Mercurial > sdl-ios-xcode
annotate src/video/windx5/SDL_dx5events.c @ 1698:412149a1c756 SDL-1.3
Renamed, per Mike's comment on bug #157
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 21 Jun 2006 08:25:17 +0000 |
parents | 4da1ee79c9af |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */ | |
25 | |
26 #include "directx.h" | |
27 | |
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28 #include "SDL_main.h" |
0 | 29 #include "SDL_events.h" |
30 #include "SDL_video.h" | |
31 #include "SDL_syswm.h" | |
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32 #include "../../events/SDL_sysevents.h" |
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33 #include "../../events/SDL_events_c.h" |
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34 #include "../wincommon/SDL_lowvideo.h" |
0 | 35 #include "SDL_dx5video.h" |
36 | |
37 #ifndef WM_APP | |
38 #define WM_APP 0x8000 | |
39 #endif | |
40 | |
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41 #ifdef _WIN32_WCE |
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42 #define NO_GETKEYBOARDSTATE |
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43 #endif |
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44 |
0 | 45 /* The keyboard and mouse device input */ |
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46 #define MAX_INPUTS 16 /* Maximum of 16-1 input devices */ |
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47 #define INPUT_QSIZE 512 /* Buffer up to 512 input messages */ |
0 | 48 |
49 static LPDIRECTINPUT dinput = NULL; | |
50 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS]; | |
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51 static HANDLE SDL_DIevt[MAX_INPUTS]; |
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52 static void (*SDL_DIfun[MAX_INPUTS]) (const int, DIDEVICEOBJECTDATA *); |
0 | 53 static int SDL_DIndev = 0; |
54 static int mouse_lost; | |
55 static int mouse_pressed; | |
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56 static int mouse_buttons_swapped = 0; |
0 | 57 |
58 /* The translation table from a DirectInput scancode to an SDL keysym */ | |
59 static SDLKey DIK_keymap[256]; | |
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60 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym * keysym, |
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61 int pressed); |
0 | 62 |
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63 /* DJM: If the user setup the window for us, we want to save his window proc, |
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64 and give him a chance to handle some messages. */ |
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65 #ifdef STRICT |
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66 #define WNDPROCTYPE WNDPROC |
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67 #else |
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68 #define WNDPROCTYPE FARPROC |
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69 #endif |
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70 static WNDPROCTYPE userWindowProc = NULL; |
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71 |
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72 static HWND |
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73 GetTopLevelParent(HWND hWnd) |
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74 { |
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75 HWND hParentWnd; |
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76 while (1) { |
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77 hParentWnd = GetParent(hWnd); |
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78 if (hParentWnd == NULL) |
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79 break; |
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80 hWnd = hParentWnd; |
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81 } |
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82 return hWnd; |
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83 } |
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84 |
0 | 85 /* Convert a DirectInput return code to a text message */ |
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86 static void |
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87 SetDIerror(char *function, int code) |
0 | 88 { |
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89 static char *error; |
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90 static char errbuf[1024]; |
0 | 91 |
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92 errbuf[0] = 0; |
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93 switch (code) { |
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94 case DIERR_GENERIC: |
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95 error = "Undefined error!"; |
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96 break; |
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97 case DIERR_OLDDIRECTINPUTVERSION: |
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98 error = "Your version of DirectInput needs upgrading"; |
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99 break; |
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100 case DIERR_INVALIDPARAM: |
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101 error = "Invalid parameters"; |
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102 break; |
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103 case DIERR_OUTOFMEMORY: |
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104 error = "Out of memory"; |
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105 break; |
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106 case DIERR_DEVICENOTREG: |
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107 error = "Device not registered"; |
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108 break; |
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109 case DIERR_NOINTERFACE: |
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110 error = "Interface not supported"; |
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111 break; |
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112 case DIERR_NOTINITIALIZED: |
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113 error = "Device not initialized"; |
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114 break; |
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115 default: |
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116 SDL_snprintf(errbuf, SDL_arraysize(errbuf), |
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117 "%s: Unknown DirectInput error: 0x%x", function, code); |
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118 break; |
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119 } |
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120 if (!errbuf[0]) { |
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121 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, |
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122 error); |
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123 } |
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124 SDL_SetError("%s", errbuf); |
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125 return; |
0 | 126 } |
127 | |
128 /* Initialize DirectInput | |
129 Note: If NONEXCLUSIVE access is requested for the devices, normal | |
130 windows input messages will continue to be generated for that | |
131 input device, in addition to DirectInput messages. | |
132 */ | |
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133 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA * events); |
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134 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA * events); |
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135 struct |
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136 { |
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137 char *name; |
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138 REFGUID guid; |
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139 LPCDIDATAFORMAT format; |
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140 DWORD win_level; |
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141 DWORD raw_level; |
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142 void (*fun) (const int numevents, DIDEVICEOBJECTDATA * events); |
0 | 143 } inputs[] = { |
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144 { |
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145 "keyboard", |
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146 &GUID_SysKeyboard, &c_dfDIKeyboard, |
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147 (DISCL_FOREGROUND | DISCL_NONEXCLUSIVE), |
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148 (DISCL_FOREGROUND | DISCL_NONEXCLUSIVE), handle_keyboard}, { |
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149 "mouse", |
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150 &GUID_SysMouse, &c_dfDIMouse, |
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151 (DISCL_FOREGROUND | DISCL_NONEXCLUSIVE), |
