diff src/video/windx5/SDL_dx5events.c @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents e49147870aac
children 4da1ee79c9af
line wrap: on
line diff
--- a/src/video/windx5/SDL_dx5events.c	Sun May 21 17:27:13 2006 +0000
+++ b/src/video/windx5/SDL_dx5events.c	Sun May 28 13:04:16 2006 +0000
@@ -43,13 +43,13 @@
 #endif
 
 /* The keyboard and mouse device input */
-#define MAX_INPUTS	16		/* Maximum of 16-1 input devices */
-#define INPUT_QSIZE	512		/* Buffer up to 512 input messages */
+#define MAX_INPUTS	16      /* Maximum of 16-1 input devices */
+#define INPUT_QSIZE	512     /* Buffer up to 512 input messages */
 
 static LPDIRECTINPUT dinput = NULL;
 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
-static HANDLE               SDL_DIevt[MAX_INPUTS];
-static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
+static HANDLE SDL_DIevt[MAX_INPUTS];
+static void (*SDL_DIfun[MAX_INPUTS]) (const int, DIDEVICEOBJECTDATA *);
 static int SDL_DIndev = 0;
 static int mouse_lost;
 static int mouse_pressed;
@@ -57,7 +57,8 @@
 
 /* The translation table from a DirectInput scancode to an SDL keysym */
 static SDLKey DIK_keymap[256];
-static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
+static SDL_keysym *TranslateKey (UINT scancode, SDL_keysym * keysym,
+                                 int pressed);
 
 /* DJM: If the user setup the window for us, we want to save his window proc,
    and give him a chance to handle some messages. */
@@ -68,12 +69,12 @@
 #endif
 static WNDPROCTYPE userWindowProc = NULL;
 
-static HWND GetTopLevelParent(HWND hWnd)
+static HWND
+GetTopLevelParent (HWND hWnd)
 {
     HWND hParentWnd;
-    while (1)
-    {
-        hParentWnd = GetParent(hWnd);
+    while (1) {
+        hParentWnd = GetParent (hWnd);
         if (hParentWnd == NULL)
             break;
         hWnd = hParentWnd;
@@ -82,45 +83,46 @@
 }
 
 /* Convert a DirectInput return code to a text message */
-static void SetDIerror(char *function, int code)
+static void
+SetDIerror (char *function, int code)
 {
-	static char *error;
-	static char  errbuf[1024];
+    static char *error;
+    static char errbuf[1024];
 
-	errbuf[0] = 0;
-	switch (code) {
-                case DIERR_GENERIC:
-                        error = "Undefined error!";
-                        break;
-		case DIERR_OLDDIRECTINPUTVERSION:
-			error = "Your version of DirectInput needs upgrading";
-			break;
-		case DIERR_INVALIDPARAM:
-                        error = "Invalid parameters";
-                        break;
-                case DIERR_OUTOFMEMORY:
-                        error = "Out of memory";
-                        break;
-		case DIERR_DEVICENOTREG:
-			error = "Device not registered";
-			break;
-		case DIERR_NOINTERFACE:
-			error = "Interface not supported";
-			break;
-		case DIERR_NOTINITIALIZED:
-			error = "Device not initialized";
-			break;
-		default:
-			SDL_snprintf(errbuf, SDL_arraysize(errbuf),
-			         "%s: Unknown DirectInput error: 0x%x",
-								function, code);
-			break;
-	}
-	if ( ! errbuf[0] ) {
-		SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error);
-	}
-	SDL_SetError("%s", errbuf);
-	return;
+    errbuf[0] = 0;
+    switch (code) {
+    case DIERR_GENERIC:
+        error = "Undefined error!";
+        break;
+    case DIERR_OLDDIRECTINPUTVERSION:
+        error = "Your version of DirectInput needs upgrading";
+        break;
+    case DIERR_INVALIDPARAM:
+        error = "Invalid parameters";
+        break;
+    case DIERR_OUTOFMEMORY:
+        error = "Out of memory";
+        break;
+    case DIERR_DEVICENOTREG:
+        error = "Device not registered";
+        break;
+    case DIERR_NOINTERFACE:
+        error = "Interface not supported";
+        break;
+    case DIERR_NOTINITIALIZED:
+        error = "Device not initialized";
+        break;
+    default:
+        SDL_snprintf (errbuf, SDL_arraysize (errbuf),
+                      "%s: Unknown DirectInput error: 0x%x", function, code);
+        break;
+    }
+    if (!errbuf[0]) {
+        SDL_snprintf (errbuf, SDL_arraysize (errbuf), "%s: %s", function,
+                      error);
+    }
+    SDL_SetError ("%s", errbuf);
+    return;
 }
 
 /* Initialize DirectInput
@@ -128,796 +130,819 @@
           windows input messages will continue to be generated for that
           input device, in addition to DirectInput messages.
  */
-static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
-static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
-struct {
-	char *name;
-	REFGUID guid;
-	LPCDIDATAFORMAT format;
-	DWORD win_level;
-	DWORD raw_level;
-	void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
+static void handle_keyboard (const int numevents,
+                             DIDEVICEOBJECTDATA * events);
+static void handle_mouse (const int numevents, DIDEVICEOBJECTDATA * events);
+struct
+{
+    char *name;
+    REFGUID guid;
+    LPCDIDATAFORMAT format;
+    DWORD win_level;
+    DWORD raw_level;
+    void (*fun) (const int numevents, DIDEVICEOBJECTDATA * events);
 } inputs[] = {
-	{ "keyboard",
-		&GUID_SysKeyboard, &c_dfDIKeyboard,
-		(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
-		(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
-	{ "mouse",
-		&GUID_SysMouse, &c_dfDIMouse,
-		(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
-		(DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse },
-	{ NULL, NULL, NULL, 0, 0, NULL }
+    {
+    "keyboard",
+            &GUID_SysKeyboard, &c_dfDIKeyboard,
+            (DISCL_FOREGROUND | DISCL_NONEXCLUSIVE),
+            (DISCL_FOREGROUND | DISCL_NONEXCLUSIVE), handle_keyboard}, {
+    "mouse",
+            &GUID_SysMouse, &c_dfDIMouse,
+            (DISCL_FOREGROUND | DISCL_NONEXCLUSIVE),
+            (DISCL_FOREGROUND | DISCL_EXCLUSIVE), handle_mouse}, {
+    NULL, NULL, NULL, 0, 0, NULL}
 };
-	
-static int DX5_DInputInit(_THIS)
+
+static int
+DX5_DInputInit (_THIS)
 {
-	int         i;
-	LPDIRECTINPUTDEVICE device;
-	HRESULT     result;
-	DIPROPDWORD dipdw;
-	HWND        topwnd;
+    int i;
+    LPDIRECTINPUTDEVICE device;
+    HRESULT result;
+    DIPROPDWORD dipdw;
+    HWND topwnd;
 
-	/* Create the DirectInput object */
-	result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
-							&dinput, NULL);
-	if ( result != DI_OK ) {
-		SetDIerror("DirectInputCreate", result);
-		return(-1);
-	}
+    /* Create the DirectInput object */
+    result = DInputCreate (SDL_Instance, DIRECTINPUT_VERSION, &dinput, NULL);
+    if (result != DI_OK) {
+        SetDIerror ("DirectInputCreate", result);
+        return (-1);
+    }
 
