annotate src/video/wscons/SDL_wsconsvideo.h @ 1925:411bfb37082b

Query the maximum texture size for the D3D renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 21:17:37 +0000
parents c121d94672cb
children 99210400e8b9
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_wsconsvideo_h
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25 #define _SDL_wsconsvideo_h
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26
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27 #include <sys/time.h>
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28 #include <termios.h>
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29 #include <dev/wscons/wsconsio.h>
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30
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31 #include "SDL_mouse.h"
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32 #include "SDL_mutex.h"
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33 #include "../SDL_sysvideo.h"
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34
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35 void WSCONS_ReportError(char *fmt, ...);
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36
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37 /* Hidden "this" pointer for the video functions */
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38 #define _THIS SDL_VideoDevice *this
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39 #define private (this->hidden)
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40
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41 /* Private display data */
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42
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43 typedef void WSCONS_bitBlit(Uint8 * src_pos, int srcRightDelta, // pixels, not bytes
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44 int srcDownDelta, // pixels, not bytes
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45 Uint8 * dst_pos,
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46 int dst_linebytes, int width, int height);
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47
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48 struct SDL_PrivateVideoData
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49 {
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50 int fd; /* file descriptor of open device */
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51 struct wsdisplay_fbinfo info; /* frame buffer characteristics */
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52 int physlinebytes; /* number of bytes per row */
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53 int redMask, greenMask, blueMask;
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54
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55 Uint8 *fbstart; /* These refer to the surface used, */
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56 int fblinebytes; /* physical frame buffer or shadow. */
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57
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58 size_t fbmem_len;
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59 Uint8 *physmem;
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60 Uint8 *shadowmem;
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61 int rotate;
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62 int shadowFB; /* Tells whether a shadow is being used. */
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63
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64 WSCONS_bitBlit *blitFunc;
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65
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66 SDL_Rect *SDL_modelist[2];
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67
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68 unsigned int kbdType;
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69 int did_save_tty;
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70 struct termios saved_tty;
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71 };
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74 #endif /* _SDL_wsconsvideo_h */
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75 /* vi: set ts=4 sw=4 expandtab: */