Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_win32shape.c @ 4848:40b46225e3cf
Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Thu, 12 Aug 2010 18:17:15 -0400 |
parents | c4f5bcaf7572 |
children | 0b918c186938 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 2010 Eli Gottlieb |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Eli Gottlieb |
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20 eligottlieb@gmail.com |
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21 */ |
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22 |
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23 #include "SDL_win32shape.h" |
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24 #include "SDL_win32video.h" |
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25 |
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26 SDL_WindowShaper* |
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27 Win32_CreateShaper(SDL_Window * window) { |
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28 int resized_properly; |
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29 SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper)); |
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30 result->window = window; |
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31 result->mode.mode = ShapeModeDefault; |
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32 result->mode.parameters.binarizationCutoff = 1; |
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33 result->usershownflag = 0; |
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34 result->driverdata = (SDL_ShapeData*)SDL_malloc(sizeof(SDL_ShapeData)); |
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35 ((SDL_ShapeData*)result->driverdata)->mask_tree = NULL; |
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36 //Put some driver-data here. |
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37 window->shaper = result; |
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38 resized_properly = Win32_ResizeWindowShape(window); |
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39 if (resized_properly != 0) |
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40 return NULL; |
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41 |
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42 return result; |
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43 } |
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44 |
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45 typedef struct { |
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46 POINT corners[4]; |
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47 void* next; |
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48 } SDL_ShapeRect; |
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49 |
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50 void |
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51 CombineRectRegions(SDL_ShapeTree* node,void* closure) { |
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52 SDL_ShapeRect* rect_list = *((SDL_ShapeRect**)closure); |
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53 if(node->kind == OpaqueShape) { |
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54 SDL_ShapeRect* rect = SDL_malloc(sizeof(SDL_ShapeRect)); |
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55 rect->corners[0].x = node->data.shape.x; rect->corners[0].y = node->data.shape.y; |
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56 rect->corners[1].x = node->data.shape.x + node->data.shape.w; rect->corners[1].y = node->data.shape.y; |
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57 rect->corners[2].x = node->data.shape.x + node->data.shape.w; rect->corners[2].y = node->data.shape.y + node->data.shape.h; |
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58 rect->corners[3].x = node->data.shape.x; rect->corners[3].y = node->data.shape.y + node->data.shape.h; |
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59 rect->next = *((SDL_ShapeRect**)closure); |
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60 *((SDL_ShapeRect**)closure) = rect; |
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61 } |
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62 } |
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63 |
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64 Uint32 num_shape_rects(SDL_ShapeRect* rect) { |
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65 if(rect == NULL) |
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66 return 0; |
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67 else |
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68 return 1 + num_shape_rects(rect->next); |
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69 } |
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70 |
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71 int |
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72 Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { |
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73 SDL_ShapeData *data; |
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74 HRGN mask_region; |
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75 SDL_ShapeRect* rects = NULL,*old = NULL; |
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76 Uint16 num_rects = 0,i = 0; |
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77 int* polygonVertexNumbers = NULL; |
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78 POINT* polygons = NULL; |
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79 |
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80 if (shaper == NULL || shape == NULL) |
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81 return SDL_INVALID_SHAPE_ARGUMENT; |
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82 if(shape->format->Amask == 0 && shapeMode->mode != ShapeModeColorKey || shape->w != shaper->window->w || shape->h != shaper->window->h) |
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83 return SDL_INVALID_SHAPE_ARGUMENT; |
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84 |
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85 data = (SDL_ShapeData*)shaper->driverdata; |
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86 if(data->mask_tree != NULL) |
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87 SDL_FreeShapeTree(&data->mask_tree); |
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88 data->mask_tree = SDL_CalculateShapeTree(*shapeMode,shape); |
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89 |
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90 SDL_TraverseShapeTree(data->mask_tree,&CombineRectRegions,&rects); |
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91 num_rects = num_shape_rects(rects); |
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92 polygonVertexNumbers = (int*)SDL_malloc(sizeof(int)*num_rects); |
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93 for(i=0;i<num_rects;i++) |
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94 polygonVertexNumbers[i] = 4; |
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95 polygons = (POINT*)SDL_malloc(sizeof(POINT)*4*num_rects); |
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96 for(i=0;i<num_rects*4;i++) { |
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97 polygons[i] = rects[i / 4].corners[i % 4]; |
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98 if(i % 4 == 3) { |
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99 old = rects; |
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100 rects = rects->next; |
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101 SDL_free(old); |
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102 } |
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103 } |
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104 |
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105 /* |
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106 * Set the new region mask for the window |
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107 */ |
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108 mask_region = CreatePolyPolygonRgn(polygons,polygonVertexNumbers,num_rects,WINDING); |
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109 SetWindowRgn(((SDL_WindowData *)(shaper->window->driverdata))->hwnd, mask_region, TRUE); |
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110 |
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111 SDL_free(polygons); |
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112 SDL_free(polygonVertexNumbers); |
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113 |
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114 return 0; |
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115 } |
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116 |
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117 int |
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118 Win32_ResizeWindowShape(SDL_Window *window) { |
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119 SDL_ShapeData* data; |
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120 |
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121 if (window == NULL) |
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122 return -1; |
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123 data = (SDL_ShapeData *)window->shaper->driverdata; |
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124 if (data == NULL) |
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125 return -1; |
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126 |
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127 if(data->mask_tree != NULL) |
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128 SDL_FreeShapeTree(&data->mask_tree); |
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129 |
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130 window->shaper->usershownflag |= window->flags & SDL_WINDOW_SHOWN; |
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131 |
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132 return 0; |
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133 } |