diff src/video/picogui/SDL_pgvideo.c @ 1895:c121d94672cb

SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Jul 2006 21:04:37 +0000
parents 8d9bb0cf2c2a
children
line wrap: on
line diff
--- a/src/video/picogui/SDL_pgvideo.c	Thu Jul 06 18:01:37 2006 +0000
+++ b/src/video/picogui/SDL_pgvideo.c	Mon Jul 10 21:04:37 2006 +0000
@@ -36,329 +36,351 @@
 #define PGVID_DRIVER_NAME "picogui"
 
 /* Initialization/Query functions */
-static int PG_VideoInit(_THIS, SDL_PixelFormat *vformat);
-static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
-static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
-static int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
+static int PG_VideoInit(_THIS, SDL_PixelFormat * vformat);
+static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
+static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface * current, int width,
+                                    int height, int bpp, Uint32 flags);
+static int PG_SetColors(_THIS, int firstcolor, int ncolors,
+                        SDL_Color * colors);
 static void PG_VideoQuit(_THIS);
 
 /* Hardware surface functions */
-static int PG_AllocHWSurface(_THIS, SDL_Surface *surface);
-static int PG_LockHWSurface(_THIS, SDL_Surface *surface);
-static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface);
-static void PG_FreeHWSurface(_THIS, SDL_Surface *surface);
+static int PG_AllocHWSurface(_THIS, SDL_Surface * surface);
+static int PG_LockHWSurface(_THIS, SDL_Surface * surface);
+static void PG_UnlockHWSurface(_THIS, SDL_Surface * surface);
+static void PG_FreeHWSurface(_THIS, SDL_Surface * surface);
 
 /* etc. */
-static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
+static void PG_UpdateRects(_THIS, int numrects, SDL_Rect * rects);
 
 // The implementation dependent data for the window manager cursor
-struct WMcursor {
-  /* Our cursor is a PicoGUI theme */
-  pghandle theme;
-} ;
+struct WMcursor
+{
+    /* Our cursor is a PicoGUI theme */
+    pghandle theme;
+};
 
 /* WM functions */
 void PG_SetCaption(_THIS, const char *title, const char *icon);
-WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask, 
-			      int w, int h, int hot_x, int hot_y);
-void PG_FreeWMCursor (_THIS, WMcursor * cursor);
+WMcursor *PG_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask,
+                            int w, int h, int hot_x, int hot_y);
+void PG_FreeWMCursor(_THIS, WMcursor * cursor);
 void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
-int PG_ShowWMCursor (_THIS, WMcursor * cursor);
+int PG_ShowWMCursor(_THIS, WMcursor * cursor);
 
 /* PicoGUI driver bootstrap functions */
 
-static int PG_Available(void)
+static int
+PG_Available(void)
 {
-        /* FIXME: The current client lib doesn't give a way to see if the picogui
-	 *        server is reachable without causing a fatal error if it isn't.
-	 *        This should be fixed in cli_c2, but until then assume we can
-	 *        connect. Since more common drivers like X11 are probed first anyway,
-	 *        this shouldn't be a huge problem.
-	 */
-	return(1);
+    /* FIXME: The current client lib doesn't give a way to see if the picogui
+     *        server is reachable without causing a fatal error if it isn't.
+     *        This should be fixed in cli_c2, but until then assume we can
+     *        connect. Since more common drivers like X11 are probed first anyway,
+     *        this shouldn't be a huge problem.
+     */
+    return (1);
 }
 
-static void PG_DeleteDevice(SDL_VideoDevice *device)
+static void
+PG_DeleteDevice(SDL_VideoDevice * device)
 {
-	SDL_free(device->hidden);
-	SDL_free(device);
+    SDL_free(device->hidden);
+    SDL_free(device);
 }
 
-static SDL_VideoDevice *PG_CreateDevice(int devindex)
+static SDL_VideoDevice *
+PG_CreateDevice(int devindex)
 {
-	SDL_VideoDevice *device;
+    SDL_VideoDevice *device;
 
