Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_sw.c @ 4525:3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
In function GLES_RenderCopy() in SDL_renderer_gles.c:819 there is one memcpy()
that can be avoided if we're updating whole texture.
Because of that the SDL 1.3 in compatibility mode is working even slower than
software rendering in SDL 1.2.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 14 Jul 2010 07:31:35 -0700 |
parents | c5af44c1eea9 |
children | aa8888658021 |
rev | line source |
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1895
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_sysvideo.h" |
1907
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Streamlined the API a bit and optimized the software renderer.
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26 #include "SDL_pixels_c.h" |
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27 #include "SDL_rect_c.h" |
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28 #include "SDL_yuv_sw_c.h" |
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29 #include "SDL_renderer_sw.h" |
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30 |
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31 |
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32 /* SDL surface based renderer implementation */ |
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33 |
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34 static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags); |
1970
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Allow the render context to do necessary work when the video mode changes.
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35 static int SW_ActivateRenderer(SDL_Renderer * renderer); |
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Allow the render context to do necessary work when the video mode changes.
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36 static int SW_DisplayModeChanged(SDL_Renderer * renderer); |
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37 static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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38 static int SW_QueryTexturePixels(SDL_Renderer * renderer, |
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39 SDL_Texture * texture, void **pixels, |
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40 int *pitch); |
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41 static int SW_SetTexturePalette(SDL_Renderer * renderer, |
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42 SDL_Texture * texture, |
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43 const SDL_Color * colors, int firstcolor, |
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44 int ncolors); |
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45 static int SW_GetTexturePalette(SDL_Renderer * renderer, |
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46 SDL_Texture * texture, SDL_Color * colors, |
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47 int firstcolor, int ncolors); |
1985
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Added source color and alpha modulation support.
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48 static int SW_SetTextureColorMod(SDL_Renderer * renderer, |
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49 SDL_Texture * texture); |
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50 static int SW_SetTextureAlphaMod(SDL_Renderer * renderer, |
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51 SDL_Texture * texture); |
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52 static int SW_SetTextureBlendMode(SDL_Renderer * renderer, |
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53 SDL_Texture * texture); |
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54 static int SW_SetTextureScaleMode(SDL_Renderer * renderer, |
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55 SDL_Texture * texture); |
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56 static int SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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57 const SDL_Rect * rect, const void *pixels, |
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58 int pitch); |
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59 static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
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60 const SDL_Rect * rect, int markDirty, void **pixels, |
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61 int *pitch); |
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62 static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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63 static int SW_RenderDrawPoints(SDL_Renderer * renderer, |
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64 const SDL_Point * points, int count); |
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65 static int SW_RenderDrawLines(SDL_Renderer * renderer, |
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66 const SDL_Point * points, int count); |
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67 static int SW_RenderDrawRects(SDL_Renderer * renderer, |
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68 const SDL_Rect ** rects, int count); |
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69 static int SW_RenderFillRects(SDL_Renderer * renderer, |
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70 const SDL_Rect ** rects, int count); |
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71 static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
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72 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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73 static int SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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74 Uint32 format, void * pixels, int pitch); |
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75 static int SW_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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76 Uint32 format, const void * pixels, int pitch); |
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77 static void SW_RenderPresent(SDL_Renderer * renderer); |
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78 static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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79 static void SW_DestroyRenderer(SDL_Renderer * renderer); |
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80 |
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81 |
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82 SDL_RenderDriver SW_RenderDriver = { |
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83 SW_CreateRenderer, |
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84 { |
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85 "software", |
1965
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86 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
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87 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
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88 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC), |
1985
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89 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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90 SDL_TEXTUREMODULATE_ALPHA), |
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91 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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92 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
1965
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93 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST), |
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94 14, |
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95 { |
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96 SDL_PIXELFORMAT_INDEX8, |
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97 SDL_PIXELFORMAT_RGB555, |
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98 SDL_PIXELFORMAT_RGB565, |
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99 SDL_PIXELFORMAT_RGB888, |
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100 SDL_PIXELFORMAT_BGR888, |
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101 SDL_PIXELFORMAT_ARGB8888, |
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102 SDL_PIXELFORMAT_RGBA8888, |
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103 SDL_PIXELFORMAT_ABGR8888, |
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104 SDL_PIXELFORMAT_BGRA8888, |
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105 SDL_PIXELFORMAT_YV12, |
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106 SDL_PIXELFORMAT_IYUV, |
1965
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107 SDL_PIXELFORMAT_YUY2, |
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Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
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108 SDL_PIXELFORMAT_UYVY, |
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Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
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109 SDL_PIXELFORMAT_YVYU}, |
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110 0, |
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111 0} |
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112 }; |
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113 |
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114 typedef struct |
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115 { |
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116 Uint32 format; |
