Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 3199:3e1bf2b8bd81
This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
It also update configure.in to compile the linux version of the library. The three versions are all dummies
implementations that do nothing. They are being checked in as place holders. Mostly, I just wanted to get
place holders and the configure.in checked in.
author | Bob Pendleton <bob@pendleton.com> |
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date | Wed, 24 Jun 2009 20:04:08 +0000 |
parents | dc1eb82ffdaa |
children | af4a5af3cd2b |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
2979 | 32 #define _THIS SDL_AudioDevice *this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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68 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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69 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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70 extern AudioBootStrap DISKAUD_bootstrap; |
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71 extern AudioBootStrap DUMMYAUD_bootstrap; |
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72 extern AudioBootStrap DCAUD_bootstrap; |
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73 extern AudioBootStrap MMEAUDIO_bootstrap; |
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74 extern AudioBootStrap DART_bootstrap; |
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75 extern AudioBootStrap NDSAUD_bootstrap; |
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76 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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77 |
1190 | 78 |
0 | 79 /* Available audio drivers */ |
3162 | 80 static const AudioBootStrap *const bootstrap[] = { |
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81 #if SDL_AUDIO_DRIVER_BSD |
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82 &BSD_AUDIO_bootstrap, |
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83 #endif |
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84 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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85 &PULSEAUDIO_bootstrap, |
0 | 86 #endif |
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87 #if SDL_AUDIO_DRIVER_ALSA |
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88 &ALSA_bootstrap, |
0 | 89 #endif |
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90 #if SDL_AUDIO_DRIVER_OSS |
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91 &DSP_bootstrap, |
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92 &DMA_bootstrap, |
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93 #endif |
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94 #if SDL_AUDIO_DRIVER_QSA |
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95 &QSAAUDIO_bootstrap, |
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96 #endif |
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97 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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98 &SUNAUDIO_bootstrap, |
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99 #endif |
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100 #if SDL_AUDIO_DRIVER_DMEDIA |
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101 &DMEDIA_bootstrap, |
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102 #endif |
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103 #if SDL_AUDIO_DRIVER_ARTS |
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104 &ARTS_bootstrap, |
0 | 105 #endif |
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106 #if SDL_AUDIO_DRIVER_ESD |
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107 &ESD_bootstrap, |
0 | 108 #endif |
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109 #if SDL_AUDIO_DRIVER_NAS |
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110 &NAS_bootstrap, |
0 | 111 #endif |
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112 #if SDL_AUDIO_DRIVER_DSOUND |
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113 &DSOUND_bootstrap, |
0 | 114 #endif |
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115 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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116 &WINWAVEOUT_bootstrap, |
0 | 117 #endif |
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118 #if SDL_AUDIO_DRIVER_PAUDIO |
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119 &PAUDIO_bootstrap, |
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120 #endif |
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121 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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122 &BEOSAUDIO_bootstrap, |
0 | 123 #endif |
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124 #if SDL_AUDIO_DRIVER_COREAUDIO |
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125 &COREAUDIO_bootstrap, |
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126 #endif |
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127 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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128 &COREAUDIOIPHONE_bootstrap, |
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129 #endif |
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130 #if SDL_AUDIO_DRIVER_SNDMGR |
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131 &SNDMGR_bootstrap, |
0 | 132 #endif |
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133 #if SDL_AUDIO_DRIVER_MINT |
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134 &MINTAUDIO_GSXB_bootstrap, |
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135 &MINTAUDIO_MCSN_bootstrap, |
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136 &MINTAUDIO_STFA_bootstrap, |
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137 &MINTAUDIO_XBIOS_bootstrap, |
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138 &MINTAUDIO_DMA8_bootstrap, |
398
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139 #endif |
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140 #if SDL_AUDIO_DRIVER_DISK |
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141 &DISKAUD_bootstrap, |
68
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142 #endif |
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143 #if SDL_AUDIO_DRIVER_DUMMY |
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144 &DUMMYAUD_bootstrap, |
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145 #endif |
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146 #if SDL_AUDIO_DRIVER_DC |
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147 &DCAUD_bootstrap, |
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148 #endif |
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149 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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150 &MMEAUDIO_bootstrap, |
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151 #endif |
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152 #if SDL_AUDIO_DRIVER_DART |
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153 &DART_bootstrap, |
1190 | 154 #endif |
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155 #if SDL_AUDIO_DRIVER_NDS |
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156 &NDSAUD_bootstrap, |
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157 #endif |
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158 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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159 &FUSIONSOUND_bootstrap, |
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160 #endif |
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161 NULL |
0 | 162 }; |
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163 |
2060 | 164 static SDL_AudioDevice * |
165 get_audio_device(SDL_AudioDeviceID id) | |
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166 { |
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167 id--; |
2060 | 168 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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169 SDL_SetError("Invalid audio device ID"); |
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170 return NULL; |
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171 } |
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172 |
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173 return open_devices[id]; |
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174 } |
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175 |
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176 |
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177 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 178 static int |
179 SDL_AudioDetectDevices_Default(int iscapture) | |
180 { | |
181 return -1; | |
182 } | |
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183 |
2060 | 184 static void |
185 SDL_AudioThreadInit_Default(_THIS) | |
186 { /* no-op. */ | |
187 } | |
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188 |
2060 | 189 static void |
190 SDL_AudioWaitDevice_Default(_THIS) | |
191 { /* no-op. */ | |
192 } | |
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193 |
2060 | 194 static void |
195 SDL_AudioPlayDevice_Default(_THIS) | |
196 { /* no-op. */ | |
197 } | |
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198 |
2060 | 199 static Uint8 * |
200 SDL_AudioGetDeviceBuf_Default(_THIS) | |
201 { | |
202 return NULL; | |
203 } | |
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204 |
2060 | 205 static void |
206 SDL_AudioWaitDone_Default(_THIS) | |
207 { /* no-op. */ | |
208 } | |
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209 |
2060 | 210 static void |
211 SDL_AudioCloseDevice_Default(_THIS) | |
212 { /* no-op. */ | |
213 } | |
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214 |
2060 | 215 static void |
216 SDL_AudioDeinitialize_Default(void) | |
217 { /* no-op. */ | |
218 } | |
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219 |
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220 static int |
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221 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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222 { |
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223 return 0; |
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224 } |
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225 |
2060 | 226 static const char * |
227 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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228 { |
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229 SDL_SetError("No such device"); |
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230 return NULL; |
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231 } |