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152 (DISCL_FOREGROUND | DISCL_EXCLUSIVE), handle_mouse}, { |
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153 NULL, NULL, NULL, 0, 0, NULL} |
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155 |
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156 static int |
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157 DX5_DInputInit(_THIS) |
0 | 158 { |
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159 int i; |
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160 LPDIRECTINPUTDEVICE device; |
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161 HRESULT result; |
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162 DIPROPDWORD dipdw; |
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163 HWND topwnd; |
0 | 164 |
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165 /* Create the DirectInput object */ |
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166 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION, &dinput, NULL); |
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167 if (result != DI_OK) { |
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168 SetDIerror("DirectInputCreate", result); |
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169 return (-1); |
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170 } |
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172 /* Create all of our registered input devices */ |
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173 SDL_DIndev = 0; |
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174 for (i = 0; inputs[i].name; ++i) { |
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175 /* Create the DirectInput device */ |
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176 result = IDirectInput_CreateDevice(dinput, inputs[i].guid, |
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177 &device, NULL); |
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178 if (result != DI_OK) { |
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179 SetDIerror("DirectInput::CreateDevice", result); |
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180 return (-1); |
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181 } |
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182 result = IDirectInputDevice_QueryInterface(device, |
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183 &IID_IDirectInputDevice2, |
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184 (LPVOID *) & SDL_DIdev[i]); |
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185 IDirectInputDevice_Release(device); |
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186 if (result != DI_OK) { |
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187 SetDIerror("DirectInputDevice::QueryInterface", result); |
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188 return (-1); |
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189 } |
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190 topwnd = GetTopLevelParent(SDL_Window); |
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191 result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i], |
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192 topwnd, |
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193 inputs[i].win_level); |
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194 if (result != DI_OK) { |
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195 SetDIerror("DirectInputDevice::SetCooperativeLevel", result); |
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196 return (-1); |
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197 } |
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198 result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i], |
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199 inputs[i].format); |
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200 if (result != DI_OK) { |
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201 SetDIerror("DirectInputDevice::SetDataFormat", result); |
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202 return (-1); |
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203 } |
0 | 204 |
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205 /* Set buffered input -- we aren't polling */ |
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206 SDL_memset(&dipdw, 0, sizeof(dipdw)); |
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207 dipdw.diph.dwSize = sizeof(dipdw); |
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208 dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); |
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209 dipdw.diph.dwObj = 0; |
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210 dipdw.diph.dwHow = DIPH_DEVICE; |
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211 dipdw.dwData = INPUT_QSIZE; |
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212 result = IDirectInputDevice2_SetProperty(SDL_DIdev[i], |
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213 DIPROP_BUFFERSIZE, |
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214 &dipdw.diph); |
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215 if (result != DI_OK) { |
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216 SetDIerror("DirectInputDevice::SetProperty", result); |
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217 return (-1); |
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218 } |
0 | 219 |
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220 /* Create an event to be signaled when input is ready */ |
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221 SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL); |
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222 if (SDL_DIevt[i] == NULL) { |
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223 SDL_SetError("Couldn't create DirectInput event"); |
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224 return (-1); |
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225 } |
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226 result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i], |
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227 SDL_DIevt[i]); |
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228 if (result != DI_OK) { |
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229 SetDIerror("DirectInputDevice::SetEventNotification", result); |
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230 return (-1); |
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231 } |
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232 SDL_DIfun[i] = inputs[i].fun; |
0 | 233 |
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234 /* Acquire the device for input */ |
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235 IDirectInputDevice2_Acquire(SDL_DIdev[i]); |
0 | 236 |
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237 /* Increment the number of devices we have */ |
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238 ++SDL_DIndev; |
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239 } |
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240 mouse_pressed = 0; |
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241 mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON); |
0 | 242 |
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243 /* DirectInput is ready! */ |
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244 return (0); |
0 | 245 } |
246 | |
247 /* Clean up DirectInput */ | |
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248 static void |
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249 DX5_DInputQuit(_THIS) |
0 | 250 { |
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251 int i; |
0 | 252 |
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253 if (dinput != NULL) { |
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254 /* Close and release all DirectInput devices */ |
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255 for (i = 0; i < MAX_INPUTS; ++i) { |
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256 if (SDL_DIdev[i] != NULL) { |
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257 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); |
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258 IDirectInputDevice2_SetEventNotification(SDL_DIdev[i], NULL); |
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259 if (SDL_DIevt[i] != NULL) { |
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260 CloseHandle(SDL_DIevt[i]); |
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261 SDL_DIevt[i] = NULL; |
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262 } |
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263 IDirectInputDevice2_Release(SDL_DIdev[i]); |
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264 SDL_DIdev[i] = NULL; |
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265 } |
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266 } |