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117 SDL_bool updateSize; |
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118 int current_texture; |
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119 SDL_Texture *texture[3]; |
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120 SDL_Surface surface; |
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121 SDL_Renderer *renderer; |
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122 SDL_DirtyRectList dirty; |
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123 } SW_RenderData; |
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124 |
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125 static SDL_Texture * |
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126 CreateTexture(SDL_Renderer * renderer, Uint32 format, int w, int h) |
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127 { |
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128 SDL_Texture *texture; |
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129 |
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130 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture)); |
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131 if (!texture) { |
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132 SDL_OutOfMemory(); |
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133 return NULL; |
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134 } |
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135 |
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136 texture->format = format; |
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137 texture->access = SDL_TEXTUREACCESS_STREAMING; |
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138 texture->w = w; |
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139 texture->h = h; |
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140 texture->renderer = renderer; |
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141 |
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142 if (renderer->CreateTexture(renderer, texture) < 0) { |
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143 SDL_free(texture); |
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144 return NULL; |
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145 } |
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146 return texture; |
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147 } |
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148 |
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149 static void |
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150 DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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151 { |
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152 renderer->DestroyTexture(renderer, texture); |
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153 SDL_free(texture); |
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154 } |
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155 |
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156 static int |
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157 DisplayPaletteChanged(void *userdata, SDL_Palette * palette) |
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158 { |
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159 SW_RenderData *data = (SW_RenderData *) userdata; |
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160 int i; |
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161 |
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162 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
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163 if (data->texture[i] && data->renderer->SetTexturePalette) { |
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164 data->renderer->SetTexturePalette(data->renderer, |
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165 data->texture[i], |
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166 palette->colors, 0, |
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167 palette->ncolors); |
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168 } |
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169 } |
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170 return 0; |
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171 } |
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172 |
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173 void |
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174 Setup_SoftwareRenderer(SDL_Renderer * renderer) |
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175 { |
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176 renderer->CreateTexture = SW_CreateTexture; |
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177 renderer->QueryTexturePixels = SW_QueryTexturePixels; |
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178 renderer->SetTexturePalette = SW_SetTexturePalette; |
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179 renderer->GetTexturePalette = SW_GetTexturePalette; |
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180 renderer->SetTextureColorMod = SW_SetTextureColorMod; |
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181 renderer->SetTextureAlphaMod = SW_SetTextureAlphaMod; |
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182 renderer->SetTextureBlendMode = SW_SetTextureBlendMode; |
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183 renderer->SetTextureScaleMode = SW_SetTextureScaleMode; |
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184 renderer->UpdateTexture = SW_UpdateTexture; |
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185 renderer->LockTexture = SW_LockTexture; |
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186 renderer->UnlockTexture = SW_UnlockTexture; |
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187 renderer->DestroyTexture = SW_DestroyTexture; |
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188 |
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189 renderer->info.mod_modes = SW_RenderDriver.info.mod_modes; |
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190 renderer->info.blend_modes = SW_RenderDriver.info.blend_modes; |
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191 renderer->info.scale_modes = SW_RenderDriver.info.scale_modes; |
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192 renderer->info.num_texture_formats = |
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193 SW_RenderDriver.info.num_texture_formats; |
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194 SDL_memcpy(renderer->info.texture_formats, |
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195 SW_RenderDriver.info.texture_formats, |
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196 sizeof(renderer->info.texture_formats));; |
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197 renderer->info.max_texture_width = SW_RenderDriver.info.max_texture_width; |
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198 renderer->info.max_texture_height = |
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199 SW_RenderDriver.info.max_texture_height; |
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200 } |
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201 |
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202 SDL_Renderer * |
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203 SW_CreateRenderer(SDL_Window * window, Uint32 flags) |
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204 { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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205 SDL_VideoDisplay *display = window->display; |
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206 SDL_DisplayMode *displayMode = &display->current_mode; |
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207 SDL_Renderer *renderer; |
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208 SW_RenderData *data; |
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209 int i, n; |
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210 int bpp; |
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211 Uint32 Rmask, Gmask, Bmask, Amask; |
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212 Uint32 renderer_flags; |
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213 const char *desired_driver; |
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214 |
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215 if (!SDL_PixelFormatEnumToMasks |
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216 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
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217 SDL_SetError("Unknown display format"); |
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218 return NULL; |
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219 } |
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220 |
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221 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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222 if (!renderer) { |
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223 SDL_OutOfMemory(); |
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224 return NULL; |
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225 } |
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226 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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227 data = (SW_RenderData *) SDL_calloc(1, sizeof(*data)); |
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228 if (!data) { |
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Starting on the OpenGL renderer...