0 | 232 |
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233 static void |
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234 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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235 { |
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236 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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237 return; |
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238 } |
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239 SDL_mutexP(device->mixer_lock); |
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240 } |
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241 |
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242 static void |
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243 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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244 { |
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245 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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246 return; |
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247 } |
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248 SDL_mutexV(device->mixer_lock); |
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249 } |
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250 |
0 | 251 |
2060 | 252 static void |
253 finalize_audio_entry_points(void) | |
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254 { |
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255 /* |
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256 * Fill in stub functions for unused driver entry points. This lets us |
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257 * blindly call them without having to check for validity first. |
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258 */ |
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259 |
2060 | 260 #define FILL_STUB(x) \ |
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261 if (current_audio.impl.x == NULL) { \ |
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262 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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263 } |
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264 FILL_STUB(DetectDevices); |
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265 FILL_STUB(GetDeviceName); |
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266 FILL_STUB(OpenDevice); |
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267 FILL_STUB(ThreadInit); |
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268 FILL_STUB(WaitDevice); |
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269 FILL_STUB(PlayDevice); |
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270 FILL_STUB(GetDeviceBuf); |
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271 FILL_STUB(WaitDone); |
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272 FILL_STUB(CloseDevice); |
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273 FILL_STUB(LockDevice); |
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274 FILL_STUB(UnlockDevice); |
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275 FILL_STUB(Deinitialize); |
2060 | 276 #undef FILL_STUB |
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277 } |
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278 |
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279 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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280 /* Write [length] bytes from buf into the streamer */ |
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281 void |
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282 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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283 { |
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284 int i; |
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285 |
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286 for (i = 0; i < length; ++i) { |
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287 stream->buffer[stream->write_pos] = buf[i]; |
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288 ++stream->write_pos; |
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289 } |
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290 } |
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291 |
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292 /* Read [length] bytes out of the streamer into buf */ |
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293 void |
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294 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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295 { |
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296 int i; |
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297 |
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298 for (i = 0; i < length; ++i) { |
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299 buf[i] = stream->buffer[stream->read_pos]; |
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300 ++stream->read_pos; |
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301 } |
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302 } |
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303 |
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304 int |
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305 SDL_StreamLength(SDL_AudioStreamer * stream) |
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306 { |
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307 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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308 } |
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309 |
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310 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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311 int |
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312 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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313 { |
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314 /* First try to allocate the buffer */ |
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315 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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316 if (stream->buffer == NULL) { |
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317 return -1; |
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318 } |
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319 |
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320 stream->max_len = max_len; |
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321 stream->read_pos = 0; |
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322 stream->write_pos = 0; |
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323 |
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324 /* Zero out the buffer */ |
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325 SDL_memset(stream->buffer, silence, max_len); |
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326 |
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327 return 0; |
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328 } |
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329 |
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330 /* Deinitialize the stream simply by freeing the buffer */ |
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331 void |
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332 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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333 { |
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334 if (stream->buffer != NULL) { |
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335 SDL_free(stream->buffer); |
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336 } |
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337 } |
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338 |
0 | 339 |
340 /* The general mixing thread function */ | |
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341 int SDLCALL |
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342 SDL_RunAudio(void *devicep) |
0 | 343 { |
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344 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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345 Uint8 *stream; |
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346 int stream_len; |
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347 void *udata; |
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348 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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349 int silence; |
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350 |
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351 /* For streaming when the buffer sizes don't match up */ |
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352 Uint8 *istream; |
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353 int istream_len; |
0 | 354 |
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355 /* Perform any thread setup */ |
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356 device->threadid = SDL_ThreadID(); |
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357 current_audio.impl.ThreadInit(device); |
0 | 358 |
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359 /* Set up the mixing function */ |
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360 fill = device->spec.callback; |
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361 udata = device->spec.userdata; |
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362 |
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363 /* By default do not stream */ |
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364 device->use_streamer = 0; |
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365 |
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366 if (device->convert.needed) { |
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367 if (device->convert.src_format == AUDIO_U8) { |
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368 silence = 0x80; |
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369 } else { |
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370 silence = 0; |
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371 } |
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372 |
