annotate README.Symbian @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents ce8046809062
children
rev   line source
3975
e85e65aec22f Added S60 port.
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1 ==============================================================================
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2 Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x
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3 ==============================================================================
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4
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5 These instuctions are for people developing for S60 3.x. S60 3.x
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6 uses Symbian OS so you need S60 SDK.
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7
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8 extract "symbian.zip" into this folder.
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9
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10 go to symbian folder
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11
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12 bldmake bldfiles
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13 abld build
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14
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15 That produces WINSCW and ARMV5 versions of sdl.dll runtime library
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16 and sdl.lib for development.
4004
ce8046809062 Minor updates to the Symbian/S60 port, plus project files that weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 3975
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17 The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60
ce8046809062 Minor updates to the Symbian/S60 port, plus project files that weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 3975
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18 integration, please see http://www.mbnet.fi/~mertama/sdl.html
ce8046809062 Minor updates to the Symbian/S60 port, plus project files that weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 3975
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19 for further info.
3975
e85e65aec22f Added S60 port.
Ryan C. Gordon <icculus@icculus.org>
parents:
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20
e85e65aec22f Added S60 port.
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parents:
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e85e65aec22f Added S60 port.
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parents:
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22
4004
ce8046809062 Minor updates to the Symbian/S60 port, plus project files that weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 3975
diff changeset
23