-	/* Initialize all variables that we clean on shutdown */
-	device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
-	if ( device ) {
-		SDL_memset(device, 0, (sizeof *device));
-		device->hidden = (struct SDL_PrivateVideoData *)
-				SDL_malloc((sizeof *device->hidden));
-	}
-	if ( (device == NULL) || (device->hidden == NULL) ) {
-		SDL_OutOfMemory();
-		if ( device ) {
-			SDL_free(device);
-		}
-		return(0);
-	}
-	SDL_memset(device->hidden, 0, (sizeof *device->hidden));
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
+    if (device) {
+        SDL_memset(device, 0, (sizeof *device));
+        device->hidden = (struct SDL_PrivateVideoData *)
+            SDL_malloc((sizeof *device->hidden));
+    }
+    if ((device == NULL) || (device->hidden == NULL)) {
+        SDL_OutOfMemory();
+        if (device) {
+            SDL_free(device);
+        }
+        return (0);
+    }
+    SDL_memset(device->hidden, 0, (sizeof *device->hidden));
 
-	/* Set the function pointers */
-	device->VideoInit = PG_VideoInit;
-	device->ListModes = PG_ListModes;
-	device->SetVideoMode = PG_SetVideoMode;
-	device->CreateYUVOverlay = NULL;
-	device->SetColors = PG_SetColors;
-	device->UpdateRects = PG_UpdateRects;
-	device->VideoQuit = PG_VideoQuit;
-	device->AllocHWSurface = PG_AllocHWSurface;
-	device->CheckHWBlit = NULL;
-	device->FillHWRect = NULL;
-	device->SetHWColorKey = NULL;
-	device->SetHWAlpha = NULL;
-	device->LockHWSurface = PG_LockHWSurface;
-	device->UnlockHWSurface = PG_UnlockHWSurface;
-	device->FlipHWSurface = NULL;
-	device->FreeHWSurface = PG_FreeHWSurface;
-	device->SetCaption = PG_SetCaption;
-	device->SetIcon = NULL;
-	device->IconifyWindow = NULL;
-	device->GrabInput = NULL;
+    /* Set the function pointers */
+    device->VideoInit = PG_VideoInit;
+    device->ListModes = PG_ListModes;
+    device->SetVideoMode = PG_SetVideoMode;
+    device->CreateYUVOverlay = NULL;
+    device->SetColors = PG_SetColors;
+    device->UpdateRects = PG_UpdateRects;
+    device->VideoQuit = PG_VideoQuit;
+    device->AllocHWSurface = PG_AllocHWSurface;
+    device->CheckHWBlit = NULL;
+    device->FillHWRect = NULL;
+    device->SetHWColorKey = NULL;
+    device->SetHWAlpha = NULL;
+    device->LockHWSurface = PG_LockHWSurface;
+    device->UnlockHWSurface = PG_UnlockHWSurface;
+    device->FlipHWSurface = NULL;
+    device->FreeHWSurface = PG_FreeHWSurface;
+    device->SetCaption = PG_SetCaption;
+    device->SetIcon = NULL;
+    device->IconifyWindow = NULL;
+    device->GrabInput = NULL;
 
-	device->PumpEvents = PG_PumpEvents;
-	device->InitOSKeymap = PG_InitOSKeymap;
+    device->PumpEvents = PG_PumpEvents;
+    device->InitOSKeymap = PG_InitOSKeymap;
 
-	device->ShowWMCursor = PG_ShowWMCursor;
-	device->CreateWMCursor = PG_CreateWMCursor;
-	device->FreeWMCursor = PG_FreeWMCursor;
-	device->WarpWMCursor = PG_WarpWMCursor;
+    device->ShowWMCursor = PG_ShowWMCursor;
+    device->CreateWMCursor = PG_CreateWMCursor;
+    device->FreeWMCursor = PG_FreeWMCursor;
+    device->WarpWMCursor = PG_WarpWMCursor;
 
-	device->free = PG_DeleteDevice;
+    device->free = PG_DeleteDevice;
 
-	return device;
+    return device;
 }
 
 VideoBootStrap PG_bootstrap = {
-	PGVID_DRIVER_NAME, "PicoGUI SDL driver",
-	PG_Available, PG_CreateDevice
+    PGVID_DRIVER_NAME, "PicoGUI SDL driver",
+    PG_Available, PG_CreateDevice
 };
 