3040 | 373 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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374 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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375 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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376 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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377 stream_max_len = 2 * device->spec.size; |
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378 if (device->convert.len_mult > device->convert.len_div) { |
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379 stream_max_len *= device->convert.len_mult; |
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380 stream_max_len /= device->convert.len_div; |
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381 } |
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382 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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383 0) |
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384 return -1; |
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385 device->use_streamer = 1; |
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386 |
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387 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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388 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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389 */ |
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390 istream_len = |
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391 device->spec.size * device->convert.len_div / |
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392 device->convert.len_mult; |
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393 } |
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394 #endif |
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395 |
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396 /* stream_len = device->convert.len; */ |
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397 stream_len = device->spec.size; |
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398 } else { |
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399 silence = device->spec.silence; |
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400 stream_len = device->spec.size; |
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401 } |
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402 |
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403 /* Determine if the streamer is necessary here */ |
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404 if (device->use_streamer == 1) { |
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405 /* This code is almost the same as the old code. The difference is, instead of reding |
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406 directly from the callback into "stream", then converting and sending the audio off, |
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407 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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408 However, reading and writing with streamer are done separately: |
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409 - We only call the callback and write to the streamer when the streamer does not |
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410 contain enough samples to output to the device. |
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411 - We only read from the streamer and tell the device to play when the streamer |
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412 does have enough samples to output. |
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413 This allows us to perform resampling in the conversion step, where the output of the |
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414 resampling process can be any number. We will have to see what a good size for the |
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415 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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416 */ |
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417 while (device->enabled) { |
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418 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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419 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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420 /* Set up istream */ |
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421 if (device->convert.needed) { |
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422 if (device->convert.buf) { |
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423 istream = device->convert.buf; |
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424 } else { |
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425 continue; |
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426 } |
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427 } else { |
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428 istream = current_audio.impl.GetDeviceBuf(device); |
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429 if (istream == NULL) { |
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430 istream = device->fake_stream; |
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431 } |
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432 } |
0 | 433 |
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434 /* Read from the callback into the _input_ stream */ |
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435 if (!device->paused) { |
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436 SDL_mutexP(device->mixer_lock); |
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437 (*fill) (udata, istream, istream_len); |
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438 SDL_mutexV(device->mixer_lock); |
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439 } |
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440 |
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441 /* Convert the audio if necessary and write to the streamer */ |
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442 if (device->convert.needed) { |
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443 SDL_ConvertAudio(&device->convert); |
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444 if (istream == NULL) { |
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445 istream = device->fake_stream; |
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446 } |
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447 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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448 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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449 device->convert.len_cvt); |
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450 } else { |
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451 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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452 } |
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453 } |
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454 |
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455 /* Only output audio if the streamer has enough to output */ |
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456 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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457 /* Set up the output stream */ |
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458 if (device->convert.needed) { |
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459 if (device->convert.buf) { |
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460 stream = device->convert.buf; |
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461 } else { |
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462 continue; |
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463 } |
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464 } else { |
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465 stream = current_audio.impl.GetDeviceBuf(device); |
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466 if (stream == NULL) { |
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467 stream = device->fake_stream; |
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468 } |
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469 } |
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470 |
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471 /* Now read from the streamer */ |
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472 SDL_StreamRead(&device->streamer, stream, stream_len); |
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473 |
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474 /* Ready current buffer for play and change current buffer */ |
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475 if (stream != device->fake_stream && !device->paused) { |
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476 current_audio.impl.PlayDevice(device); |
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477 /* Wait for an audio buffer to become available */ |
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478 current_audio.impl.WaitDevice(device); |
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479 } else { |
3139 | 480 SDL_Delay((device->spec.samples * 1000) / |
481 device->spec.freq); | |
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482 } |
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483 } |
0 | 484 |
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485 } |
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486 } else { |
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487 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 488 |
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489 /* Loop, filling the audio buffers */ |
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490 while (device->enabled) { |
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491 |
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492 /* Fill the current buffer with sound */ |
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493 if (device->convert.needed) { |
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494 if (device->convert.buf) { |
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495 stream = device->convert.buf; |
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496 } else { |
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497 continue; |
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498 } |
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499 } else { |
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500 stream = current_audio.impl.GetDeviceBuf(device); |
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501 if (stream == NULL) { |