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267 /* Release DirectInput */ |
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268 IDirectInput_Release(dinput); |
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269 dinput = NULL; |
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270 } |
0 | 271 } |
272 | |
273 /* Flag to tell SDL whether or not we queued an event */ | |
274 static int posted = 0; | |
275 | |
276 /* Input event handler functions */ | |
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277 static void |
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278 handle_keyboard(const int numevents, DIDEVICEOBJECTDATA * keybuf) |
0 | 279 { |
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280 int i; |
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281 SDL_keysym keysym; |
0 | 282 |
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283 /* Translate keyboard messages */ |
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284 for (i = 0; i < numevents; ++i) { |
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285 if (keybuf[i].dwData & 0x80) { |
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286 posted = SDL_PrivateKeyboard(SDL_PRESSED, |
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287 TranslateKey(keybuf[i].dwOfs, |
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288 &keysym, 1)); |
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289 } else { |
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290 posted = SDL_PrivateKeyboard(SDL_RELEASED, |
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291 TranslateKey(keybuf[i].dwOfs, |
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292 &keysym, 0)); |
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293 } |
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294 } |
0 | 295 } |
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296 static void |
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297 handle_mouse(const int numevents, DIDEVICEOBJECTDATA * ptrbuf) |
0 | 298 { |
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299 int i; |
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300 Sint16 xrel, yrel; |
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301 Uint8 state; |
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302 Uint8 button; |
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303 DWORD timestamp = 0; |
0 | 304 |
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305 /* Sanity check. Mailing list reports this being NULL unexpectedly. */ |
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306 if (SDL_PublicSurface == NULL) { |
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307 return; |
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308 } |
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309 |
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310 /* If we are in windowed mode, Windows is taking care of the mouse */ |
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311 if ((SDL_PublicSurface->flags & SDL_INTERNALOPENGL) || |
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312 !(SDL_PublicSurface->flags & SDL_FULLSCREEN)) { |
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313 return; |
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314 } |
0 | 315 |
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316 /* If the mouse was lost, regain some sense of mouse state */ |
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317 if (mouse_lost) { |
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318 POINT mouse_pos; |
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319 Uint8 old_state; |
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320 Uint8 new_state; |
0 | 321 |
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322 /* Set ourselves up with the current cursor position */ |
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323 GetCursorPos(&mouse_pos); |
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324 ScreenToClient(SDL_Window, &mouse_pos); |
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325 posted = SDL_PrivateMouseMotion(0, 0, |
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326 (Sint16) mouse_pos.x, |
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327 (Sint16) mouse_pos.y); |
0 | 328 |
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329 /* Check for mouse button changes */ |
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330 old_state = SDL_GetMouseState(NULL, NULL); |
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331 new_state = 0; |
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332 { /* Get the new DirectInput button state for the mouse */ |
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333 DIMOUSESTATE distate; |
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334 HRESULT result; |
0 | 335 |
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336 result = IDirectInputDevice2_GetDeviceState(SDL_DIdev[1], |
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337 sizeof(distate), |
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338 &distate); |
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339 if (result != DI_OK) { |
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340 /* Try again next time */ |
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341 SetDIerror("IDirectInputDevice2::GetDeviceState", result); |
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342 return; |
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343 } |
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344 for (i = 3; i >= 0; --i) { |
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345 if ((distate.rgbButtons[i] & 0x80) == 0x80) { |
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346 new_state |= 0x01; |
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347 } |
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348 new_state <<= 1; |
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349 } |
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350 } |
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351 for (i = 0; i < 8; ++i) { |
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352 if ((old_state & 0x01) != (new_state & 0x01)) { |
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353 button = (Uint8) (i + 1); |
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354 /* Button #2 on two button mice is button 3 |
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355 (the middle button is button 2) |
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356 */ |
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357 if (button == 2) { |
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358 button = 3; |
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359 } else if (button == 3) { |
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360 button = 2; |
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361 } |
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362 if (new_state & 0x01) { |
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363 /* Grab mouse so we get mouse-up */ |
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364 if (++mouse_pressed > 0) { |
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365 SetCapture(SDL_Window); |
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366 } |
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367 state = SDL_PRESSED; |
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368 } else { |
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369 /* Release mouse after all mouse-ups */ |
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370 if (--mouse_pressed <= 0) { |
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371 ReleaseCapture(); |
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372 mouse_pressed = 0; |
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373 } |
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374 state = SDL_RELEASED; |
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375 } |
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376 if (mouse_buttons_swapped) { |
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377 if (button == 1) |
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378 button = 3; |
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379 else if (button == 3) |
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380 button = 1; |
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381 } |
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382 posted = SDL_PrivateMouseButton(state, button, 0, 0); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
383 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
384 old_state >>= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
385 new_state >>= 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
386 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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387 mouse_lost = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
