annotate src/timer/SDL_timer.c @ 5117:427998ff3bcf

Added cache line size info in SDL_cpuinfo.h I also added an implementation to dynamically query it, but didn't expose it since most x86 CPUs have an L1 cache line size of 64 bytes.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 27 Jan 2011 16:46:15 -0800
parents e337f792c6a7
children b530ef003506
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_timer.h"
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25 #include "SDL_timer_c.h"
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26 #include "SDL_atomic.h"
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27 #include "SDL_cpuinfo.h"
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28 #include "SDL_thread.h"
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29
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30 /* #define DEBUG_TIMERS */
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31
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32 typedef struct _SDL_Timer
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33 {
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34 int timerID;
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35 SDL_TimerCallback callback;
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36 void *param;
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37 Uint32 interval;
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38 Uint32 scheduled;
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39 volatile SDL_bool canceled;
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40 struct _SDL_Timer *next;
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41 } SDL_Timer;
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42
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43 typedef struct _SDL_TimerMap
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44 {
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45 int timerID;
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46 SDL_Timer *timer;
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47 struct _SDL_TimerMap *next;
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48 } SDL_TimerMap;
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49
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50 /* The timers are kept in a sorted list */
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51 typedef struct {
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52 /* Data used by the main thread */
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53 SDL_Thread *thread;
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54 SDL_atomic_t nextID;
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55 SDL_TimerMap *timermap;
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56 SDL_mutex *timermap_lock;
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57
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58 /* Padding to separate cache lines between threads */
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59 char cache_pad[SDL_CACHELINE_SIZE];
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60
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61 /* Data used to communicate with the timer thread */
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62 SDL_SpinLock lock;
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63 SDL_sem *sem;
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64 SDL_Timer * volatile pending;
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65 SDL_Timer * volatile freelist;
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66 volatile SDL_bool active;
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67
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68 /* List of timers - this is only touched by the timer thread */
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69 SDL_Timer *timers;
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70 } SDL_TimerData;
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71
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72 static SDL_TimerData SDL_timer_data;
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73
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74
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75 /* The idea here is that any thread might add a timer, but a single
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76 * thread manages the active timer queue, sorted by scheduling time.
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77 *
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78 * Timers are removed by simply setting a canceled flag
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79 */
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80
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81 static void
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82 SDL_AddTimerInternal(SDL_TimerData *data, SDL_Timer *timer)
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83 {
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84 SDL_Timer *prev, *curr;
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85
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86 prev = NULL;
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87 for (curr = data->timers; curr; prev = curr, curr = curr->next) {
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88 if ((Sint32)(timer->scheduled-curr->scheduled) < 0) {
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89 break;
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90 }
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91 }
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92
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93 /* Insert the timer here! */
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94 if (prev) {
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95 prev->next = timer;
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96 } else {
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97 data->timers = timer;
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98 }
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99 timer->next = curr;
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100 }
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101
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102 static int
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103 SDL_TimerThread(void *_data)
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104 {
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105 SDL_TimerData *data = (SDL_TimerData *)_data;
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106 SDL_Timer *pending;
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107 SDL_Timer *current;
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108 SDL_Timer *freelist_head = NULL;
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109 SDL_Timer *freelist_tail = NULL;
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110 Uint32 tick, now, interval, delay;
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111
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112 /* Threaded timer loop:
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113 * 1. Queue timers added by other threads
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114 * 2. Handle any timers that should dispatch this cycle
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115 * 3. Wait until next dispatch time or new timer arrives
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116 */
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117 for ( ; ; ) {
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118 /* Pending and freelist maintenance */
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119 SDL_AtomicLock(&data->lock);
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120 {
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121 /* Get any timers ready to be queued */
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122 pending = data->pending;
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123 data->pending = NULL;
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124
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125 /* Make any unused timer structures available */
