Mercurial > sdl-ios-xcode
annotate src/video/SDL_stretch.c @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | c121d94672cb |
children | 8055185ae4ed |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This a stretch blit implementation based on ideas given to me by | |
25 Tomasz Cejner - thanks! :) | |
26 | |
27 April 27, 2000 - Sam Lantinga | |
28 */ | |
29 | |
30 #include "SDL_video.h" | |
31 #include "SDL_blit.h" | |
32 | |
33 /* This isn't ready for general consumption yet - it should be folded | |
34 into the general blitting mechanism. | |
35 */ | |
36 | |
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37 #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \ |
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38 defined(__WATCOMC__) || \ |
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39 (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES |
0 | 40 #define USE_ASM_STRETCH |
41 #endif | |
42 | |
43 #ifdef USE_ASM_STRETCH | |
44 | |
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45 #if defined(_M_IX86) || defined(i386) |
0 | 46 #define PREFIX16 0x66 |
47 #define STORE_BYTE 0xAA | |
48 #define STORE_WORD 0xAB | |
49 #define LOAD_BYTE 0xAC | |
50 #define LOAD_WORD 0xAD | |
51 #define RETURN 0xC3 | |
52 #else | |
53 #error Need assembly opcodes for this architecture | |
54 #endif | |
55 | |
56 static unsigned char copy_row[4096]; | |
57 | |
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58 static int |
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59 generate_rowbytes(int src_w, int dst_w, int bpp) |
0 | 60 { |
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61 static struct |
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62 { |
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63 int bpp; |
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64 int src_w; |
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65 int dst_w; |
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66 } last; |
0 | 67 |
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68 int i; |
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69 int pos, inc; |
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70 unsigned char *eip; |
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71 unsigned char load, store; |
0 | 72 |
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73 /* See if we need to regenerate the copy buffer */ |
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74 if ((src_w == last.src_w) && (dst_w == last.dst_w) && (bpp == last.bpp)) { |
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75 return (0); |
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76 } |
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77 last.bpp = bpp; |
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78 last.src_w = src_w; |
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79 last.dst_w = dst_w; |
0 | 80 |
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81 switch (bpp) { |
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82 case 1: |
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83 load = LOAD_BYTE; |
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84 store = STORE_BYTE; |
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85 break; |
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86 case 2: |
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87 case 4: |
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88 load = LOAD_WORD; |
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89 store = STORE_WORD; |
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90 break; |
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91 default: |
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92 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); |
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93 return (-1); |
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94 } |
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95 pos = 0x10000; |
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96 inc = (src_w << 16) / dst_w; |
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97 eip = copy_row; |
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98 for (i = 0; i < dst_w; ++i) { |
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99 while (pos >= 0x10000L) { |
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100 if (bpp == 2) { |
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101 *eip++ = PREFIX16; |
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102 } |
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103 *eip++ = load; |
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104 pos -= 0x10000L; |
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105 } |
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106 if (bpp == 2) { |
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107 *eip++ = PREFIX16; |
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108 } |
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109 *eip++ = store; |
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110 pos += inc; |
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111 } |
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112 *eip++ = RETURN; |
0 | 113 |
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114 /* Verify that we didn't overflow (too late) */ |
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115 if (eip > (copy_row + sizeof(copy_row))) { |
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116 SDL_SetError("Copy buffer overflow"); |
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117 return (-1); |
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118 } |
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119 return (0); |
0 | 120 } |
121 | |
122 #else | |
123 | |
124 #define DEFINE_COPY_ROW(name, type) \ | |
125 void name(type *src, int src_w, type *dst, int dst_w) \ | |
126 { \ | |
127 int i; \ | |
128 int pos, inc; \ | |
129 type pixel = 0; \ | |
130 \ | |
131 pos = 0x10000; \ | |
132 inc = (src_w << 16) / dst_w; \ | |
133 for ( i=dst_w; i>0; --i ) { \ | |
134 while ( pos >= 0x10000L ) { \ | |
135 pixel = *src++; \ | |
136 pos -= 0x10000L; \ | |
137 } \ | |
138 *dst++ = pixel; \ | |
139 pos += inc; \ | |
140 } \ | |
141 } | |
142 DEFINE_COPY_ROW(copy_row1, Uint8) | |
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143 DEFINE_COPY_ROW(copy_row2, Uint16) DEFINE_COPY_ROW(copy_row4, Uint32) |
0 | 144 #endif /* USE_ASM_STRETCH */ |
145 /* The ASM code doesn't handle 24-bpp stretch blits */ | |