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229 SW_DestroyRenderer(renderer); |
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230 SDL_OutOfMemory(); |
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231 return NULL; |
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232 } |
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233 renderer->ActivateRenderer = SW_ActivateRenderer; |
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234 renderer->DisplayModeChanged = SW_DisplayModeChanged; |
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235 |
3596
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Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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236 renderer->RenderDrawPoints = SW_RenderDrawPoints; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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237 renderer->RenderDrawLines = SW_RenderDrawLines; |
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Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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238 renderer->RenderDrawRects = SW_RenderDrawRects; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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239 renderer->RenderFillRects = SW_RenderFillRects; |
1918
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Starting on the OpenGL renderer...
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240 renderer->RenderCopy = SW_RenderCopy; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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241 renderer->RenderReadPixels = SW_RenderReadPixels; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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242 renderer->RenderWritePixels = SW_RenderWritePixels; |
1918
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243 renderer->RenderPresent = SW_RenderPresent; |
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Starting on the OpenGL renderer...
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244 renderer->DestroyRenderer = SW_DestroyRenderer; |
2227
b252359547ed
Exported the software renderer texture functions to make easier to create
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245 renderer->info.name = SW_RenderDriver.info.name; |
b252359547ed
Exported the software renderer texture functions to make easier to create
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246 renderer->info.flags = 0; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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247 renderer->window = window; |
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248 renderer->driverdata = data; |
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249 Setup_SoftwareRenderer(renderer); |
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250 |
1965
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251 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
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252 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
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253 n = 2; |
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254 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
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255 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
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256 n = 3; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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257 } else { |
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258 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
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259 n = 1; |
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260 } |
1907
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Streamlined the API a bit and optimized the software renderer.
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261 data->format = displayMode->format; |
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262 |
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263 /* Find a render driver that we can use to display data */ |
1965
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264 renderer_flags = (SDL_RENDERER_SINGLEBUFFER | |
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265 SDL_RENDERER_PRESENTDISCARD); |
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266 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
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267 renderer_flags |= SDL_RENDERER_PRESENTVSYNC; |
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Streamlined the API a bit and optimized the software renderer.
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268 } |
1929
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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269 desired_driver = SDL_getenv("SDL_VIDEO_RENDERER_SWDRIVER"); |
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270 for (i = 0; i < display->num_render_drivers; ++i) { |
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271 SDL_RenderDriver *driver = &display->render_drivers[i]; |
1929
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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272 if (driver->info.name == SW_RenderDriver.info.name) { |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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273 continue; |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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274 } |
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Added an environment variable to select which driver the software renderer will use.
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275 if (desired_driver |
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Added an environment variable to select which driver the software renderer will use.
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276 && SDL_strcasecmp(desired_driver, driver->info.name) != 0) { |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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277 continue; |
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Added an environment variable to select which driver the software renderer will use.
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278 } |
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Added an environment variable to select which driver the software renderer will use.
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279 data->renderer = driver->CreateRenderer(window, renderer_flags); |
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280 if (data->renderer) { |
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281 break; |
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282 } |
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283 } |
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284 if (i == display->num_render_drivers) { |
1918
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Starting on the OpenGL renderer...