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126 if (freelist_head) {
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127 freelist_tail->next = data->freelist;
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128 data->freelist = freelist_head;
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129 }
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130 }
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131 SDL_AtomicUnlock(&data->lock);
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132
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133 /* Sort the pending timers into our list */
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134 while (pending) {
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135 current = pending;
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136 pending = pending->next;
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137 SDL_AddTimerInternal(data, current);
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138 }
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139 freelist_head = NULL;
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140 freelist_tail = NULL;
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141
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142 /* Check to see if we're still running, after maintenance */
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143 if (!data->active) {
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144 break;
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145 }
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146
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147 /* Initial delay if there are no timers */
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148 delay = SDL_MUTEX_MAXWAIT;
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149
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150 tick = SDL_GetTicks();
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151
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152 /* Process all the pending timers for this tick */
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153 while (data->timers) {
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154 current = data->timers;
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155
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156 if ((Sint32)(tick-current->scheduled) < 0) {
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157 /* Scheduled for the future, wait a bit */
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158 delay = (current->scheduled - tick);
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159 break;
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160 }
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diff changeset
161
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diff changeset
162 /* We're going to do something with this timer */
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diff changeset
163 data->timers = current->next;
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diff changeset
164
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diff changeset
165 if (current->canceled) {
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diff changeset
166 interval = 0;
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diff changeset
167 } else {
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diff changeset
168 interval = current->callback(current->interval, current->param);
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diff changeset
169 }
1
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170
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diff changeset
171 if (interval > 0) {
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diff changeset
172 /* Reschedule this timer */
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diff changeset
173 current->scheduled = tick + interval;
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diff changeset
174 SDL_AddTimerInternal(data, current);
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diff changeset
175 } else {
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diff changeset
176 if (!freelist_head) {
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diff changeset
177 freelist_head = current;
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diff changeset
178 }
481dabb098ef Improved timer implementation
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diff changeset
179 if (freelist_tail) {
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diff changeset
180 freelist_tail->next = current;
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diff changeset
181 }
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diff changeset
182 freelist_tail = current;
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diff changeset
183
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diff changeset
184 current->canceled = SDL_TRUE;
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diff changeset
185 }
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diff changeset
186 }
481dabb098ef Improved timer implementation
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diff changeset
187
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diff changeset
188 /* Adjust the delay based on processing time */
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diff changeset
189 now = SDL_GetTicks();
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diff changeset
190 interval = (now - tick);
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diff changeset
191 if (interval > delay) {
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diff changeset
192 delay = 0;
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diff changeset
193 } else {
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diff changeset
194 delay -= interval;
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195 }
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diff changeset
196
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diff changeset
197 /* Note that each time a timer is added, this will return
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198 immediately, but we process the timers added all at once.
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199 That's okay, it just means we run through the loop a few
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200 extra times.
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201 */
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202 SDL_SemWaitTimeout(data->sem, delay);
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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203 }
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204 return 0;
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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205 }
cf2af46e9e2a Changes since SDL 1.2.0 release
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diff changeset
206
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diff changeset
207 int
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208 SDL_TimerInit(void)
1
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diff changeset
209 {
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210 SDL_TimerData *data = &SDL_timer_data;
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diff changeset
211
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diff changeset
212 if (!data->active) {
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diff changeset
213 data->timermap_lock = SDL_CreateMutex();
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diff changeset
214 if (!data->timermap_lock) {
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diff changeset
215 return -1;
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diff changeset
216 }
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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diff changeset
217
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218 data->sem = SDL_CreateSemaphore(0);
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diff changeset
219 if (!data->sem) {
481dabb098ef Improved timer implementation
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diff changeset
220 SDL_DestroyMutex(data->timermap_lock);