-	/* Create all of our registered input devices */
-	SDL_DIndev = 0;
-	for ( i=0; inputs[i].name; ++i ) {
-		/* Create the DirectInput device */
-		result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
-								&device, NULL);
-		if ( result != DI_OK ) {
-			SetDIerror("DirectInput::CreateDevice", result);
-			return(-1);
-		}
-		result = IDirectInputDevice_QueryInterface(device,
-			&IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
-		IDirectInputDevice_Release(device);
-		if ( result != DI_OK ) {
-			SetDIerror("DirectInputDevice::QueryInterface", result);
-			return(-1);
-		}
-		topwnd =  GetTopLevelParent(SDL_Window);
-		result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
-					topwnd, inputs[i].win_level);
-		if ( result != DI_OK ) {
-			SetDIerror("DirectInputDevice::SetCooperativeLevel",
-									result);
-			return(-1);
-		}
-		result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
-							inputs[i].format);
-		if ( result != DI_OK ) {
-			SetDIerror("DirectInputDevice::SetDataFormat", result);
-			return(-1);
-		}
+    /* Create all of our registered input devices */
+    SDL_DIndev = 0;
+    for (i = 0; inputs[i].name; ++i) {
+        /* Create the DirectInput device */
+        result = IDirectInput_CreateDevice (dinput, inputs[i].guid,
+                                            &device, NULL);
+        if (result != DI_OK) {
+            SetDIerror ("DirectInput::CreateDevice", result);
+            return (-1);
+        }
+        result = IDirectInputDevice_QueryInterface (device,
+                                                    &IID_IDirectInputDevice2,
+                                                    (LPVOID *) &
+                                                    SDL_DIdev[i]);
+        IDirectInputDevice_Release (device);
+        if (result != DI_OK) {
+            SetDIerror ("DirectInputDevice::QueryInterface", result);
+            return (-1);
+        }
+        topwnd = GetTopLevelParent (SDL_Window);
+        result = IDirectInputDevice2_SetCooperativeLevel (SDL_DIdev[i],
+                                                          topwnd,
+                                                          inputs[i].
+                                                          win_level);
+        if (result != DI_OK) {
+            SetDIerror ("DirectInputDevice::SetCooperativeLevel", result);
+            return (-1);
+        }
+        result = IDirectInputDevice2_SetDataFormat (SDL_DIdev[i],
+                                                    inputs[i].format);
+        if (result != DI_OK) {
+            SetDIerror ("DirectInputDevice::SetDataFormat", result);
+            return (-1);
+        }
 
-		/* Set buffered input -- we aren't polling */
-		SDL_memset(&dipdw, 0, sizeof(dipdw));
-		dipdw.diph.dwSize = sizeof(dipdw);
-		dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
-		dipdw.diph.dwObj = 0;
-		dipdw.diph.dwHow = DIPH_DEVICE;
-		dipdw.dwData = INPUT_QSIZE;
-		result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
-						DIPROP_BUFFERSIZE, &dipdw.diph);
-		if ( result != DI_OK ) {
-			SetDIerror("DirectInputDevice::SetProperty", result);
-			return(-1);
-		}
+        /* Set buffered input -- we aren't polling */
+        SDL_memset (&dipdw, 0, sizeof (dipdw));
+        dipdw.diph.dwSize = sizeof (dipdw);
+        dipdw.diph.dwHeaderSize = sizeof (dipdw.diph);
+        dipdw.diph.dwObj = 0;
+        dipdw.diph.dwHow = DIPH_DEVICE;
+        dipdw.dwData = INPUT_QSIZE;
+        result = IDirectInputDevice2_SetProperty (SDL_DIdev[i],
+                                                  DIPROP_BUFFERSIZE,
+                                                  &dipdw.diph);
+        if (result != DI_OK) {
+            SetDIerror ("DirectInputDevice::SetProperty", result);
+            return (-1);
+        }
 
-		/* Create an event to be signaled when input is ready */
-		SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
-		if ( SDL_DIevt[i] == NULL ) {
-			SDL_SetError("Couldn't create DirectInput event");
-			return(-1);
-		}
-		result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
-								SDL_DIevt[i]);
-		if ( result != DI_OK ) {
-			SetDIerror("DirectInputDevice::SetEventNotification",
-									result);
-			return(-1);
-		}
-		SDL_DIfun[i] = inputs[i].fun;
+        /* Create an event to be signaled when input is ready */
+        SDL_DIevt[i] = CreateEvent (NULL, FALSE, FALSE, NULL);
+        if (SDL_DIevt[i] == NULL) {
+            SDL_SetError ("Couldn't create DirectInput event");
+            return (-1);
+        }
+        result = IDirectInputDevice2_SetEventNotification (SDL_DIdev[i],
+                                                           SDL_DIevt[i]);
+        if (result != DI_OK) {
+            SetDIerror ("DirectInputDevice::SetEventNotification", result);
+            return (-1);
+        }
+        SDL_DIfun[i] = inputs[i].fun;
 
-		/* Acquire the device for input */
-		IDirectInputDevice2_Acquire(SDL_DIdev[i]);
+        /* Acquire the device for input */
+        IDirectInputDevice2_Acquire (SDL_DIdev[i]);
 
-		/* Increment the number of devices we have */
-		++SDL_DIndev;
-	}
-	mouse_pressed = 0;
-	mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON);
+        /* Increment the number of devices we have */
+        ++SDL_DIndev;
+    }
+    mouse_pressed = 0;
+    mouse_buttons_swapped = GetSystemMetrics (SM_SWAPBUTTON);
 
-	/* DirectInput is ready! */
-	return(0);
+    /* DirectInput is ready! */
+    return (0);
 }
 
 /* Clean up DirectInput */
-static void DX5_DInputQuit(_THIS)
+static void
+DX5_DInputQuit (_THIS)
 {
-	int i;
+    int i;
 
-	if ( dinput != NULL ) {
-		/* Close and release all DirectInput devices */
-		for ( i=0; i<MAX_INPUTS; ++i ) {
-			if ( SDL_DIdev[i] != NULL ) {
-				IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
-				IDirectInputDevice2_SetEventNotification(
-							SDL_DIdev[i], NULL);
-				if ( SDL_DIevt[i] != NULL ) {
-					CloseHandle(SDL_DIevt[i]);
-					SDL_DIevt[i] = NULL;
-				}
-				IDirectInputDevice2_Release(SDL_DIdev[i]);
-				SDL_DIdev[i] = NULL;
-			}
-		}
-		/* Release DirectInput */
-		IDirectInput_Release(dinput);
-		dinput = NULL;
-	}
+    if (dinput != NULL) {
+        /* Close and release all DirectInput devices */
+        for (i = 0; i < MAX_INPUTS; ++i) {
+            if (SDL_DIdev[i] != NULL) {
+                IDirectInputDevice2_Unacquire (SDL_DIdev[i]);
+                IDirectInputDevice2_SetEventNotification (SDL_DIdev[i], NULL);
+                if (SDL_DIevt[i] != NULL) {
+                    CloseHandle (SDL_DIevt[i]);
+                    SDL_DIevt[i] = NULL;
+                }
+                IDirectInputDevice2_Release (SDL_DIdev[i]);
+                SDL_DIdev[i] = NULL;
+            }
+        }
+        /* Release DirectInput */
+        IDirectInput_Release (dinput);
+        dinput = NULL;
+    }
 }
 
 /* Flag to tell SDL whether or not we queued an event */
 static int posted = 0;
 
 /* Input event handler functions */
-static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
+static void
+handle_keyboard (const int numevents, DIDEVICEOBJECTDATA * keybuf)
 {
-	int i;
-	SDL_keysym keysym;
+    int i;
+    SDL_keysym keysym;
 