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502 stream = device->fake_stream; |
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503 } |
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504 } |
0 | 505 |
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506 if (!device->paused) { |
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507 SDL_mutexP(device->mixer_lock); |
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508 (*fill) (udata, stream, stream_len); |
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509 SDL_mutexV(device->mixer_lock); |
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510 } |
1562 | 511 |
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512 /* Convert the audio if necessary */ |
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513 if (device->convert.needed) { |
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514 SDL_ConvertAudio(&device->convert); |
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515 stream = current_audio.impl.GetDeviceBuf(device); |
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516 if (stream == NULL) { |
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517 stream = device->fake_stream; |
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518 } |
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519 SDL_memcpy(stream, device->convert.buf, |
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520 device->convert.len_cvt); |
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521 } |
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522 |
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523 /* Ready current buffer for play and change current buffer */ |
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524 if (stream != device->fake_stream && !device->paused) { |
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525 current_audio.impl.PlayDevice(device); |
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526 /* Wait for an audio buffer to become available */ |
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527 current_audio.impl.WaitDevice(device); |
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528 } else { |
3139 | 529 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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530 } |
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531 } |
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532 } |
1562 | 533 |
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534 /* Wait for the audio to drain.. */ |
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535 current_audio.impl.WaitDone(device); |
21
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536 |
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537 /* If necessary, deinit the streamer */ |
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538 if (device->use_streamer == 1) |
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539 SDL_StreamDeinit(&device->streamer); |
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540 |
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541 return (0); |
0 | 542 } |
543 | |
322
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544 |
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545 static SDL_AudioFormat |
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546 SDL_ParseAudioFormat(const char *string) |
1794 | 547 { |
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548 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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549 CHECK_FMT_STRING(U8); |
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550 CHECK_FMT_STRING(S8); |
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551 CHECK_FMT_STRING(U16LSB); |
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552 CHECK_FMT_STRING(S16LSB); |
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553 CHECK_FMT_STRING(U16MSB); |
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554 CHECK_FMT_STRING(S16MSB); |
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555 CHECK_FMT_STRING(U16SYS); |
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556 CHECK_FMT_STRING(S16SYS); |
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557 CHECK_FMT_STRING(U16); |
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558 CHECK_FMT_STRING(S16); |
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559 CHECK_FMT_STRING(S32LSB); |
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560 CHECK_FMT_STRING(S32MSB); |
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561 CHECK_FMT_STRING(S32SYS); |
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562 CHECK_FMT_STRING(S32); |
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563 CHECK_FMT_STRING(F32LSB); |
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564 CHECK_FMT_STRING(F32MSB); |
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565 CHECK_FMT_STRING(F32SYS); |
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566 CHECK_FMT_STRING(F32); |
2060 | 567 #undef CHECK_FMT_STRING |
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568 return 0; |
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569 } |
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570 |
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571 int |
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572 SDL_GetNumAudioDrivers(void) |
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573 { |
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574 return (SDL_arraysize(bootstrap) - 1); |
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575 } |
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576 |
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577 const char * |
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578 SDL_GetAudioDriver(int index) |
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579 { |
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580 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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581 return (bootstrap[index]->name); |
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582 } |
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583 return (NULL); |
1794 | 584 } |
585 | |
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586 int |
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587 SDL_AudioInit(const char *driver_name) |
0 | 588 { |
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589 int i = 0; |
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590 int initialized = 0; |
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591 int tried_to_init = 0; |
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592 int rc = 0; |
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593 int best_choice = -1; |
0 | 594 |
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595 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 596 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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597 } |
0 | 598 |
2060 | 599 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
600 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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601 |
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602 /* Select the proper audio driver */ |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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603 if (driver_name == NULL) { |
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604 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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605 } |
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606 |
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607 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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608 /* make sure we should even try this driver before doing so... */ |
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609 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 610 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
611 ((!driver_name) && (backend->demand_only))) { | |
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612 continue; |
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613 } |
0 | 614 |
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615 tried_to_init = 1; |
2060 | 616 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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617 current_audio.name = backend->name; |
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618 current_audio.desc = backend->desc; |
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619 rc = backend->init(¤t_audio.impl); |
2942 | 620 if (rc == 2) { /* init'd, and devices available. Take it! */ |
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621 initialized = 1; |
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622 best_choice = i; |
2942 | 623 } else if (rc == 1) { /* init'd, but can't see any devices. */ |
2979 | 624 if (current_audio.impl.Deinitialize) { |
625 current_audio.impl.Deinitialize(); | |
626 } | |
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627 if (best_choice == -1) { |
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628 best_choice = i; |
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629 } |
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630 } |
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631 } |
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632 |
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633 /* No definite choice. Pick one that works but can't promise a device. */ |
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634 if ((!initialized) && (best_choice != -1)) { |
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635 const AudioBootStrap *backend = bootstrap[best_choice]; |
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636 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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637 current_audio.name = backend->name; |
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638 current_audio.desc = backend->desc; |
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639 initialized = (backend->init(¤t_audio.impl) > 0); |
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640 } |
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641 |
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642 if (!initialized) { |
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643 /* specific drivers will set the error message if they fail... */ |
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644 if (!tried_to_init) { |
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645 if (driver_name) { |
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646 SDL_SetError("%s not available", driver_name); |
