Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SetColorKey.3 @ 1062:3e637850c02b
Date: Tue, 22 Mar 2005 23:50:20 +0100
From: Johannes Schmidt
Subject: [PATCH] Re: [SDL] SDL 1.2.8 Prerelease
On Saturday 18 December 2004 13:59, Stephane Marchesin wrote:
> >#error "The kernel sources in /usr/src/linux are not yet configured."
> >#error "Please run 'make cloneconfig && make dep' in /usr/src/linux/"
> >#error "to get a kernel that is configured like the running kernel."
> >#error "Alternatively, you can copy one of the config files"
> >#error "arch/$ARCH/defconfig.* to .config, and run"
> >#error "'make oldconfig && make dep' to configure the kernel"
> >#error "for that configuration."
> >-
>
> That's the Suse kernel sources...
> I think the only way out is to add a test in ./configure
Attached is a patch (it works for me[TM]) which adds a CheckLinuxVersion() to
configure.in and a check for HAVE_LINUX_VERSION_H to
src/cdrom/linux/SDL_syscdrom.c.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 20 May 2005 07:34:34 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_SetColorKey" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_SetColorKey\- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_SetColorKey\fP\fR(\fBSDL_Surface *surface, Uint32 flag, Uint32 key\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Sets the color key (transparent pixel) in a blittable surface and enables or disables RLE blit acceleration\&. | |
12 .PP | |
13 RLE acceleration can substantially speed up blitting of images with large horizontal runs of transparent pixels (i\&.e\&., pixels that match the \fBkey\fR value)\&. The \fBkey\fR must be of the same pixel format as the \fBsurface\fR, \fI\fBSDL_MapRGB\fP\fR is often useful for obtaining an acceptable value\&. | |
14 .PP | |
15 If \fBflag\fR is \fBSDL_SRCCOLORKEY\fP then \fBkey\fR is the transparent pixel value in the source image of a blit\&. | |
16 .PP | |
17 If \fBflag\fR is OR\&'d with \fBSDL_RLEACCEL\fP then the surface will be draw using RLE acceleration when drawn with \fISDL_BlitSurface\fR\&. The surface will actually be encoded for RLE acceleration the first time \fISDL_BlitSurface\fR or \fISDL_DisplayFormat\fR is called on the surface\&. | |
18 .PP | |
19 If \fBflag\fR is 0, this function clears any current color key\&. | |
20 .SH "RETURN VALUE" | |
21 .PP | |
22 This function returns \fB0\fR, or \fB-1\fR if there was an error\&. | |
23 .SH "SEE ALSO" | |
24 .PP | |
25 \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_SetAlpha\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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26 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |