Mercurial > sdl-ios-xcode
annotate include/Makefile.am @ 1257:448a9a64537b
[PATCH] SDL_GetVideoMode() does not find best mode, part 2
Following commit 1.51, I come accross a problem when SDL must choose between
several video modes that could suit the one asked.
If I ask 320x240 with this list:
768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200
The smallest selectables modes are 384x240 and 320x400. And SDL choose the later
in this list, but 384x240 is more suitable. So I added a check to compare
the pixel count (surface) of modes, and select the one which has the smallest
pixel count.
In my example, 384x240 has 92160 pixels, and 320x400 has 128000 pixels. So now
SDL will choose 384x240 for the asked 320x240 mode.
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Thu, 19 Jan 2006 21:28:52 +0000 |
parents | 22dbf364c017 |
children | 450721ad5436 |
rev | line source |
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0 | 1 # The input Makefile for SDL header files |
2 | |
3 # The directory where the include files will be installed | |
4 libSDLincludedir = $(includedir)/SDL | |
5 | |
6 # Which header files to install | |
7 libSDLinclude_HEADERS = \ | |
8 SDL.h \ | |
9 SDL_active.h \ | |
10 SDL_audio.h \ | |
11 SDL_byteorder.h \ | |
12 SDL_cdrom.h \ | |
13 SDL_copying.h \ | |
739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
652
diff
changeset
|
14 SDL_cpuinfo.h \ |
0 | 15 SDL_endian.h \ |
16 SDL_error.h \ | |
17 SDL_events.h \ | |
18 SDL_getenv.h \ | |
19 SDL_joystick.h \ | |
20 SDL_keyboard.h \ | |
21 SDL_keysym.h \ | |
652
a3bb929c9e2f
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
296
diff
changeset
|
22 SDL_loadso.h \ |
0 | 23 SDL_main.h \ |
24 SDL_mouse.h \ | |
25 SDL_mutex.h \ | |
293
585a7e1285ae
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
214
diff
changeset
|
26 SDL_name.h \ |
214
0e5d6dd77bda
Added platform independent OpenGL header - SDL_opengl.h
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
27 SDL_opengl.h \ |
0 | 28 SDL_quit.h \ |
29 SDL_rwops.h \ | |
30 SDL_syswm.h \ | |
31 SDL_thread.h \ | |
32 SDL_timer.h \ | |
33 SDL_types.h \ | |
34 SDL_version.h \ | |
35 SDL_video.h \ | |
36 begin_code.h \ | |
37 close_code.h |