annotate src/thread/generic/SDL_sysmutex.c @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents c9b51268668f
children 3692456e7b0f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* An implementation of mutexes using semaphores */
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24
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25 #include "SDL_error.h"
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26 #include "SDL_thread.h"
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27 #include "SDL_stdlib.h"
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28 #include "SDL_systhread_c.h"
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29
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30
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31 struct SDL_mutex {
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32 int recursive;
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33 Uint32 owner;
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34 SDL_sem *sem;
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35 };
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36
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37 /* Create a mutex */
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38 SDL_mutex *SDL_CreateMutex(void)
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39 {
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40 SDL_mutex *mutex;
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41
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42 /* Allocate mutex memory */
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43 mutex = (SDL_mutex *)malloc(sizeof(*mutex));
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44 if ( mutex ) {
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45 /* Create the mutex semaphore, with initial value 1 */
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46 mutex->sem = SDL_CreateSemaphore(1);
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47 mutex->recursive = 0;
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48 mutex->owner = 0;
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49 if ( ! mutex->sem ) {
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50 free(mutex);
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51 mutex = NULL;
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52 }
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53 } else {
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54 SDL_OutOfMemory();
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55 }
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56 return mutex;
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57 }
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58
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59 /* Free the mutex */
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60 void SDL_DestroyMutex(SDL_mutex *mutex)
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61 {
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62 if ( mutex ) {
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63 if ( mutex->sem ) {
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64 SDL_DestroySemaphore(mutex->sem);
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65 }
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66 free(mutex);
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67 }
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68 }
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69
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70 /* Lock the semaphore */
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71 int SDL_mutexP(SDL_mutex *mutex)
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72 {
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73 #ifdef DISABLE_THREADS
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74 return 0;
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75 #else
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76 Uint32 this_thread;
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77
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78 if ( mutex == NULL ) {
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79 SDL_SetError("Passed a NULL mutex");
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80 return -1;
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81 }
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82
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83 this_thread = SDL_ThreadID();
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84 if ( mutex->owner == this_thread ) {
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85 ++mutex->recursive;
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86 } else {
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87 /* The order of operations is important.
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88 We set the locking thread id after we obtain the lock
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89 so unlocks from other threads will fail.
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90 */
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91 SDL_SemWait(mutex->sem);
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92 mutex->owner = this_thread;
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93 mutex->recursive = 0;
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94 }
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95
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96 return 0;
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97 #endif /* DISABLE_THREADS */
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98 }
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99
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100 /* Unlock the mutex */
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101 int SDL_mutexV(SDL_mutex *mutex)
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102 {
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103 #ifdef DISABLE_THREADS
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104 return 0;
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105 #else
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106 if ( mutex == NULL ) {
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107 SDL_SetError("Passed a NULL mutex");
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108 return -1;
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109 }
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110
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111 /* If we don't own the mutex, we can't unlock it */
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112 if ( SDL_ThreadID() != mutex->owner ) {
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113 SDL_SetError("mutex not owned by this thread");
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114 return -1;
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115 }
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116
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117 if ( mutex->recursive ) {
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118 --mutex->recursive;
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119 } else {
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120 /* The order of operations is important.
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121 First reset the owner so another thread doesn't lock
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122 the mutex and set the ownership before we reset it,
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123 then release the lock semaphore.
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124 */
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125 mutex->owner = 0;
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126 SDL_SemPost(mutex->sem);
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127 }
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128 return 0;
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129 #endif /* DISABLE_THREADS */
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130 }