-	/* Translate keyboard messages */
-	for ( i=0; i<numevents; ++i ) {
-		if ( keybuf[i].dwData & 0x80 ) {
-			posted = SDL_PrivateKeyboard(SDL_PRESSED,
-				    TranslateKey(keybuf[i].dwOfs, &keysym, 1));
-		} else {
-			posted = SDL_PrivateKeyboard(SDL_RELEASED,
-				    TranslateKey(keybuf[i].dwOfs, &keysym, 0));
-		}
-	}
+    /* Translate keyboard messages */
+    for (i = 0; i < numevents; ++i) {
+        if (keybuf[i].dwData & 0x80) {
+            posted = SDL_PrivateKeyboard (SDL_PRESSED,
+                                          TranslateKey (keybuf[i].dwOfs,
+                                                        &keysym, 1));
+        } else {
+            posted = SDL_PrivateKeyboard (SDL_RELEASED,
+                                          TranslateKey (keybuf[i].dwOfs,
+                                                        &keysym, 0));
+        }
+    }
 }
-static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
+static void
+handle_mouse (const int numevents, DIDEVICEOBJECTDATA * ptrbuf)
 {
-	int i;
-	Sint16 xrel, yrel;
-	Uint8 state;
-	Uint8 button;
-	DWORD timestamp = 0;
+    int i;
+    Sint16 xrel, yrel;
+    Uint8 state;
+    Uint8 button;
+    DWORD timestamp = 0;
 
-	/* Sanity check. Mailing list reports this being NULL unexpectedly. */
-	if (SDL_PublicSurface == NULL) {
-		return;
-	}
+    /* Sanity check. Mailing list reports this being NULL unexpectedly. */
+    if (SDL_PublicSurface == NULL) {
+        return;
+    }
 
-	/* If we are in windowed mode, Windows is taking care of the mouse */
-	if (  (SDL_PublicSurface->flags & SDL_INTERNALOPENGL) ||
-	     !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
-		return;
-	}
+    /* If we are in windowed mode, Windows is taking care of the mouse */
+    if ((SDL_PublicSurface->flags & SDL_INTERNALOPENGL) ||
+        !(SDL_PublicSurface->flags & SDL_FULLSCREEN)) {
+        return;
+    }
 
-	/* If the mouse was lost, regain some sense of mouse state */
-	if ( mouse_lost ) {
-		POINT mouse_pos;
-		Uint8 old_state;
-		Uint8 new_state;
+    /* If the mouse was lost, regain some sense of mouse state */
+    if (mouse_lost) {
+        POINT mouse_pos;
+        Uint8 old_state;
+        Uint8 new_state;
 
-		/* Set ourselves up with the current cursor position */
-		GetCursorPos(&mouse_pos);
-		ScreenToClient(SDL_Window, &mouse_pos);
-		posted = SDL_PrivateMouseMotion(0, 0,
-				(Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
+        /* Set ourselves up with the current cursor position */
+        GetCursorPos (&mouse_pos);
+        ScreenToClient (SDL_Window, &mouse_pos);
+        posted = SDL_PrivateMouseMotion (0, 0,
+                                         (Sint16) mouse_pos.x,
+                                         (Sint16) mouse_pos.y);
 
-		/* Check for mouse button changes */
-		old_state = SDL_GetMouseState(NULL, NULL);
-		new_state = 0;
-		{ /* Get the new DirectInput button state for the mouse */
-			DIMOUSESTATE distate;
-			HRESULT result;
+        /* Check for mouse button changes */
+        old_state = SDL_GetMouseState (NULL, NULL);
+        new_state = 0;
+        {                       /* Get the new DirectInput button state for the mouse */
+            DIMOUSESTATE distate;
+            HRESULT result;
 
-			result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
-						sizeof(distate), &distate);
-			if ( result != DI_OK ) {
-				/* Try again next time */
-				SetDIerror(
-				"IDirectInputDevice2::GetDeviceState", result);
-				return;
-			}
-			for ( i=3; i>=0; --i ) {
-				if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
-					new_state |= 0x01;
-				}
-				new_state <<= 1;
-			}
-		}
-		for ( i=0; i<8; ++i ) {
-			if ( (old_state&0x01) != (new_state&0x01) ) {
-				button = (Uint8)(i+1);
-				/* Button #2 on two button mice is button 3
-				   (the middle button is button 2)
-				 */
-				if ( button == 2 ) {
-					button = 3;
-				} else
-				if ( button == 3 ) {
-					button = 2;
-				}
-				if ( new_state & 0x01 ) {
-					/* Grab mouse so we get mouse-up */
-					if ( ++mouse_pressed > 0 ) {
-						SetCapture(SDL_Window);
-					}
-					state = SDL_PRESSED;
-				} else {
-					/* Release mouse after all mouse-ups */
-					if ( --mouse_pressed <= 0 ) {
-						ReleaseCapture();
-						mouse_pressed = 0;
-					}
-					state = SDL_RELEASED;
-				}
-				if ( mouse_buttons_swapped ) {
-					if ( button == 1 ) button = 3;
-					else
-					if ( button == 3 ) button = 1;
-				}
-				posted = SDL_PrivateMouseButton(state, button,
-									0, 0);
-			}
-			old_state >>= 1;
-			new_state >>= 1;
-		}
-		mouse_lost = 0;
-		return;
-	}
+            result = IDirectInputDevice2_GetDeviceState (SDL_DIdev[1],
+                                                         sizeof (distate),
+                                                         &distate);
+            if (result != DI_OK) {
+                /* Try again next time */
+                SetDIerror ("IDirectInputDevice2::GetDeviceState", result);
+                return;
+            }
+            for (i = 3; i >= 0; --i) {
+                if ((distate.rgbButtons[i] & 0x80) == 0x80) {
+                    new_state |= 0x01;
+                }
+                new_state <<= 1;
+            }
+        }
+        for (i = 0; i < 8; ++i) {
+            if ((old_state & 0x01) != (new_state & 0x01)) {
+                button = (Uint8) (i + 1);
+                /* Button #2 on two button mice is button 3
+                   (the middle button is button 2)
+                 */
+                if (button == 2) {
+                    button = 3;
+                } else if (button == 3) {
+                    button = 2;
+                }
+                if (new_state & 0x01) {
+                    /* Grab mouse so we get mouse-up */
+                    if (++mouse_pressed > 0) {
+                        SetCapture (SDL_Window);
+                    }
+                    state = SDL_PRESSED;
+                } else {
+                    /* Release mouse after all mouse-ups */
+                    if (--mouse_pressed <= 0) {
+                        ReleaseCapture ();
+                        mouse_pressed = 0;
+                    }
+                    state = SDL_RELEASED;
+                }
+                if (mouse_buttons_swapped) {
+                    if (button == 1)
+                        button = 3;
+                    else if (button == 3)
+                        button = 1;
+                }
+                posted = SDL_PrivateMouseButton (state, button, 0, 0);
+            }
+            old_state >>= 1;
+            new_state >>= 1;
+        }
+        mouse_lost = 0;
+        return;
+    }
 
