view docs/man3/SDL_SetColorKey.3 @ 1062:3e637850c02b

Date: Tue, 22 Mar 2005 23:50:20 +0100 From: Johannes Schmidt Subject: [PATCH] Re: [SDL] SDL 1.2.8 Prerelease On Saturday 18 December 2004 13:59, Stephane Marchesin wrote: > >#error "The kernel sources in /usr/src/linux are not yet configured." > >#error "Please run 'make cloneconfig && make dep' in /usr/src/linux/" > >#error "to get a kernel that is configured like the running kernel." > >#error "Alternatively, you can copy one of the config files" > >#error "arch/$ARCH/defconfig.* to .config, and run" > >#error "'make oldconfig && make dep' to configure the kernel" > >#error "for that configuration." > >- > > That's the Suse kernel sources... > I think the only way out is to add a test in ./configure Attached is a patch (it works for me[TM]) which adds a CheckLinuxVersion() to configure.in and a check for HAVE_LINUX_VERSION_H to src/cdrom/linux/SDL_syscdrom.c.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 May 2005 07:34:34 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_SetColorKey" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SetColorKey\- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_SetColorKey\fP\fR(\fBSDL_Surface *surface, Uint32 flag, Uint32 key\fR);
.SH "DESCRIPTION"
.PP
 Sets the color key (transparent pixel) in a blittable surface and enables or disables RLE blit acceleration\&.
.PP
RLE acceleration can substantially speed up blitting of images with large horizontal runs of transparent pixels (i\&.e\&., pixels that match the \fBkey\fR value)\&. The \fBkey\fR must be of the same pixel format as the \fBsurface\fR, \fI\fBSDL_MapRGB\fP\fR is often useful for obtaining an acceptable value\&.
.PP
If \fBflag\fR is \fBSDL_SRCCOLORKEY\fP then \fBkey\fR is the transparent pixel value in the source image of a blit\&.
.PP
If \fBflag\fR is OR\&'d with \fBSDL_RLEACCEL\fP then the surface will be draw using RLE acceleration when drawn with \fISDL_BlitSurface\fR\&. The surface will actually be encoded for RLE acceleration the first time \fISDL_BlitSurface\fR or \fISDL_DisplayFormat\fR is called on the surface\&.
.PP
If \fBflag\fR is 0, this function clears any current color key\&.
.SH "RETURN VALUE"
.PP
This function returns \fB0\fR, or \fB-1\fR if there was an error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_SetAlpha\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01