annotate src/audio/dma/SDL_dmaaudio.c @ 1982:3b4ce57c6215

First shot at new audio data types (int32 and float32). Notable changes: - Converters between types are autogenerated. Instead of making multiple passes over the data with seperate filters for endianess, size, signedness, etc, converting between data types is always one specialized filter. This simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases with the new types, and makes the actually conversions more CPU cache friendly. Left a stub for adding specific optimized versions of these routines (SSE/MMX/Altivec, assembler, etc) - Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This does not need to be run unless tweaking the code, and thus doesn't need integration into the build system. - Went through all the drivers and tried to weed out all the "Uint16" references that are better specified with the new SDL_AudioFormat typedef. - Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them with new SDL_AUDIO_* macros. - Added initial float32 and int32 support code. Theoretically, existing drivers will push these through converters to get the data they want to feed to the hardware. Still TODO: - Optimize and debug new converters. - Update the CoreAudio backend to accept float32 data directly. - Other backends, too? - SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files (both of which exist and can be generated by 'sox' for testing purposes). - Update the mixer to handle new datatypes. - Optionally update SDL_sound and SDL_mixer, etc.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 24 Aug 2006 12:10:46 +0000
parents c121d94672cb
children 5f6550e5184f 589bc3d060cd
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Allow access to a raw mixing buffer */
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25
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26 #include <stdio.h>
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27 #include <string.h> /* For strerror() */
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28 #include <errno.h>
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29 #include <unistd.h>
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30 #include <fcntl.h>
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31 #include <signal.h>
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32 #include <sys/types.h>
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33 #include <sys/time.h>
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34 #include <sys/ioctl.h>
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35 #include <sys/stat.h>
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36 #include <sys/mman.h>
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37
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38 #if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
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39 /* This is installed on some systems */
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40 #include <soundcard.h>
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41 #else
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42 /* This is recommended by OSS */
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43 #include <sys/soundcard.h>
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44 #endif
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45
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46 #ifndef MAP_FAILED
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47 #define MAP_FAILED ((Uint8 *)-1)
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48 #endif
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49
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50 #include "SDL_timer.h"
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51 #include "SDL_audio.h"
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52 #include "../SDL_audio_c.h"
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53 #include "../SDL_audiodev_c.h"
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54 #include "SDL_dmaaudio.h"
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55
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56 /* The tag name used by DMA audio */
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57 #define DMA_DRIVER_NAME "dma"
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58
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59 /* Open the audio device for playback, and don't block if busy */
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60 #define OPEN_FLAGS (O_RDWR|O_NONBLOCK)
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61
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62 /* Audio driver functions */
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63 static int DMA_OpenAudio(_THIS, SDL_AudioSpec * spec);
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64 static void DMA_WaitAudio(_THIS);
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65 static void DMA_PlayAudio(_THIS);
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66 static Uint8 *DMA_GetAudioBuf(_THIS);
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67 static void DMA_CloseAudio(_THIS);
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68
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69 /* Audio driver bootstrap functions */
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70
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71 static int
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72 Audio_Available(void)
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73 {
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74 int available;
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75 int fd;
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76
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77 available = 0;
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78
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79 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
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80 if (fd >= 0) {
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81 int caps;
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82 struct audio_buf_info info;
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83
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84 if ((ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) &&
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85 (caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) &&
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86 (ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0)) {
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87 available = 1;
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88 }
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89 close(fd);
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90 }
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91 return (available);
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92 }
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93
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94 static void
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95 Audio_DeleteDevice(SDL_AudioDevice * device)
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96 {
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97 SDL_free(device->hidden);
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98 SDL_free(device);
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99 }
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100
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101 static SDL_AudioDevice *
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102 Audio_CreateDevice(int devindex)
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103 {
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104 SDL_AudioDevice *this;
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105
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106 /* Initialize all variables that we clean on shutdown */
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107 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
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108 if (this) {
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109 SDL_memset(this, 0, (sizeof *this));
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110 this->hidden = (struct SDL_PrivateAudioData *)
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111 SDL_malloc((sizeof *this->hidden));
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112 }
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113 if ((this == NULL) || (this->hidden == NULL)) {
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114 SDL_OutOfMemory();
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115 if (this) {
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116 SDL_free(this);
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117 }
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118 return (0);
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119 }
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120 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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121 audio_fd = -1;
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122
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123 /* Set the function pointers */
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124 this->OpenAudio = DMA_OpenAudio;
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125 this->WaitAudio = DMA_WaitAudio;
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126 this->PlayAudio = DMA_PlayAudio;
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127 this->GetAudioBuf = DMA_GetAudioBuf;
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128 this->CloseAudio = DMA_CloseAudio;
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129
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130 this->free = Audio_DeleteDevice;
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131
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132 return this;
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133 }
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134
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135 AudioBootStrap DMA_bootstrap = {
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136 DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio",
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137 Audio_Available, Audio_CreateDevice
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138 };
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139
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140 /* This function waits until it is possible to write a full sound buffer */
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141 static void
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142 DMA_WaitAudio(_THIS)
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143 {
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144 fd_set fdset;
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145
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146 /* Check to see if the thread-parent process is still alive */
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147 {
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148 static int cnt = 0;
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149 /* Note that this only works with thread implementations
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150 that use a different process id for each thread.
