Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxgl.c @ 1683:396a35389351 SDL-1.3
Finished palettized display handling.
Added support for surface palette sharing.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Jun 2006 06:45:14 +0000 |
parents | 4da1ee79c9af |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 /* StormMesa implementation of SDL OpenGL support */ |
0 | 25 |
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26 #include "SDL_cgxgl_c.h" |
0 | 27 #include "SDL_cgxvideo.h" |
28 | |
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29 #if SDL_VIDEO_OPENGL |
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30 AmigaMesaContext glcont = NULL; |
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31 #endif |
0 | 32 |
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33 /* Init OpenGL */ |
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34 int |
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35 CGX_GL_Init(_THIS) |
0 | 36 { |
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37 #if SDL_VIDEO_OPENGL |
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38 int i = 0; |
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39 struct TagItem attributes[14]; /* 14 should be more than enough :) */ |
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40 struct Window *win = (struct Window *) SDL_Window; |
0 | 41 |
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42 // default config. Always used... |
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43 attributes[i].ti_Tag = AMA_Window; |
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44 attributes[i++].ti_Data = (unsigned long) win; |
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45 attributes[i].ti_Tag = AMA_Left; |
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46 attributes[i++].ti_Data = 0; |
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47 attributes[i].ti_Tag = AMA_Bottom; |
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48 attributes[i++].ti_Data = 0; |
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49 attributes[i].ti_Tag = AMA_Width; |
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50 attributes[i++].ti_Data = win->Width - win->BorderLeft - win->BorderRight; |
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51 attributes[i].ti_Tag = AMA_Height; |
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52 attributes[i++].ti_Data = |
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53 win->Height - win->BorderBottom - win->BorderTop; |
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54 attributes[i].ti_Tag = AMA_DirectRender; |
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55 attributes[i++].ti_Data = GL_TRUE; |
0 | 56 |
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57 // double buffer ? |
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58 attributes[i].ti_Tag = AMA_DoubleBuf; |
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59 if (this->gl_config.double_buffer) { |
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60 attributes[i++].ti_Data = GL_TRUE; |
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61 } else { |
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62 attributes[i++].ti_Data = GL_FALSE; |
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63 } |
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64 // RGB(A) Mode ? |
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65 attributes[i].ti_Tag = AMA_RGBMode; |
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66 if (this->gl_config.red_size != 0 && |
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67 this->gl_config.blue_size != 0 && this->gl_config.green_size != 0) { |
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68 attributes[i++].ti_Data = GL_TRUE; |
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69 } else { |
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70 attributes[i++].ti_Data = GL_FALSE; |
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71 } |
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72 // no depth buffer ? |
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73 if (this->gl_config.depth_size == 0) { |
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74 attributes[i].ti_Tag = AMA_NoDepth; |
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75 attributes[i++].ti_Data = GL_TRUE; |
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76 } |
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77 // no stencil buffer ? |
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78 if (this->gl_config.stencil_size == 0) { |
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79 attributes[i].ti_Tag = AMA_NoStencil; |
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80 attributes[i++].ti_Data = GL_TRUE; |
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81 } |
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82 // no accum buffer ? |
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83 if (this->gl_config.accum_red_size != 0 && |
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84 this->gl_config.accum_blue_size != 0 && |
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85 this->gl_config.accum_green_size != 0) { |
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86 attributes[i].ti_Tag = AMA_NoAccum; |
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87 attributes[i++].ti_Data = GL_TRUE; |
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88 } |
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89 // done... |
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90 attributes[i].ti_Tag = TAG_DONE; |
0 | 91 |
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92 glcont = AmigaMesaCreateContext(attributes); |
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93 if (glcont == NULL) { |
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94 SDL_SetError("Couldn't create OpenGL context"); |
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95 return (-1); |
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96 } |
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97 this->gl_data->gl_active = 1; |
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98 this->gl_config.driver_loaded = 1; |
0 | 99 |
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100 return (0); |
0 | 101 #else |
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102 SDL_SetError("OpenGL support not configured"); |
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103 return (-1); |
0 | 104 #endif |
105 } | |
106 | |
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107 /* Quit OpenGL */ |
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108 void |
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109 CGX_GL_Quit(_THIS) |
0 | 110 { |
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111 #if SDL_VIDEO_OPENGL |
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112 if (glcont != NULL) { |
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113 AmigaMesaDestroyContext(glcont); |
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114 glcont = NULL; |
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115 this->gl_data->gl_active = 0; |
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116 this->gl_config.driver_loaded = 0; |
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117 } |
0 | 118 #endif |
119 } | |
120 | |
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121 /* Attach context to another window */ |
