Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.c @ 4249:429c8dd3175d SDL-1.2
Fixed bug #713
Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size.
This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 27 Sep 2009 05:18:43 +0000 |
parents | a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Framebuffer console based SDL video driver implementation. |
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25 */ |
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26 |
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27 #include <fcntl.h> |
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28 #include <unistd.h> |
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29 #include <sys/ioctl.h> |
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30 #include <sys/mman.h> |
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31 |
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32 #include "SDL_video.h" |
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33 #include "SDL_mouse.h" |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
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37 #include "../SDL_cursor_c.h" |
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38 #include "SDL_gsvideo.h" |
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39 #include "SDL_gsmouse_c.h" |
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40 #include "SDL_gsevents_c.h" |
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41 #include "SDL_gsyuv_c.h" |
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42 |
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43 |
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44 /* Initialization/Query functions */ |
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45 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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46 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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47 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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48 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
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49 static void GS_VideoQuit(_THIS); |
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50 |
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51 /* Hardware surface functions */ |
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52 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface); |
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53 static int GS_LockHWSurface(_THIS, SDL_Surface *surface); |
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54 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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55 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface); |
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56 |
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57 /* GS driver bootstrap functions */ |
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58 |
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59 static int GS_Available(void) |
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60 { |
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61 int console, memory; |
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62 |
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63 console = open(PS2_DEV_GS, O_RDWR, 0); |
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64 if ( console >= 0 ) { |
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65 close(console); |
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66 } |
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67 memory = open(PS2_DEV_MEM, O_RDWR, 0); |
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68 if ( memory >= 0 ) { |
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69 close(memory); |
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70 } |
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71 return((console >= 0) && (memory >= 0)); |
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72 } |
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73 |
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74 static void GS_DeleteDevice(SDL_VideoDevice *device) |
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75 { |
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76 SDL_free(device->hidden); |
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77 SDL_free(device); |
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78 } |
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79 |
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80 static SDL_VideoDevice *GS_CreateDevice(int devindex) |
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81 { |
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82 SDL_VideoDevice *this; |
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83 |
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84 /* Initialize all variables that we clean on shutdown */ |
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85 this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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86 if ( this ) { |
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87 SDL_memset(this, 0, (sizeof *this)); |
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88 this->hidden = (struct SDL_PrivateVideoData *) |
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89 SDL_malloc((sizeof *this->hidden)); |
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90 } |
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91 if ( (this == NULL) || (this->hidden == NULL) ) { |
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92 SDL_OutOfMemory(); |
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93 if ( this ) { |
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94 SDL_free(this); |
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95 } |
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96 return(0); |
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97 } |
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98 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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99 mouse_fd = -1; |
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100 keyboard_fd = -1; |
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101 |
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102 /* Set the function pointers */ |
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103 this->VideoInit = GS_VideoInit; |
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104 this->ListModes = GS_ListModes; |
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105 this->SetVideoMode = GS_SetVideoMode; |
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106 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
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107 this->SetColors = GS_SetColors; |
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108 this->UpdateRects = NULL; |
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109 this->VideoQuit = GS_VideoQuit; |
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110 this->AllocHWSurface = GS_AllocHWSurface; |
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111 this->CheckHWBlit = NULL; |
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112 this->FillHWRect = NULL; |
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113 this->SetHWColorKey = NULL; |
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114 this->SetHWAlpha = NULL; |
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115 this->LockHWSurface = GS_LockHWSurface; |
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116 this->UnlockHWSurface = GS_UnlockHWSurface; |
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117 this->FlipHWSurface = NULL; |
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118 this->FreeHWSurface = GS_FreeHWSurface; |
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119 this->SetIcon = NULL; |
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120 this->SetCaption = NULL; |
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121 this->GetWMInfo = NULL; |
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122 this->FreeWMCursor = GS_FreeWMCursor; |
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123 this->CreateWMCursor = GS_CreateWMCursor; |
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124 this->ShowWMCursor = GS_ShowWMCursor; |
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125 this->MoveWMCursor = GS_MoveWMCursor; |