388 return; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
389 } |
0 | 390 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
391 /* Translate mouse messages */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
392 xrel = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
393 yrel = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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394 for (i = 0; i < (int) numevents; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
395 switch (ptrbuf[i].dwOfs) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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396 case DIMOFS_X: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
397 if (timestamp != ptrbuf[i].dwTimeStamp) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
398 if (xrel || yrel) { |
1668
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399 posted = SDL_PrivateMouseMotion(0, 1, xrel, yrel); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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400 xrel = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
401 yrel = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
402 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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403 timestamp = ptrbuf[i].dwTimeStamp; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
404 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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405 xrel += (Sint16) ptrbuf[i].dwData; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
406 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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407 case DIMOFS_Y: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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408 if (timestamp != ptrbuf[i].dwTimeStamp) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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409 if (xrel || yrel) { |
1668
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410 posted = SDL_PrivateMouseMotion(0, 1, xrel, yrel); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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411 xrel = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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412 yrel = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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413 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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414 timestamp = ptrbuf[i].dwTimeStamp; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
415 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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416 yrel += (Sint16) ptrbuf[i].dwData; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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417 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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418 case DIMOFS_Z: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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419 if (xrel || yrel) { |
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420 posted = SDL_PrivateMouseMotion(0, 1, xrel, yrel); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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421 xrel = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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422 yrel = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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423 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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424 timestamp = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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425 if ((int) ptrbuf[i].dwData > 0) |
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426 button = SDL_BUTTON_WHEELUP; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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427 else |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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428 button = SDL_BUTTON_WHEELDOWN; |
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429 posted = SDL_PrivateMouseButton(SDL_PRESSED, button, 0, 0); |
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430 posted |= SDL_PrivateMouseButton(SDL_RELEASED, button, 0, 0); |
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431 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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432 case DIMOFS_BUTTON0: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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433 case DIMOFS_BUTTON1: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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434 case DIMOFS_BUTTON2: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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435 case DIMOFS_BUTTON3: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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436 if (xrel || yrel) { |
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437 posted = SDL_PrivateMouseMotion(0, 1, xrel, yrel); |
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438 xrel = 0; |
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439 yrel = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
440 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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441 timestamp = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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442 button = (Uint8) (ptrbuf[i].dwOfs - DIMOFS_BUTTON0) + 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
443 /* Button #2 on two button mice is button 3 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
444 (the middle button is button 2) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
445 */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
446 if (button == 2) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
447 button = 3; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
448 } else if (button == 3) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
449 button = 2; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
450 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
451 if (ptrbuf[i].dwData & 0x80) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
452 /* Grab mouse so we get mouse-up */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
453 if (++mouse_pressed > 0) { |
1668
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|
454 SetCapture(SDL_Window); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
455 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
456 state = SDL_PRESSED; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
457 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
458 /* Release mouse after all mouse-ups */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
459 if (--mouse_pressed <= 0) { |
1668
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changeset
|
460 ReleaseCapture(); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
461 mouse_pressed = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
462 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
463 state = SDL_RELEASED; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
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changeset
|
464 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
465 if (mouse_buttons_swapped) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
466 if (button == 1) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
467 button = 3; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
468 else if (button == 3) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
469 button = 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
470 } |
1668
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changeset
|
471 posted = SDL_PrivateMouseButton(state, button, 0, 0); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
472 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
473 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
474 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
475 if (xrel || yrel) { |
1668
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changeset
|
476 posted = SDL_PrivateMouseMotion(0, 1, xrel, yrel); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
477 } |
0 | 478 } |
479 | |
480 /* The main Win32 event handler */ | |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
481 LRESULT |
1668
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|
482 DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 483 { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
484 switch (msg) { |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
485 #ifdef WM_ACTIVATEAPP |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
486 case WM_ACTIVATEAPP: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