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diff changeset
221 return -1;
481dabb098ef Improved timer implementation
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diff changeset
222 }
481dabb098ef Improved timer implementation
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diff changeset
223
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diff changeset
224 data->active = SDL_TRUE;
5116
e337f792c6a7 Fixed compiling under Visual Studio
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diff changeset
225 /* !!! FIXME: this is nasty. */
e337f792c6a7 Fixed compiling under Visual Studio
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diff changeset
226 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
e337f792c6a7 Fixed compiling under Visual Studio
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diff changeset
227 #undef SDL_CreateThread
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diff changeset
228 data->thread = SDL_CreateThread(SDL_TimerThread, data, NULL, NULL);
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diff changeset
229 #else
5113
481dabb098ef Improved timer implementation
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diff changeset
230 data->thread = SDL_CreateThread(SDL_TimerThread, data);
5116
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diff changeset
231 #endif
5113
481dabb098ef Improved timer implementation
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diff changeset
232 if (!data->thread) {
481dabb098ef Improved timer implementation
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diff changeset
233 SDL_TimerQuit();
481dabb098ef Improved timer implementation
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diff changeset
234 return -1;
481dabb098ef Improved timer implementation
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diff changeset
235 }
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
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diff changeset
236
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diff changeset
237 SDL_AtomicSet(&data->nextID, 1);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
238 }
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diff changeset
239 return 0;
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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diff changeset
240 }
cf2af46e9e2a Changes since SDL 1.2.0 release
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diff changeset
241
1895
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diff changeset
242 void
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diff changeset
243 SDL_TimerQuit(void)
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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diff changeset
244 {
5113
481dabb098ef Improved timer implementation
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diff changeset
245 SDL_TimerData *data = &SDL_timer_data;
481dabb098ef Improved timer implementation
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diff changeset
246 SDL_Timer *timer;
481dabb098ef Improved timer implementation
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diff changeset
247 SDL_TimerMap *entry;
481dabb098ef Improved timer implementation
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diff changeset
248
481dabb098ef Improved timer implementation
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diff changeset
249 if (data->active) {
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diff changeset
250 data->active = SDL_FALSE;
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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diff changeset
251
5113
481dabb098ef Improved timer implementation
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diff changeset
252 /* Shutdown the timer thread */
481dabb098ef Improved timer implementation
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diff changeset
253 if (data->thread) {
481dabb098ef Improved timer implementation
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diff changeset
254 SDL_SemPost(data->sem);
481dabb098ef Improved timer implementation
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diff changeset
255 SDL_WaitThread(data->thread, NULL);
481dabb098ef Improved timer implementation
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diff changeset
256 data->thread = NULL;
481dabb098ef Improved timer implementation
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diff changeset
257 }
5074
906d7293bb47 Fixed bug in timer when the list of timers changed.
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
258
5113
481dabb098ef Improved timer implementation
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diff changeset
259 SDL_DestroySemaphore(data->sem);
481dabb098ef Improved timer implementation
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diff changeset
260 data->sem = NULL;
1028
5ba65305c954 Fix various problems with the timer code.
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parents: 1023
diff changeset
261
5113
481dabb098ef Improved timer implementation
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diff changeset
262 /* Clean up the timer entries */
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
263 while (data->timers) {
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
264 timer = data->timers;
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
265 data->timers = timer->next;
481dabb098ef Improved timer implementation
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diff changeset
266 SDL_free(timer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
267 }
5113
481dabb098ef Improved timer implementation
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diff changeset
268 while (data->freelist) {
481dabb098ef Improved timer implementation
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diff changeset
269 timer = data->freelist;
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
270 data->freelist = timer->next;
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
271 SDL_free(timer);
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
272 }
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
273 while (data->timermap) {
481dabb098ef Improved timer implementation
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diff changeset
274 entry = data->timermap;
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
275 data->timermap = entry->next;
481dabb098ef Improved timer implementation
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diff changeset
276 SDL_free(entry);
481dabb098ef Improved timer implementation
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diff changeset
277 }
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278
5113
481dabb098ef Improved timer implementation
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diff changeset
279 SDL_DestroyMutex(data->timermap_lock);
481dabb098ef Improved timer implementation
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diff changeset
280 data->timermap_lock = NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
281 }
1028
5ba65305c954 Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents: 1023
diff changeset
282 }
5ba65305c954 Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents: 1023
diff changeset
283
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
284 SDL_TimerID
5113
481dabb098ef Improved timer implementation
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diff changeset
285 SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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parents:
diff changeset
286 {
5113
481dabb098ef Improved timer implementation
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diff changeset
287 SDL_TimerData *data = &SDL_timer_data;
481dabb098ef Improved timer implementation
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diff changeset
288 SDL_Timer *timer;
481dabb098ef Improved timer implementation
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diff changeset
289 SDL_TimerMap *entry;
481dabb098ef Improved timer implementation
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diff changeset
290
481dabb098ef Improved timer implementation
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diff changeset
