annotate include/SDL_config.h @ 1575:3ba88cb7eb1b

Updated dynamic X11 code. See details in Bugzilla #170.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 22 Mar 2006 05:00:59 +0000
parents 38c1eb6b0083
children de527a350db4
rev   line source
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
1 /* include/SDL_config.h. Generated by configure. */
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2 /*
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3 SDL - Simple DirectMedia Layer
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4 Copyright (C) 1997-2006 Sam Lantinga
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5
19418e4422cb New configure-based build system. Still work in progress, but much improved
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6 This library is free software; you can redistribute it and/or
19418e4422cb New configure-based build system. Still work in progress, but much improved
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7 modify it under the terms of the GNU Lesser General Public
19418e4422cb New configure-based build system. Still work in progress, but much improved
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8 License as published by the Free Software Foundation; either
19418e4422cb New configure-based build system. Still work in progress, but much improved
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9 version 2.1 of the License, or (at your option) any later version.
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10
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11 This library is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
19418e4422cb New configure-based build system. Still work in progress, but much improved
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19418e4422cb New configure-based build system. Still work in progress, but much improved
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14 Lesser General Public License for more details.
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15
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16 You should have received a copy of the GNU Lesser General Public
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17 License along with this library; if not, write to the Free Software
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18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19
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20 Sam Lantinga
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21 slouken@libsdl.org
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22 */
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23
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24 #ifndef _SDL_config_h
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25 #define _SDL_config_h
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26
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3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1533
diff changeset
27 /* This is a set of defines to configure the SDL features */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1533
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28
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1533
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29 /* General platform specific identifiers */
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30 #include "SDL_platform.h"
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31
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parents: 1533
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32 /* C language features */
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parents: 1533
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33 /* #undef const */
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34 /* #undef inline */
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35 /* #undef volatile */
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36
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37 /* C datatypes */
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38 /* #undef size_t */
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39 /* #undef int8_t */
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parents: 1533
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40 /* #undef uint8_t */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1533
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41 /* #undef int16_t */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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42 /* #undef uint16_t */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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43 /* #undef int32_t */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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44 /* #undef uint32_t */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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45 /* #undef int64_t */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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46 /* #undef uint64_t */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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47 /* #undef uintptr_t */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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48 #define SDL_HAS_64BIT_TYPE 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
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49
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
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50 /* Endianness */
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51 #define SDL_BYTEORDER 1234
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52
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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53 /* Comment this if you want to build without any C library requirements */
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54 #define HAVE_LIBC 1
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Ryan C. Gordon <icculus@icculus.org>
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55 #if HAVE_LIBC
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56
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Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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57 /* Useful headers */
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58 #define HAVE_ALLOCA_H 1
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59 #define HAVE_SYS_TYPES_H 1
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60 #define HAVE_STDIO_H 1
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61 #define STDC_HEADERS 1
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62 #define HAVE_STDLIB_H 1
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63 #define HAVE_STDARG_H 1
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64 #define HAVE_MALLOC_H 1
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65 #define HAVE_MEMORY_H 1
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66 #define HAVE_STRING_H 1
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67 #define HAVE_STRINGS_H 1