487 { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
488 int i, active; |
0 | 489 |
1668
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|
490 active = (wParam && (GetForegroundWindow() == hwnd)); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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491 if (active) { |
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492 for (i = 0; SDL_DIdev[i]; ++i) { |
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493 IDirectInputDevice2_Acquire(SDL_DIdev[i]); |
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494 } |
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495 } else { |
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496 for (i = 0; SDL_DIdev[i]; ++i) { |
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497 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); |
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498 } |
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499 mouse_lost = 1; |
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500 } |
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501 } |
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502 break; |
453
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Updated for embedded Visual C++ 4.0
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503 #endif /* WM_ACTIVATEAPP */ |
0 | 504 |
453
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505 #ifdef WM_DISPLAYCHANGE |
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506 case WM_DISPLAYCHANGE: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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507 { |
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508 WPARAM BitsPerPixel; |
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509 WORD SizeX, SizeY; |
0 | 510 |
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511 /* Ack! The display changed size and/or depth! */ |
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512 SizeX = LOWORD(lParam); |
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513 SizeY = HIWORD(lParam); |
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514 BitsPerPixel = wParam; |
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515 /* We cause this message when we go fullscreen */ |
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516 } |
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517 break; |
453
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518 #endif /* WM_DISPLAYCHANGE */ |
0 | 519 |
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520 /* The keyboard is handled via DirectInput */ |
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521 case WM_SYSKEYUP: |
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522 case WM_SYSKEYDOWN: |
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523 { |
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524 /* Pass syskey to DefWindwoProc (ALT-F4, etc.) */ |
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525 } |
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526 break; |
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527 case WM_KEYUP: |
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528 case WM_KEYDOWN: |
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529 { |
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530 /* Ignore windows keyboard messages */ ; |
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531 } |
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532 return (0); |
0 | 533 |
453
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534 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER) |
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535 /* Don't allow screen savers or monitor power downs. |
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536 This is because they quietly clear DirectX surfaces. |
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537 It would be better to allow the application to |
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538 decide whether or not to blow these off, but the |
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539 semantics of SDL_PrivateSysWMEvent() don't allow |
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540 the application that choice. |
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541 */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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542 case WM_SYSCOMMAND: |
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543 { |
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544 if ((wParam & 0xFFF0) == SC_SCREENSAVE || |
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545 (wParam & 0xFFF0) == SC_MONITORPOWER) |
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546 return (0); |
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547 } |
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548 /* Fall through to default processing */ |
453
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549 |
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550 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */ |
0 | 551 |
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552 default: |
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553 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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554 /* Only post the event if we're watching for it */ |
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|
555 if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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556 SDL_SysWMmsg wmmsg; |
0 | 557 |
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558 SDL_VERSION(&wmmsg.version); |
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559 wmmsg.hwnd = hwnd; |
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560 wmmsg.msg = msg; |
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561 wmmsg.wParam = wParam; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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562 wmmsg.lParam = lParam; |
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563 posted = SDL_PrivateSysWMEvent(&wmmsg); |
145
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
61
diff
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|
564 |
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565 /* DJM: If the user isn't watching for private |
782fd950bd46
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|
566 messages in her SDL event loop, then pass it |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
567 along to any win32 specific window proc. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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568 */ |
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569 } else if (userWindowProc) { |
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570 return CallWindowProc(userWindowProc, hwnd, msg, wParam, |
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571 lParam); |
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572 } |
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573 } |
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574 break; |
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575 } |
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576 return (DefWindowProc(hwnd, msg, wParam, lParam)); |
0 | 577 } |
578 | |
579 /* This function checks the windows message queue and DirectInput and returns | |
580 1 if there was input, 0 if there was no input, or -1 if the application has | |
581 posted a quit message. | |
582 */ | |
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583 static int |
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584 DX5_CheckInput(_THIS, int timeout, BOOL processInput) |
0 | 585 { |
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586 MSG msg; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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587 int i; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
588 HRESULT result; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
589 DWORD event; |
0 | 590 |
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591 /* Check the normal windows queue (highest preference) */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
592 posted = 0; |
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593 while (!posted && PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)) { |
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594 if (GetMessage(&msg, NULL, 0, 0) > 0) { |
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595 DispatchMessage(&msg); |
1662
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596 } else { |
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597 return (-1); |
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598 } |
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599 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
600 if (posted) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
601 return (1); |
