Mercurial > sdl-ios-xcode
annotate src/video/picogui/SDL_pgvideo.c @ 1925:411bfb37082b
Query the maximum texture size for the D3D renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 21:17:37 +0000 |
parents | c121d94672cb |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 Micah Dowty |
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23 micahjd@users.sourceforge.net |
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24 */ |
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25 #include "SDL_config.h" |
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26 |
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27 #include "SDL_video.h" |
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28 #include "SDL_mouse.h" |
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29 #include "../SDL_sysvideo.h" |
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30 #include "../SDL_pixels_c.h" |
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31 #include "../../events/SDL_events_c.h" |
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32 |
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33 #include "SDL_pgvideo.h" |
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34 #include "SDL_pgevents_c.h" |
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35 |
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36 #define PGVID_DRIVER_NAME "picogui" |
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37 |
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38 /* Initialization/Query functions */ |
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39 static int PG_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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40 static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); |
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41 static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface * current, int width, |
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42 int height, int bpp, Uint32 flags); |
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43 static int PG_SetColors(_THIS, int firstcolor, int ncolors, |
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44 SDL_Color * colors); |
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45 static void PG_VideoQuit(_THIS); |
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46 |
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47 /* Hardware surface functions */ |
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48 static int PG_AllocHWSurface(_THIS, SDL_Surface * surface); |
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49 static int PG_LockHWSurface(_THIS, SDL_Surface * surface); |
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50 static void PG_UnlockHWSurface(_THIS, SDL_Surface * surface); |
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51 static void PG_FreeHWSurface(_THIS, SDL_Surface * surface); |
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52 |
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53 /* etc. */ |
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54 static void PG_UpdateRects(_THIS, int numrects, SDL_Rect * rects); |
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55 |
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56 // The implementation dependent data for the window manager cursor |
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57 struct WMcursor |
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58 { |
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59 /* Our cursor is a PicoGUI theme */ |
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60 pghandle theme; |
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61 }; |
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62 |
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63 /* WM functions */ |
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64 void PG_SetCaption(_THIS, const char *title, const char *icon); |
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65 WMcursor *PG_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask, |
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66 int w, int h, int hot_x, int hot_y); |
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67 void PG_FreeWMCursor(_THIS, WMcursor * cursor); |
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68 void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y); |
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69 int PG_ShowWMCursor(_THIS, WMcursor * cursor); |
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70 |
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71 /* PicoGUI driver bootstrap functions */ |
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72 |
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73 static int |
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74 PG_Available(void) |
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75 { |
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76 /* FIXME: The current client lib doesn't give a way to see if the picogui |
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77 * server is reachable without causing a fatal error if it isn't. |
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78 * This should be fixed in cli_c2, but until then assume we can |
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79 * connect. Since more common drivers like X11 are probed first anyway, |
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80 * this shouldn't be a huge problem. |
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81 */ |
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82 return (1); |
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83 } |
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84 |
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85 static void |
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86 PG_DeleteDevice(SDL_VideoDevice * device) |
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87 { |
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88 SDL_free(device->hidden); |
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89 SDL_free(device); |
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90 } |
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91 |
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92 static SDL_VideoDevice * |
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93 PG_CreateDevice(int devindex) |
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94 { |
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95 SDL_VideoDevice *device; |
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96 |
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97 /* Initialize all variables that we clean on shutdown */ |
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98 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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99 if (device) { |
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100 SDL_memset(device, 0, (sizeof *device)); |
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101 device->hidden = (struct SDL_PrivateVideoData *) |
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102 SDL_malloc((sizeof *device->hidden)); |
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103 } |
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104 if ((device == NULL) || (device->hidden == NULL)) { |
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105 SDL_OutOfMemory(); |
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106 if (device) { |
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107 SDL_free(device); |
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108 } |
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109 return (0); |
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110 } |
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111 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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112 |
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113 /* Set the function pointers */ |
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114 device->VideoInit = PG_VideoInit; |
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115 device->ListModes = PG_ListModes; |
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116 device->SetVideoMode = PG_SetVideoMode; |
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117 device->CreateYUVOverlay = NULL; |
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118 device->SetColors = PG_SetColors; |
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119 device->UpdateRects = PG_UpdateRects; |
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120 device->VideoQuit = PG_VideoQuit; |
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121 device->AllocHWSurface = PG_AllocHWSurface; |
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122 device->CheckHWBlit = NULL; |
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123 device->FillHWRect = NULL; |
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124 device->SetHWColorKey = NULL; |
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125 device->SetHWAlpha = NULL; |
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126 device->LockHWSurface = PG_LockHWSurface; |
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127 device->UnlockHWSurface = PG_UnlockHWSurface; |
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128 device->FlipHWSurface = NULL; |
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129 device->FreeHWSurface = PG_FreeHWSurface; |
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130 device->SetCaption = PG_SetCaption; |
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131 device->SetIcon = NULL; |
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132 device->IconifyWindow = NULL; |
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133 device->GrabInput = NULL; |
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134 |
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135 device->PumpEvents = PG_PumpEvents; |
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136 device->InitOSKeymap = PG_InitOSKeymap; |
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137 |
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138 device->ShowWMCursor = PG_ShowWMCursor; |