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68 #define HAVE_INTTYPES_H 1
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69 #define HAVE_STDINT_H 1
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70 #define HAVE_CTYPE_H 1
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71 #define HAVE_MATH_H 1
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72 #define HAVE_ICONV_H 1
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73 #define HAVE_SIGNAL_H 1
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74 /* #undef HAVE_ALTIVEC_H */
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parents: 1533
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75
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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76 /* C library functions */
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Ryan C. Gordon <icculus@icculus.org>
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77 #define HAVE_MALLOC 1
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78 #define HAVE_CALLOC 1
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79 #define HAVE_REALLOC 1
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80 #define HAVE_FREE 1
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81 #define HAVE_ALLOCA 1
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82 #ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
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83 #define HAVE_GETENV 1
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84 #define HAVE_PUTENV 1
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Ryan C. Gordon <icculus@icculus.org>
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85 #define HAVE_UNSETENV 1
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Ryan C. Gordon <icculus@icculus.org>
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86 #endif
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87 #define HAVE_QSORT 1
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88 #define HAVE_ABS 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
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89 #define HAVE_BCOPY 1
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Ryan C. Gordon <icculus@icculus.org>
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90 #define HAVE_MEMSET 1
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91 #define HAVE_MEMCPY 1
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Ryan C. Gordon <icculus@icculus.org>
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92 #define HAVE_MEMMOVE 1
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93 #define HAVE_MEMCMP 1
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Ryan C. Gordon <icculus@icculus.org>
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94 #define HAVE_STRLEN 1
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95 /* #undef HAVE_STRLCPY */
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96 /* #undef HAVE_STRLCAT */
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97 #define HAVE_STRDUP 1
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98 /* #undef HAVE__STRREV */
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99 /* #undef HAVE__STRUPR */
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100 /* #undef HAVE__STRLWR */
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Ryan C. Gordon <icculus@icculus.org>
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101 /* #undef HAVE_INDEX */
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Ryan C. Gordon <icculus@icculus.org>
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102 /* #undef HAVE_RINDEX */
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Ryan C. Gordon <icculus@icculus.org>
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103 #define HAVE_STRCHR 1
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Ryan C. Gordon <icculus@icculus.org>
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104 #define HAVE_STRRCHR 1
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Ryan C. Gordon <icculus@icculus.org>
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105 #define HAVE_STRSTR 1
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Ryan C. Gordon <icculus@icculus.org>
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106 /* #undef HAVE_ITOA */
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Ryan C. Gordon <icculus@icculus.org>
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107 /* #undef HAVE__LTOA */
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Ryan C. Gordon <icculus@icculus.org>
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108 /* #undef HAVE__UITOA */
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109 /* #undef HAVE__ULTOA */
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110 #define HAVE_STRTOL 1
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111 #define HAVE_STRTOUL 1
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112 /* #undef HAVE__I64TOA */
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Ryan C. Gordon <icculus@icculus.org>
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113 /* #undef HAVE__UI64TOA */
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Ryan C. Gordon <icculus@icculus.org>
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114 #define HAVE_STRTOLL 1
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115 #define HAVE_STRTOULL 1
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116 #define HAVE_STRTOD 1
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117 #define HAVE_ATOI 1
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118 #define HAVE_ATOF 1
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119 #define HAVE_STRCMP 1
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120 #define HAVE_STRNCMP 1
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121 /* #undef HAVE__STRICMP */
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Ryan C. Gordon <icculus@icculus.org>
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122 #define HAVE_STRCASECMP 1
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Ryan C. Gordon <icculus@icculus.org>
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123 /* #undef HAVE__STRNICMP */
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124 #define HAVE_STRNCASECMP 1
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125 #define HAVE_SSCANF 1
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126 #define HAVE_SNPRINTF 1
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127 #define HAVE_VSNPRINTF 1
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128 #define HAVE_ICONV 1
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129 #define HAVE_SIGACTION 1
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130 #define HAVE_SETJMP 1
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131 #define HAVE_NANOSLEEP 1
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132 /* #undef HAVE_CLOCK_GETTIME */
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133 #define HAVE_DLVSYM 1
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Ryan C. Gordon <icculus@icculus.org>
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134
1533
38c1eb6b0083 By default all the real targets have dummy audio/video and disk audio.