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647 } else { |
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648 SDL_SetError("No available audio device"); |
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649 } |
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650 } |
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651 |
2060 | 652 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
653 return (-1); /* No driver was available, so fail. */ | |
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654 } |
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655 |
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656 finalize_audio_entry_points(); |
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657 |
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658 return (0); |
0 | 659 } |
660 | |
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661 /* |
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662 * Get the current audio driver name |
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663 */ |
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664 const char * |
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665 SDL_GetCurrentAudioDriver() |
0 | 666 { |
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667 return current_audio.name; |
0 | 668 } |
669 | |
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670 |
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671 int |
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672 SDL_GetNumAudioDevices(int iscapture) |
0 | 673 { |
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674 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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675 return -1; |
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676 } |
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677 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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678 return 0; |
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679 } |
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680 |
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681 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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682 return 1; |
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683 } |
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684 |
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685 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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686 return 1; |
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687 } |
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688 |
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689 return current_audio.impl.DetectDevices(iscapture); |
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690 } |
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691 |
0 | 692 |
2049
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693 const char * |
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694 SDL_GetAudioDeviceName(int index, int iscapture) |
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695 { |
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696 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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697 SDL_SetError("Audio subsystem is not initialized"); |
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698 return NULL; |
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699 } |
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700 |
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701 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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702 SDL_SetError("No capture support"); |
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703 return NULL; |
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704 } |
2049
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705 |
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706 if (index < 0) { |
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707 SDL_SetError("No such device"); |
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708 return NULL; |
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709 } |
0 | 710 |
2049
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711 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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712 return DEFAULT_INPUT_DEVNAME; |
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713 } |
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714 |
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715 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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716 return DEFAULT_OUTPUT_DEVNAME; |
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717 } |
262
ba5363e21df8
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718 |
2049
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719 return current_audio.impl.GetDeviceName(index, iscapture); |
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720 } |
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721 |
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722 |
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723 static void |
2060 | 724 close_audio_device(SDL_AudioDevice * device) |
2049
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725 { |
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|
726 device->enabled = 0; |
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|
727 if (device->thread != NULL) { |
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728 SDL_WaitThread(device->thread, NULL); |
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729 } |
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730 if (device->mixer_lock != NULL) { |
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|
731 SDL_DestroyMutex(device->mixer_lock); |
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732 } |
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|
733 if (device->fake_stream != NULL) { |
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|
734 SDL_FreeAudioMem(device->fake_stream); |
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|
735 } |
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|
736 if (device->convert.needed) { |
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737 SDL_FreeAudioMem(device->convert.buf); |
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738 } |
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739 if (device->opened) { |
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|
740 current_audio.impl.CloseDevice(device); |
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|
741 device->opened = 0; |
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742 } |
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743 SDL_FreeAudioMem(device); |
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744 } |
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|
745 |
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746 |
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|
747 /* |
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748 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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749 * Fills in a sanitized copy in (prepared). |
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750 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
751 */ |
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752 static int |
2060 | 753 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
754 { |
2060 | 755 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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756 |
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757 if (orig->callback == NULL) { |
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758 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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759 return 0; |
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760 } |
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761 |
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762 if (orig->freq == 0) { |
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|
763 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 764 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
765 prepared->freq = 22050; /* a reasonable default */ | |
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|
766 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
767 } |
2049
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
768 |
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parents:
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diff
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|
769 if (orig->format == 0) { |
5f6550e5184f
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parents:
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diff
changeset
|
770 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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parents:
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diff
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|
771 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 772 prepared->format = AUDIO_S16; /* a reasonable default */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
773 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
774 } |
2049
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parents:
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diff
changeset
|
775 |
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parents:
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|
776 switch (orig->channels) { |
2060 | 777 case 0:{ |
778 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 779 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 780 prepared->channels = 2; /* a reasonable default */ |
781 } | |
782 break; | |
2049
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Ryan C. Gordon <icculus@icculus.org>
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changeset
|
783 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
784 case 1: /* Mono */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
785 case 2: /* Stereo */ |
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|
786 case 4: /* surround */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
787 case 6: /* surround with center and lfe */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
788 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
789 default: |
2049
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|
790 SDL_SetError("Unsupported number of audio channels."); |
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changeset
