annotate src/video/ggi/Makefile.am @ 997:3bf4103b2b89
Date: Sat, 27 Nov 2004 13:35:43 +0100
From: "Martin Bickel"
Subject: [SDL] Patch: fixing uninitilized palette
while running Valgrind over my application I found the following
problem in SDL:
The function MapNto1 allocates SDL_Color colors[256] but does not
initialize it.
SDL_DitherColors is then called which initialized the r, g and b
component, but not the 'unused' component of each color.
When Map1to1 is called from MapNto1, it runs a memcmp on the colors,
which also evaluates the unused component and therefor returns
differences much more often than necessary.
So the 'unused' component of SDL_Color should be initialized. This
patch does this by calling memset for the whole array in MapNto1 .
author |
Sam Lantinga <slouken@libsdl.org> |
date |
Tue, 30 Nov 2004 14:28:20 +0000 |
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2 ## Makefile.am for SDL using the GGI video driver
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3
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4 noinst_LTLIBRARIES = libvideo_ggi.la
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5 libvideo_ggi_la_SOURCES = $(GGI_SRCS)
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6 libvideo_ggi_la_LIBADD = -lggi -lgii -lgg
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7
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8 # The SDL GGI video driver sources
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9 GGI_SRCS = \
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10 SDL_ggikeys.h \
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11 SDL_ggivideo.h \
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12 SDL_ggievents.c \
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13 SDL_ggimouse.c \
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14 SDL_ggivideo.c \
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15 SDL_ggievents_c.h \
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16 SDL_ggimouse_c.h
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