-	/* Translate mouse messages */
-	xrel = 0;
-	yrel = 0;
-	for ( i=0; i<(int)numevents; ++i ) {
-		switch (ptrbuf[i].dwOfs) {
-			case DIMOFS_X:
-				if ( timestamp != ptrbuf[i].dwTimeStamp ) {
-					if ( xrel || yrel ) {
-						posted = SDL_PrivateMouseMotion(
-								0, 1, xrel, yrel);
-						xrel = 0;
-						yrel = 0;
-					}
-					timestamp = ptrbuf[i].dwTimeStamp;
-				}
-				xrel += (Sint16)ptrbuf[i].dwData;
-				break;
-			case DIMOFS_Y:
-				if ( timestamp != ptrbuf[i].dwTimeStamp ) {
-					if ( xrel || yrel ) {
-						posted = SDL_PrivateMouseMotion(
-								0, 1, xrel, yrel);
-						xrel = 0;
-						yrel = 0;
-					}
-					timestamp = ptrbuf[i].dwTimeStamp;
-				}
-				yrel += (Sint16)ptrbuf[i].dwData;
-				break;
-			case DIMOFS_Z:
-				if ( xrel || yrel ) {
-					posted = SDL_PrivateMouseMotion(
-							0, 1, xrel, yrel);
-					xrel = 0;
-					yrel = 0;
-				}
-				timestamp = 0;
-				if((int)ptrbuf[i].dwData > 0)
-					button = SDL_BUTTON_WHEELUP;
-				else
-					button = SDL_BUTTON_WHEELDOWN;
-				posted = SDL_PrivateMouseButton(
-						SDL_PRESSED, button, 0, 0);
-				posted |= SDL_PrivateMouseButton(
-						SDL_RELEASED, button, 0, 0);
-				break;
-			case DIMOFS_BUTTON0:
-			case DIMOFS_BUTTON1:
-			case DIMOFS_BUTTON2:
-			case DIMOFS_BUTTON3:
-				if ( xrel || yrel ) {
-					posted = SDL_PrivateMouseMotion(
-							0, 1, xrel, yrel);
-					xrel = 0;
-					yrel = 0;
-				}
-				timestamp = 0;
-				button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
-				/* Button #2 on two button mice is button 3
-				   (the middle button is button 2)
-				 */
-				if ( button == 2 ) {
-					button = 3;
-				} else
-				if ( button == 3 ) {
-					button = 2;
-				}
-				if ( ptrbuf[i].dwData & 0x80 ) {
-					/* Grab mouse so we get mouse-up */
-					if ( ++mouse_pressed > 0 ) {
-						SetCapture(SDL_Window);
-					}
-					state = SDL_PRESSED;
-				} else {
-					/* Release mouse after all mouse-ups */
-					if ( --mouse_pressed <= 0 ) {
-						ReleaseCapture();
-						mouse_pressed = 0;
-					}
-					state = SDL_RELEASED;
-				}
-				if ( mouse_buttons_swapped ) {
-					if ( button == 1 ) button = 3;
-					else
-					if ( button == 3 ) button = 1;
-				}
-				posted = SDL_PrivateMouseButton(state, button,
-									0, 0);
-				break;
-		}
-	}
-	if ( xrel || yrel ) {
-		posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel);
-	}
+    /* Translate mouse messages */
+    xrel = 0;
+    yrel = 0;
+    for (i = 0; i < (int) numevents; ++i) {
+        switch (ptrbuf[i].dwOfs) {
+        case DIMOFS_X:
+            if (timestamp != ptrbuf[i].dwTimeStamp) {
+                if (xrel || yrel) {
+                    posted = SDL_PrivateMouseMotion (0, 1, xrel, yrel);
+                    xrel = 0;
+                    yrel = 0;
+                }
+                timestamp = ptrbuf[i].dwTimeStamp;
+            }
+            xrel += (Sint16) ptrbuf[i].dwData;
+            break;
+        case DIMOFS_Y:
+            if (timestamp != ptrbuf[i].dwTimeStamp) {
+                if (xrel || yrel) {
+                    posted = SDL_PrivateMouseMotion (0, 1, xrel, yrel);
+                    xrel = 0;
+                    yrel = 0;
+                }
+                timestamp = ptrbuf[i].dwTimeStamp;
+            }
+            yrel += (Sint16) ptrbuf[i].dwData;
+            break;
+        case DIMOFS_Z:
+            if (xrel || yrel) {
+                posted = SDL_PrivateMouseMotion (0, 1, xrel, yrel);
+                xrel = 0;
+                yrel = 0;
+            }
+            timestamp = 0;
+            if ((int) ptrbuf[i].dwData > 0)
+                button = SDL_BUTTON_WHEELUP;
+            else
+                button = SDL_BUTTON_WHEELDOWN;
+            posted = SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0);
+            posted |= SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0);
+            break;
+        case DIMOFS_BUTTON0:
+        case DIMOFS_BUTTON1:
+        case DIMOFS_BUTTON2:
+        case DIMOFS_BUTTON3:
+            if (xrel || yrel) {
+                posted = SDL_PrivateMouseMotion (0, 1, xrel, yrel);
+                xrel = 0;
+                yrel = 0;
+            }
+            timestamp = 0;
+            button = (Uint8) (ptrbuf[i].dwOfs - DIMOFS_BUTTON0) + 1;
+            /* Button #2 on two button mice is button 3
+               (the middle button is button 2)
+             */
+            if (button == 2) {
+                button = 3;
+            } else if (button == 3) {
+                button = 2;
+            }
+            if (ptrbuf[i].dwData & 0x80) {
+                /* Grab mouse so we get mouse-up */
+                if (++mouse_pressed > 0) {
+                    SetCapture (SDL_Window);
+                }
+                state = SDL_PRESSED;
+            } else {
+                /* Release mouse after all mouse-ups */
+                if (--mouse_pressed <= 0) {
+                    ReleaseCapture ();
+                    mouse_pressed = 0;
+                }
+                state = SDL_RELEASED;
+            }
+            if (mouse_buttons_swapped) {
+                if (button == 1)
+                    button = 3;
+                else if (button == 3)
+                    button = 1;
+            }
+            posted = SDL_PrivateMouseButton (state, button, 0, 0);
+            break;
+        }
+    }
+    if (xrel || yrel) {
+        posted = SDL_PrivateMouseMotion (0, 1, xrel, yrel);
+    }
 }
 
 /* The main Win32 event handler */
-LRESULT DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+LRESULT
+DX5_HandleMessage (_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
 {
-	switch (msg) {
+    switch (msg) {
 #ifdef WM_ACTIVATEAPP
-		case WM_ACTIVATEAPP: {
-			int i, active;
+    case WM_ACTIVATEAPP:
+        {
+            int i, active;
 
-			active = (wParam && (GetForegroundWindow() == hwnd));
-			if ( active ) {
-				for ( i=0; SDL_DIdev[i]; ++i ) {
-					IDirectInputDevice2_Acquire(
-								SDL_DIdev[i]);
-				}
-			} else {
-				for ( i=0; SDL_DIdev[i]; ++i ) {
-					IDirectInputDevice2_Unacquire(
-								SDL_DIdev[i]);
-				}
-				mouse_lost = 1;
-			}
-		}
-		break;
+            active = (wParam && (GetForegroundWindow () == hwnd));
+            if (active) {
+                for (i = 0; SDL_DIdev[i]; ++i) {
+                    IDirectInputDevice2_Acquire (SDL_DIdev[i]);
+                }
+            } else {
+                for (i = 0; SDL_DIdev[i]; ++i) {
+                    IDirectInputDevice2_Unacquire (SDL_DIdev[i]);
+                }
+                mouse_lost = 1;
+            }
+        }
+        break;
 #endif /* WM_ACTIVATEAPP */
 