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122 int |
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123 CGX_GL_Update(_THIS) |
0 | 124 { |
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125 #if SDL_VIDEO_OPENGL |
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126 struct TagItem tags[2]; |
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127 struct Window *win = (struct Window *) SDL_Window; |
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128 if (glcont == NULL) { |
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129 return -1; //should never happen |
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130 } |
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131 tags[0].ti_Tag = AMA_Window; |
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132 tags[0].ti_Data = (unsigned long) win; |
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133 tags[1].ti_Tag = TAG_DONE; |
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134 AmigaMesaSetRast(glcont, tags); |
0 | 135 |
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136 return 0; |
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137 #else |
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138 SDL_SetError("OpenGL support not configured"); |
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139 return -1; |
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140 #endif |
0 | 141 } |
142 | |
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143 #if SDL_VIDEO_OPENGL |
0 | 144 |
145 /* Make the current context active */ | |
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146 int |
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147 CGX_GL_MakeCurrent(_THIS) |
0 | 148 { |
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149 if (glcont == NULL) |
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150 return -1; |
0 | 151 |
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152 AmigaMesaMakeCurrent(glcont, glcont->buffer); |
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153 return 0; |
0 | 154 } |
155 | |
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156 void |
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157 CGX_GL_SwapBuffers(_THIS) |
0 | 158 { |
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159 AmigaMesaSwapBuffers(glcont); |
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160 } |
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161 |
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162 int |
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163 CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value) |
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164 { |
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165 GLenum mesa_attrib; |
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166 |
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167 switch (attrib) { |
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168 case SDL_GL_RED_SIZE: |
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169 mesa_attrib = GL_RED_BITS; |
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170 break; |
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171 case SDL_GL_GREEN_SIZE: |
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172 mesa_attrib = GL_GREEN_BITS; |
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173 break; |
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174 case SDL_GL_BLUE_SIZE: |
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175 mesa_attrib = GL_BLUE_BITS; |
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176 break; |
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177 case SDL_GL_ALPHA_SIZE: |
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178 mesa_attrib = GL_ALPHA_BITS; |
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179 break; |
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180 case SDL_GL_DOUBLEBUFFER: |
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181 mesa_attrib = GL_DOUBLEBUFFER; |
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182 break; |
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183 case SDL_GL_DEPTH_SIZE: |
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184 mesa_attrib = GL_DEPTH_BITS; |
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185 break; |
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186 case SDL_GL_STENCIL_SIZE: |
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187 mesa_attrib = GL_STENCIL_BITS; |
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188 break; |
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189 case SDL_GL_ACCUM_RED_SIZE: |
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190 mesa_attrib = GL_ACCUM_RED_BITS; |
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191 break; |
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192 case SDL_GL_ACCUM_GREEN_SIZE: |
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193 mesa_attrib = GL_ACCUM_GREEN_BITS; |
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194 break; |
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195 case SDL_GL_ACCUM_BLUE_SIZE: |
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196 mesa_attrib = GL_ACCUM_BLUE_BITS; |
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197 break; |
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198 case SDL_GL_ACCUM_ALPHA_SIZE: |
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199 mesa_attrib = GL_ACCUM_ALPHA_BITS; |
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200 break; |
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201 default: |
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202 return -1; |
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203 } |
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204 |
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205 AmigaMesaGetConfig(glcont->visual, mesa_attrib, value); |
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206 return 0; |
255
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207 } |
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208 |
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209 void * |
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210 CGX_GL_GetProcAddress(_THIS, const char *proc) |
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211 { |
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212 void *func = NULL; |
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213 func = AmiGetGLProc(proc); |
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214 return func; |
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215 } |
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216 |
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217 int |
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218 CGX_GL_LoadLibrary(_THIS, const char *path) |
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219 { |
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220 /* Library is always open */ |
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221 this->gl_config.driver_loaded = 1; |
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222 |
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223 return 0; |
0 | 224 } |
225 | |
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226 #endif /* SDL_VIDEO_OPENGL */ |
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227 /* vi: set ts=4 sw=4 expandtab: */ |