annotate README @ 4016:3f93ccc2c01e SDL-1.2

Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their new values, so multiple calls to SetVideoMode() that toggle these will end up with the right data. Fixes Bugzilla #441.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jul 2007 01:50:26 +0000
parents 8582c6a5ca16
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2 Simple DirectMedia Layer
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3
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4 (SDL)
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6 Version 1.2
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7
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8 ---
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9 http://www.libsdl.org/
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11 This is the Simple DirectMedia Layer, a general API that provides low
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12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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13 and 2D framebuffer across multiple platforms.
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15 The current version supports Linux, Windows CE/95/98/ME/XP/Vista, BeOS,
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16 MacOS Classic, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX,
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17 and QNX. The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
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18 RISC OS, SymbianOS, Nintendo DS, and OS/2, but these are not officially
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19 supported.
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21 SDL is written in C, but works with C++ natively, and has bindings to
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22 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
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23 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
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24 Pike, Pliant, Python, Ruby, and Smalltalk.
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26 This library is distributed under GNU LGPL version 2, which can be
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27 found in the file "COPYING". This license allows you to use SDL
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28 freely in commercial programs as long as you link with the dynamic
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29 library.
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30
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31 The best way to learn how to use SDL is to check out the header files in
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32 the "include" subdirectory and the programs in the "test" subdirectory.
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33 The header files and test programs are well commented and always up to date.
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34 More documentation is available in HTML format in "docs/index.html", and
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35 a documentation wiki is available online at:
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36 http://www.libsdl.org/cgi/docwiki.cgi
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38 The test programs in the "test" subdirectory are in the public domain.
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39
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40 Frequently asked questions are answered online:
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41 http://www.libsdl.org/faq.php
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42
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43 If you need help with the library, or just want to discuss SDL related
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44 issues, you can join the developers mailing list:
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45 http://www.libsdl.org/mailing-list.php
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47 Enjoy!
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48 Sam Lantinga (slouken@libsdl.org)
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