Mercurial > sdl-ios-xcode
annotate test/testpower.c @ 3197:434ce3242e1c
Alexei Tereschenko
Why not to use hardware vertex processing instead of software one if
it is available in D3D render driver? With hardware processing
testsprite2 runs three times faster on all videocards which I could
test.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 16 Jun 2009 14:34:15 +0000 |
parents | 51750b7a966f |
children |
rev | line source |
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3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents:
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1 /* Simple test of power subsystem. */ |
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2 |
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Initial work on power subsystem for SDL 1.3.
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3 #include <stdio.h> |
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4 #include "SDL.h" |
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5 |
3186 | 6 static void |
7 report_power(void) | |
3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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8 { |
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Initial work on power subsystem for SDL 1.3.
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9 int seconds, percent; |
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Ryan C. Gordon <icculus@icculus.org>
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10 const SDL_PowerState state = SDL_GetPowerInfo(&seconds, &percent); |
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11 char *statestr = NULL; |
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12 |
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Initial work on power subsystem for SDL 1.3.
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13 printf("SDL-reported power info...\n"); |
3186 | 14 switch (state) { |
15 case SDL_POWERSTATE_UNKNOWN: | |
16 statestr = "Unknown"; | |
17 break; | |
18 case SDL_POWERSTATE_ON_BATTERY: | |
19 statestr = "On battery"; | |
20 break; | |
21 case SDL_POWERSTATE_NO_BATTERY: | |
22 statestr = "No battery"; | |
23 break; | |
24 case SDL_POWERSTATE_CHARGING: | |
25 statestr = "Charging"; | |
26 break; | |
27 case SDL_POWERSTATE_CHARGED: | |
28 statestr = "Charged"; | |
29 break; | |
30 default: | |
31 statestr = "!!API ERROR!!"; | |
32 break; | |
3170
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Initial work on power subsystem for SDL 1.3.
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33 } |
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34 |
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35 printf("State: %s\n", statestr); |
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36 |
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37 if (percent == -1) { |
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38 printf("Percent left: unknown\n"); |
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39 } else { |
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40 printf("Percent left: %d%%\n", percent); |
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41 } |
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42 |
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43 if (seconds == -1) { |
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44 printf("Time left: unknown\n"); |
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45 } else { |
3186 | 46 printf("Time left: %d minutes, %d seconds\n", (int) (seconds / 60), |
47 (int) (seconds % 60)); | |
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48 } |
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parents:
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49 } |
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50 |
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Initial work on power subsystem for SDL 1.3.
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51 |
3186 | 52 int |
53 main(int argc, char *argv[]) | |
3170
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54 { |
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55 if (SDL_Init(SDL_INIT_VIDEO) == -1) { |
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56 fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError()); |
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57 return 1; |
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58 } |
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59 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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60 report_power(); |
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61 |
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62 SDL_Quit(); |
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63 return 0; |
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64 } |
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Initial work on power subsystem for SDL 1.3.
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65 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents:
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66 /* end of testpower.c ... */ |