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126 this->InitOSKeymap = GS_InitOSKeymap; |
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127 this->PumpEvents = GS_PumpEvents; |
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128 |
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129 this->free = GS_DeleteDevice; |
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130 |
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131 return this; |
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132 } |
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133 |
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134 VideoBootStrap PS2GS_bootstrap = { |
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135 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
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136 GS_Available, GS_CreateDevice |
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137 }; |
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138 |
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139 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
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140 static struct { |
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141 int bpp; |
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142 Uint32 r; |
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143 Uint32 g; |
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144 Uint32 b; |
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145 } GS_pixelmasks[] = { |
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146 { 32, 0x000000FF, /* RGB little-endian */ |
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147 0x0000FF00, |
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148 0x00FF0000 }, |
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149 { 24, 0x000000FF, /* RGB little-endian */ |
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150 0x0000FF00, |
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151 0x00FF0000 }, |
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152 { 16, 0x0000001f, /* RGB little-endian */ |
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153 0x000003e0, |
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154 0x00007c00 }, |
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155 }; |
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156 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
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157 static int GS_formatmap[] = { |
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158 -1, /* 0 bpp, not a legal value */ |
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159 -1, /* 8 bpp, not supported (yet?) */ |
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160 PS2_GS_PSMCT16, /* 16 bpp */ |
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161 PS2_GS_PSMCT24, /* 24 bpp */ |
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162 PS2_GS_PSMCT32 /* 32 bpp */ |
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163 }; |
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164 |
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165 static unsigned long long head_tags[] __attribute__((aligned(16))) = { |
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166 4 | (1LL << 60), /* GIFtag */ |
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167 0x0e, /* A+D */ |
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168 0, /* 2 */ |
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169 PS2_GS_BITBLTBUF, |
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170 0, /* 4 */ |
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171 PS2_GS_TRXPOS, |
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172 0, /* 6 */ |
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173 PS2_GS_TRXREG, |
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174 0, /* 8 */ |
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175 PS2_GS_TRXDIR |
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176 }; |
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177 |
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178 #define MAXIMG (32767 * 16) |
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179 #define MAXTAGS 8 |
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180 |
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181 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, |
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182 unsigned long long *hm, |
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183 unsigned long long *im) |
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184 { |
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185 struct ps2_plist plist; |
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186 struct ps2_packet packet[1 + MAXTAGS * 2]; |
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187 int isize; |
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188 int pnum, it, eop; |
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189 char *data; |
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190 |
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191 /* initialize the variables */ |
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192 data = (char *)image->ptr; |
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193 pnum = it = eop = 0; |
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194 plist.packet = packet; |
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195 |
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196 /* make BITBLT packet */ |
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197 packet[pnum].ptr = hm; |
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198 packet[pnum].len = sizeof(head_tags); |
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199 pnum++; |
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200 hm[2] = ((unsigned long long)image->fbp << 32) | |
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201 ((unsigned long long)image->fbw << 48) | |
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202 ((unsigned long long)image->psm << 56); |
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203 hm[4] = ((unsigned long long)image->x << 32) | |
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204 ((unsigned long long)image->y << 48); |
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205 hm[6] = (unsigned long long)image->w | |
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206 ((unsigned long long)image->h << 32); |
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207 |
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208 /* make image mode tags */ |
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209 while (!eop) { |
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210 isize = size > MAXIMG ? MAXIMG : size; |
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211 size -= isize; |
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212 eop = (size == 0); |
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213 |
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214 packet[pnum].ptr = &im[it]; |
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215 packet[pnum].len = sizeof(unsigned long long) * 2; |
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216 pnum++; |
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217 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
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218 im[it++] = 0; |
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219 |
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220 packet[pnum].ptr = (void *)data; |
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221 packet[pnum].len = isize; |
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222 pnum++; |
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223 data += isize; |
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224 } |
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225 plist.num = pnum; |
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226 |
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227 return ioctl(fd, PS2IOC_SENDL, &plist); |
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228 } |
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229 |
136
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230 static unsigned long long tex_tags[] __attribute__((aligned(16))) = { |
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135
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231 3 | (1LL << 60), /* GIFtag */ |
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232 0x0e, /* A+D */ |