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146 void |
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147 copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w) |
0 | 148 { |
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149 int i; |
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150 int pos, inc; |
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151 Uint8 pixel[3]; |
0 | 152 |
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153 pos = 0x10000; |
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154 inc = (src_w << 16) / dst_w; |
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155 for (i = dst_w; i > 0; --i) { |
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156 while (pos >= 0x10000L) { |
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157 pixel[0] = *src++; |
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158 pixel[1] = *src++; |
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159 pixel[2] = *src++; |
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160 pos -= 0x10000L; |
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161 } |
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162 *dst++ = pixel[0]; |
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163 *dst++ = pixel[1]; |
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164 *dst++ = pixel[2]; |
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165 pos += inc; |
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166 } |
0 | 167 } |
168 | |
169 /* Perform a stretch blit between two surfaces of the same format. | |
170 NOTE: This function is not safe to call from multiple threads! | |
171 */ | |
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172 int |
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173 SDL_SoftStretch(SDL_Surface * src, SDL_Rect * srcrect, |
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174 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 175 { |
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176 int src_locked; |
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177 int dst_locked; |
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178 int pos, inc; |
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179 int dst_width; |
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180 int dst_maxrow; |
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181 int src_row, dst_row; |
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182 Uint8 *srcp = NULL; |
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183 Uint8 *dstp; |
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184 SDL_Rect full_src; |
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185 SDL_Rect full_dst; |
0 | 186 #if defined(USE_ASM_STRETCH) && defined(__GNUC__) |
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187 int u1, u2; |
0 | 188 #endif |
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189 const int bpp = dst->format->BytesPerPixel; |
0 | 190 |
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191 if (src->format->BitsPerPixel != dst->format->BitsPerPixel) { |
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192 SDL_SetError("Only works with same format surfaces"); |
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193 return (-1); |
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194 } |
0 | 195 |
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196 /* Verify the blit rectangles */ |
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197 if (srcrect) { |
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198 if ((srcrect->x < 0) || (srcrect->y < 0) || |
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199 ((srcrect->x + srcrect->w) > src->w) || |
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200 ((srcrect->y + srcrect->h) > src->h)) { |
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201 SDL_SetError("Invalid source blit rectangle"); |
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202 return (-1); |
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203 } |
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204 } else { |
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205 full_src.x = 0; |
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206 full_src.y = 0; |
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207 full_src.w = src->w; |
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208 full_src.h = src->h; |
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209 srcrect = &full_src; |
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210 } |
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211 if (dstrect) { |
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212 if ((dstrect->x < 0) || (dstrect->y < 0) || |
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213 ((dstrect->x + dstrect->w) > dst->w) || |
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214 ((dstrect->y + dstrect->h) > dst->h)) { |
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215 SDL_SetError("Invalid destination blit rectangle"); |
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216 return (-1); |
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217 } |
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218 } else { |
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219 full_dst.x = 0; |
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220 full_dst.y = 0; |
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221 full_dst.w = dst->w; |
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222 full_dst.h = dst->h; |
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223 dstrect = &full_dst; |
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224 } |
0 | 225 |
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226 /* Lock the destination if it's in hardware */ |
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227 dst_locked = 0; |
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228 if (SDL_MUSTLOCK(dst)) { |
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229 if (SDL_LockSurface(dst) < 0) { |
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230 SDL_SetError("Unable to lock destination surface"); |
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231 return (-1); |
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232 } |
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233 dst_locked = 1; |
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234 } |
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235 /* Lock the source if it's in hardware */ |