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285 SW_DestroyRenderer(renderer); |
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286 SDL_SetError("Couldn't find display render driver"); |
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287 return NULL; |
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288 } |
1965
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289 if (data->renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) { |
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290 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
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Streamlined the API a bit and optimized the software renderer.
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291 } |
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Streamlined the API a bit and optimized the software renderer.
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292 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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293 /* Create the textures we'll use for display */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
294 for (i = 0; i < n; ++i) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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295 data->texture[i] = |
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Streamlined the API a bit and optimized the software renderer.
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296 CreateTexture(data->renderer, data->format, window->w, window->h); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
297 if (!data->texture[i]) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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298 SW_DestroyRenderer(renderer); |
1907
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Streamlined the API a bit and optimized the software renderer.
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299 return NULL; |
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Streamlined the API a bit and optimized the software renderer.
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300 } |
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Streamlined the API a bit and optimized the software renderer.
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301 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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302 data->current_texture = 0; |
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Streamlined the API a bit and optimized the software renderer.
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303 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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304 /* Create a surface we'll use for rendering */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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305 data->surface.flags = SDL_PREALLOC; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
306 data->surface.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
307 if (!data->surface.format) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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|
308 SW_DestroyRenderer(renderer); |
1907
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Streamlined the API a bit and optimized the software renderer.
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309 return NULL; |
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Streamlined the API a bit and optimized the software renderer.
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310 } |
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Streamlined the API a bit and optimized the software renderer.
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311 SDL_SetSurfacePalette(&data->surface, display->palette); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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312 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
313 /* Set up a palette watch on the display palette */ |
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Streamlined the API a bit and optimized the software renderer.
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314 if (display->palette) { |
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|
315 SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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316 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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317 |
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318 return renderer; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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319 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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320 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
321 static int |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
322 SW_ActivateRenderer(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
323 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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1965
diff
changeset
|
324 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3599
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|
325 SDL_Window *window = renderer->window; |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
326 int i, n; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
327 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
328 if (data->renderer && data->renderer->ActivateRenderer) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
329 if (data->renderer->ActivateRenderer(data->renderer) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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|
330 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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|
331 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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1965
diff
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|
332 } |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
333 if (data->updateSize) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
334 /* Recreate the textures for the new window size */ |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
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|
335 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
336 n = 2; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
337 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
338 n = 3; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
339 } else { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
340 n = 1; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
341 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
342 for (i = 0; i < n; ++i) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
343 if (data->texture[i]) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
344 DestroyTexture(data->renderer, data->texture[i]); |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
345 data->texture[i] = 0; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
346 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
347 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
348 for (i = 0; i < n; ++i) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
349 data->texture[i] = |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
350 CreateTexture(data->renderer, data->format, window->w, |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
351 window->h); |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
352 if (!data->texture[i]) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
353 return -1; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
354 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
355 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
356 data->updateSize = SDL_FALSE; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
357 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
358 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
359 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
360 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
361 static int |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
362 SW_DisplayModeChanged(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
363 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
364 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
365 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
366 if (data->renderer && data->renderer->DisplayModeChanged) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
367 if (data->renderer->DisplayModeChanged(data->renderer) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
368 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
369 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
370 } |
2905
d214e791c77c
Fixed crash when resizing the window with the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2904
diff
changeset
|
371 /* Rebind the context to the window area */ |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
372 data->updateSize = SDL_TRUE; |
2905
d214e791c77c
Fixed crash when resizing the window with the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2904
diff
changeset
|
373 return SW_ActivateRenderer(renderer); |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
374 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
375 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
376 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
377 SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
378 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
379 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
2786 | 380 texture->driverdata = |
381 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
382 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
383 int bpp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
384 Uint32 Rmask, Gmask, Bmask, Amask; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
385 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
386 if (!SDL_PixelFormatEnumToMasks |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
387 (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
388 SDL_SetError("Unknown texture format"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
