annotate src/video/SDL_stretch.c @ 4108:3feb94233f90 SDL-1.2

Fixed bug #528 OpenBSD (and possibly others) do not have executable memory by default, so use mprotect() to allow execution of dynamic assembly block.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Dec 2007 03:50:29 +0000
parents b5a4ac87b98c
children cd2ab40f1219
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* This a stretch blit implementation based on ideas given to me by
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25 Tomasz Cejner - thanks! :)
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26
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27 April 27, 2000 - Sam Lantinga
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28 */
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29
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30 #include "SDL_video.h"
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31 #include "SDL_blit.h"
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32
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33 /* This isn't ready for general consumption yet - it should be folded
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34 into the general blitting mechanism.
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35 */
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36
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37 #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \
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38 defined(__WATCOMC__) || \
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39 (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES
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40 #define USE_ASM_STRETCH
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41 #endif
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42
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43 #ifdef USE_ASM_STRETCH
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44
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45 /* OpenBSD has non-executable memory by default, so use mprotect() */
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46 #ifdef __OpenBSD__
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47 #define USE_MPROTECT
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48 #endif
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49 #ifdef USE_MPROTECT
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50 #include <sys/types.h>
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51 #include <sys/mman.h>
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52 #endif
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53
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54 #if defined(_M_IX86) || defined(i386)
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55 #define PREFIX16 0x66
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56 #define STORE_BYTE 0xAA
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57 #define STORE_WORD 0xAB
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58 #define LOAD_BYTE 0xAC
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59 #define LOAD_WORD 0xAD
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60 #define RETURN 0xC3
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61 #else
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62 #error Need assembly opcodes for this architecture
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63 #endif
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64
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65 static unsigned char copy_row[4096];
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66
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67 static int generate_rowbytes(int src_w, int dst_w, int bpp)
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68 {
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69 static struct {
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70 int bpp;
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71 int src_w;
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72 int dst_w;
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73 } last;
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74
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75 int i;
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76 int pos, inc;
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77 unsigned char *eip;
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78 unsigned char load, store;
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79
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80 /* See if we need to regenerate the copy buffer */
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81 if ( (src_w == last.src_w) &&
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82 (dst_w == last.dst_w) && (bpp == last.bpp) ) {
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83 return(0);
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84 }
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85 last.bpp = bpp;
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86 last.src_w = src_w;
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87 last.dst_w = dst_w;
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88
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89 switch (bpp) {
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90 case 1:
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91 load = LOAD_BYTE;
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92 store = STORE_BYTE;
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93 break;
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94 case 2:
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95 case 4:
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96 load = LOAD_WORD;
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97 store = STORE_WORD;
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98 break;
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99 default:
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100 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp);
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101 return(-1);
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102 }
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103 #ifdef USE_MPROTECT
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104 mprotect(copy_row, sizeof(copy_row), PROT_READ|PROT_WRITE|PROT_EXEC);
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105 #endif
0
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106 pos = 0x10000;
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107 inc = (src_w << 16) / dst_w;
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108 eip = copy_row;
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109 for ( i=0; i<dst_w; ++i ) {
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110 while ( pos >= 0x10000L ) {
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111 if ( bpp == 2 ) {
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112 *eip++ = PREFIX16;
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113 }
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114 *eip++ = load;
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115 pos -= 0x10000L;
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116 }
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117 if ( bpp == 2 ) {
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118 *eip++ = PREFIX16;
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119 }
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120 *eip++ = store;
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121 pos += inc;
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122 }
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123 *eip++ = RETURN;
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124
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125 /* Verify that we didn't overflow (too late) */
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126 if ( eip > (copy_row+sizeof(copy_row)) ) {
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127 SDL_SetError("Copy buffer overflow");
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128 return(-1);
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129 }
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130 return(0);
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131 }
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132
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133 #else
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134
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135 #define DEFINE_COPY_ROW(name, type) \
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136 void name(type *src, int src_w, type *dst, int dst_w) \