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602 } |
0 | 603 |
1662
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604 /* Pump the DirectInput flow */ |
1668
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605 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) { |
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606 for (i = 0; i < SDL_DIndev; ++i) { |
1668
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607 result = IDirectInputDevice2_Poll(SDL_DIdev[i]); |
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608 if ((result == DIERR_INPUTLOST) || (result == DIERR_NOTACQUIRED)) { |
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609 if (SDL_strcmp(inputs[i].name, "mouse") == 0) { |
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610 mouse_lost = 1; |
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611 } |
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612 IDirectInputDevice2_Acquire(SDL_DIdev[i]); |
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613 IDirectInputDevice2_Poll(SDL_DIdev[i]); |
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614 } |
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615 } |
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616 } |
0 | 617 |
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618 /* Wait for messages and input events */ |
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619 event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE, |
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620 timeout, QS_ALLEVENTS); |
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621 if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0 + SDL_DIndev))) { |
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622 DWORD numevents; |
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623 static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE]; |
0 | 624 |
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625 event -= WAIT_OBJECT_0; |
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626 numevents = INPUT_QSIZE; |
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627 result = |
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628 IDirectInputDevice2_GetDeviceData(SDL_DIdev[event], |
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629 sizeof(DIDEVICEOBJECTDATA), |
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630 evtbuf, &numevents, 0); |
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631 if ((result == DIERR_INPUTLOST) || (result == DIERR_NOTACQUIRED)) { |
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632 if (SDL_strcmp(inputs[event].name, "mouse") == 0) { |
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633 mouse_lost = 1; |
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634 } |
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635 IDirectInputDevice2_Acquire(SDL_DIdev[event]); |
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636 result = |
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637 IDirectInputDevice2_GetDeviceData(SDL_DIdev[event], |
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638 sizeof |
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639 (DIDEVICEOBJECTDATA), |
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640 evtbuf, &numevents, 0); |
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641 } |
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642 /* Handle the events */ |
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643 if (result == DI_OK && processInput) { |
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644 /* Note: This can post multiple events to event queue |
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645 */ |
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646 (*SDL_DIfun[event]) ((int) numevents, evtbuf); |
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647 return (1); |
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648 } |
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649 } |
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650 if (event != WAIT_TIMEOUT) { |
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651 /* Maybe there was a windows message? */ |
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652 if (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)) { |
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653 if (GetMessage(&msg, NULL, 0, 0) > 0) { |
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654 DispatchMessage(&msg); |
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655 } else { |
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656 return (-1); |
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657 } |
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658 return (1); |
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659 } |
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660 } |
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661 return (0); |
0 | 662 } |
663 | |
460
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664 /* Change cooperative level based on whether or not we are fullscreen */ |
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665 void |
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666 DX5_DInputReset(_THIS, int fullscreen) |
460
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667 { |
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668 DWORD level; |
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669 int i; |
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670 HRESULT result; |
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671 HWND topwnd; |
460
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672 |
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673 for (i = 0; i < MAX_INPUTS; ++i) { |
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674 if (SDL_DIdev[i] != NULL) { |
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675 if (fullscreen) { |
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676 level = inputs[i].raw_level; |
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677 } else { |
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|
678 level = inputs[i].win_level; |
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679 } |
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680 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); |
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681 topwnd = GetTopLevelParent(SDL_Window); |
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682 result = |
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683 IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i], |
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684 topwnd, level); |
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685 IDirectInputDevice2_Acquire(SDL_DIdev[i]); |
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686 if (result != DI_OK) { |
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687 SetDIerror("DirectInputDevice::SetCooperativeLevel", result); |
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688 } |
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689 } |
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690 } |
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691 mouse_lost = 1; |
460
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|
692 |
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693 /* Flush pending input */ |
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694 DX5_CheckInput(this, 0, FALSE); |
460
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695 } |
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|
696 |
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697 void |
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698 DX5_PumpEvents(_THIS) |
0 | 699 { |
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700 /* Wait for messages and DirectInput */ |
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701 while (DX5_CheckInput(this, 0, TRUE) > 0) { |
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|
702 /* Loop and check again */ ; |
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703 } |
0 | 704 } |
705 | |
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|
706 void |
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707 DX5_InitOSKeymap(_THIS) |
0 | 708 { |
275
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|
709 #ifndef DIK_PAUSE |
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710 #define DIK_PAUSE 0xC5 |
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711 #endif |
327
13fc64213765
*** empty log message ***
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|
712 #ifndef DIK_OEM_102 |
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713 #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ |
327
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*** empty log message ***
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|
714 #endif |
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715 int i; |
0 | 716 |
