annotate include/Makefile.am @ 845:333db1d87876

Fixed a bug in detecting surface mapping changes
author Sam Lantinga <slouken@libsdl.org>
date Thu, 19 Feb 2004 21:13:24 +0000
parents 22dbf364c017
children 450721ad5436
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1 # The input Makefile for SDL header files
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2
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3 # The directory where the include files will be installed
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4 libSDLincludedir = $(includedir)/SDL
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5
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6 # Which header files to install
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7 libSDLinclude_HEADERS = \
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8 SDL.h \
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9 SDL_active.h \
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10 SDL_audio.h \
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11 SDL_byteorder.h \
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12 SDL_cdrom.h \
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13 SDL_copying.h \
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22dbf364c017 Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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14 SDL_cpuinfo.h \
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15 SDL_endian.h \
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16 SDL_error.h \
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17 SDL_events.h \
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18 SDL_getenv.h \
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19 SDL_joystick.h \
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20 SDL_keyboard.h \
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21 SDL_keysym.h \
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a3bb929c9e2f *** empty log message ***
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22 SDL_loadso.h \
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23 SDL_main.h \
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24 SDL_mouse.h \
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25 SDL_mutex.h \
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585a7e1285ae *** empty log message ***
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26 SDL_name.h \
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0e5d6dd77bda Added platform independent OpenGL header - SDL_opengl.h
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27 SDL_opengl.h \
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28 SDL_quit.h \
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29 SDL_rwops.h \
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30 SDL_syswm.h \
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31 SDL_thread.h \
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32 SDL_timer.h \
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33 SDL_types.h \
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34 SDL_version.h \
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35 SDL_video.h \
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36 begin_code.h \
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37 close_code.h