[1], "-hw") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 video_flags |= SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 if ( strcmp(argv[1], "-flip") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 video_flags |= SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 if ( strcmp(argv[1], "-fullscreen") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 video_flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 argv += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 argc -= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 "Couldn't initialize SDL: %s\n", SDL_GetError());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 atexit(SDL_Quit); /* Clean up on exit */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 /* Initialize the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags);
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333 if ( screen == NULL ) {
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334 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
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335 w, h, desired_bpp, SDL_GetError());
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336 exit(1);
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337 }
228
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338 printf("Set%s %dx%dx%d mode\n",
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339 screen->flags & SDL_FULLSCREEN ? " fullscreen" : "",
0
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340 screen->w, screen->h, screen->format->BitsPerPixel);
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341 printf("(video surface located in %s memory)\n",
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342 (screen->flags&SDL_HWSURFACE) ? "video" : "system");
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343 if ( screen->flags & SDL_DOUBLEBUF ) {
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344 printf("Double-buffering enabled\n");
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345 flip = 1;
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346 }
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347
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348 /* Set the window manager title bar */
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349 SDL_WM_SetCaption("SDL test window", "testwin");
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350
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351 /* Do all the drawing work */
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352 #ifdef BENCHMARK_SDL
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353 then = SDL_GetTicks();
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354 DrawPict(screen, argv[1], speedy, flip, nofade);
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355 now = SDL_GetTicks();
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356 printf("Time: %d milliseconds\n", now-then);
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357 #else
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358 DrawPict(screen, argv[1], speedy, flip, nofade);
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359 #endif
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360 SDL_Delay(delay*1000);
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361 return(0);
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362 }