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233 0, /* 2 */ |
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234 PS2_GS_TEX0_1, |
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235 (1 << 5) + (1 << 6), |
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236 PS2_GS_TEX1_1, |
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237 0, |
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238 PS2_GS_TEXFLUSH |
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239 }; |
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240 static unsigned long long scale_tags[] __attribute__((aligned(16))) = { |
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135
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241 5 | (1LL << 60), /* GIFtag */ |
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242 0x0e, /* A+D */ |
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243 6 + (1 << 4) + (1 << 8), |
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244 PS2_GS_PRIM, |
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245 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
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diff
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246 PS2_GS_UV, |
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247 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
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diff
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|
248 PS2_GS_XYZ2, |
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diff
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|
249 0, /* 8 */ |
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diff
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|
250 PS2_GS_UV, |
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diff
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|
251 0, /* 10 */ |
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|
252 PS2_GS_XYZ2 |
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diff
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|
253 }; |
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254 |
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255 |
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diff
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|
256 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
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|
257 { |
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|
258 struct ps2_plist plist; |
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|
259 struct ps2_packet packet[2]; |
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260 |
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diff
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|
261 /* initialize the variables */ |
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diff
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|
262 plist.num = 2; |
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|
263 plist.packet = packet; |
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diff
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|
264 |
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diff
changeset
|
265 packet[0].ptr = tm; |
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|
266 packet[0].len = sizeof(tex_tags); |
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|
267 packet[1].ptr = sm; |
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268 packet[1].len = sizeof(scale_tags); |
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269 |
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270 return ioctl(fd, PS2IOC_SENDL, &plist); |
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271 } |
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272 |
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273 static int power_of_2(int value) |
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274 { |
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|
275 int shift; |
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276 |
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277 for ( shift = 0; (1<<shift) < value; ++shift ) { |
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278 /* Keep looking */ ; |
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279 } |
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280 return(shift); |
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281 } |
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282 |
70
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|
283 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat) |
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284 { |
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|
285 struct ps2_screeninfo vinfo; |
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286 |
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|
287 /* Initialize the library */ |
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|
288 console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
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|
289 if ( console_fd < 0 ) { |
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290 SDL_SetError("Unable to open %s", PS2_DEV_GS); |
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291 return(-1); |
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|
292 } |
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293 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
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|
294 if ( memory_fd < 0 ) { |
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|
295 close(console_fd); |
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|
296 console_fd = -1; |
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|
297 SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
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|
298 return(-1); |
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|
299 } |
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|
300 |
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|
301 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
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parents:
diff
changeset
|
302 close(memory_fd); |
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parents:
diff
changeset
|
303 close(console_fd); |
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diff
changeset
|
304 console_fd = -1; |
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parents:
diff
changeset
|
305 SDL_SetError("Couldn't get console pixel format"); |
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parents:
diff
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|
306 return(-1); |
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parents:
diff
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|
307 } |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
308 |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
309 /* Determine the current screen size */ |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
310 this->info.current_w = vinfo.w; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
311 this->info.current_h = vinfo.h; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
312 |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
313 /* Determine the current screen depth */ |
70
f590dd383b5d
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parents:
diff
changeset
|
314 switch (vinfo.psm) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
315 /* Supported pixel formats */ |
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parents:
diff
changeset
|
316 case PS2_GS_PSMCT32: |
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diff
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|
317 case PS2_GS_PSMCT24: |
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parents:
diff
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|
318 case PS2_GS_PSMCT16: |
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parents:
diff
changeset
|
319 break; |
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parents:
diff
changeset
|
320 default: |
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parents:
diff
changeset
|
321 GS_VideoQuit(this); |
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parents:
diff
changeset
|
322 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
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parents:
diff
changeset
|
323 return(-1); |
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parents:
diff
changeset
|
324 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
