Mercurial > sdl-ios-xcode
annotate src/main/macosx/SDLMain.m @ 47:45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 07 Jun 2001 14:28:11 +0000 |
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children | bd6b0a910a65 |
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45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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2 Darrell Walisser - dwaliss1@purdue.edu |
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3 |
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4 Feel free to customize this file to suit your needs |
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5 */ |
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6 |
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7 #import "SDL.h" |
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8 #import "SDLMain.h" |
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9 #import <sys/param.h> /* for MAXPATHLEN */ |
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10 #import <unistd.h> |
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11 |
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12 static int gArgc; |
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13 static char **gArgv; |
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14 |
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15 /* The main class of the application, the application's delegate */ |
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16 @implementation SDLMain |
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17 |
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18 /* Invoked from the Quit menu item */ |
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19 - (void) quit:(id)sender |
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20 { |
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21 SDL_Event event; |
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22 event.type = SDL_QUIT; |
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23 SDL_PushEvent(&event); |
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24 } |
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25 |
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26 /* Invoked from the "Make fulllscreen" menu item */ |
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27 - (void) makeFullscreen:(id)sender |
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28 { |
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29 |
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30 } |
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31 |
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32 /* Set the working directory to the .app's parent directory */ |
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33 - (void) setupWorkingDirectory |
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34 { |
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35 char parentdir[MAXPATHLEN]; |
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36 char *c; |
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37 |
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38 strncpy ( parentdir, gArgv[0], MAXPATHLEN ); |
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39 c = (char*) parentdir; |
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40 |
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41 while (*c != '\0') /* go to end */ |
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42 c++; |
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43 |
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44 while (*c != '/') /* back up to parent */ |
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45 c--; |
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46 |
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47 *c = '\0'; /* cut off last part (binary name) */ |
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48 |
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49 assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */ |
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50 assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */ |
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51 } |
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52 |
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53 /* Called when the internal event loop has just started running */ |
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54 - (void) applicationDidFinishLaunching: (NSNotification *) note |
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55 { |
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56 /* Set the working directory to the .app's parent directory */ |
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57 [ self setupWorkingDirectory ]; |
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58 |
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59 /* This is passed if we are launched by double-clicking */ |
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60 if ( gArgc >= 2 && strncmp (gArgv[1], "-psn", 4) == 0 ) |
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61 gArgc = 1; |
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62 |
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63 /* Hand off to main application code */ |
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64 SDL_main (gArgc, gArgv); |
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65 exit(0); |
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66 } |
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67 @end |
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68 |
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69 #ifdef main |
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70 # undef main |
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71 #endif |
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72 |
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73 /* Main entry point to executible - should *not* be SDL_main! */ |
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74 int main (int argc, char **argv) { |
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75 |
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76 /* Copy the arguments into a global variable */ |
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77 int i; |
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78 |
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79 gArgc = argc; |
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80 gArgv = (char**) malloc (sizeof(*gArgv) * gArgc); |
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81 assert (gArgv != NULL); |
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82 for (i = 0; i < gArgc; i++) { |
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83 gArgv[i] = strdup (argv[i]); |
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84 } |
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85 |
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86 NSApplicationMain (argc, argv); |
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87 return 0; |
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88 } |