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236 src_locked = 0; |
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237 if (SDL_MUSTLOCK(src)) { |
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238 if (SDL_LockSurface(src) < 0) { |
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239 if (dst_locked) { |
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240 SDL_UnlockSurface(dst); |
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241 } |
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242 SDL_SetError("Unable to lock source surface"); |
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243 return (-1); |
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244 } |
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245 src_locked = 1; |
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246 } |
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247 |
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248 /* Set up the data... */ |
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249 pos = 0x10000; |
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250 inc = (srcrect->h << 16) / dstrect->h; |
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251 src_row = srcrect->y; |
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252 dst_row = dstrect->y; |
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253 dst_width = dstrect->w * bpp; |
0 | 254 |
255 #ifdef USE_ASM_STRETCH | |
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256 /* Write the opcodes for this stretch */ |
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257 if ((bpp != 3) && (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0)) { |
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258 return (-1); |
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259 } |
0 | 260 #endif |
261 | |
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262 /* Perform the stretch blit */ |
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263 for (dst_maxrow = dst_row + dstrect->h; dst_row < dst_maxrow; ++dst_row) { |
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264 dstp = (Uint8 *) dst->pixels + (dst_row * dst->pitch) |
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265 + (dstrect->x * bpp); |
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266 while (pos >= 0x10000L) { |
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267 srcp = (Uint8 *) src->pixels + (src_row * src->pitch) |
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268 + (srcrect->x * bpp); |
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269 ++src_row; |
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270 pos -= 0x10000L; |
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271 } |
0 | 272 #ifdef USE_ASM_STRETCH |
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273 switch (bpp) { |
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274 case 3: |
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275 copy_row3(srcp, srcrect->w, dstp, dstrect->w); |
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276 break; |
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277 default: |
0 | 278 #ifdef __GNUC__ |
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279 __asm__ __volatile__("call *%4": "=&D"(u1), "=&S"(u2): "0"(dstp), "1"(srcp), "r"(copy_row):"memory"); |
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280 #elif defined(_MSC_VER) || defined(__WATCOMC__) |
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281 { |
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282 void *code = copy_row; |
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283 __asm { |
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284 push edi |
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285 push esi |
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286 mov edi, dstp |
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287 mov esi, srcp call dword ptr code pop esi pop edi} |
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288 } |
0 | 289 #else |
290 #error Need inline assembly for this compiler | |
291 #endif | |
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292 break; |
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293 } |
0 | 294 #else |
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295 switch (bpp) { |
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296 case 1: |
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297 copy_row1(srcp, srcrect->w, dstp, dstrect->w); |
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298 break; |
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299 case 2: |
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300 copy_row2((Uint16 *) srcp, srcrect->w, |
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301 (Uint16 *) dstp, dstrect->w); |
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302 break; |
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303 case 3: |
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304 copy_row3(srcp, srcrect->w, dstp, dstrect->w); |
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305 break; |
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306 case 4: |
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307 copy_row4((Uint32 *) srcp, srcrect->w, |
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308 (Uint32 *) dstp, dstrect->w); |
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309 break; |
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310 } |
0 | 311 #endif |
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312 pos += inc; |
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313 } |
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Don't crash if the stretch routines are used on hardware surfaces
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314 |
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315 /* We need to unlock the surfaces if they're locked */ |
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316 if (dst_locked) { |
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317 SDL_UnlockSurface(dst); |
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318 } |
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319 if (src_locked) { |
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320 SDL_UnlockSurface(src); |
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321 } |
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322 return (0); |
0 | 323 } |
324 | |
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325 /* vi: set ts=4 sw=4 expandtab: */ |