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139 device->CreateWMCursor = PG_CreateWMCursor; |
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140 device->FreeWMCursor = PG_FreeWMCursor; |
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141 device->WarpWMCursor = PG_WarpWMCursor; |
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142 |
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143 device->free = PG_DeleteDevice; |
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144 |
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145 return device; |
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146 } |
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147 |
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148 VideoBootStrap PG_bootstrap = { |
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149 PGVID_DRIVER_NAME, "PicoGUI SDL driver", |
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150 PG_Available, PG_CreateDevice |
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151 }; |
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152 |
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153 |
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154 int |
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155 PG_VideoInit(_THIS, SDL_PixelFormat * vformat) |
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156 { |
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157 /* Connect to the PicoGUI server. No way to process command line args yet, |
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158 * but since this is based on SHM it's not important to be able to specify |
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159 * a remote PicoGUI server. |
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160 * |
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161 * FIXME: Another nitpick about the current client lib is there's no |
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162 * clean way to indicate that command line args are not available. |
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163 */ |
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164 pgInit(0, (char **) ""); |
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165 this->hidden->mi = *pgGetVideoMode(); |
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166 |
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167 /* Create a picogui application and canvas. We'll populate the canvas later. */ |
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168 this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL, "SDL", 0); |
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169 this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS, 0, 0); |
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170 pgSetWidget(PGDEFAULT, PG_WP_SIDE, PG_S_ALL, 0); |
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171 |
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172 PG_InitEvents(this); |
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173 |
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174 /* Determine the current screen size */ |
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175 this->info.current_w = this->hidden->mi.lxres; |
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176 this->info.current_h = this->hidden->mi.lyres; |
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177 |
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178 /* Determine the screen depth. |
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179 * We change this during the SDL_SetVideoMode implementation... |
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180 * Round up to the nearest Bytes per pixel |
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181 */ |
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182 vformat->BitsPerPixel = this->hidden->mi.bpp; |
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183 vformat->BytesPerPixel = this->hidden->mi.bpp >> 3; |
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184 if (this->hidden->mi.bpp & 7) |
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185 vformat->BytesPerPixel++; |
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186 |
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187 /* We're done! */ |
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188 return (0); |
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189 } |
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190 |
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191 SDL_Rect ** |
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192 PG_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
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193 { |
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194 return (SDL_Rect **) - 1; |
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195 } |
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196 |
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197 SDL_Surface * |
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198 PG_SetVideoMode(_THIS, SDL_Surface * current, |
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199 int width, int height, int bpp, Uint32 flags) |
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200 { |
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201 if (this->hidden->bitmap) { |
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202 /* Free old bitmap */ |
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203 if (current->pixels) { |
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204 shmdt(current->pixels); |
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205 current->pixels = NULL; |
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206 } |
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207 pgDelete(this->hidden->bitmap); |
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208 } |
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209 |
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210 /* Allocate the new pixel format for the screen */ |
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211 if (!SDL_ReallocFormat(current, bpp, 0, 0, 0, 0)) { |
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212 SDL_SetError("Couldn't allocate new pixel format for requested mode"); |
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213 return (NULL); |
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214 } |
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215 |
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216 /* Create a new picogui bitmap */ |
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217 this->hidden->bitmap = pgCreateBitmap(width, height); |
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218 this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap); |
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219 current->pixels = shmat(shmget(this->hidden->shm.shm_key, |
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220 this->hidden->shm.shm_length, 0), NULL, 0); |
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221 |
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222 /* Reset the canvas, and draw persistent and incremental grops. |
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223 * Use mapping and offsets to center it. |
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224 */ |
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225 |
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226 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0); |
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227 |
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228 /* 0. Set the source position during incremental rendering |
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229 */ |
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230 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC, 0, 0, |
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231 0, 0); |
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232 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, |
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233 PG_GROPF_INCREMENTAL); |
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234 |
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235 /* 1. Incremental bitmap rendering |
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236 */ |
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237 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP, |
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238 0, 0, 0, 0, this->hidden->bitmap); |
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239 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, |
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240 PG_GROPF_INCREMENTAL); |
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241 |
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242 /* 2. Normal bitmap rendering |
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243 */ |
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244 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP, |
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245 0, 0, this->hidden->shm.width, this->hidden->shm.height, |
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246 this->hidden->bitmap); |
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247 |
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248 /* Set up the new mode framebuffer */ |
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249 current->flags = 0; |
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250 current->w = this->hidden->shm.width; |
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251 current->h = this->hidden->shm.height; |
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252 current->pitch = this->hidden->shm.pitch; |
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253 |
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254 /* Set up pixel format */ |
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255 current->format->BitsPerPixel = this->hidden->shm.bpp; |
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256 current->format->BytesPerPixel = this->hidden->shm.bpp >> 3; |
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257 if (this->hidden->shm.bpp & 7) |
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258 current->format->BytesPerPixel++; |