|
791 return 0; |
1895
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parents:
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diff
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|
792 } |
2049
5f6550e5184f
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parents:
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|
793 |
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|
794 if (orig->samples == 0) { |
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|
795 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 796 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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|
797 /* Pick a default of ~46 ms at desired frequency */ |
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|
798 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
799 const int samples = (prepared->freq / 1000) * 46; |
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|
800 int power2 = 1; |
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|
801 while (power2 < samples) { |
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|
802 power2 *= 2; |
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diff
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|
803 } |
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|
804 prepared->samples = power2; |
1895
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|
805 } |
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|
806 } |
0 | 807 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
808 /* Calculate the silence and size of the audio specification */ |
2049
5f6550e5184f
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|
809 SDL_CalculateAudioSpec(prepared); |
21
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parents:
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diff
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|
810 |
2049
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|
811 return 1; |
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diff
changeset
|
812 } |
1408
ceb5c2fec4f1
Fixed some preprocessor mangling
Sam Lantinga <slouken@libsdl.org>
parents:
1406
diff
changeset
|
813 |
21
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
814 |
2049
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|
815 static SDL_AudioDeviceID |
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|
816 open_audio_device(const char *devname, int iscapture, |
2866
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
817 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
e532417a6977
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|
818 int allowed_changes, int min_id) |
2049
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|
819 { |
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|
820 SDL_AudioDeviceID id = 0; |
2866
e532417a6977
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parents:
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|
821 SDL_AudioSpec _obtained; |
2049
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|
822 SDL_AudioDevice *device; |
2866
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|
823 SDL_bool build_cvt; |
2049
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|
824 int i = 0; |
21
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Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
825 |
2049
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|
826 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
827 SDL_SetError("Audio subsystem is not initialized"); |
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|
828 return 0; |
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|
829 } |
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changeset
|
830 |
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|
831 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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|
832 SDL_SetError("No capture support"); |
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|
833 return 0; |
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Ryan C. Gordon <icculus@icculus.org>
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|
834 } |
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|
835 |
2866
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
836 if (!obtained) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
837 obtained = &_obtained; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
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parents:
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diff
changeset
|
838 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
839 if (!prepare_audiospec(desired, obtained)) { |
2049
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|
840 return 0; |
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changeset
|
841 } |
5f6550e5184f
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diff
changeset
|
842 |
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diff
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|
843 /* If app doesn't care about a specific device, let the user override. */ |
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|
844 if (devname == NULL) { |
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diff
changeset
|
845 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
1895
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|
846 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
847 |
2049
5f6550e5184f
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changeset
|
848 /* |
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changeset
|
849 * Catch device names at the high level for the simple case... |
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|
850 * This lets us have a basic "device enumeration" for systems that |
5f6550e5184f
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|
851 * don't have multiple devices, but makes sure the device name is |
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|
852 * always NULL when it hits the low level. |
5f6550e5184f
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changeset
|
853 * |
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diff
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|
854 * Also make sure that the simple case prevents multiple simultaneous |
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changeset
|
855 * opens of the default system device. |
5f6550e5184f
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changeset
|
856 */ |
5f6550e5184f
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parents:
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diff
changeset
|
857 |
5f6550e5184f
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diff
changeset
|
858 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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changeset
|
859 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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changeset
|
860 SDL_SetError("No such device"); |
5f6550e5184f
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changeset
|
861 return 0; |
5f6550e5184f
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changeset
|
862 } |
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|
863 devname = NULL; |
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changeset
|
864 |
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changeset
|
865 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
866 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
5f6550e5184f
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|
867 SDL_SetError("Audio device already open"); |
5f6550e5184f
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changeset
|
868 return 0; |
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changeset
|
869 } |
5f6550e5184f
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diff
changeset
|
870 } |
5f6550e5184f
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parents:
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changeset
|
871 } |
5f6550e5184f
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parents:
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diff
changeset
|
872 |
5f6550e5184f
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diff
changeset
|
873 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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changeset
|
874 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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diff
changeset
|
875 SDL_SetError("No such device"); |
5f6550e5184f
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parents:
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diff
changeset
|
876 return 0; |
5f6550e5184f
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diff
changeset
|
877 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 devname = NULL; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 SDL_SetError("Audio device already open"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 |
2060 | 888 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 } |
2060 | 893 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
894 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
895 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
906 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
907 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
910 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
911 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
912 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
913 device->opened = 1; |
0 | 914 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
915 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
916 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
917 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
918 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
919 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
920 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
921 } |
0 | 922 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
929 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
931 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
932 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
936 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
937 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
938 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
939 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
940 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
941 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
943 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
944 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
945 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