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|
717 /* Map the DIK scancodes to SDL keysyms */ |
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718 for (i = 0; i < SDL_arraysize(DIK_keymap); ++i) |
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|
719 DIK_keymap[i] = 0; |
0 | 720 |
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|
721 /* Defined DIK_* constants */ |
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|
722 DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE; |
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|
723 DIK_keymap[DIK_1] = SDLK_1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
724 DIK_keymap[DIK_2] = SDLK_2; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
725 DIK_keymap[DIK_3] = SDLK_3; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
726 DIK_keymap[DIK_4] = SDLK_4; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
727 DIK_keymap[DIK_5] = SDLK_5; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
728 DIK_keymap[DIK_6] = SDLK_6; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
729 DIK_keymap[DIK_7] = SDLK_7; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
730 DIK_keymap[DIK_8] = SDLK_8; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
731 DIK_keymap[DIK_9] = SDLK_9; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
732 DIK_keymap[DIK_0] = SDLK_0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
733 DIK_keymap[DIK_MINUS] = SDLK_MINUS; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
734 DIK_keymap[DIK_EQUALS] = SDLK_EQUALS; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
735 DIK_keymap[DIK_BACK] = SDLK_BACKSPACE; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
736 DIK_keymap[DIK_TAB] = SDLK_TAB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
737 DIK_keymap[DIK_Q] = SDLK_q; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
738 DIK_keymap[DIK_W] = SDLK_w; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
739 DIK_keymap[DIK_E] = SDLK_e; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
740 DIK_keymap[DIK_R] = SDLK_r; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
741 DIK_keymap[DIK_T] = SDLK_t; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
742 DIK_keymap[DIK_Y] = SDLK_y; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
743 DIK_keymap[DIK_U] = SDLK_u; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
744 DIK_keymap[DIK_I] = SDLK_i; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
745 DIK_keymap[DIK_O] = SDLK_o; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
746 DIK_keymap[DIK_P] = SDLK_p; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
747 DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
748 DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
749 DIK_keymap[DIK_RETURN] = SDLK_RETURN; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
750 DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
751 DIK_keymap[DIK_A] = SDLK_a; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
752 DIK_keymap[DIK_S] = SDLK_s; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
753 DIK_keymap[DIK_D] = SDLK_d; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
754 DIK_keymap[DIK_F] = SDLK_f; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
755 DIK_keymap[DIK_G] = SDLK_g; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
756 DIK_keymap[DIK_H] = SDLK_h; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
757 DIK_keymap[DIK_J] = SDLK_j; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
758 DIK_keymap[DIK_K] = SDLK_k; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
759 DIK_keymap[DIK_L] = SDLK_l; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
760 DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
761 DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
762 DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
763 DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
764 DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
765 DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
766 DIK_keymap[DIK_Z] = SDLK_z; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
767 DIK_keymap[DIK_X] = SDLK_x; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
768 DIK_keymap[DIK_C] = SDLK_c; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
769 DIK_keymap[DIK_V] = SDLK_v; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
770 DIK_keymap[DIK_B] = SDLK_b; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
771 DIK_keymap[DIK_N] = SDLK_n; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
772 DIK_keymap[DIK_M] = SDLK_m; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
773 DIK_keymap[DIK_COMMA] = SDLK_COMMA; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
774 DIK_keymap[DIK_PERIOD] = SDLK_PERIOD; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
775 DIK_keymap[DIK_SLASH] = SDLK_SLASH; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
776 DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
777 DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
778 DIK_keymap[DIK_LMENU] = SDLK_LALT; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
779 DIK_keymap[DIK_SPACE] = SDLK_SPACE; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
780 DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
781 DIK_keymap[DIK_F1] = SDLK_F1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
782 DIK_keymap[DIK_F2] = SDLK_F2; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
783 DIK_keymap[DIK_F3] = SDLK_F3; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
784 DIK_keymap[DIK_F4] = SDLK_F4; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
785 DIK_keymap[DIK_F5] = SDLK_F5; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
786 DIK_keymap[DIK_F6] = SDLK_F6; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
787 DIK_keymap[DIK_F7] = SDLK_F7; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
788 DIK_keymap[DIK_F8] = SDLK_F8; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
789 DIK_keymap[DIK_F9] = SDLK_F9; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
790 DIK_keymap[DIK_F10] = SDLK_F10; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
791 DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
792 DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
793 DIK_keymap[DIK_NUMPAD7] = SDLK_KP7; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
794 DIK_keymap[DIK_NUMPAD8] = SDLK_KP8; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
795 DIK_keymap[DIK_NUMPAD9] = SDLK_KP9; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
796 DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
797 DIK_keymap[DIK_NUMPAD4] = SDLK_KP4; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
798 DIK_keymap[DIK_NUMPAD5] = SDLK_KP5; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
799 DIK_keymap[DIK_NUMPAD6] = SDLK_KP6; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
800 DIK_keymap[DIK_ADD] = SDLK_KP_PLUS; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
801 DIK_keymap[DIK_NUMPAD1] = SDLK_KP1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
802 DIK_keymap[DIK_NUMPAD2] = SDLK_KP2; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
803 DIK_keymap[DIK_NUMPAD3] = SDLK_KP3; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
804 DIK_keymap[DIK_NUMPAD0] = SDLK_KP0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
805 DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
806 DIK_keymap[DIK_F11] = SDLK_F11; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
807 DIK_keymap[DIK_F12] = SDLK_F12; |
0 | 808 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
809 DIK_keymap[DIK_F13] = SDLK_F13; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
810 DIK_keymap[DIK_F14] = SDLK_F14; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1658
diff
changeset
|
811 DIK_keymap[DIK_F15] = SDLK_F15; |
0 | 812 |
1662
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813 DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS; |
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814 DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER; |
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815 DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL; |
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816 DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE; |
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817 DIK_keymap[DIK_SYSRQ] = SDLK_PRINT; |
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818 DIK_keymap[DIK_RMENU] = SDLK_RALT; |
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819 DIK_keymap[DIK_PAUSE] = SDLK_PAUSE; |
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820 DIK_keymap[DIK_HOME] = SDLK_HOME; |
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821 DIK_keymap[DIK_UP] = SDLK_UP; |
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822 DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP; |
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823 DIK_keymap[DIK_LEFT] = SDLK_LEFT; |
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824 DIK_keymap[DIK_RIGHT] = SDLK_RIGHT; |