 #ifdef WM_DISPLAYCHANGE
-		case WM_DISPLAYCHANGE: {
-			WPARAM BitsPerPixel;
-			WORD SizeX, SizeY;
+    case WM_DISPLAYCHANGE:
+        {
+            WPARAM BitsPerPixel;
+            WORD SizeX, SizeY;
 
-			/* Ack!  The display changed size and/or depth! */
-			SizeX = LOWORD(lParam);
-			SizeY = HIWORD(lParam);
-			BitsPerPixel = wParam;
-			/* We cause this message when we go fullscreen */
-		}
-		break;
+            /* Ack!  The display changed size and/or depth! */
+            SizeX = LOWORD (lParam);
+            SizeY = HIWORD (lParam);
+            BitsPerPixel = wParam;
+            /* We cause this message when we go fullscreen */
+        }
+        break;
 #endif /* WM_DISPLAYCHANGE */
 
-		/* The keyboard is handled via DirectInput */
-		case WM_SYSKEYUP:
-		case WM_SYSKEYDOWN: {
-			/* Pass syskey to DefWindwoProc (ALT-F4, etc.) */
-		}
-		break;
-		case WM_KEYUP:
-		case WM_KEYDOWN: {
-			/* Ignore windows keyboard messages */;
-		}
-		return(0);
+        /* The keyboard is handled via DirectInput */
+    case WM_SYSKEYUP:
+    case WM_SYSKEYDOWN:
+        {
+            /* Pass syskey to DefWindwoProc (ALT-F4, etc.) */
+        }
+        break;
+    case WM_KEYUP:
+    case WM_KEYDOWN:
+        {
+            /* Ignore windows keyboard messages */ ;
+        }
+        return (0);
 
 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
-		/* Don't allow screen savers or monitor power downs.
-		   This is because they quietly clear DirectX surfaces.
-		   It would be better to allow the application to
-		   decide whether or not to blow these off, but the
-		   semantics of SDL_PrivateSysWMEvent() don't allow
-		   the application that choice.
-		 */
-		case WM_SYSCOMMAND: {
-			if ((wParam&0xFFF0)==SC_SCREENSAVE || 
-			    (wParam&0xFFF0)==SC_MONITORPOWER)
-				return(0);
-		}
-		/* Fall through to default processing */
+        /* Don't allow screen savers or monitor power downs.
+           This is because they quietly clear DirectX surfaces.
+           It would be better to allow the application to
+           decide whether or not to blow these off, but the
+           semantics of SDL_PrivateSysWMEvent() don't allow
+           the application that choice.
+         */
+    case WM_SYSCOMMAND:
+        {
+            if ((wParam & 0xFFF0) == SC_SCREENSAVE ||
+                (wParam & 0xFFF0) == SC_MONITORPOWER)
+                return (0);
+        }
+        /* Fall through to default processing */
 
 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */
 
-		default: {
-			/* Only post the event if we're watching for it */
-			if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
-			        SDL_SysWMmsg wmmsg;
+    default:
+        {
+            /* Only post the event if we're watching for it */
+            if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
+                SDL_SysWMmsg wmmsg;
 
-				SDL_VERSION(&wmmsg.version);
-				wmmsg.hwnd = hwnd;
-				wmmsg.msg = msg;
-				wmmsg.wParam = wParam;
-				wmmsg.lParam = lParam;
-				posted = SDL_PrivateSysWMEvent(&wmmsg);
+                SDL_VERSION (&wmmsg.version);
+                wmmsg.hwnd = hwnd;
+                wmmsg.msg = msg;
+                wmmsg.wParam = wParam;
+                wmmsg.lParam = lParam;
+                posted = SDL_PrivateSysWMEvent (&wmmsg);
 
-			/* DJM: If the user isn't watching for private
-				messages in her SDL event loop, then pass it
-				along to any win32 specific window proc.
-			 */
-			} else if (userWindowProc) {
-				return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
-			}
-		}
-		break;
-	}
-	return(DefWindowProc(hwnd, msg, wParam, lParam));
+                /* DJM: If the user isn't watching for private
+                   messages in her SDL event loop, then pass it
+                   along to any win32 specific window proc.
+                 */
+            } else if (userWindowProc) {
+                return CallWindowProc (userWindowProc, hwnd, msg, wParam,
+                                       lParam);
+            }
+        }
+        break;
+    }
+    return (DefWindowProc (hwnd, msg, wParam, lParam));
 }
 
 /* This function checks the windows message queue and DirectInput and returns
    1 if there was input, 0 if there was no input, or -1 if the application has
    posted a quit message.
 */
-static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
+static int
+DX5_CheckInput (_THIS, int timeout, BOOL processInput)
 {
-	MSG msg;
-	int      i;
-	HRESULT  result;
-	DWORD    event;
+    MSG msg;
+    int i;
+    HRESULT result;
+    DWORD event;
 
-	/* Check the normal windows queue (highest preference) */
-	posted = 0;
-	while ( ! posted &&
-	        PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
-		if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
-			DispatchMessage(&msg);
-		} else {
-			return(-1);
-		}
-	}
-	if ( posted ) {
-		return(1);
-	}
+    /* Check the normal windows queue (highest preference) */
+    posted = 0;
+    while (!posted && PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) {
+        if (GetMessage (&msg, NULL, 0, 0) > 0) {
+            DispatchMessage (&msg);
+        } else {
+            return (-1);
+        }
+    }
+    if (posted) {
+        return (1);
+    }
 
-	/* Pump the DirectInput flow */
-	if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
-		for ( i=0; i<SDL_DIndev; ++i ) {
-			result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
-			if ( (result == DIERR_INPUTLOST) ||
-					(result == DIERR_NOTACQUIRED) ) {
-				if ( SDL_strcmp(inputs[i].name, "mouse") == 0 ) {
-					mouse_lost = 1;
-				}
-				IDirectInputDevice2_Acquire(SDL_DIdev[i]);
-				IDirectInputDevice2_Poll(SDL_DIdev[i]);
-			}
-		}
-	}
+    /* Pump the DirectInput flow */
+    if (SDL_GetAppState () & SDL_APPINPUTFOCUS) {
+        for (i = 0; i < SDL_DIndev; ++i) {
+            result = IDirectInputDevice2_Poll (SDL_DIdev[i]);
+            if ((result == DIERR_INPUTLOST) || (result == DIERR_NOTACQUIRED)) {
+                if (SDL_strcmp (inputs[i].name, "mouse") == 0) {
+                    mouse_lost = 1;
+                }
+                IDirectInputDevice2_Acquire (SDL_DIdev[i]);
+                IDirectInputDevice2_Poll (SDL_DIdev[i]);
+            }
+        }
+    }
 
-	/* Wait for messages and input events */
-	event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
-							timeout, QS_ALLEVENTS);
-	if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
-		DWORD numevents;
-		static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
+    /* Wait for messages and input events */
+    event = MsgWaitForMultipleObjects (SDL_DIndev, SDL_DIevt, FALSE,
+                                       timeout, QS_ALLEVENTS);
+    if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0 + SDL_DIndev))) {
+        DWORD numevents;
+        static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
 