389 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
390 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
391 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
392 texture->driverdata = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
393 SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
394 Bmask, Amask); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
395 SDL_SetSurfaceColorMod(texture->driverdata, texture->r, texture->g, |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
396 texture->b); |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
397 SDL_SetSurfaceAlphaMod(texture->driverdata, texture->a); |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
398 SDL_SetSurfaceBlendMode(texture->driverdata, texture->blendMode); |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
399 SDL_SetSurfaceScaleMode(texture->driverdata, texture->scaleMode); |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
400 |
2802
c2834344ca44
Fixed SW_SetTextureScaleMode()
Sam Lantinga <slouken@libsdl.org>
parents:
2786
diff
changeset
|
401 if (texture->access == SDL_TEXTUREACCESS_STATIC) { |
c2834344ca44
Fixed SW_SetTextureScaleMode()
Sam Lantinga <slouken@libsdl.org>
parents:
2786
diff
changeset
|
402 SDL_SetSurfaceRLE(texture->driverdata, 1); |
c2834344ca44
Fixed SW_SetTextureScaleMode()
Sam Lantinga <slouken@libsdl.org>
parents:
2786
diff
changeset
|
403 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
404 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
405 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
406 if (!texture->driverdata) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
407 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
408 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
409 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
410 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
411 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
412 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
413 SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
414 void **pixels, int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
415 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
416 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
417 return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
418 texture->driverdata, pixels, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
419 pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
420 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
421 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
422 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
423 *pixels = surface->pixels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
424 *pitch = surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
425 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
426 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
428 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
430 SW_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
431 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
432 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
433 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
434 SDL_SetError("YUV textures don't have a palette"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
435 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
436 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
437 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
438 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 return SDL_SetPaletteColors(surface->format->palette, colors, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
440 firstcolor, ncolors); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
441 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
442 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
443 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
445 SW_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
446 SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
448 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
449 SDL_SetError("YUV textures don't have a palette"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
450 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
451 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
452 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
453 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
454 SDL_memcpy(colors, &surface->format->palette->colors[firstcolor], |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
455 ncolors * sizeof(*colors)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
456 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
457 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
458 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
459 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
460 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
461 SW_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
462 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
463 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
464 return SDL_SetSurfaceColorMod(surface, texture->r, texture->g, |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
465 texture->b); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
466 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
467 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
468 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
469 SW_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
470 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
471 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
472 return SDL_SetSurfaceAlphaMod(surface, texture->a); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
473 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
474 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
475 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
476 SW_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
477 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
478 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
479 return SDL_SetSurfaceBlendMode(surface, texture->blendMode); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
480 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
481 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
482 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
483 SW_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
484 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
485 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
2802
c2834344ca44
Fixed SW_SetTextureScaleMode()
Sam Lantinga <slouken@libsdl.org>
parents:
2786
diff
changeset
|
486 return SDL_SetSurfaceScaleMode(surface, texture->scaleMode); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
487 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
488 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
489 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
490 SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
491 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
492 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
493 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
494 return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
495 texture->driverdata, rect, pixels, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
496 pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
497 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
498 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
499 Uint8 *src, *dst; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
500 int row; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
501 size_t length; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
502 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
503 src = (Uint8 *) pixels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
504 dst = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
505 (Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
506 rect->x * surface->format->BytesPerPixel; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
507 length = rect->w * surface->format->BytesPerPixel; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
508 for (row = 0; row < rect->h; ++row) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
509 SDL_memcpy(dst, src, length); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
510 src += pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
511 dst += surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
512 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
513 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
514 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
515 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
516 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
517 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
518 SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
519 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
520 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
521 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
522 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
523 return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
524 texture->driverdata, rect, markDirty, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
525 pixels, pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
526 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
527 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
528 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
529 *pixels = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
530 (void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
531 rect->x * surface->format->BytesPerPixel); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
532 *pitch = surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
533 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
534 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
535 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
536 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
537 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
538 SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
539 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