325 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
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parents:
diff
changeset
|
326 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
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parents:
diff
changeset
|
327 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
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parents:
diff
changeset
|
328 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
329 saved_vinfo = vinfo; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
330 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
331 /* Enable mouse and keyboard support */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
332 if ( GS_OpenKeyboard(this) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
333 GS_VideoQuit(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
334 SDL_SetError("Unable to open keyboard"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
335 return(-1); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
336 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
337 if ( GS_OpenMouse(this) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
338 const char *sdl_nomouse; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
339 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
340 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
70
f590dd383b5d
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parents:
diff
changeset
|
341 if ( ! sdl_nomouse ) { |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
342 GS_VideoQuit(this); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
343 SDL_SetError("Unable to open mouse"); |
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diff
changeset
|
344 return(-1); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
345 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
346 } |
f590dd383b5d
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parents:
diff
changeset
|
347 |
f590dd383b5d
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parents:
diff
changeset
|
348 /* We're done! */ |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
349 return(0); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
350 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
351 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
352 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
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parents:
diff
changeset
|
353 { |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
354 static SDL_Rect GS_vesa_mode_list[] = { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
355 { 0, 0, 1280, 1024 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
356 { 0, 0, 1024, 768 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
357 { 0, 0, 800, 600 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
358 { 0, 0, 640, 480 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
359 }; |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
360 static SDL_Rect *GS_vesa_modes[] = { |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
361 &GS_vesa_mode_list[0], |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
362 &GS_vesa_mode_list[1], |
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363 &GS_vesa_mode_list[2], |
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364 &GS_vesa_mode_list[3], |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
365 NULL |
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|
366 }; |
136
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|
367 static SDL_Rect GS_tvout_stretch; |
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368 static SDL_Rect GS_tvout_mode; |
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369 static SDL_Rect *GS_tvout_modes[3]; |
135
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|
370 SDL_Rect **modes = NULL; |
70
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|
371 |
136
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diff
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|
372 switch (format->BitsPerPixel) { |
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diff
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|
373 case 16: |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
374 case 24: |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
375 case 32: |
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diff
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|
376 if ( saved_vinfo.mode == PS2_GS_VESA ) { |
135
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377 modes = GS_vesa_modes; |
136
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378 } else { |
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changeset
|
379 int i, j = 0; |
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380 |
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381 // FIXME - what's wrong with the stretch code at 16 bpp? |
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382 if ( format->BitsPerPixel != 32 ) break; |
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diff
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383 /* Add a mode that we could possibly stretch to */ |
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384 for ( i=0; GS_vesa_modes[i]; ++i ) { |
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385 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && |
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|
386 (GS_vesa_modes[i]->h != saved_vinfo.h) ) { |
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387 GS_tvout_stretch.w=GS_vesa_modes[i]->w; |
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388 GS_tvout_stretch.h=GS_vesa_modes[i]->h; |
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389 GS_tvout_modes[j++] = &GS_tvout_stretch; |
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diff
changeset
|
390 break; |
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135
diff
changeset
|
391 } |
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diff
changeset
|
392 } |
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135
diff
changeset
|
393 /* Add the current TV video mode */ |
135
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diff
changeset
|
394 GS_tvout_mode.w = saved_vinfo.w; |
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Added initial support for TV output modes
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diff
changeset
|
395 GS_tvout_mode.h = saved_vinfo.h; |
136
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|
396 GS_tvout_modes[j++] = &GS_tvout_mode; |
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|
397 GS_tvout_modes[j++] = NULL; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
398 |
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diff
changeset
|
399 /* Return the created list of modes */ |
135
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diff
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|
400 modes = GS_tvout_modes; |
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Added initial support for TV output modes
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diff
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|
401 } |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
402 break; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
403 default: |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
404 break; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
405 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
406 return(modes); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
407 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
408 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
409 /* Various screen update functions available */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
410 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
411 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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diff
changeset
|
412 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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diff
changeset
|
413 int width, int height, int bpp, Uint32 flags) |
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diff
changeset
|
414 { |
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diff
changeset
|
415 struct ps2_screeninfo vinfo; |
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parents:
diff
changeset
|
416 |
f590dd383b5d
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diff
changeset
|
417 /* Set the terminal into graphics mode */ |
f590dd383b5d
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parents:
diff
changeset
|