-		event -= WAIT_OBJECT_0;
-		numevents = INPUT_QSIZE;
-		result = IDirectInputDevice2_GetDeviceData(
-				SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
-							evtbuf, &numevents, 0);
-		if ( (result == DIERR_INPUTLOST) ||
-					(result == DIERR_NOTACQUIRED) ) {
-			if ( SDL_strcmp(inputs[event].name, "mouse") == 0 ) {
-				mouse_lost = 1;
-			}
-			IDirectInputDevice2_Acquire(SDL_DIdev[event]);
-			result = IDirectInputDevice2_GetDeviceData(
-				SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
-							evtbuf, &numevents, 0);
-		}
-		/* Handle the events */
-		if ( result == DI_OK && processInput ) {
-			/* Note: This can post multiple events to event queue
-			 */
-			(*SDL_DIfun[event])((int)numevents, evtbuf);
-			return(1);
-		}
-	}
-	if ( event != WAIT_TIMEOUT ) {
-		/* Maybe there was a windows message? */
-		if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
-			if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
-				DispatchMessage(&msg);
-			} else {
-				return(-1);
-			}
-			return(1);
-		}
-	}
-	return(0);
+        event -= WAIT_OBJECT_0;
+        numevents = INPUT_QSIZE;
+        result =
+            IDirectInputDevice2_GetDeviceData (SDL_DIdev[event],
+                                               sizeof (DIDEVICEOBJECTDATA),
+                                               evtbuf, &numevents, 0);
+        if ((result == DIERR_INPUTLOST) || (result == DIERR_NOTACQUIRED)) {
+            if (SDL_strcmp (inputs[event].name, "mouse") == 0) {
+                mouse_lost = 1;
+            }
+            IDirectInputDevice2_Acquire (SDL_DIdev[event]);
+            result =
+                IDirectInputDevice2_GetDeviceData (SDL_DIdev[event],
+                                                   sizeof
+                                                   (DIDEVICEOBJECTDATA),
+                                                   evtbuf, &numevents, 0);
+        }
+        /* Handle the events */
+        if (result == DI_OK && processInput) {
+            /* Note: This can post multiple events to event queue
+             */
+            (*SDL_DIfun[event]) ((int) numevents, evtbuf);
+            return (1);
+        }
+    }
+    if (event != WAIT_TIMEOUT) {
+        /* Maybe there was a windows message? */
+        if (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) {
+            if (GetMessage (&msg, NULL, 0, 0) > 0) {
+                DispatchMessage (&msg);
+            } else {
+                return (-1);
+            }
+            return (1);
+        }
+    }
+    return (0);
 }
 
 /* Change cooperative level based on whether or not we are fullscreen */
-void DX5_DInputReset(_THIS, int fullscreen)
+void
+DX5_DInputReset (_THIS, int fullscreen)
 {
-	DWORD level;
-	int i;
-	HRESULT result;
-	HWND topwnd;
+    DWORD level;
+    int i;
+    HRESULT result;
+    HWND topwnd;
 
-	for ( i=0; i<MAX_INPUTS; ++i ) {
-		if ( SDL_DIdev[i] != NULL ) {
-			if ( fullscreen ) {
-				level = inputs[i].raw_level;
-			} else {
-				level = inputs[i].win_level;
-			}
-			IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
-			topwnd = GetTopLevelParent(SDL_Window);
-			result = IDirectInputDevice2_SetCooperativeLevel(
-					SDL_DIdev[i], topwnd, level);
-			IDirectInputDevice2_Acquire(SDL_DIdev[i]);
-			if ( result != DI_OK ) {
-				SetDIerror(
-			"DirectInputDevice::SetCooperativeLevel", result);
-			}
-		}
-	}
-	mouse_lost = 1;
+    for (i = 0; i < MAX_INPUTS; ++i) {
+        if (SDL_DIdev[i] != NULL) {
+            if (fullscreen) {
+                level = inputs[i].raw_level;
+            } else {
+                level = inputs[i].win_level;
+            }
+            IDirectInputDevice2_Unacquire (SDL_DIdev[i]);
+            topwnd = GetTopLevelParent (SDL_Window);
+            result =
+                IDirectInputDevice2_SetCooperativeLevel (SDL_DIdev[i],
+                                                         topwnd, level);
+            IDirectInputDevice2_Acquire (SDL_DIdev[i]);
+            if (result != DI_OK) {
+                SetDIerror ("DirectInputDevice::SetCooperativeLevel", result);
+            }
+        }
+    }
+    mouse_lost = 1;
 
-	/* Flush pending input */
-	DX5_CheckInput(this, 0, FALSE);
+    /* Flush pending input */
+    DX5_CheckInput (this, 0, FALSE);
 }
 
-void DX5_PumpEvents(_THIS)
+void
+DX5_PumpEvents (_THIS)
 {
-	/* Wait for messages and DirectInput */
-	while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
-		/* Loop and check again */;
-	}
+    /* Wait for messages and DirectInput */
+    while (DX5_CheckInput (this, 0, TRUE) > 0) {
+        /* Loop and check again */ ;
+    }
 }
 
-void DX5_InitOSKeymap(_THIS)
+void
+DX5_InitOSKeymap (_THIS)
 {
 #ifndef DIK_PAUSE
 #define DIK_PAUSE	0xC5
 #endif
 #ifndef DIK_OEM_102
-#define DIK_OEM_102	0x56	/* < > | on UK/Germany keyboards */
+#define DIK_OEM_102	0x56    /* < > | on UK/Germany keyboards */
 #endif
-	int i;
+    int i;
 
-	/* Map the DIK scancodes to SDL keysyms */
-	for ( i=0; i<SDL_arraysize(DIK_keymap); ++i )
-		DIK_keymap[i] = 0;
+    /* Map the DIK scancodes to SDL keysyms */
+    for (i = 0; i < SDL_arraysize (DIK_keymap); ++i)
+        DIK_keymap[i] = 0;
 