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259 current->format->palette = NULL; |
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260 current->format->Rmask = this->hidden->shm.red_mask; |
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261 current->format->Gmask = this->hidden->shm.green_mask; |
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262 current->format->Bmask = this->hidden->shm.blue_mask; |
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263 current->format->Amask = this->hidden->shm.alpha_mask; |
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264 current->format->Rshift = this->hidden->shm.red_shift; |
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265 current->format->Gshift = this->hidden->shm.green_shift; |
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266 current->format->Bshift = this->hidden->shm.blue_shift; |
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267 current->format->Ashift = this->hidden->shm.alpha_shift; |
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268 current->format->Rloss = 8 - this->hidden->shm.red_length; |
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269 current->format->Gloss = 8 - this->hidden->shm.green_length; |
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270 current->format->Bloss = 8 - this->hidden->shm.blue_length; |
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271 current->format->Aloss = 8 - this->hidden->shm.alpha_length; |
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272 |
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273 /* Draw the app */ |
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274 pgUpdate(); |
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275 |
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276 /* We're done */ |
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277 return (current); |
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278 } |
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279 |
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280 /* We don't actually allow hardware surfaces other than the main one */ |
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281 static int |
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282 PG_AllocHWSurface(_THIS, SDL_Surface * surface) |
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283 { |
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284 return (-1); |
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285 } |
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286 static void |
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287 PG_FreeHWSurface(_THIS, SDL_Surface * surface) |
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288 { |
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289 return; |
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290 } |
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291 |
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292 /* We need to wait for vertical retrace on page flipped displays */ |
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293 static int |
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294 PG_LockHWSurface(_THIS, SDL_Surface * surface) |
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295 { |
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296 return (0); |
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297 } |
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298 |
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299 static void |
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300 PG_UnlockHWSurface(_THIS, SDL_Surface * surface) |
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301 { |
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302 return; |
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303 } |
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304 |
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305 static void |
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306 PG_UpdateRects(_THIS, int numrects, SDL_Rect * rects) |
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307 { |
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308 int i; |
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309 |
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310 for (i = 0; i < numrects; i++) { |
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311 if (rects[i].w <= 0 || rects[i].h <= 0) |
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312 continue; |
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313 |
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314 /* Schedule an incremental update for this rectangle, using |
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315 * the canvas gropnodes we've loaded beforehand. |
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316 */ |
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317 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0); |
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318 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, |
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319 rects[i].x, rects[i].y, rects[i].w, rects[i].h); |
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320 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1); |
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321 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, |
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322 rects[i].x, rects[i].y, rects[i].w, rects[i].h); |
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323 |
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324 /* Go perform the update */ |
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325 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0); |
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326 pgSubUpdate(this->hidden->wCanvas); |
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327 } |
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328 } |
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329 |
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330 int |
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331 PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
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332 { |
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333 /* do nothing of note. */ |
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334 return (1); |
433
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335 } |
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336 |
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337 /* Note: If we are terminated, this could be called in the middle of |
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338 another SDL video routine -- notably UpdateRects. |
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339 */ |
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340 void |
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341 PG_VideoQuit(_THIS) |
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342 { |
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343 if (this->screen->pixels != NULL) { |
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344 shmdt(this->screen->pixels); |
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345 this->screen->pixels = NULL; |
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346 pgDelete(this->hidden->bitmap); |
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347 } |
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348 pgDelete(this->hidden->wCanvas); |
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349 pgDelete(this->hidden->wApp); |
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350 } |
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351 |
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352 void |
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353 PG_SetCaption(_THIS, const char *title, const char *icon) |
433
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354 { |
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355 if (title != NULL) |
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356 pgReplaceText(this->hidden->wApp, title); |
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357 pgUpdate(); |
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358 } |
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359 |
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360 /* FIXME: The cursor stuff isn't implemented yet! */ |
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361 |
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362 WMcursor * |
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363 PG_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask, |
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364 int w, int h, int hot_x, int hot_y) |
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365 { |
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366 static WMcursor dummy; |
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367 return &dummy; |
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368 } |
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369 |
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370 void |
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371 PG_FreeWMCursor(_THIS, WMcursor * cursor) |
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372 { |
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373 } |
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374 |
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375 void |
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376 PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
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377 { |
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378 } |
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379 |
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380 int |
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381 PG_ShowWMCursor(_THIS, WMcursor * cursor) |
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382 { |
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383 return 1; |
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384 } |
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385 |
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386 /* vi: set ts=4 sw=4 expandtab: */ |