540 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
541 SDL_SW_UnlockYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
542 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
543 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
544 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
545 static int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
546 SW_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
547 int count) |
2901 | 548 { |
549 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
550 SDL_Texture *texture = data->texture[data->current_texture]; |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
551 SDL_Rect rect; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
552 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
553 int x, y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
554 int status = 0; |
2901 | 555 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
556 /* Get the smallest rectangle that contains everything */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
557 rect.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
558 rect.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
559 rect.w = texture->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
560 rect.h = texture->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
561 if (!SDL_EnclosePoints(points, count, &rect, &rect)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
562 /* Nothing to draw */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
563 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
564 } |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
565 |
2901 | 566 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
567 SDL_AddDirtyRect(&data->dirty, &rect); | |
568 } | |
569 | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
570 if (data->renderer->LockTexture(data->renderer, texture, &rect, 1, |
2901 | 571 &data->surface.pixels, |
572 &data->surface.pitch) < 0) { | |
573 return -1; | |
574 } | |
575 | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
576 data->surface.clip_rect.w = data->surface.w = rect.w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
577 data->surface.clip_rect.h = data->surface.h = rect.h; |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
578 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
579 /* Draw the points! */ |
2901 | 580 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
581 renderer->blendMode == SDL_BLENDMODE_MASK) { | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
582 Uint32 color = SDL_MapRGBA(data->surface.format, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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changeset
|
583 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
584 renderer->a); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
585 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
586 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
changeset
|
587 x = points[i].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
changeset
|
588 y = points[i].y - rect.y; |
2901 | 589 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
changeset
|
590 status = SDL_DrawPoint(&data->surface, x, y, color); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
591 } |
2901 | 592 } else { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
593 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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changeset
|
594 x = points[i].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
595 y = points[i].y - rect.y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
596 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
597 status = SDL_BlendPoint(&data->surface, x, y, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
598 renderer->blendMode, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
changeset
|
599 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
600 renderer->a); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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|
601 } |
2901 | 602 } |
603 | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
604 data->renderer->UnlockTexture(data->renderer, texture); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
605 |
2901 | 606 return status; |
607 } | |
608 | |
609 static int | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
610 SW_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
611 int count) |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
612 { |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
613 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
614 SDL_Texture *texture = data->texture[data->current_texture]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
615 SDL_Rect clip, rect; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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changeset
|
616 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
617 int x1, y1, x2, y2; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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changeset
|
618 int status = 0; |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
619 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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changeset
|
620 /* Get the smallest rectangle that contains everything */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
changeset
|
621 clip.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
changeset
|
622 clip.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
623 clip.w = texture->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
624 clip.h = texture->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
625 SDL_EnclosePoints(points, count, NULL, &rect); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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changeset
|
626 if (!SDL_IntersectRect(&rect, &clip, &rect)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
627 /* Nothing to draw */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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changeset
|
628 return 0; |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
629 } |
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
630 |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
631 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
632 SDL_AddDirtyRect(&data->dirty, &rect); |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
633 } |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
634 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
635 if (data->renderer->LockTexture(data->renderer, texture, &rect, 1, |
2891 | 636 &data->surface.pixels, |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
637 &data->surface.pitch) < 0) { |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
638 return -1; |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
639 } |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
640 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
641 data->surface.clip_rect.w = data->surface.w = rect.w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
642 data->surface.clip_rect.h = data->surface.h = rect.h; |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
643 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
644 /* Draw the points! */ |
2901 | 645 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
646 renderer->blendMode == SDL_BLENDMODE_MASK) { | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
647 Uint32 color = SDL_MapRGBA(data->surface.format, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
648 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
649 renderer->a); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
650 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
651 for (i = 1; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
652 x1 = points[i-1].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
3435
diff
changeset
|
653 y1 = points[i-1].y - rect.y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
654 x2 = points[i].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
655 y2 = points[i].y - rect.y; |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
656 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
657 status = SDL_DrawLine(&data->surface, x1, y1, x2, y2, color); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
658 } |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
659 } else { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
660 for (i = 1; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
661 x1 = points[i-1].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
662 y1 = points[i-1].y - rect.y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
663 x2 = points[i].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
664 y2 = points[i].y - rect.y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
665 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
666 status = SDL_BlendLine(&data->surface, x1, y1, x2, y2, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
667 renderer->blendMode, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
668 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
669 renderer->a); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
670 } |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
671 } |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
672 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
673 data->renderer->UnlockTexture(data->renderer, texture); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
674 |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
675 return status; |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
676 } |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
677 |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
678 static int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
679 SW_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
680 int count) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
681 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
682 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
683 SDL_Texture *texture = data->texture[data->current_texture]; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
684 SDL_Rect clip, rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
