Mercurial > sdl-ios-xcode
annotate src/timer/riscos/SDL_systimer.c @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | c121d94672cb |
children | e27bdcc80744 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifdef SDL_TIMER_RISCOS |
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25 |
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26 #include <stdio.h> |
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27 #include <time.h> |
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28 #include <sys/time.h> |
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29 #include <unistd.h> |
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30 #include <string.h> |
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31 #include <errno.h> |
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32 |
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33 #include "SDL_timer.h" |
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34 #include "../SDL_timer_c.h" |
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35 |
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36 #if SDL_THREADS_DISABLED |
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37 /* Timer SDL_arraysize(Timer ),start/reset time */ |
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38 static Uint32 timerStart; |
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39 /* Timer running function */ |
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40 void RISCOS_CheckTimer(); |
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41 #else |
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42 #include <pthread.h> |
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43 extern Uint32 riscos_main_thread; |
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44 extern int riscos_using_threads; |
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45 extern Uint32 SDL_ThreadID(); |
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46 extern Uint32 SDL_EventThreadID(void); |
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47 #endif |
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48 |
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49 |
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50 extern void RISCOS_BackgroundTasks(void); |
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51 |
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52 /* The first ticks value of the application */ |
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53 clock_t start; |
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54 |
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55 void |
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56 SDL_StartTicks(void) |
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57 { |
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58 /* Set first ticks value */ |
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59 start = clock(); |
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60 } |
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61 |
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62 Uint32 |
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63 SDL_GetTicks(void) |
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64 { |
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65 clock_t ticks; |
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66 |
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67 ticks = clock() - start; |
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68 |
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69 |
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70 #if CLOCKS_PER_SEC == 1000 |
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71 |
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72 return (ticks); |
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73 |
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74 #elif CLOCKS_PER_SEC == 100 |
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75 |
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76 return (ticks * 10); |
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77 |
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78 #else |
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79 |
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80 return ticks * (1000 / CLOCKS_PER_SEC); |
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81 |
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82 #endif |
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83 |
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84 } |
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85 |
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86 void |
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87 SDL_Delay(Uint32 ms) |
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88 { |
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89 Uint32 now, then, elapsed; |
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90 #if !SDL_THREADS_DISABLED |
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91 int is_event_thread; |
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92 if (riscos_using_threads) { |
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93 is_event_thread = 0; |
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94 if (SDL_EventThreadID()) { |
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95 if (SDL_EventThreadID() == SDL_ThreadID()) |
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96 is_event_thread = 1; |
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97 } else if (SDL_ThreadID() == riscos_main_thread) |
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98 is_event_thread = 1; |
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99 } else |
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100 is_event_thread = 1; |
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101 #endif |
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102 |
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103 /*TODO: Next version of Unixlib may allow us to use usleep here */ |
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104 /* for non event threads */ |
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105 |
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106 /* Set the timeout interval - Linux only needs to do this once */ |
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107 then = SDL_GetTicks(); |
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108 |
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109 do { |
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110 /* Do background tasks required while sleeping as we are not multithreaded */ |
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111 #if SDL_THREADS_DISABLED |
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112 RISCOS_BackgroundTasks(); |
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113 #else |
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114 /* For threaded build only run background tasks in event thread */ |
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115 if (is_event_thread) |
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116 RISCOS_BackgroundTasks(); |
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117 #endif |
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118 |
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119 /* Calculate the time interval left (in case of interrupt) */ |
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120 now = SDL_GetTicks(); |
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121 elapsed = (now - then); |
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122 then = now; |
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123 if (elapsed >= ms) { |
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124 break; |
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125 } |
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126 ms -= elapsed; |
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127 #if !SDL_THREADS_DISABLED |
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128 /* Need to yield to let other threads have a go */ |
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129 if (riscos_using_threads) |
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130 pthread_yield(); |
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131 #endif |
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132 |
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133 } |
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134 while (1); |
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135 } |
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136 |
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137 #if SDL_THREADS_DISABLED |
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138 |
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139 /* Non-threaded version of timer */ |
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140 |
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141 int |
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142 SDL_SYS_TimerInit(void) |
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143 { |
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144 return (0); |
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145 } |
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146 |
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147 void |
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148 SDL_SYS_TimerQuit(void) |
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149 { |
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150 SDL_SetTimer(0, NULL); |
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151 } |
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152 |
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153 int |
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154 SDL_SYS_StartTimer(void) |
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155 { |
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156 timerStart = SDL_GetTicks(); |
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157 |
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158 return (0); |
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159 } |
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160 |
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161 void |
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162 SDL_SYS_StopTimer(void) |
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163 { |
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164 /* Don't need to do anything as we use SDL_timer_running |
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165 to detect if we need to check the timer */ |
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166 } |
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167 |
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168 |
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169 void |
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170 RISCOS_CheckTimer() |
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171 { |
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172 if (SDL_timer_running |
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173 && SDL_GetTicks() - timerStart >= SDL_alarm_interval) { |
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174 Uint32 ms; |
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175 |
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176 ms = SDL_alarm_callback(SDL_alarm_interval); |
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177 if (ms != SDL_alarm_interval) { |
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178 if (ms) { |
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179 SDL_alarm_interval = ROUND_RESOLUTION(ms); |
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180 } else { |
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181 SDL_alarm_interval = 0; |
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182 SDL_timer_running = 0; |
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183 } |
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184 } |
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185 if (SDL_alarm_interval) |
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186 timerStart = SDL_GetTicks(); |
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187 } |
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188 } |
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189 |
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190 #else |
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191 |
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192 /* Threaded version of timer - based on code for linux */ |
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193 |
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194 #include "SDL_thread.h" |
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195 |
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196 /* Data to handle a single periodic alarm */ |
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197 static int timer_alive = 0; |
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198 static SDL_Thread *timer = NULL; |
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199 |
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200 static int |
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201 RunTimer(void *unused) |
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202 { |
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203 while (timer_alive) { |
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204 if (SDL_timer_running) { |
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205 SDL_ThreadedTimerCheck(); |
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206 } |
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207 SDL_Delay(1); |
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208 } |
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209 return (0); |
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210 } |
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211 |
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212 /* This is only called if the event thread is not running */ |
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213 int |
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214 SDL_SYS_TimerInit(void) |
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215 { |
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216 timer_alive = 1; |
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217 timer = SDL_CreateThread(RunTimer, NULL); |
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218 if (timer == NULL) |
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219 return (-1); |
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220 return (SDL_SetTimerThreaded(1)); |
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221 } |
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222 |
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223 void |
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224 SDL_SYS_TimerQuit(void) |
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225 { |
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226 timer_alive = 0; |
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227 if (timer) { |
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228 SDL_WaitThread(timer, NULL); |
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229 timer = NULL; |
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230 } |
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231 } |
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232 |
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233 int |
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234 SDL_SYS_StartTimer(void) |
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235 { |
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236 SDL_SetError("Internal logic error: RISC OS uses threaded timer"); |
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237 return (-1); |
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238 } |
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239 |
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240 void |
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241 SDL_SYS_StopTimer(void) |
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242 { |
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243 return; |
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244 } |
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245 |
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New configure-based build system. Still work in progress, but much improved
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246 #endif /* SDL_THREADS_DISABLED */ |
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Make sure code is only compiled if the appropriate subsystem is enabled
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247 |
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248 #endif /* SDL_TIMER_RISCOS */ |
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249 /* vi: set ts=4 sw=4 expandtab: */ |