Mercurial > sdl-ios-xcode
annotate include/Makefile.am @ 890:416158ec61a0
Date: Sat, 10 Apr 2004 10:05:46 +0200
From: Christian Walther
Subject: [SDL] OpenGL Accumulation Buffer on Mac OS X
Is there a reason for not having OpenGL accumulation buffer support in
SDL 1.2.7 (and as far as I have checked also in the current CVS) on Mac OS
X?
Maybe I am doing something wrong, but it seems very easy to add (at least
it works for for me in 10.3.3) - just add
if ( this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size > 0) {
attr[i++] = NSOpenGLPFAAccumSize;
attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size;
}
to QZ_SetupOpenGL() in SDL_QuartzGL.m
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 16 May 2004 18:06:27 +0000 |
parents | 22dbf364c017 |
children | 450721ad5436 |
rev | line source |
---|---|
0 | 1 # The input Makefile for SDL header files |
2 | |
3 # The directory where the include files will be installed | |
4 libSDLincludedir = $(includedir)/SDL | |
5 | |
6 # Which header files to install | |
7 libSDLinclude_HEADERS = \ | |
8 SDL.h \ | |
9 SDL_active.h \ | |
10 SDL_audio.h \ | |
11 SDL_byteorder.h \ | |
12 SDL_cdrom.h \ | |
13 SDL_copying.h \ | |
739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
652
diff
changeset
|
14 SDL_cpuinfo.h \ |
0 | 15 SDL_endian.h \ |
16 SDL_error.h \ | |
17 SDL_events.h \ | |
18 SDL_getenv.h \ | |
19 SDL_joystick.h \ | |
20 SDL_keyboard.h \ | |
21 SDL_keysym.h \ | |
652
a3bb929c9e2f
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
296
diff
changeset
|
22 SDL_loadso.h \ |
0 | 23 SDL_main.h \ |
24 SDL_mouse.h \ | |
25 SDL_mutex.h \ | |
293
585a7e1285ae
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
214
diff
changeset
|
26 SDL_name.h \ |
214
0e5d6dd77bda
Added platform independent OpenGL header - SDL_opengl.h
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
27 SDL_opengl.h \ |
0 | 28 SDL_quit.h \ |
29 SDL_rwops.h \ | |
30 SDL_syswm.h \ | |
31 SDL_thread.h \ | |
32 SDL_timer.h \ | |
33 SDL_types.h \ | |
34 SDL_version.h \ | |
35 SDL_video.h \ | |
36 begin_code.h \ | |
37 close_code.h |