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137 { \
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138 int i; \
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139 int pos, inc; \
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140 type pixel = 0; \
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141 \
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142 pos = 0x10000; \
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143 inc = (src_w << 16) / dst_w; \
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144 for ( i=dst_w; i>0; --i ) { \
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145 while ( pos >= 0x10000L ) { \
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146 pixel = *src++; \
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147 pos -= 0x10000L; \
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148 } \
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149 *dst++ = pixel; \
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150 pos += inc; \
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151 } \
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152 }
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153 DEFINE_COPY_ROW(copy_row1, Uint8)
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154 DEFINE_COPY_ROW(copy_row2, Uint16)
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155 DEFINE_COPY_ROW(copy_row4, Uint32)
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156
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157 #endif /* USE_ASM_STRETCH */
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158
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159 /* The ASM code doesn't handle 24-bpp stretch blits */
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160 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w)
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161 {
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162 int i;
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163 int pos, inc;
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164 Uint8 pixel[3] = { 0, 0, 0 };
0
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165
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166 pos = 0x10000;
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167 inc = (src_w << 16) / dst_w;
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168 for ( i=dst_w; i>0; --i ) {
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diff changeset
169 while ( pos >= 0x10000L ) {
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170 pixel[0] = *src++;
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diff changeset
171 pixel[1] = *src++;
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172 pixel[2] = *src++;
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173 pos -= 0x10000L;
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174 }
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175 *dst++ = pixel[0];
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diff changeset
176 *dst++ = pixel[1];
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177 *dst++ = pixel[2];
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178 pos += inc;
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179 }
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180 }
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181
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182 /* Perform a stretch blit between two surfaces of the same format.
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183 NOTE: This function is not safe to call from multiple threads!
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184 */
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185 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
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186 SDL_Surface *dst, SDL_Rect *dstrect)
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187 {
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188 int src_locked;
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189 int dst_locked;
0
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190 int pos, inc;
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191 int dst_width;
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192 int dst_maxrow;
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193 int src_row, dst_row;
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194 Uint8 *srcp = NULL;
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195 Uint8 *dstp;
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196 SDL_Rect full_src;
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197 SDL_Rect full_dst;
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198 #if defined(USE_ASM_STRETCH) && defined(__GNUC__)
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199 int u1, u2;
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200 #endif
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201 const int bpp = dst->format->BytesPerPixel;
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202
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203 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) {
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204 SDL_SetError("Only works with same format surfaces");
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205 return(-1);
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206 }
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207
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208 /* Verify the blit rectangles */
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209 if ( srcrect ) {
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210 if ( (srcrect->x < 0) || (srcrect->y < 0) ||
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211 ((srcrect->x+srcrect->w) > src->w) ||
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212 ((srcrect->y+srcrect->h) > src->h) ) {
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213 SDL_SetError("Invalid source blit rectangle");
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214 return(-1);
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215 }
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216 } else {
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217 full_src.x = 0;
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218 full_src.y = 0;
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219 full_src.w = src->w;
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220 full_src.h = src->h;
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221 srcrect = &full_src;
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222 }
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223 if ( dstrect ) {
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224 if ( (dstrect->x < 0) || (dstrect->y < 0) ||
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225 ((dstrect->x+dstrect->w) > dst->w) ||
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diff changeset
226 ((dstrect->y+dstrect->h) > dst->h) ) {
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227 SDL_SetError("Invalid destination blit rectangle");
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228 return(-1);
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parents:
diff changeset
229 }
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230 } else {
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231 full_dst.x = 0;
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232 full_dst.y = 0;
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233 full_dst.w = dst->w;
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diff changeset
234 full_dst.h = dst->h;
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235 dstrect = &full_dst;
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diff changeset
236 }
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237
894
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238 /* Lock the destination if it's in hardware */
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239 dst_locked = 0;
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240 if ( SDL_MUSTLOCK(dst) ) {
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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241 if ( SDL_LockSurface(dst) < 0 ) {
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242 SDL_SetError("Unable to lock destination surface");
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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243 return(-1);
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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244 }
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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diff changeset