 
-int PG_VideoInit(_THIS, SDL_PixelFormat *vformat)
+int
+PG_VideoInit(_THIS, SDL_PixelFormat * vformat)
 {
-        /* Connect to the PicoGUI server. No way to process command line args yet,
-	 * but since this is based on SHM it's not important to be able to specify
-	 * a remote PicoGUI server.
-	 *
-	 * FIXME: Another nitpick about the current client lib is there's no
-	 *        clean way to indicate that command line args are not available.
-	 */
-        pgInit(0,(char**)"");
-	this->hidden->mi = *pgGetVideoMode();
+    /* Connect to the PicoGUI server. No way to process command line args yet,
+     * but since this is based on SHM it's not important to be able to specify
+     * a remote PicoGUI server.
+     *
+     * FIXME: Another nitpick about the current client lib is there's no
+     *        clean way to indicate that command line args are not available.
+     */
+    pgInit(0, (char **) "");
+    this->hidden->mi = *pgGetVideoMode();
+
+    /* Create a picogui application and canvas. We'll populate the canvas later. */
+    this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL, "SDL", 0);
+    this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS, 0, 0);
+    pgSetWidget(PGDEFAULT, PG_WP_SIDE, PG_S_ALL, 0);
 
-	/* Create a picogui application and canvas. We'll populate the canvas later. */
-	this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL,"SDL",0);
-	this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS,0,0);
-	pgSetWidget(PGDEFAULT,
-		    PG_WP_SIDE, PG_S_ALL,
-		    0);
+    PG_InitEvents(this);
 
-	PG_InitEvents(this);
+    /* Determine the current screen size */
+    this->info.current_w = this->hidden->mi.lxres;
+    this->info.current_h = this->hidden->mi.lyres;
 
-	/* Determine the current screen size */
-	this->info.current_w = this->hidden->mi.lxres;
-	this->info.current_h = this->hidden->mi.lyres;
+    /* Determine the screen depth.
+     * We change this during the SDL_SetVideoMode implementation... 
+     * Round up to the nearest Bytes per pixel
+     */
+    vformat->BitsPerPixel = this->hidden->mi.bpp;
+    vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
+    if (this->hidden->mi.bpp & 7)
+        vformat->BytesPerPixel++;
 
-	/* Determine the screen depth.
-	 * We change this during the SDL_SetVideoMode implementation... 
-	 * Round up to the nearest Bytes per pixel
-	 */
-	vformat->BitsPerPixel = this->hidden->mi.bpp;
-	vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
-	if (this->hidden->mi.bpp & 7)
-	  vformat->BytesPerPixel++;
-
-	/* We're done! */
-	return(0);
+    /* We're done! */
+    return (0);
 }
 
-SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
+SDL_Rect **
+PG_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
 {
-   	 return (SDL_Rect **) -1;
+    return (SDL_Rect **) - 1;
 }
 
-SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current,
-				int width, int height, int bpp, Uint32 flags)
+SDL_Surface *
+PG_SetVideoMode(_THIS, SDL_Surface * current,
+                int width, int height, int bpp, Uint32 flags)
 {
-	if ( this->hidden->bitmap ) {
-	  /* Free old bitmap */
-	  if (current->pixels) {
-	    shmdt(current->pixels);
-	    current->pixels = NULL;
-	  }
-	  pgDelete(this->hidden->bitmap);
-	}
+    if (this->hidden->bitmap) {
+        /* Free old bitmap */
+        if (current->pixels) {
+            shmdt(current->pixels);
+            current->pixels = NULL;
+        }
+        pgDelete(this->hidden->bitmap);
+    }
+
+    /* Allocate the new pixel format for the screen */
+    if (!SDL_ReallocFormat(current, bpp, 0, 0, 0, 0)) {
+        SDL_SetError("Couldn't allocate new pixel format for requested mode");
+        return (NULL);
+    }
 
-	/* Allocate the new pixel format for the screen */
-	if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
-		SDL_SetError("Couldn't allocate new pixel format for requested mode");
-		return(NULL);
-	}
+    /* Create a new picogui bitmap */
+    this->hidden->bitmap = pgCreateBitmap(width, height);
+    this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap);
+    current->pixels = shmat(shmget(this->hidden->shm.shm_key,
+                                   this->hidden->shm.shm_length, 0), NULL, 0);
 
-	/* Create a new picogui bitmap */
-	this->hidden->bitmap = pgCreateBitmap(width,height);
-	this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap);
-	current->pixels = shmat(shmget(this->hidden->shm.shm_key,
-				       this->hidden->shm.shm_length,0),NULL,0);
+    /* Reset the canvas, and draw persistent and incremental grops.
+     * Use mapping and offsets to center it.
+     */
+
+    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0);
 