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825 DIK_keymap[DIK_END] = SDLK_END; |
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826 DIK_keymap[DIK_DOWN] = SDLK_DOWN; |
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827 DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN; |
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828 DIK_keymap[DIK_INSERT] = SDLK_INSERT; |
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829 DIK_keymap[DIK_DELETE] = SDLK_DELETE; |
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830 DIK_keymap[DIK_LWIN] = SDLK_LMETA; |
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831 DIK_keymap[DIK_RWIN] = SDLK_RMETA; |
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832 DIK_keymap[DIK_APPS] = SDLK_MENU; |
0 | 833 } |
834 | |
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835 static SDL_keysym * |
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836 TranslateKey(UINT scancode, SDL_keysym * keysym, int pressed) |
0 | 837 { |
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838 /* Set the keysym information */ |
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839 keysym->scancode = (unsigned char) scancode; |
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840 keysym->sym = DIK_keymap[scancode]; |
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841 keysym->mod = KMOD_NONE; |
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842 keysym->unicode = 0; |
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843 if (pressed && SDL_TranslateUNICODE) { |
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844 UINT vkey; |
453
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845 #ifndef NO_GETKEYBOARDSTATE |
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846 BYTE keystate[256]; |
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847 Uint16 wchars[2]; |
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848 #endif |
0 | 849 |
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850 vkey = MapVirtualKey(scancode, 1); |
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851 #ifdef NO_GETKEYBOARDSTATE |
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852 /* Uh oh, better hope the vkey is close enough.. */ |
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853 keysym->unicode = vkey; |
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854 #else |
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855 GetKeyboardState(keystate); |
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856 if (SDL_ToUnicode |
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857 (vkey, scancode, keystate, wchars, |
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858 sizeof(wchars) / sizeof(wchars[0]), 0) == 1) { |
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859 keysym->unicode = wchars[0]; |
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860 } |
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861 #endif /* NO_GETKEYBOARDSTATE */ |
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862 } |
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863 return (keysym); |
0 | 864 } |
865 | |
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866 int |
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867 DX5_CreateWindow(_THIS) |
0 | 868 { |
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869 char *windowid = SDL_getenv("SDL_WINDOWID"); |
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870 int i; |
0 | 871 |
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872 /* Clear out DirectInput variables in case we fail */ |
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873 for (i = 0; i < MAX_INPUTS; ++i) { |
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874 SDL_DIdev[i] = NULL; |
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875 SDL_DIevt[i] = NULL; |
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876 SDL_DIfun[i] = NULL; |
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877 } |
0 | 878 |
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879 SDL_RegisterApp(NULL, 0, 0); |
1280
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880 |
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881 SDL_windowid = (windowid != NULL); |
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882 if (SDL_windowid) { |
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883 SDL_Window = (HWND) SDL_strtoull(windowid, NULL, 0); |
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884 if (SDL_Window == NULL) { |
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885 SDL_SetError("Couldn't get user specified window"); |
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886 return (-1); |
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887 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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|
888 |
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889 /* DJM: we want all event's for the user specified |
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890 window to be handled by SDL. |
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891 */ |
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892 userWindowProc = |
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893 (WNDPROCTYPE) GetWindowLongPtr(SDL_Window, GWLP_WNDPROC); |
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894 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR) WinMessage); |
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895 } else { |
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896 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, |
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897 (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU |
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898 | WS_MINIMIZEBOX), CW_USEDEFAULT, |
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899 CW_USEDEFAULT, 0, 0, NULL, NULL, |
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900 SDL_Instance, NULL); |
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901 if (SDL_Window == NULL) { |
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902 SDL_SetError("Couldn't create window"); |
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903 return (-1); |
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904 } |
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905 ShowWindow(SDL_Window, SW_HIDE); |
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906 } |
0 | 907 |
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908 /* Initialize DirectInput */ |
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909 if (DX5_DInputInit(this) < 0) { |
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910 return (-1); |
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911 } |
0 | 912 |
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913 /* JC 14 Mar 2006 |
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914 Flush the message loop or this can cause big problems later |
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915 Especially if the user decides to use dialog boxes or assert()! |
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916 */ |
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917 WIN_FlushMessageQueue(); |
1523 | 918 |
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919 /* Ready to roll */ |
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920 return (0); |
0 | 921 } |
922 | |
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923 void |
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924 DX5_DestroyWindow(_THIS) |
0 | 925 { |
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926 /* Close down DirectInput */ |
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927 DX5_DInputQuit(this); |
0 | 928 |
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929 /* Destroy our window */ |
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930 if (SDL_windowid) { |
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931 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR) userWindowProc); |
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932 } else { |
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933 DestroyWindow(SDL_Window); |
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934 } |
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935 SDL_UnregisterApp(); |
1523 | 936 |
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937 /* JC 14 Mar 2006 |
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938 Flush the message loop or this can cause big problems later |
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939 Especially if the user decides to use dialog boxes or assert()! |
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940 */ |
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941 WIN_FlushMessageQueue(); |
0 | 942 } |
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943 |
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944 /* vi: set ts=4 sw=4 expandtab: */ |