245 dst_locked = 1;
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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246 }
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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247 /* Lock the source if it's in hardware */
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248 src_locked = 0;
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249 if ( SDL_MUSTLOCK(src) ) {
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250 if ( SDL_LockSurface(src) < 0 ) {
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diff changeset
251 if ( dst_locked ) {
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diff changeset
252 SDL_UnlockSurface(dst);
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diff changeset
253 }
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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diff changeset
254 SDL_SetError("Unable to lock source surface");
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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diff changeset
255 return(-1);
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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diff changeset
256 }
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
Sam Lantinga <slouken@libsdl.org>
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diff changeset
257 src_locked = 1;
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diff changeset
258 }
1d1a823904d8 Don't crash if the stretch routines are used on hardware surfaces
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diff changeset
259
0
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diff changeset
260 /* Set up the data... */
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diff changeset
261 pos = 0x10000;
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diff changeset
262 inc = (srcrect->h << 16) / dstrect->h;
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diff changeset
263 src_row = srcrect->y;
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parents:
diff changeset
264 dst_row = dstrect->y;
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diff changeset
265 dst_width = dstrect->w*bpp;
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diff changeset
266
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diff changeset
267 #ifdef USE_ASM_STRETCH
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diff changeset
268 /* Write the opcodes for this stretch */
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parents:
diff changeset
269 if ( (bpp != 3) &&
74212992fb08 Initial revision
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diff changeset
270 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) {
74212992fb08 Initial revision
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parents:
diff changeset
271 return(-1);
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parents:
diff changeset
272 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 #endif
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parents:
diff changeset
274
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parents:
diff changeset
275 /* Perform the stretch blit */
74212992fb08 Initial revision
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parents:
diff changeset
276 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) {
74212992fb08 Initial revision
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parents:
diff changeset
277 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch)
74212992fb08 Initial revision
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parents:
diff changeset
278 + (dstrect->x*bpp);
74212992fb08 Initial revision
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parents:
diff changeset
279 while ( pos >= 0x10000L ) {
74212992fb08 Initial revision
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parents:
diff changeset
280 srcp = (Uint8 *)src->pixels + (src_row*src->pitch)
74212992fb08 Initial revision
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parents:
diff changeset
281 + (srcrect->x*bpp);
74212992fb08 Initial revision
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parents:
diff changeset
282 ++src_row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 pos -= 0x10000L;
74212992fb08 Initial revision
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parents:
diff changeset
284 }
74212992fb08 Initial revision
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parents:
diff changeset
285 #ifdef USE_ASM_STRETCH
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parents:
diff changeset
286 switch (bpp) {
74212992fb08 Initial revision
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parents:
diff changeset
287 case 3:
74212992fb08 Initial revision
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parents:
diff changeset
288 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
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parents:
diff changeset
289 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 #ifdef __GNUC__
627
8b9ac38381d0 Fixed compile problem in SDL_stretch.c with gcc 3.3
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
292 __asm__ __volatile__ (
1228
f4a3a4129d04 From Mike Frysinger and/or Gentoo:
Ryan C. Gordon <icculus@icculus.org>
parents: 1164
diff changeset
293 "call *%4"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 : "=&D" (u1), "=&S" (u2)
1234
73676c1f56ee For sanity's sake, removed the '&' when passing copy_row array to asm.
Ryan C. Gordon <icculus@icculus.org>
parents: 1233
diff changeset
295 : "0" (dstp), "1" (srcp), "r" (copy_row)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 : "memory" );
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
297 #elif defined(_MSC_VER) || defined(__WATCOMC__)
1234
73676c1f56ee For sanity's sake, removed the '&' when passing copy_row array to asm.
Ryan C. Gordon <icculus@icculus.org>
parents: 1233
diff changeset
298 { void *code = copy_row;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 __asm {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 push edi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 push esi
74212992fb08 Initial revision
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parents:
diff changeset
302
74212992fb08 Initial revision
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parents:
diff changeset
303 mov edi, dstp
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 mov esi, srcp
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 call dword ptr code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 pop esi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 pop edi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 #else
74212992fb08 Initial revision
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parents:
diff changeset
312 #error Need inline assembly for this compiler
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 break;
74212992fb08 Initial revision
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parents:
diff changeset
315 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 copy_row1(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 copy_row2((Uint16 *)srcp, srcrect->w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 (Uint16 *)dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
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327 break;
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328 case 4:
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329 copy_row4((Uint32 *)srcp, srcrect->w,
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330 (Uint32 *)dstp, dstrect->w);
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331 break;
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332 }
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333 #endif
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334 pos += inc;
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335 }
894
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336
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337 /* We need to unlock the surfaces if they're locked */
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338 if ( dst_locked ) {
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339 SDL_UnlockSurface(dst);
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340 }
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341 if ( src_locked ) {
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342 SDL_UnlockSurface(src);
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343 }
0
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344 return(0);
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345 }
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346