view src/video/ggi/Makefile.am @ 997:3bf4103b2b89

Date: Sat, 27 Nov 2004 13:35:43 +0100 From: "Martin Bickel" Subject: [SDL] Patch: fixing uninitilized palette while running Valgrind over my application I found the following problem in SDL: The function MapNto1 allocates SDL_Color colors[256] but does not initialize it. SDL_DitherColors is then called which initialized the r, g and b component, but not the 'unused' component of each color. When Map1to1 is called from MapNto1, it runs a memcmp on the colors, which also evaluates the unused component and therefor returns differences much more often than necessary. So the 'unused' component of SDL_Color should be initialized. This patch does this by calling memset for the whole array in MapNto1 .
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:28:20 +0000
parents 644a2405b321
children
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## Makefile.am for SDL using the GGI video driver

noinst_LTLIBRARIES = libvideo_ggi.la
libvideo_ggi_la_SOURCES = $(GGI_SRCS)
libvideo_ggi_la_LIBADD = -lggi -lgii -lgg

# The SDL GGI video driver sources
GGI_SRCS = 			\
	SDL_ggikeys.h		\
	SDL_ggivideo.h		\
	SDL_ggievents.c		\
	SDL_ggimouse.c		\
	SDL_ggivideo.c		\
	SDL_ggievents_c.h	\
       	SDL_ggimouse_c.h