946 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
947 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
948 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
949 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
950 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
951 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
952 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
954 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
955 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
956 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
957 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
961 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
963 device->convert.len = (int) (((double) obtained->size) / |
2060 | 964 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
965 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
970 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
971 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
973 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
974 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
975 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 /* Find an available device ID and store the structure... */ |
2060 | 978 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
985 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
986 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
987 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
988 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
989 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
990 |
1895
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|
991 /* Start the audio thread if necessary */ |
2049
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|
992 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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|
993 /* Start the audio thread */ |
2049
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|
994 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
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|
995 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
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1312
diff
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|
996 #undef SDL_CreateThread |
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|
997 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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|
998 #else |
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999 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
1330
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1000 #endif |
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1001 if (device->thread == NULL) { |
2060 | 1002 SDL_CloseAudioDevice(id + 1); |
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1003 SDL_SetError("Couldn't create audio thread"); |
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|
1004 return 0; |
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|
1005 } |
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|
1006 } |
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|
1007 |
2060 | 1008 return id + 1; |
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|
1009 } |
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|
1010 |
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|
1011 |
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|
1012 int |
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|
1013 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
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|
1014 { |
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|
1015 SDL_AudioDeviceID id = 0; |
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|
1016 |
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|
1017 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
1018 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
1019 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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1020 return (-1); |
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|
1021 } |
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|
1022 } |
0 | 1023 |
2049
5f6550e5184f
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diff
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|
1024 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
1025 if (open_devices[0] != NULL) { |
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|
1026 SDL_SetError("Audio device is already opened"); |
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|
1027 return (-1); |
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|
1028 } |
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|
1029 |
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e532417a6977
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|
1030 if (obtained) { |
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Sam Lantinga <slouken@libsdl.org>
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|
1031 id = open_audio_device(NULL, 0, desired, obtained, |
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Fixed SDL 1.2 compatibility problem.
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|
1032 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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diff
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|
1033 } else { |
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|
1034 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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|
1035 } |
2060 | 1036 if (id > 1) { /* this should never happen in theory... */ |
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|
1037 SDL_CloseAudioDevice(id); |
2060 | 1038 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
1039 return (-1); |
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|
1040 } |
21
75a95f82bc1f
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diff
changeset
|
1041 |
2049
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|
1042 return ((id == 0) ? -1 : 0); |
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|
1043 } |
21
75a95f82bc1f
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diff
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|
1044 |
2049
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|
1045 SDL_AudioDeviceID |
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|
1046 SDL_OpenAudioDevice(const char *device, int iscapture, |
2866
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|
1047 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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Sam Lantinga <slouken@libsdl.org>
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2859
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|
1048 int allowed_changes) |
2049
5f6550e5184f
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|
1049 { |
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|
1050 return open_audio_device(device, iscapture, desired, obtained, |
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|
1051 allowed_changes, 2); |
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|
1052 } |
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|
1053 |
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|
1054 SDL_audiostatus |
2049
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|
1055 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1056 { |
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|
1057 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1058 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
1059 if (device && device->enabled) { |
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|
1060 if (device->paused) { |
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|
1061 status = SDL_AUDIO_PAUSED; |
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|
1062 } else { |
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|
1063 status = SDL_AUDIO_PLAYING; |
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|
1064 } |
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|
1065 } |
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|
1066 return (status); |
0 | 1067 } |
1068 | |
2049
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|
1069 |
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|
1070 SDL_audiostatus |
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|
1071 SDL_GetAudioStatus(void) |
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|
1072 { |
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|
1073 return SDL_GetAudioDeviceStatus(1); |
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|
1074 } |
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|
1075 |
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|
1076 void |
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|
1077 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1078 { |
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|
1079 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1080 if (device) { |
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|
1081 device->paused = pause_on; |
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|
1082 } |
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|
1083 } |
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|
1084 |
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|
1085 void |
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|
1086 SDL_PauseAudio(int pause_on) |
0 | 1087 { |
2049
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|
1088 SDL_PauseAudioDevice(1, pause_on); |
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|
1089 } |
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|
1090 |
0 | 1091 |
2049
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|
1092 void |
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|
1093 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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|
1094 { |
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|
1095 /* Obtain a lock on the mixing buffers */ |
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|
1096 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1097 if (device) { |
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|
1098 current_audio.impl.LockDevice(device); |
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1099 } |
0 | 1100 } |
1101 | |
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1102 void |
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|
1103 SDL_LockAudio(void) |
0 | 1104 { |
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diff
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|
1105 SDL_LockAudioDevice(1); |
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diff
changeset
|
1106 } |
0 | 1107 |
2049
5f6550e5184f