418 if ( GS_EnterGraphicsMode(this) < 0 ) { |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
419 return(NULL); |
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parents:
diff
changeset
|
420 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
421 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
422 /* Set the video mode and get the final screen format */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
423 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
424 SDL_SetError("Couldn't get console screen info"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
425 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
426 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
427 if ( (vinfo.w != width) || (vinfo.h != height) || |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
428 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) { |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
429 /* If we're not in VESA mode, we have to scale resolution */ |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
430 if ( saved_vinfo.mode == PS2_GS_VESA ) { |
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Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
431 switch (width) { |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
432 case 640: |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
433 vinfo.res = PS2_GS_640x480; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
434 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
435 case 800: |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
436 vinfo.res = PS2_GS_800x600; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
437 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
438 case 1024: |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
439 vinfo.res = PS2_GS_1024x768; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
440 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
441 case 1280: |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
442 vinfo.res = PS2_GS_1280x1024; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
443 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
444 default: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
445 SDL_SetError("Unsupported resolution: %dx%d\n", |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
446 width, height); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
447 return(NULL); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
448 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
449 vinfo.res |= (PS2_GS_75Hz << 8); |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
450 vinfo.w = width; |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
451 vinfo.h = height; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
452 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 vinfo.fbp = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
454 vinfo.psm = GS_formatmap[bpp/8]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 if ( vinfo.psm < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
456 SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 SDL_SetError("Couldn't set console screen info"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 /* Unmap the previous DMA buffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 if ( mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 munmap(mapped_mem, mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 GS_pixelmasks[vinfo.psm].r, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 GS_pixelmasks[vinfo.psm].g, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 GS_pixelmasks[vinfo.psm].b, 0) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 /* Set up the new mode framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 current->flags = SDL_FULLSCREEN; |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
479 current->w = width; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
480 current->h = height; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 current->pitch = SDL_CalculatePitch(current); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
482 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
483 /* Memory map the DMA area for block memory transfer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 if ( ! mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
485 pixels_len = height * current->pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
486 mapped_len = pixels_len + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
487 /* Screen update DMA command area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
488 sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
489 if ( saved_vinfo.mode != PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
490 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
491 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 MAP_SHARED, memory_fd, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
494 if ( mapped_mem == MAP_FAILED ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 SDL_SetError("Unable to map %d bytes for DMA", |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
497 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
498 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
499 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
500 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
501 /* Set up the entire screen for DMA transfer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
502 screen_image.ptr = mapped_mem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
503 screen_image.fbp = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
504 screen_image.fbw = (vinfo.w + 63) / 64; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
505 screen_image.psm = vinfo.psm; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
506 screen_image.x = 0; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
507 if ( vinfo.h == height ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
508 screen_image.y = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
509 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
510 /* Put image offscreen and scale to screen height */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
511 screen_image.y = vinfo.h; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
512 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
513 screen_image.w = current->w; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
514 screen_image.h = current->h; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
515 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
516 /* get screen image data size (qword aligned) */ |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
517 screen_image_size = (screen_image.w * screen_image.h); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
518 switch (screen_image.psm) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
519 case PS2_GS_PSMCT32: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
520 screen_image_size *= 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
521 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 case PS2_GS_PSMCT24: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
523 screen_image_size *= 3; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
525 case PS2_GS_PSMCT16: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
526 screen_image_size *= 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
527 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
528 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
529 screen_image_size = (screen_image_size + 15) & ~15; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
530 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
531 /* Set up the memory for screen update DMA commands */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
532 head_tags_mem = (unsigned long long *) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
533 (mapped_mem + pixels_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
534 image_tags_mem = (unsigned long long *) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 ((caddr_t)head_tags_mem + sizeof(head_tags)); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
536 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
537 if ( saved_vinfo.mode != PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
538 tex_tags_mem = (unsigned long long *) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
539 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
540 scale_tags_mem = (unsigned long long *) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
541 ((caddr_t)tex_tags_mem + sizeof(tex_tags)); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