685 Uint32 color = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
686 int i; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
687 int status = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
688 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
689 clip.x = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
690 clip.y = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
691 clip.w = texture->w; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
692 clip.h = texture->h; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
693 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
694 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
695 renderer->blendMode == SDL_BLENDMODE_MASK) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
696 color = SDL_MapRGBA(data->surface.format, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
697 renderer->r, renderer->g, renderer->b, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
698 renderer->a); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
699 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
700 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
701 for (i = 0; i < count; ++i) { |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3596
diff
changeset
|
702 /* FIXME: We don't want to draw clipped edges */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
703 if (!SDL_IntersectRect(rects[i], &clip, &rect)) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
704 /* Nothing to draw */ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
705 continue; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
706 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
707 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
708 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
709 SDL_AddDirtyRect(&data->dirty, &rect); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
710 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
711 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
712 if (data->renderer->LockTexture(data->renderer, texture, &rect, 1, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
713 &data->surface.pixels, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
714 &data->surface.pitch) < 0) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
715 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
716 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
717 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
718 data->surface.clip_rect.w = data->surface.w = rect.w; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
719 data->surface.clip_rect.h = data->surface.h = rect.h; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
720 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
721 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
722 renderer->blendMode == SDL_BLENDMODE_MASK) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
723 status = SDL_DrawRect(&data->surface, NULL, color); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
724 } else { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
725 status = SDL_BlendRect(&data->surface, NULL, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
726 renderer->blendMode, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
727 renderer->r, renderer->g, renderer->b, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
728 renderer->a); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
729 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
730 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
731 data->renderer->UnlockTexture(data->renderer, texture); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
732 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
733 return status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
734 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
735 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
736 static int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
737 SW_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
738 int count) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
739 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
740 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
741 SDL_Texture *texture = data->texture[data->current_texture]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
742 SDL_Rect clip, rect; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
743 Uint32 color = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
744 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
745 int status = 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
746 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
747 clip.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
748 clip.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
749 clip.w = texture->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
750 clip.h = texture->h; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
751 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
752 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
753 renderer->blendMode == SDL_BLENDMODE_MASK) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
754 color = SDL_MapRGBA(data->surface.format, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
755 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
756 renderer->a); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
757 } |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
758 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
759 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
760 if (!SDL_IntersectRect(rects[i], &clip, &rect)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
761 /* Nothing to draw */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
762 continue; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
763 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
764 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
765 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
766 SDL_AddDirtyRect(&data->dirty, &rect); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
767 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
768 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
769 if (data->renderer->LockTexture(data->renderer, texture, &rect, 1, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
770 &data->surface.pixels, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
771 &data->surface.pitch) < 0) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
772 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
773 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
774 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
775 data->surface.clip_rect.w = data->surface.w = rect.w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
776 data->surface.clip_rect.h = data->surface.h = rect.h; |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
777 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
778 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
779 renderer->blendMode == SDL_BLENDMODE_MASK) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
780 status = SDL_FillRect(&data->surface, NULL, color); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
781 } else { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
782 status = SDL_BlendFillRect(&data->surface, NULL, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
783 renderer->blendMode, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
784 renderer->r, renderer->g, renderer->b, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
785 renderer->a); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
786 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
787 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
788 data->renderer->UnlockTexture(data->renderer, texture); |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
789 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
790 return status; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
791 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
792 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
793 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
794 SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
795 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
796 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
797 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
798 int status; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
799 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
800 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
801 SDL_AddDirtyRect(&data->dirty, dstrect); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
802 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
803 |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
804 if (data->renderer->LockTexture(data->renderer, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
805 data->texture[data->current_texture], |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
806 dstrect, 1, &data->surface.pixels, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
807 &data->surface.pitch) < 0) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
808 return -1; |
1897
c2a27da60b18
Solved the performance problems by introducing the concept of a single-buffered
Sam Lantinga <slouken@libsdl.org>
parents:
1895
diff
changeset
|
809 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
810 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
811 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
812 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
813 SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
814 srcrect, data->format, dstrect->w, dstrect->h, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
815 data->surface.pixels, data->surface.pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
816 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
817 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
818 SDL_Rect real_srcrect = *srcrect; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
819 SDL_Rect real_dstrect; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
820 |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
821 data->surface.w = dstrect->w; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