-	/* Reset the canvas, and draw persistent and incremental grops.
-	 * Use mapping and offsets to center it.
-	 */
-
-	pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0);
-
-	/* 0. Set the source position during incremental rendering
-	 */
-	pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC,0,0,0,0);
-	pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL);
+    /* 0. Set the source position during incremental rendering
+     */
+    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC, 0, 0,
+               0, 0);
+    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1,
+               PG_GROPF_INCREMENTAL);
 
-	/* 1. Incremental bitmap rendering
-	 */
-	pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
-		   0,0,0,0,this->hidden->bitmap);
-	pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL);
+    /* 1. Incremental bitmap rendering
+     */
+    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
+               0, 0, 0, 0, this->hidden->bitmap);
+    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1,
+               PG_GROPF_INCREMENTAL);
 
-	/* 2. Normal bitmap rendering
-	 */
-	pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
-		   0,0,this->hidden->shm.width,this->hidden->shm.height,this->hidden->bitmap);
-     
-	/* Set up the new mode framebuffer */
-	current->flags = 0;
-	current->w = this->hidden->shm.width;
-	current->h = this->hidden->shm.height;
-	current->pitch = this->hidden->shm.pitch;
+    /* 2. Normal bitmap rendering
+     */
+    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
+               0, 0, this->hidden->shm.width, this->hidden->shm.height,
+               this->hidden->bitmap);
+
+    /* Set up the new mode framebuffer */
+    current->flags = 0;
+    current->w = this->hidden->shm.width;
+    current->h = this->hidden->shm.height;
+    current->pitch = this->hidden->shm.pitch;
 
-	/* Set up pixel format */
-	current->format->BitsPerPixel = this->hidden->shm.bpp;
-	current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
-	if (this->hidden->shm.bpp & 7)
-	  current->format->BytesPerPixel++;
-	current->format->palette = NULL;
-	current->format->Rmask = this->hidden->shm.red_mask;
-	current->format->Gmask = this->hidden->shm.green_mask;
-	current->format->Bmask = this->hidden->shm.blue_mask;
-	current->format->Amask = this->hidden->shm.alpha_mask;
-	current->format->Rshift = this->hidden->shm.red_shift;
-	current->format->Gshift = this->hidden->shm.green_shift;
-	current->format->Bshift = this->hidden->shm.blue_shift;
-	current->format->Ashift = this->hidden->shm.alpha_shift;
-	current->format->Rloss = 8 - this->hidden->shm.red_length;
-	current->format->Gloss = 8 - this->hidden->shm.green_length;
-	current->format->Bloss = 8 - this->hidden->shm.blue_length;
-	current->format->Aloss = 8 - this->hidden->shm.alpha_length;
+    /* Set up pixel format */
+    current->format->BitsPerPixel = this->hidden->shm.bpp;
+    current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
+    if (this->hidden->shm.bpp & 7)
+        current->format->BytesPerPixel++;
+    current->format->palette = NULL;
+    current->format->Rmask = this->hidden->shm.red_mask;
+    current->format->Gmask = this->hidden->shm.green_mask;
+    current->format->Bmask = this->hidden->shm.blue_mask;
+    current->format->Amask = this->hidden->shm.alpha_mask;
+    current->format->Rshift = this->hidden->shm.red_shift;
+    current->format->Gshift = this->hidden->shm.green_shift;
+    current->format->Bshift = this->hidden->shm.blue_shift;
+    current->format->Ashift = this->hidden->shm.alpha_shift;
+    current->format->Rloss = 8 - this->hidden->shm.red_length;
+    current->format->Gloss = 8 - this->hidden->shm.green_length;
+    current->format->Bloss = 8 - this->hidden->shm.blue_length;
+    current->format->Aloss = 8 - this->hidden->shm.alpha_length;
 
-	/* Draw the app */
-	pgUpdate();
+    /* Draw the app */
+    pgUpdate();
 
-	/* We're done */
-	return(current);
+    /* We're done */
+    return (current);
 }
 