542 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
543 tex_tags_mem[2] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
544 (vinfo.h * vinfo.w) / 64 + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
545 ((unsigned long long)screen_image.fbw << 14) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
546 ((unsigned long long)screen_image.psm << 20) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
547 ((unsigned long long)power_of_2(screen_image.w) << 26) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
548 ((unsigned long long)power_of_2(screen_image.h) << 30) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
549 ((unsigned long long)1 << 34) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
550 ((unsigned long long)1 << 35); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
551 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
552 scale_tags_mem[8] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
553 ((unsigned long long)screen_image.w * 16) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
554 (((unsigned long long)screen_image.h * 16) << 16); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
555 scale_tags_mem[10] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
556 ((unsigned long long)vinfo.w * 16) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
557 (((unsigned long long)vinfo.h * 16) << 16); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
558 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
559 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
560 current->pixels = NULL; |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
561 if ( SDL_getenv("SDL_FULLSCREEN_UPDATE") ) { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
562 /* Correct semantics */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 current->flags |= SDL_ASYNCBLIT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
564 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 /* We lie here - the screen memory isn't really the visible |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 display memory and still requires an update, but this |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
567 has the desired effect for most applications. |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 current->flags |= SDL_HWSURFACE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
572 /* Set the update rectangle function */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
573 this->UpdateRects = GS_DMAFullUpdate; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
574 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 /* We're done */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 return(current); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
578 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 /* We don't support hardware surfaces yet */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 static int GS_LockHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 if ( surface == this->screen ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 /* Since mouse motion affects 'pixels', lock it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
593 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 /* Make sure any pending DMA has completed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 if ( dma_pending ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
597 dma_pending = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 /* If the cursor is drawn on the DMA area, remove it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 if ( cursor_drawn ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 surface->pixels = mapped_mem + surface->offset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 SDL_EraseCursorNoLock(this->screen); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 cursor_drawn = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
605 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 /* Set the surface pixels to the base of the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 surface->pixels = mapped_mem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 /* We're finished! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 if ( surface == this->screen ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 /* Since mouse motion affects 'pixels', lock it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
620 surface->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 /* Lock so we aren't interrupted by a mouse update */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 /* Make sure any pending DMA has completed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 if ( dma_pending ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 dma_pending = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
634 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
635 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 /* If the mouse is visible, draw it on the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
638 this->screen->pixels = mapped_mem + this->screen->offset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
639 SDL_DrawCursorNoLock(this->screen); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
640 this->screen->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
641 cursor_drawn = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
642 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
643 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
644 /* Put the image onto the screen */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
645 loadimage_nonblock(console_fd, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
646 &screen_image, screen_image_size, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
647 head_tags_mem, image_tags_mem); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
648 if ( screen_image.y > 0 ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
649 /* Need to scale offscreen image to TV output */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
650 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
651 dma_pending = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
652 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
653 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
654 dma_pending = 1; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
655 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
656 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
657 /* We're finished! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
658 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
659 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
660 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
661 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
662 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
663 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
664 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
665 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
666 static void GS_VideoQuit(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
667 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
668 /* Close console and input file descriptors */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
669 if ( console_fd > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
670 /* Unmap the video framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
671 if ( mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
672 /* Unmap the video framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
673 munmap(mapped_mem, mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
674 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
675 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
676 close(memory_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
677 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
678 /* Restore the original video mode */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
679 if ( GS_InGraphicsMode(this) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
680 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
681 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
682 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
683 /* We're all done with the graphics device */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
684 close(console_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
685 console_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
686 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
687 GS_CloseMouse(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
688 GS_CloseKeyboard(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
689 } |