822 data->surface.h = dstrect->h; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
823 data->surface.clip_rect.w = dstrect->w; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
824 data->surface.clip_rect.h = dstrect->h; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
825 real_dstrect = data->surface.clip_rect; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
826 |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
827 status = |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
828 SDL_LowerBlit(surface, &real_srcrect, &data->surface, |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
829 &real_dstrect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
830 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
831 data->renderer->UnlockTexture(data->renderer, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
832 data->texture[data->current_texture]); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
833 return status; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
834 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
835 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
836 static int |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
837 SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
838 Uint32 format, void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
839 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
840 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
841 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
842 if (data->renderer->LockTexture(data->renderer, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
843 data->texture[data->current_texture], |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
844 rect, 0, &data->surface.pixels, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
845 &data->surface.pitch) < 0) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
846 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
847 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
848 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
849 SDL_ConvertPixels(rect->w, rect->h, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
850 data->format, data->surface.pixels, data->surface.pitch, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
851 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
852 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
853 data->renderer->UnlockTexture(data->renderer, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
854 data->texture[data->current_texture]); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
855 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
856 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
857 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
858 static int |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
859 SW_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
860 Uint32 format, const void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
861 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
862 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
863 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
864 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
865 SDL_AddDirtyRect(&data->dirty, rect); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
866 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
867 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
868 if (data->renderer->LockTexture(data->renderer, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
869 data->texture[data->current_texture], |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
870 rect, 1, &data->surface.pixels, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
871 &data->surface.pitch) < 0) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
872 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
873 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
874 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
875 SDL_ConvertPixels(rect->w, rect->h, format, pixels, pitch, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
876 data->format, data->surface.pixels, data->surface.pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
877 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
878 data->renderer->UnlockTexture(data->renderer, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
879 data->texture[data->current_texture]); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
880 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
881 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
882 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
883 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
884 SW_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
885 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
886 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
887 SDL_Texture *texture = data->texture[data->current_texture]; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
888 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
889 /* Send the data to the display */ |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
890 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
891 SDL_DirtyRect *dirty; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
892 for (dirty = data->dirty.list; dirty; dirty = dirty->next) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
893 data->renderer->RenderCopy(data->renderer, texture, &dirty->rect, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
894 &dirty->rect); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
895 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
896 SDL_ClearDirtyRects(&data->dirty); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
897 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
898 SDL_Rect rect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
899 rect.x = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
900 rect.y = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
901 rect.w = texture->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
902 rect.h = texture->h; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
903 data->renderer->RenderCopy(data->renderer, texture, &rect, &rect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
904 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
905 data->renderer->RenderPresent(data->renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
906 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
907 /* Update the flipping chain, if any */ |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
908 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
909 data->current_texture = (data->current_texture + 1) % 2; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
910 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
911 data->current_texture = (data->current_texture + 1) % 3; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
912 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
913 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
914 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
915 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
916 SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
917 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
918 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
919 SDL_SW_DestroyYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
920 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
921 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
922 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
923 SDL_FreeSurface(surface); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
924 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
925 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
926 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
927 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
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|
928 SW_DestroyRenderer(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
929 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
930 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3599
diff
changeset
|
931 SDL_Window *window = renderer->window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3599
diff
changeset
|
932 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
933 int i; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
934 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
935 if (data) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
936 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
937 if (data->texture[i]) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
938 DestroyTexture(data->renderer, data->texture[i]); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
939 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
940 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
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|
941 if (data->surface.format) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
942 SDL_SetSurfacePalette(&data->surface, NULL); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
943 SDL_FreeFormat(data->surface.format); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
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|
944 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
945 if (display->palette) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
946 SDL_DelPaletteWatch(display->palette, DisplayPaletteChanged, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
947 data); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
948 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
949 if (data->renderer) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
950 data->renderer->DestroyRenderer(data->renderer); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
951 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
952 SDL_FreeDirtyRects(&data->dirty); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
953 SDL_free(data); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
954 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
955 SDL_free(renderer); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
956 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
957 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
958 /* vi: set ts=4 sw=4 expandtab: */ |