-	/* Defined DIK_* constants */
-	DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
-	DIK_keymap[DIK_1] = SDLK_1;
-	DIK_keymap[DIK_2] = SDLK_2;
-	DIK_keymap[DIK_3] = SDLK_3;
-	DIK_keymap[DIK_4] = SDLK_4;
-	DIK_keymap[DIK_5] = SDLK_5;
-	DIK_keymap[DIK_6] = SDLK_6;
-	DIK_keymap[DIK_7] = SDLK_7;
-	DIK_keymap[DIK_8] = SDLK_8;
-	DIK_keymap[DIK_9] = SDLK_9;
-	DIK_keymap[DIK_0] = SDLK_0;
-	DIK_keymap[DIK_MINUS] = SDLK_MINUS;
-	DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
-	DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
-	DIK_keymap[DIK_TAB] = SDLK_TAB;
-	DIK_keymap[DIK_Q] = SDLK_q;
-	DIK_keymap[DIK_W] = SDLK_w;
-	DIK_keymap[DIK_E] = SDLK_e;
-	DIK_keymap[DIK_R] = SDLK_r;
-	DIK_keymap[DIK_T] = SDLK_t;
-	DIK_keymap[DIK_Y] = SDLK_y;
-	DIK_keymap[DIK_U] = SDLK_u;
-	DIK_keymap[DIK_I] = SDLK_i;
-	DIK_keymap[DIK_O] = SDLK_o;
-	DIK_keymap[DIK_P] = SDLK_p;
-	DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
-	DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
-	DIK_keymap[DIK_RETURN] = SDLK_RETURN;
-	DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
-	DIK_keymap[DIK_A] = SDLK_a;
-	DIK_keymap[DIK_S] = SDLK_s;
-	DIK_keymap[DIK_D] = SDLK_d;
-	DIK_keymap[DIK_F] = SDLK_f;
-	DIK_keymap[DIK_G] = SDLK_g;
-	DIK_keymap[DIK_H] = SDLK_h;
-	DIK_keymap[DIK_J] = SDLK_j;
-	DIK_keymap[DIK_K] = SDLK_k;
-	DIK_keymap[DIK_L] = SDLK_l;
-	DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
-	DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
-	DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
-	DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
-	DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
-	DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
-	DIK_keymap[DIK_Z] = SDLK_z;
-	DIK_keymap[DIK_X] = SDLK_x;
-	DIK_keymap[DIK_C] = SDLK_c;
-	DIK_keymap[DIK_V] = SDLK_v;
-	DIK_keymap[DIK_B] = SDLK_b;
-	DIK_keymap[DIK_N] = SDLK_n;
-	DIK_keymap[DIK_M] = SDLK_m;
-	DIK_keymap[DIK_COMMA] = SDLK_COMMA;
-	DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
-	DIK_keymap[DIK_SLASH] = SDLK_SLASH;
-	DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
-	DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
-	DIK_keymap[DIK_LMENU] = SDLK_LALT;
-	DIK_keymap[DIK_SPACE] = SDLK_SPACE;
-	DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
-	DIK_keymap[DIK_F1] = SDLK_F1;
-	DIK_keymap[DIK_F2] = SDLK_F2;
-	DIK_keymap[DIK_F3] = SDLK_F3;
-	DIK_keymap[DIK_F4] = SDLK_F4;
-	DIK_keymap[DIK_F5] = SDLK_F5;
-	DIK_keymap[DIK_F6] = SDLK_F6;
-	DIK_keymap[DIK_F7] = SDLK_F7;
-	DIK_keymap[DIK_F8] = SDLK_F8;
-	DIK_keymap[DIK_F9] = SDLK_F9;
-	DIK_keymap[DIK_F10] = SDLK_F10;
-	DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
-	DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
-	DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
-	DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
-	DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
-	DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
-	DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
-	DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
-	DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
-	DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
-	DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
-	DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
-	DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
-	DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
-	DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
-	DIK_keymap[DIK_F11] = SDLK_F11;
-	DIK_keymap[DIK_F12] = SDLK_F12;
+    /* Defined DIK_* constants */
+    DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
+    DIK_keymap[DIK_1] = SDLK_1;
+    DIK_keymap[DIK_2] = SDLK_2;
+    DIK_keymap[DIK_3] = SDLK_3;
+    DIK_keymap[DIK_4] = SDLK_4;
+    DIK_keymap[DIK_5] = SDLK_5;
+    DIK_keymap[DIK_6] = SDLK_6;
+    DIK_keymap[DIK_7] = SDLK_7;
+    DIK_keymap[DIK_8] = SDLK_8;
+    DIK_keymap[DIK_9] = SDLK_9;
+    DIK_keymap[DIK_0] = SDLK_0;
+    DIK_keymap[DIK_MINUS] = SDLK_MINUS;
+    DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
+    DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
+    DIK_keymap[DIK_TAB] = SDLK_TAB;
+    DIK_keymap[DIK_Q] = SDLK_q;
+    DIK_keymap[DIK_W] = SDLK_w;
+    DIK_keymap[DIK_E] = SDLK_e;
+    DIK_keymap[DIK_R] = SDLK_r;
+    DIK_keymap[DIK_T] = SDLK_t;
+    DIK_keymap[DIK_Y] = SDLK_y;
+    DIK_keymap[DIK_U] = SDLK_u;
+    DIK_keymap[DIK_I] = SDLK_i;
+    DIK_keymap[DIK_O] = SDLK_o;
+    DIK_keymap[DIK_P] = SDLK_p;
+    DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
+    DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
+    DIK_keymap[DIK_RETURN] = SDLK_RETURN;
+    DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
+    DIK_keymap[DIK_A] = SDLK_a;
+    DIK_keymap[DIK_S] = SDLK_s;
+    DIK_keymap[DIK_D] = SDLK_d;
+    DIK_keymap[DIK_F] = SDLK_f;
+    DIK_keymap[DIK_G] = SDLK_g;
+    DIK_keymap[DIK_H] = SDLK_h;
+    DIK_keymap[DIK_J] = SDLK_j;
+    DIK_keymap[DIK_K] = SDLK_k;
+    DIK_keymap[DIK_L] = SDLK_l;
+    DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
+    DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
+    DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
+    DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
+    DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
+    DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
+    DIK_keymap[DIK_Z] = SDLK_z;
+    DIK_keymap[DIK_X] = SDLK_x;
+    DIK_keymap[DIK_C] = SDLK_c;
+    DIK_keymap[DIK_V] = SDLK_v;
+    DIK_keymap[DIK_B] = SDLK_b;
+    DIK_keymap[DIK_N] = SDLK_n;
+    DIK_keymap[DIK_M] = SDLK_m;
+    DIK_keymap[DIK_COMMA] = SDLK_COMMA;
+    DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
+    DIK_keymap[DIK_SLASH] = SDLK_SLASH;
+    DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
+    DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
+    DIK_keymap[DIK_LMENU] = SDLK_LALT;
+    DIK_keymap[DIK_SPACE] = SDLK_SPACE;
+    DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
+    DIK_keymap[DIK_F1] = SDLK_F1;
+    DIK_keymap[DIK_F2] = SDLK_F2;
+    DIK_keymap[DIK_F3] = SDLK_F3;
+    DIK_keymap[DIK_F4] = SDLK_F4;
+    DIK_keymap[DIK_F5] = SDLK_F5;
+    DIK_keymap[DIK_F6] = SDLK_F6;
+    DIK_keymap[DIK_F7] = SDLK_F7;
+    DIK_keymap[DIK_F8] = SDLK_F8;
+    DIK_keymap[DIK_F9] = SDLK_F9;
+    DIK_keymap[DIK_F10] = SDLK_F10;
+    DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
+    DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
+    DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
+    DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
+    DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
+    DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
+    DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
+    DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
+    DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
+    DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
+    DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
+    DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
+    DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
+    DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
+    DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
+    DIK_keymap[DIK_F11] = SDLK_F11;
+    DIK_keymap[DIK_F12] = SDLK_F12;
 
-	DIK_keymap[DIK_F13] = SDLK_F13;
-	DIK_keymap[DIK_F14] = SDLK_F14;
-	DIK_keymap[DIK_F15] = SDLK_F15;
+    DIK_keymap[DIK_F13] = SDLK_F13;
+    DIK_keymap[DIK_F14] = SDLK_F14;
+    DIK_keymap[DIK_F15] = SDLK_F15;
 
-	DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
-	DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
-	DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
-	DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
-	DIK_keymap[DIK_SYSRQ] = SDLK_PRINT;
-	DIK_keymap[DIK_RMENU] = SDLK_RALT;
-	DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
-	DIK_keymap[DIK_HOME] = SDLK_HOME;
-	DIK_keymap[DIK_UP] = SDLK_UP;
-	DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
-	DIK_keymap[DIK_LEFT] = SDLK_LEFT;
-	DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
-	DIK_keymap[DIK_END] = SDLK_END;
-	DIK_keymap[DIK_DOWN] = SDLK_DOWN;
-	DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
-	DIK_keymap[DIK_INSERT] = SDLK_INSERT;
-	DIK_keymap[DIK_DELETE] = SDLK_DELETE;
-	DIK_keymap[DIK_LWIN] = SDLK_LMETA;
-	DIK_keymap[DIK_RWIN] = SDLK_RMETA;
-	DIK_keymap[DIK_APPS] = SDLK_MENU;
+    DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
+    DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
+    DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
+    DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
+    DIK_keymap[DIK_SYSRQ] = SDLK_PRINT;
+    DIK_keymap[DIK_RMENU] = SDLK_RALT;
+    DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
+    DIK_keymap[DIK_HOME] = SDLK_HOME;
+    DIK_keymap[DIK_UP] = SDLK_UP;
+    DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
+    DIK_keymap[DIK_LEFT] = SDLK_LEFT;
+    DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
+    DIK_keymap[DIK_END] = SDLK_END;
+    DIK_keymap[DIK_DOWN] = SDLK_DOWN;
+    DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
+    DIK_keymap[DIK_INSERT] = SDLK_INSERT;
+    DIK_keymap[DIK_DELETE] = SDLK_DELETE;
+    DIK_keymap[DIK_LWIN] = SDLK_LMETA;
+    DIK_keymap[DIK_RWIN] = SDLK_RMETA;
+    DIK_keymap[DIK_APPS] = SDLK_MENU;
 }
 
