annotate src/thread/SDL_systhread.h @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents c9b51268668f
children 19418e4422cb
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* These are functions that need to be implemented by a port of SDL */
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24
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25 #include "SDL_thread_c.h"
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26
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27 /* This function creates a thread, passing args to SDL_RunThread(),
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28 saves a system-dependent thread id in thread->id, and returns 0
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29 on success.
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30 */
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31 #if defined(_WIN32) || defined(__OS2__)
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32 extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread);
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33 #else
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34 extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args);
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35 #endif
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36
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37 /* This function does any necessary setup in the child thread */
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38 extern void SDL_SYS_SetupThread(void);
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39
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40 /* This function waits for the thread to finish and frees any data
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41 allocated by SDL_SYS_CreateThread()
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42 */
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43 extern void SDL_SYS_WaitThread(SDL_Thread *thread);
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44
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45 /* This function kills the thread and returns */
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46 extern void SDL_SYS_KillThread(SDL_Thread *thread);
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