annotate src/video/wscons/SDL_wsconsvideo.h @ 1187:19d8949b4584

To: sdl@libsdl.org From: Staffan Ulfberg <staffan@ulfberg.se> Date: 19 Nov 2005 01:00:48 +0100 Subject: [SDL] New driver for OpenBSD/wscons Hello, I've written an SDL driver for OpenBSD/wscons (console mode, somewhat resembling the functionality of the svga driver for Linux). I use it for playing MAME on my Sharp Zaurus. The alternative is to play under X, which is slower. I asked how to submit the driver a few days ago, and posted a link to the patch in a follow-up, so maybe it was missed? Anyway, the patch is on the web at: http://multivac.fatburen.org/SDL-wscons.patch Comments? Staffan
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 22 Nov 2005 15:19:50 +0000
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children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_wsconsvideo_h
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29 #define _SDL_wsconsvideo_h
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30
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31 #include <sys/time.h>
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32 #include <termios.h>
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33 #include <dev/wscons/wsconsio.h>
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34 #include "SDL_mouse.h"
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35 #include "SDL_sysvideo.h"
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36 #include "SDL_mutex.h"
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37
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38 void WSCONS_ReportError(char *fmt, ...);
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39
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40 /* Hidden "this" pointer for the video functions */
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41 #define _THIS SDL_VideoDevice *this
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42 #define private (this->hidden)
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43
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44 /* Private display data */
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45
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46 typedef void WSCONS_bitBlit(Uint8 *src_pos,
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47 int srcRightDelta, // pixels, not bytes
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48 int srcDownDelta, // pixels, not bytes
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49 Uint8 *dst_pos,
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50 int dst_linebytes,
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51 int width,
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52 int height);
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53
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54 struct SDL_PrivateVideoData {
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55 int fd; /* file descriptor of open device */
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56 struct wsdisplay_fbinfo info; /* frame buffer characteristics */
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57 int physlinebytes; /* number of bytes per row */
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58 int redMask, greenMask, blueMask;
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59
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60 Uint8 *fbstart; /* These refer to the surface used, */
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61 int fblinebytes; /* physical frame buffer or shadow. */
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62
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63 size_t fbmem_len;
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64 Uint8 *physmem;
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65 Uint8 *shadowmem;
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66 int rotate;
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67 int shadowFB; /* Tells whether a shadow is being used. */
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68
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69 WSCONS_bitBlit *blitFunc;
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70
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71 SDL_Rect *SDL_modelist[2];
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72
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73 unsigned int kbdType;
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74 int did_save_tty;
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75 struct termios saved_tty;
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76 };
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78
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79 #endif /* _SDL_wsconsvideo_h */