291 if (!data->active) {
481dabb098ef Improved timer implementation
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diff changeset
292 int status = 0;
481dabb098ef Improved timer implementation
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diff changeset
293
481dabb098ef Improved timer implementation
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diff changeset
294 SDL_AtomicLock(&data->lock);
481dabb098ef Improved timer implementation
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diff changeset
295 if (!data->active) {
481dabb098ef Improved timer implementation
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diff changeset
296 status = SDL_TimerInit();
481dabb098ef Improved timer implementation
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diff changeset
297 }
481dabb098ef Improved timer implementation
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diff changeset
298 SDL_AtomicUnlock(&data->lock);
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
299
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
300 if (status < 0) {
481dabb098ef Improved timer implementation
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diff changeset
301 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
302 }
5113
481dabb098ef Improved timer implementation
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diff changeset
303 }
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
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diff changeset
304
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
305 SDL_AtomicLock(&data->lock);
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
306 timer = data->freelist;
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
307 if (timer) {
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
308 data->freelist = timer->next;
481dabb098ef Improved timer implementation
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diff changeset
309 }
481dabb098ef Improved timer implementation
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diff changeset
310 SDL_AtomicUnlock(&data->lock);
481dabb098ef Improved timer implementation
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diff changeset
311
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
312 if (timer) {
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
313 SDL_RemoveTimer(timer->timerID);
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
314 } else {
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
315 timer = (SDL_Timer *)SDL_malloc(sizeof(*timer));
481dabb098ef Improved timer implementation
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parents: 5074
diff changeset
316 if (!timer) {
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
317 SDL_OutOfMemory();
481dabb098ef Improved timer implementation
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diff changeset
318 return 0;
481dabb098ef Improved timer implementation
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diff changeset
319 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
320 }
5113
481dabb098ef Improved timer implementation
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diff changeset
321 timer->timerID = SDL_AtomicIncRef(&data->nextID);
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
322 timer->callback = callback;
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
323 timer->param = param;
481dabb098ef Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 5074
diff changeset
324 timer->interval = interval;
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325 timer->scheduled = SDL_GetTicks() + interval;
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326 timer->canceled = SDL_FALSE;
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327
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328 entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
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329 if (!entry) {
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330 SDL_free(timer);
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331 SDL_OutOfMemory();
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332 return 0;
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333 }
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334 entry->timer = timer;
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335 entry->timerID = timer->timerID;
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336
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337 SDL_mutexP(data->timermap_lock);
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338 entry->next = data->timermap;
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339 data->timermap = entry;
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340 SDL_mutexV(data->timermap_lock);
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341
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342 /* Add the timer to the pending list for the timer thread */
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343 SDL_AtomicLock(&data->lock);
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344 timer->next = data->pending;
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345 data->pending = timer;
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346 SDL_AtomicUnlock(&data->lock);
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347
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348 /* Wake up the timer thread if necessary */
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349 SDL_SemPost(data->sem);
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350
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351 return entry->timerID;
1
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352 }
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353
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354 SDL_bool
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355 SDL_RemoveTimer(SDL_TimerID id)
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356 {
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357 SDL_TimerData *data = &SDL_timer_data;
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358 SDL_TimerMap *prev, *entry;
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359 SDL_bool canceled = SDL_FALSE;
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360
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361 /* Find the timer */
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362 SDL_mutexP(data->timermap_lock);
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363 prev = NULL;
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364 for (entry = data->timermap; entry; prev = entry, entry = entry->next) {
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365 if (entry->timerID == id) {
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366 if (prev) {
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367 prev->next = entry->next;
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368 } else {
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369 data->timermap = entry->next;
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370 }
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371 break;
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372 }
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373 }
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374 SDL_mutexV(data->timermap_lock);
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375
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376 if (entry) {
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377 if (!entry->timer->canceled) {
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378 entry->timer->canceled = SDL_TRUE;
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379 canceled = SDL_TRUE;
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380 }
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381 SDL_free(entry);
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382 }
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383 return canceled;
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384 }
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385
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386 /* vi: set ts=4 sw=4 expandtab: */