Sam Lantinga <slouken@libsdl.org>
parents: 1532
diff changeset
135 #else
1575
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diff changeset
136 /* We may need some replacement for stdarg.h here */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
137 #include <stdarg.h>
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
138 #endif /* HAVE_LIBC */
1532
30f189cdd82b Implemented dummy audio driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 1484
diff changeset
139
1575
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Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
140 /* Allow disabling of core subsystems */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
141 /* #undef SDL_AUDIO_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
142 /* #undef SDL_CDROM_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
143 /* #undef SDL_CPUINFO_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
144 /* #undef SDL_EVENTS_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
145 /* #undef SDL_FILE_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
146 /* #undef SDL_JOYSTICK_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
147 /* #undef SDL_LOADSO_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
148 /* #undef SDL_THREADS_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
149 /* #undef SDL_TIMERS_DISABLED */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
150 /* #undef SDL_VIDEO_DISABLED */
1424
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Sam Lantinga <slouken@libsdl.org>
parents: 1422
diff changeset
151
1575
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Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
152 /* Enable various audio drivers */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
153 /* #undef SDL_AUDIO_DRIVER_AHI */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
154 #define SDL_AUDIO_DRIVER_ALSA 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
155 #define SDL_AUDIO_DRIVER_ALSA_DYNAMIC "libasound.so.2"
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
156 /* #undef SDL_AUDIO_DRIVER_ARTS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
157 /* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
158 /* #undef SDL_AUDIO_DRIVER_BAUDIO */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
159 /* #undef SDL_AUDIO_DRIVER_BSD */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
160 /* #undef SDL_AUDIO_DRIVER_COREAUDIO */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
161 /* #undef SDL_AUDIO_DRIVER_DART */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
162 /* #undef SDL_AUDIO_DRIVER_DC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
163 #define SDL_AUDIO_DRIVER_DISK 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
164 #define SDL_AUDIO_DRIVER_DUMMY 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
165 /* #undef SDL_AUDIO_DRIVER_DMEDIA */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
166 /* #undef SDL_AUDIO_DRIVER_DSOUND */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
167 /* #undef SDL_AUDIO_DRIVER_ESD */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
168 /* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
169 /* #undef SDL_AUDIO_DRIVER_MINT */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
170 /* #undef SDL_AUDIO_DRIVER_MMEAUDIO */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
171 /* #undef SDL_AUDIO_DRIVER_NAS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
172 #define SDL_AUDIO_DRIVER_OSS 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
173 /* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
174 /* #undef SDL_AUDIO_DRIVER_PAUD */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
175 /* #undef SDL_AUDIO_DRIVER_QNXNTO */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
176 /* #undef SDL_AUDIO_DRIVER_SNDMGR */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
177 /* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
178 /* #undef SDL_AUDIO_DRIVER_WAVEOUT */
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
179
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
180 /* Enable various cdrom drivers */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
181 /* #undef SDL_CDROM_AIX */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
182 /* #undef SDL_CDROM_BEOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
183 /* #undef SDL_CDROM_BSDI */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
184 /* #undef SDL_CDROM_DC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
185 /* #undef SDL_CDROM_DUMMY */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
186 /* #undef SDL_CDROM_FREEBSD */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
187 #define SDL_CDROM_LINUX 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
188 /* #undef SDL_CDROM_MACOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
189 /* #undef SDL_CDROM_MACOSX */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
190 /* #undef SDL_CDROM_MINT */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
191 /* #undef SDL_CDROM_OPENBSD */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
192 /* #undef SDL_CDROM_OS2 */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
193 /* #undef SDL_CDROM_OSF */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
194 /* #undef SDL_CDROM_QNX */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
195 /* #undef SDL_CDROM_WIN32 */
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
196
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
197 /* Enable various input drivers */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
198 /* #undef SDL_INPUT_TSLIB */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
199 /* #undef SDL_JOYSTICK_AMIGA */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
200 /* #undef SDL_JOYSTICK_BEOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
201 /* #undef SDL_JOYSTICK_DC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
202 /* #undef SDL_JOYSTICK_DUMMY */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
203 /* #undef SDL_JOYSTICK_IOKIT */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
204 #define SDL_JOYSTICK_LINUX 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
205 /* #undef SDL_JOYSTICK_LINUXEV */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
206 /* #undef SDL_JOYSTICK_MACOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
207 /* #undef SDL_JOYSTICK_MINT */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
208 /* #undef SDL_JOYSTICK_OS2 */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
209 /* #undef SDL_JOYSTICK_RISCOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
210 /* #undef SDL_JOYSTICK_WINMM */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
211 /* #undef SDL_JOYSTICK_USBHID */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
212 /* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
213
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
214 /* Enable various shared object loading systems */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
215 /* #undef SDL_LOADSO_BEOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
216 /* #undef SDL_LOADSO_DLCOMPAT */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