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151 */
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152 if (parent && (((++cnt) % 10) == 0)) { /* Check every 10 loops */
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153 if (kill(parent, 0) < 0) {
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154 this->enabled = 0;
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155 }
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156 }
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157 }
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158
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159 /* See if we need to use timed audio synchronization */
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160 if (frame_ticks) {
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161 /* Use timer for general audio synchronization */
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162 Sint32 ticks;
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163
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164 ticks = ((Sint32) (next_frame - SDL_GetTicks())) - FUDGE_TICKS;
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165 if (ticks > 0) {
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166 SDL_Delay(ticks);
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167 }
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168 } else {
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169 /* Use select() for audio synchronization */
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170 struct timeval timeout;
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171 FD_ZERO(&fdset);
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172 FD_SET(audio_fd, &fdset);
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173 timeout.tv_sec = 10;
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174 timeout.tv_usec = 0;
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175 #ifdef DEBUG_AUDIO
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176 fprintf(stderr, "Waiting for audio to get ready\n");
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177 #endif
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178 if (select(audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) {
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179 const char *message =
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180 #ifdef AUDIO_OSPACE_HACK
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181 "Audio timeout - buggy audio driver? (trying ospace)";
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182 #else
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183 "Audio timeout - buggy audio driver? (disabled)";
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184 #endif
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185 /* In general we should never print to the screen,
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186 but in this case we have no other way of letting
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187 the user know what happened.
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188 */
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189 fprintf(stderr, "SDL: %s\n", message);
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190 #ifdef AUDIO_OSPACE_HACK
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191 /* We may be able to use GET_OSPACE trick */
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192 frame_ticks = (float) (this->spec->samples * 1000) /
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193 this->spec->freq;
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194 next_frame = SDL_GetTicks() + frame_ticks;
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195 #else
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196 this->enabled = 0;
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197 /* Don't try to close - may hang */
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198 audio_fd = -1;
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199 #ifdef DEBUG_AUDIO
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200 fprintf(stderr, "Done disabling audio\n");
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201 #endif
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202 #endif /* AUDIO_OSPACE_HACK */
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203 }
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204 #ifdef DEBUG_AUDIO
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205 fprintf(stderr, "Ready!\n");
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206 #endif
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207 }
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208 }
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209
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210 static void
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211 DMA_PlayAudio(_THIS)
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212 {
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213 /* If timer synchronization is enabled, set the next write frame */
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214 if (frame_ticks) {
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215 next_frame += frame_ticks;
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216 }
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217 return;
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218 }
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219
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220 static Uint8 *
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221 DMA_GetAudioBuf(_THIS)
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222 {
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223 count_info info;
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224 int playing;
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225 int filling;
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226
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227 /* Get number of blocks, looping if we're not using select() */
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228 do {
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229 if (ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0) {
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230 /* Uh oh... */
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231 this->enabled = 0;
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232 return (NULL);
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233 }
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234 }
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235 while (frame_ticks && (info.blocks < 1));
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236 #ifdef DEBUG_AUDIO
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237 if (info.blocks > 1) {
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238 printf("Warning: audio underflow (%d frags)\n", info.blocks - 1);
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239 }
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240 #endif
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241 playing = info.ptr / this->spec.size;
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242 filling = (playing + 1) % num_buffers;
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243 return (dma_buf + (filling * this->spec.size));
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244 }
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245
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246 static void
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247 DMA_CloseAudio(_THIS)
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248 {
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249 if (dma_buf != NULL) {
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250 munmap(dma_buf, dma_len);
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251 dma_buf = NULL;
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252 }
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253 if (audio_fd >= 0) {
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254 close(audio_fd);
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255 audio_fd = -1;
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256 }
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257 }
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258
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259 static int
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260 DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo,
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261 SDL_AudioSpec * spec)
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262 {
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263 int frag_spec;
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264 int value;
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265
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266 /* Close and then reopen the audio device */
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267 close(audio_fd);
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parents: 1402
diff changeset
268 audio_fd = open(audiodev, O_RDWR, 0);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
269 if (audio_fd < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
270 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
271 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
272 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
274 /* Calculate the final parameters for this audio specification */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
275 SDL_CalculateAudioSpec(spec);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
277 /* Determine the power of two of the fragment size */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
278 for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
279 if ((0x01 << frag_spec) != spec->size) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
280 SDL_SetError("Fragment size must be a power of two");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
281 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
282 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
284 /* Set the audio buffering parameters */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
285 if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
286 SDL_SetError("Couldn't set audio fragment spec");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
287 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
288 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
290 /* Set the audio format */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
291 value = format;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
292 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
293 SDL_SetError("Couldn't set audio format");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
294 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
295 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
297 /* Set mono or stereo audio */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
298 value = (spec->channels > 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
299 if ((ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) ||
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
300 (value != stereo)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
301 SDL_SetError("Couldn't set audio channels");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
302 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
303 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
305 /* Set the DSP frequency */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
306 value = spec->freq;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
307 if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
308 SDL_SetError("Couldn't set audio frequency");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
309 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
310 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
311 spec->freq = value;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
313 /* We successfully re-opened the audio */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
314 return (0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
317 static int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
318 DMA_OpenAudio(_THIS, SDL_AudioSpec * spec)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
