annotate src/audio/esd/SDL_esdaudio.c @ 956:4263beff9e38

Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:25:06 +0000
parents 0c892e99b65b
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Allow access to an ESD network stream mixing buffer */
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29
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30 #ifdef ESD_SUPPORT
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31
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32 #include <stdlib.h>
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33 #include <stdio.h>
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34 #include <string.h>
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35 #include <errno.h>
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36 #include <signal.h>
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37 #include <unistd.h>
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38
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39 #include <esd.h>
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40
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41 #include "SDL_audio.h"
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42 #include "SDL_error.h"
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43 #include "SDL_audiomem.h"
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44 #include "SDL_audio_c.h"
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45 #include "SDL_timer.h"
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46 #include "SDL_audiodev_c.h"
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47 #include "SDL_esdaudio.h"
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48
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49 #ifdef ESD_DYNAMIC
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50 #include "SDL_name.h"
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51 #include "SDL_loadso.h"
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52 #else
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53 #define SDL_NAME(X) X
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54 #endif
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55
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56 /* The tag name used by ESD audio */
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57 #define ESD_DRIVER_NAME "esd"
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58
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59 /* Audio driver functions */
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60 static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec);
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61 static void ESD_WaitAudio(_THIS);
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62 static void ESD_PlayAudio(_THIS);
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63 static Uint8 *ESD_GetAudioBuf(_THIS);
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64 static void ESD_CloseAudio(_THIS);
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65
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66 #ifdef ESD_DYNAMIC
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67
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68 static const char *esd_library = ESD_DYNAMIC;
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69 static void *esd_handle = NULL;
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70 static int esd_loaded = 0;
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71
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72 static int (*SDL_NAME(esd_open_sound))( const char *host );
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73 static int (*SDL_NAME(esd_close))( int esd );
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74 static int (*SDL_NAME(esd_play_stream))( esd_format_t format, int rate,
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75 const char *host, const char *name );
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76 static struct {
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77 const char *name;
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78 void **func;
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79 } esd_functions[] = {
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80 { "esd_open_sound", (void **)&SDL_NAME(esd_open_sound) },
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81 { "esd_close", (void **)&SDL_NAME(esd_close) },
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82 { "esd_play_stream", (void **)&SDL_NAME(esd_play_stream) },
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83 };
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84
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85 static void UnloadESDLibrary()
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86 {
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87 if ( esd_loaded ) {
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88 SDL_UnloadObject(esd_handle);
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89 esd_handle = NULL;
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90 esd_loaded = 0;
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91 }
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92 }
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93
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94 static int LoadESDLibrary(void)
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95 {
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96 int i, retval = -1;
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97
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98 esd_handle = SDL_LoadObject(esd_library);
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99 if ( esd_handle ) {
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100 esd_loaded = 1;
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101 retval = 0;
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102 for ( i=0; i<SDL_TABLESIZE(esd_functions); ++i ) {
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103 *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name);
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104 if ( !*esd_functions[i].func ) {
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105 retval = -1;
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106 UnloadESDLibrary();
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107 break;
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108 }
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109 }
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110 }
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111 return retval;
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112 }
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113
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114 #else
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115
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116 static void UnloadESDLibrary()
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117 {
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118 return;
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119 }
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120
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121 static int LoadESDLibrary(void)
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122 {
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123 return 0;
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124 }
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125
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126 #endif /* ESD_DYNAMIC */
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127
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128 /* Audio driver bootstrap functions */
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129
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130 static int Audio_Available(void)
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131 {
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132 int connection;
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133 int available;
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134
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135 available = 0;
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136 if ( LoadESDLibrary() < 0 ) {
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137 return available;
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138 }
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139 connection = SDL_NAME(esd_open_sound)(NULL);
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140 if ( connection >= 0 ) {
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141 available = 1;
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142 SDL_NAME(esd_close)(connection);
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143 }
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144 UnloadESDLibrary();
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145 return(available);
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146 }
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147
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148 static void Audio_DeleteDevice(SDL_AudioDevice *device)
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149 {
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150 free(device->hidden);
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151 free(device);
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152 UnloadESDLibrary();
0
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153 }
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154
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155 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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156 {
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157 SDL_AudioDevice *this;
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158
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159 /* Initialize all variables that we clean on shutdown */
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160 LoadESDLibrary();
0
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161 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
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162 if ( this ) {
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163 memset(this, 0, (sizeof *this));
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164 this->hidden = (struct SDL_PrivateAudioData *)
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165 malloc((sizeof *this->hidden));
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166 }
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167 if ( (this == NULL) || (this->hidden == NULL) ) {
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168 SDL_OutOfMemory();
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169 if ( this ) {
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170 free(this);
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171 }
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172 return(0);
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173 }
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174 memset(this->hidden, 0, (sizeof *this->hidden));
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175 audio_fd = -1;
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176
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177 /* Set the function pointers */
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178 this->OpenAudio = ESD_OpenAudio;
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179 this->WaitAudio = ESD_WaitAudio;
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180 this->PlayAudio = ESD_PlayAudio;
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181 this->GetAudioBuf = ESD_GetAudioBuf;
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182 this->CloseAudio = ESD_CloseAudio;
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183
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184 this->free = Audio_DeleteDevice;
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185
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186 return this;
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187 }
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188
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189 AudioBootStrap ESD_bootstrap = {
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190 ESD_DRIVER_NAME, "Enlightened Sound Daemon",
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191 Audio_Available, Audio_CreateDevice
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192 };
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193
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194 /* This function waits until it is possible to write a full sound buffer */
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195 static void ESD_WaitAudio(_THIS)
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196 {
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197 Sint32 ticks;
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198
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199 /* Check to see if the thread-parent process is still alive */
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200 { static int cnt = 0;
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201 /* Note that this only works with thread implementations
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202 that use a different process id for each thread.