217 #define SDL_LOADSO_DLOPEN 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
218 /* #undef SDL_LOADSO_LDG */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
219 /* #undef SDL_LOADSO_MACOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
220 /* #undef SDL_LOADSO_OS2 */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
221 /* #undef SDL_LOADSO_WIN32 */
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
222
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
223 /* Enable various threading systems */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
224 /* #undef SDL_THREAD_AMIGA */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
225 /* #undef SDL_THREAD_BEOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
226 /* #undef SDL_THREAD_DC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
227 /* #undef SDL_THREAD_EPOC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
228 /* #undef SDL_THREAD_OS2 */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
229 /* #undef SDL_THREAD_PTH */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
230 #define SDL_THREAD_PTHREAD 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
231 #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
232 /* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
233 /* #undef SDL_THREAD_SPROC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
234 /* #undef SDL_THREAD_WIN32 */
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
235
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
236 /* Enable various timer systems */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
237 /* #undef SDL_TIMER_AMIGA */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
238 /* #undef SDL_TIMER_BEOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
239 /* #undef SDL_TIMER_DC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
240 /* #undef SDL_TIMER_EPOC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
241 /* #undef SDL_TIMER_MACOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
242 /* #undef SDL_TIMER_MINT */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
243 /* #undef SDL_TIMER_OS2 */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
244 /* #undef SDL_TIMER_RISCOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
245 #define SDL_TIMER_UNIX 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
246 /* #undef SDL_TIMER_WIN32 */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
247 /* #undef SDL_TIMER_WINCE */
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
248
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
249 /* Enable various video drivers */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
250 /* #undef SDL_VIDEO_DRIVER_AALIB */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
251 /* #undef SDL_VIDEO_DRIVER_BWINDOW */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
252 /* #undef SDL_VIDEO_DRIVER_CYBERGRAPHICS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
253 /* #undef SDL_VIDEO_DRIVER_DC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
254 /* #undef SDL_VIDEO_DRIVER_DDRAW */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
255 #define SDL_VIDEO_DRIVER_DGA 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
256 /* #undef SDL_VIDEO_DRIVER_DIRECTFB */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
257 /* #undef SDL_VIDEO_DRIVER_DRAWSPROCKET */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
258 #define SDL_VIDEO_DRIVER_DUMMY 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
259 /* #undef SDL_VIDEO_DRIVER_EPOC */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
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260 #define SDL_VIDEO_DRIVER_FBCON 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
261 /* #undef SDL_VIDEO_DRIVER_GAPI */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
262 /* #undef SDL_VIDEO_DRIVER_GEM */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
263 /* #undef SDL_VIDEO_DRIVER_GGI */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
264 /* #undef SDL_VIDEO_DRIVER_IPOD */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
265 /* #undef SDL_VIDEO_DRIVER_NANOX */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
266 /* #undef SDL_VIDEO_DRIVER_OS2FS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
267 /* #undef SDL_VIDEO_DRIVER_PHOTON */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
268 /* #undef SDL_VIDEO_DRIVER_PICOGUI */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
269 /* #undef SDL_VIDEO_DRIVER_PS2GS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
270 /* #undef SDL_VIDEO_DRIVER_QTOPIA */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
271 /* #undef SDL_VIDEO_DRIVER_QUARTZ */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
272 /* #undef SDL_VIDEO_DRIVER_RISCOS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
273 /* #undef SDL_VIDEO_DRIVER_SVGALIB */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
274 /* #undef SDL_VIDEO_DRIVER_TOOLBOX */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
275 /* #undef SDL_VIDEO_DRIVER_VGL */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
276 /* #undef SDL_VIDEO_DRIVER_WINDIB */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
277 /* #undef SDL_VIDEO_DRIVER_WSCONS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
278 #define SDL_VIDEO_DRIVER_X11 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
279 #define SDL_VIDEO_DRIVER_X11_DGAMOUSE 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
280 #define SDL_VIDEO_DRIVER_X11_DYNAMIC "libX11.so.6"
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
281 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "libXext.so.6"
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
282 #define SDL_VIDEO_DRIVER_X11_VIDMODE 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
283 #define SDL_VIDEO_DRIVER_X11_XINERAMA 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
284 #define SDL_VIDEO_DRIVER_X11_XME 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
285 #define SDL_VIDEO_DRIVER_X11_XV 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
286 /* #undef SDL_VIDEO_DRIVER_XBIOS */
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
287
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
288 /* Enable OpenGL support */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
289 #define SDL_VIDEO_OPENGL 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
290 #define SDL_VIDEO_OPENGL_GLX 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
291 /* #undef SDL_VIDEO_OPENGL_WGL */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
292 /* #undef SDL_VIDEO_OPENGL_OSMESA */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
293 /* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
294
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
295 /* Enable assembly routines */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
296 #define SDL_ASSEMBLY_ROUTINES 1
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
297 /* #undef SDL_HERMES_BLITTERS */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1533
diff changeset
298 /* #undef SDL_ALTIVEC_BLITTERS */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
299
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
300 #endif /* _SDL_config_h */