320 char audiodev[1024];
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
321 int format;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
322 int stereo;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
323 int value;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
324 SDL_AudioFormat test_format;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
325 struct audio_buf_info info;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
327 /* Reset the timer synchronization flag */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
328 frame_ticks = 0.0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
330 /* Open the audio device */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
331 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
332 if (audio_fd < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
333 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
334 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
335 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
336 dma_buf = NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
337 ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
339 /* Get a list of supported hardware formats */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
340 if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
341 SDL_SetError("Couldn't get audio format list");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
342 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
343 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
345 /* Try for a closest match on audio format */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
346 format = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
347 for (test_format = SDL_FirstAudioFormat(spec->format);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
348 !format && test_format;) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 #ifdef DEBUG_AUDIO
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
350 fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
352 switch (test_format) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
353 case AUDIO_U8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
354 if (value & AFMT_U8) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
355 format = AFMT_U8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
356 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
357 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
358 case AUDIO_S8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
359 if (value & AFMT_S8) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
360 format = AFMT_S8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
361 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
362 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
363 case AUDIO_S16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
364 if (value & AFMT_S16_LE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
365 format = AFMT_S16_LE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
366 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
367 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
368 case AUDIO_S16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
369 if (value & AFMT_S16_BE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
370 format = AFMT_S16_BE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
371 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
372 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
373 case AUDIO_U16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
374 if (value & AFMT_U16_LE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
375 format = AFMT_U16_LE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
376 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
377 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
378 case AUDIO_U16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
379 if (value & AFMT_U16_BE) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
380 format = AFMT_U16_BE;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
381 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
382 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
383 default:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
384 format = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
385 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
386 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
387 if (!format) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
388 test_format = SDL_NextAudioFormat();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
389 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
390 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
391 if (format == 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
392 SDL_SetError("Couldn't find any hardware audio formats");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
393 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
394 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
395 spec->format = test_format;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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396
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 /* Set the audio format */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 value = format;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 SDL_SetError("Couldn't set audio format");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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401 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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402 }
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74212992fb08 Initial revision
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403
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 /* Set mono or stereo audio (currently only two channels supported) */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 stereo = (spec->channels > 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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407 if (stereo) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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408 spec->channels = 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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409 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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410 spec->channels = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 }
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74212992fb08 Initial revision
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412
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413 /* Because some drivers don't allow setting the buffer size
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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414 after setting the format, we must re-open the audio device
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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415 once we know what format and channels are supported
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416 */
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417 if (DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 /* Error is set by DMA_ReopenAudio() */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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419 return (-1);
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420 }
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74212992fb08 Initial revision
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421
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422 /* Memory map the audio buffer */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 SDL_SetError("Couldn't get OSPACE parameters");
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425 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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426 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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427 spec->size = info.fragsize;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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428 spec->samples = spec->size / ((spec->format & 0xFF) / 8);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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429 spec->samples /= spec->channels;
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430 num_buffers = info.fragstotal;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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431 dma_len = num_buffers * spec->size;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 dma_buf = (Uint8 *) mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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433 audio_fd, 0);
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434 if (dma_buf == MAP_FAILED) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 SDL_SetError("DMA memory map failed");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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436 dma_buf = NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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437 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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438 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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439 SDL_memset(dma_buf, spec->silence, dma_len);
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440
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441 /* Check to see if we need to use select() workaround */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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442 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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443 char *workaround;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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444 workaround = SDL_getenv("SDL_DSP_NOSELECT");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 if (workaround) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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446 frame_ticks = (float) (spec->samples * 1000) / spec->freq;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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447 next_frame = SDL_GetTicks() + frame_ticks;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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448 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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449 }
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74212992fb08 Initial revision
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450
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 /* Trigger audio playback */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 value = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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453 ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value);
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454 value = PCM_ENABLE_OUTPUT;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 if (ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 SDL_SetError("Couldn't trigger audio output");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 return (-1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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458 }
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74212992fb08 Initial revision
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diff changeset
459
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 /* Get the parent process id (we're the parent of the audio thread) */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 parent = getpid();
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462
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463 /* We're ready to rock and roll. :-) */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 return (0);
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74212992fb08 Initial revision
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465 }
1895
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466
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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467 /* vi: set ts=4 sw=4 expandtab: */