-static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
+static SDL_keysym *
+TranslateKey (UINT scancode, SDL_keysym * keysym, int pressed)
 {
-	/* Set the keysym information */
-	keysym->scancode = (unsigned char)scancode;
-	keysym->sym = DIK_keymap[scancode];
-	keysym->mod = KMOD_NONE;
-	keysym->unicode = 0;
-	if ( pressed && SDL_TranslateUNICODE ) {
-		UINT vkey;
+    /* Set the keysym information */
+    keysym->scancode = (unsigned char) scancode;
+    keysym->sym = DIK_keymap[scancode];
+    keysym->mod = KMOD_NONE;
+    keysym->unicode = 0;
+    if (pressed && SDL_TranslateUNICODE) {
+        UINT vkey;
 #ifndef NO_GETKEYBOARDSTATE
-		BYTE	keystate[256];
-		Uint16	wchars[2];
+        BYTE keystate[256];
+        Uint16 wchars[2];
 #endif
 
-		vkey = MapVirtualKey(scancode, 1);
+        vkey = MapVirtualKey (scancode, 1);
 #ifdef NO_GETKEYBOARDSTATE
-		/* Uh oh, better hope the vkey is close enough.. */
-		keysym->unicode = vkey;
+        /* Uh oh, better hope the vkey is close enough.. */
+        keysym->unicode = vkey;
 #else
-		GetKeyboardState(keystate);
-		if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
-		{
-			keysym->unicode = wchars[0];
-		}
+        GetKeyboardState (keystate);
+        if (SDL_ToUnicode
+            (vkey, scancode, keystate, wchars,
+             sizeof (wchars) / sizeof (wchars[0]), 0) == 1) {
+            keysym->unicode = wchars[0];
+        }
 #endif /* NO_GETKEYBOARDSTATE */
-	}
-	return(keysym);
+    }
+    return (keysym);
 }
 
-int DX5_CreateWindow(_THIS)
+int
+DX5_CreateWindow (_THIS)
 {
-	char *windowid = SDL_getenv("SDL_WINDOWID");
-	int i;
+    char *windowid = SDL_getenv ("SDL_WINDOWID");
+    int i;
 
-	/* Clear out DirectInput variables in case we fail */
-	for ( i=0; i<MAX_INPUTS; ++i ) {
-		SDL_DIdev[i] = NULL;
-		SDL_DIevt[i] = NULL;
-		SDL_DIfun[i] = NULL;
-	}
+    /* Clear out DirectInput variables in case we fail */
+    for (i = 0; i < MAX_INPUTS; ++i) {
+        SDL_DIdev[i] = NULL;
+        SDL_DIevt[i] = NULL;
+        SDL_DIfun[i] = NULL;
+    }
 
-	SDL_RegisterApp(NULL, 0, 0);
+    SDL_RegisterApp (NULL, 0, 0);
 
-	SDL_windowid = (windowid != NULL);
-	if ( SDL_windowid ) {
-		SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
-		if ( SDL_Window == NULL ) {
-			SDL_SetError("Couldn't get user specified window");
-			return(-1);
-		}
+    SDL_windowid = (windowid != NULL);
+    if (SDL_windowid) {
+        SDL_Window = (HWND) SDL_strtoull (windowid, NULL, 0);
+        if (SDL_Window == NULL) {
+            SDL_SetError ("Couldn't get user specified window");
+            return (-1);
+        }
 
-		/* DJM: we want all event's for the user specified
-			window to be handled by SDL.
-		 */
-		userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
-		SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
-	} else {
-		SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
-                        (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
-                        CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
-		if ( SDL_Window == NULL ) {
-			SDL_SetError("Couldn't create window");
-			return(-1);
-		}
-		ShowWindow(SDL_Window, SW_HIDE);
-	}
+        /* DJM: we want all event's for the user specified
+           window to be handled by SDL.
+         */
+        userWindowProc =
+            (WNDPROCTYPE) GetWindowLongPtr (SDL_Window, GWLP_WNDPROC);
+        SetWindowLongPtr (SDL_Window, GWLP_WNDPROC, (LONG_PTR) WinMessage);
+    } else {
+        SDL_Window = CreateWindow (SDL_Appname, SDL_Appname,
+                                   (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU
+                                    | WS_MINIMIZEBOX), CW_USEDEFAULT,
+                                   CW_USEDEFAULT, 0, 0, NULL, NULL,
+                                   SDL_Instance, NULL);
+        if (SDL_Window == NULL) {
+            SDL_SetError ("Couldn't create window");
+            return (-1);
+        }
+        ShowWindow (SDL_Window, SW_HIDE);
+    }
 
-	/* Initialize DirectInput */
-	if ( DX5_DInputInit(this) < 0 ) {
-		return(-1);
-	}
+    /* Initialize DirectInput */
+    if (DX5_DInputInit (this) < 0) {
+        return (-1);
+    }
 
-	/* JC 14 Mar 2006
-		Flush the message loop or this can cause big problems later
-		Especially if the user decides to use dialog boxes or assert()!
-	*/
-	WIN_FlushMessageQueue();
+    /* JC 14 Mar 2006
+       Flush the message loop or this can cause big problems later
+       Especially if the user decides to use dialog boxes or assert()!
+     */
+    WIN_FlushMessageQueue ();
 
-	/* Ready to roll */
-	return(0);
+    /* Ready to roll */
+    return (0);
 }
 
-void DX5_DestroyWindow(_THIS)
+void
+DX5_DestroyWindow (_THIS)
 {
-	/* Close down DirectInput */
-	DX5_DInputQuit(this);
+    /* Close down DirectInput */
+    DX5_DInputQuit (this);
 
-	/* Destroy our window */
-	if ( SDL_windowid ) {
-		SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
-	} else {
-		DestroyWindow(SDL_Window);
-	}
-	SDL_UnregisterApp();
+    /* Destroy our window */
+    if (SDL_windowid) {
+        SetWindowLongPtr (SDL_Window, GWLP_WNDPROC,
+                          (LONG_PTR) userWindowProc);
+    } else {
+        DestroyWindow (SDL_Window);
+    }
+    SDL_UnregisterApp ();
 
-	/* JC 14 Mar 2006
-		Flush the message loop or this can cause big problems later
-		Especially if the user decides to use dialog boxes or assert()!
-	*/
-	WIN_FlushMessageQueue();
+    /* JC 14 Mar 2006
+       Flush the message loop or this can cause big problems later
+       Especially if the user decides to use dialog boxes or assert()!
+     */
+    WIN_FlushMessageQueue ();
 }
+
+/* vi: set ts=4 sw=4 expandtab: */