 /* We don't actually allow hardware surfaces other than the main one */
-static int PG_AllocHWSurface(_THIS, SDL_Surface *surface)
+static int
+PG_AllocHWSurface(_THIS, SDL_Surface * surface)
 {
-	return(-1);
+    return (-1);
 }
-static void PG_FreeHWSurface(_THIS, SDL_Surface *surface)
+static void
+PG_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
-	return;
+    return;
 }
 
 /* We need to wait for vertical retrace on page flipped displays */
-static int PG_LockHWSurface(_THIS, SDL_Surface *surface)
+static int
+PG_LockHWSurface(_THIS, SDL_Surface * surface)
 {
-	return(0);
+    return (0);
 }
 
-static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface)
+static void
+PG_UnlockHWSurface(_THIS, SDL_Surface * surface)
 {
-	return;
+    return;
 }
 
-static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
+static void
+PG_UpdateRects(_THIS, int numrects, SDL_Rect * rects)
 {
-        int i;
-	
-	for (i = 0; i < numrects; i++) {
-	        if (rects[i].w <= 0 || rects[i].h <= 0)
-		  continue;
+    int i;
+
+    for (i = 0; i < numrects; i++) {
+        if (rects[i].w <= 0 || rects[i].h <= 0)
+            continue;
 
-		/* Schedule an incremental update for this rectangle, using
-		 * the canvas gropnodes we've loaded beforehand.
-		 */
-		pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0);
-		pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, 
-			   rects[i].x, rects[i].y,
-			   rects[i].w, rects[i].h);
-		pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1);
-		pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, 
-			   rects[i].x, rects[i].y,
-			   rects[i].w, rects[i].h);
-		
-		/* Go perform the update */
-		pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0);
-		pgSubUpdate(this->hidden->wCanvas);
-	}
+        /* Schedule an incremental update for this rectangle, using
+         * the canvas gropnodes we've loaded beforehand.
+         */
+        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0);
+        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4,
+                   rects[i].x, rects[i].y, rects[i].w, rects[i].h);
+        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1);
+        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4,
+                   rects[i].x, rects[i].y, rects[i].w, rects[i].h);
+
+        /* Go perform the update */
+        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0);
+        pgSubUpdate(this->hidden->wCanvas);
+    }
 }
 
-int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+int
+PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
 {
-	/* do nothing of note. */
-	return(1);
+    /* do nothing of note. */
+    return (1);
 }
 
 /* Note:  If we are terminated, this could be called in the middle of
    another SDL video routine -- notably UpdateRects.
 */
-void PG_VideoQuit(_THIS)
+void
+PG_VideoQuit(_THIS)
 {
-	if (this->screen->pixels != NULL)
-	{
-		shmdt(this->screen->pixels);
-		this->screen->pixels = NULL;
-		pgDelete(this->hidden->bitmap);
-	}
-	pgDelete(this->hidden->wCanvas);
-	pgDelete(this->hidden->wApp);
+    if (this->screen->pixels != NULL) {
+        shmdt(this->screen->pixels);
+        this->screen->pixels = NULL;
+        pgDelete(this->hidden->bitmap);
+    }
+    pgDelete(this->hidden->wCanvas);
+    pgDelete(this->hidden->wApp);
 }
 
-void PG_SetCaption(_THIS, const char *title, const char *icon)
+void
+PG_SetCaption(_THIS, const char *title, const char *icon)
 {
-        if (title != NULL)
-	  pgReplaceText(this->hidden->wApp, title);
-	pgUpdate();
+    if (title != NULL)
+        pgReplaceText(this->hidden->wApp, title);
+    pgUpdate();
 }
 
 /* FIXME: The cursor stuff isn't implemented yet! */
 
-WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask, 
-			      int w, int h, int hot_x, int hot_y)
+WMcursor *
+PG_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask,
+                  int w, int h, int hot_x, int hot_y)
 {
-        static WMcursor dummy;
-        return &dummy;
+    static WMcursor dummy;
+    return &dummy;
 }
 
-void PG_FreeWMCursor (_THIS, WMcursor * cursor)
+void
+PG_FreeWMCursor(_THIS, WMcursor * cursor)
 {
 }
 
-void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
+void
+PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
 {
 }
 
-int PG_ShowWMCursor (_THIS, WMcursor * cursor)
+int
+PG_ShowWMCursor(_THIS, WMcursor * cursor)
 {
-        return 1;
+    return 1;
 }
+
+/* vi: set ts=4 sw=4 expandtab: */