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diff
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|
1108 void |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
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|
1109 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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diff
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|
1110 { |
1895
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|
1111 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
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diff
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|
1112 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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diff
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|
1113 if (device) { |
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diff
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|
1114 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1115 } |
0 | 1116 } |
1117 | |
1895
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|
1118 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1119 SDL_UnlockAudio(void) |
0 | 1120 { |
2049
5f6550e5184f
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diff
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|
1121 SDL_UnlockAudioDevice(1); |
5f6550e5184f
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|
1122 } |
0 | 1123 |
2049
5f6550e5184f
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|
1124 void |
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|
1125 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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|
1126 { |
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diff
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|
1127 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1128 if (device) { |
5f6550e5184f
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|
1129 close_audio_device(device); |
2060 | 1130 open_devices[devid - 1] = NULL; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1131 } |
0 | 1132 } |
1133 | |
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|
1134 void |
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|
1135 SDL_CloseAudio(void) |
0 | 1136 { |
2049
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|
1137 SDL_CloseAudioDevice(1); |
0 | 1138 } |
1139 | |
1895
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|
1140 void |
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|
1141 SDL_AudioQuit(void) |
0 | 1142 { |
2049
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|
1143 SDL_AudioDeviceID i; |
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|
1144 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
1145 SDL_CloseAudioDevice(i); |
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|
1146 } |
0 | 1147 |
2049
5f6550e5184f
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|
1148 /* Free the driver data */ |
5f6550e5184f
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|
1149 current_audio.impl.Deinitialize(); |
2060 | 1150 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1151 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1152 } |
1153 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1154 #define NUM_FORMATS 10 |
0 | 1155 static int format_idx; |
1156 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1157 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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1158 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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First shot at new audio data types (int32 and float32).
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diff
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|
1159 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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1160 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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|
1161 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
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|
1162 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
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|
1163 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
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|
1164 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
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|
1165 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
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diff
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|
1166 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
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diff
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|
1167 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
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diff
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|
1168 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
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diff
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|
1169 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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|
1170 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
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Reordered the favored audio format list a little.
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diff
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|
1171 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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|
1172 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
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Reordered the favored audio format list a little.
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|
1173 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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|
1174 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1175 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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diff
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|
1176 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
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Reordered the favored audio format list a little.
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diff
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|
1177 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1178 }; |
1179 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1180 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1181 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1182 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1183 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1184 if (format_list[format_idx][0] == format) { |
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|
1185 break; |
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|
1186 } |
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|
1187 } |
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|
1188 format_idx_sub = 0; |
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|
1189 return (SDL_NextAudioFormat()); |
0 | 1190 } |
1191 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1192 SDL_AudioFormat |
1895
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|
1193 SDL_NextAudioFormat(void) |
0 | 1194 { |
1895
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|
1195 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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|
1196 return (0); |
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1197 } |
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|
1198 return (format_list[format_idx][format_idx_sub++]); |
0 | 1199 } |
1200 | |
1895
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|
1201 void |
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|
1202 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1203 { |
1895
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|
1204 switch (spec->format) { |
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|
1205 case AUDIO_U8: |
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1206 spec->silence = 0x80; |
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1207 break; |
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1208 default: |
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1209 spec->silence = 0x00; |
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1210 break; |
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|
1211 } |
2049
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|
1212 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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|
1213 spec->size *= spec->channels; |
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|
1214 spec->size *= spec->samples; |
0 | 1215 } |
1895
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|
1216 |
2049
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1217 |
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|
1218 /* |
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|
1219 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
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|
1220 * audio device (and is deprecated, by the way!). |
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1221 */ |
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1222 void |
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|
1223 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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|
1224 { |
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|
1225 /* Mix the user-level audio format */ |
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|
1226 SDL_AudioDevice *device = get_audio_device(1); |
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1227 if (device != NULL) { |
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1228 SDL_AudioFormat format; |
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1229 if (device->convert.needed) { |
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1230 format = device->convert.src_format; |
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1231 } else { |
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1232 format = device->spec.format; |
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1233 } |
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1234 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1235 } |
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1236 } |
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1237 |
1895
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1238 /* vi: set ts=4 sw=4 expandtab: */ |