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203 */
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204 if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
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205 if ( kill(parent, 0) < 0 ) {
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206 this->enabled = 0;
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207 }
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208 }
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209 }
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210
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211 /* Use timer for general audio synchronization */
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212 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
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213 if ( ticks > 0 ) {
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214 SDL_Delay(ticks);
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215 }
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216 }
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217
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218 static void ESD_PlayAudio(_THIS)
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219 {
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220 int written;
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221
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222 /* Write the audio data, checking for EAGAIN on broken audio drivers */
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223 do {
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224 written = write(audio_fd, mixbuf, mixlen);
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225 if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {
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226 SDL_Delay(1); /* Let a little CPU time go by */
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227 }
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228 } while ( (written < 0) &&
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229 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );
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230
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231 /* Set the next write frame */
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232 next_frame += frame_ticks;
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233
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234 /* If we couldn't write, assume fatal error for now */
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235 if ( written < 0 ) {
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236 this->enabled = 0;
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237 }
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238 }
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239
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240 static Uint8 *ESD_GetAudioBuf(_THIS)
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241 {
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242 return(mixbuf);
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243 }
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244
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245 static void ESD_CloseAudio(_THIS)
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246 {
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247 if ( mixbuf != NULL ) {
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248 SDL_FreeAudioMem(mixbuf);
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249 mixbuf = NULL;
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250 }
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251 if ( audio_fd >= 0 ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
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parents: 252
diff changeset
252 SDL_NAME(esd_close)(audio_fd);
0
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253 audio_fd = -1;
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diff changeset
254 }
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255 }
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diff changeset
256
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diff changeset
257 /* Try to get the name of the program */
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diff changeset
258 static char *get_progname(void)
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diff changeset
259 {
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diff changeset
260 char *progname = NULL;
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diff changeset
261 #ifdef linux
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diff changeset
262 FILE *fp;
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diff changeset
263 static char temp[BUFSIZ];
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diff changeset
264
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265 sprintf(temp, "/proc/%d/cmdline", getpid());
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266 fp = fopen(temp, "r");
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diff changeset
267 if ( fp != NULL ) {
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diff changeset
268 if ( fgets(temp, sizeof(temp)-1, fp) ) {
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269 progname = strrchr(temp, '/');
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diff changeset
270 if ( progname == NULL ) {
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diff changeset
271 progname = temp;
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diff changeset
272 } else {
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273 progname = progname+1;
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diff changeset
274 }
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diff changeset
275 }
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diff changeset
276 fclose(fp);
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diff changeset
277 }
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diff changeset
278 #endif
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diff changeset
279 return(progname);
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diff changeset
280 }
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diff changeset
281
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diff changeset
282 static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec)
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diff changeset
283 {
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diff changeset
284 esd_format_t format;
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diff changeset
285
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parents:
diff changeset
286 /* Convert audio spec to the ESD audio format */
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diff changeset
287 format = (ESD_STREAM | ESD_PLAY);
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parents:
diff changeset
288 switch ( spec->format & 0xFF ) {
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parents:
diff changeset
289 case 8:
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diff changeset
290 format |= ESD_BITS8;
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diff changeset
291 break;
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parents:
diff changeset
292 case 16:
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parents:
diff changeset
293 format |= ESD_BITS16;
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diff changeset
294 break;
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diff changeset
295 default:
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diff changeset
296 SDL_SetError("Unsupported ESD audio format");
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diff changeset
297 return(-1);
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parents:
diff changeset
298 }
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parents:
diff changeset
299 if ( spec->channels == 1 ) {
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diff changeset
300 format |= ESD_MONO;
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parents:
diff changeset
301 } else {
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diff changeset
302 format |= ESD_STEREO;
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parents:
diff changeset
303 }
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parents:
diff changeset
304 #if 0
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parents:
diff changeset
305 spec->samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */
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parents:
diff changeset
306 #endif
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diff changeset
307
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diff changeset
308 /* Open a connection to the ESD audio server */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
309 audio_fd = SDL_NAME(esd_play_stream)(format, spec->freq, NULL, get_progname());
0
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parents:
diff changeset
310 if ( audio_fd < 0 ) {
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diff changeset
311 SDL_SetError("Couldn't open ESD connection");
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diff changeset
312 return(-1);
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diff changeset
313 }
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parents:
diff changeset
314
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parents:
diff changeset
315 /* Calculate the final parameters for this audio specification */
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parents:
diff changeset
316 SDL_CalculateAudioSpec(spec);
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diff changeset
317 frame_ticks = (float)(spec->samples*1000)/spec->freq;
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diff changeset
318 next_frame = SDL_GetTicks()+frame_ticks;
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diff changeset
319
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parents:
diff changeset
320 /* Allocate mixing buffer */
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parents:
diff changeset
321 mixlen = spec->size;
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parents:
diff changeset
322 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
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parents:
diff changeset
323 if ( mixbuf == NULL ) {
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parents:
diff changeset
324 return(-1);
74212992fb08 Initial revision
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parents:
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325 }
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326 memset(mixbuf, spec->silence, spec->size);
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327
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328 /* Get the parent process id (we're the parent of the audio thread) */
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329 parent = getpid();
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330
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331 /* We're ready to rock and roll. :-) */
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332 return(0);
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333 }
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334
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335 #endif /* ESD_SUPPORT */