Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_yuv.c @ 3844:332a59e39ce1 SDL-ryan-multiple-audio-device
I really don't want to update these last two audio backends...I added an
error that says if no one complains, the backends will be removed eventually.
So if anyone ever wants them and they care enough to speak up, we'll know to
do something about it. If no one does, that's less code to maintain. :)
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 17 Oct 2006 06:45:17 +0000 |
parents | c121d94672cb |
children | 7ba4a732e3d0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* This is the DirectFB implementation of YUV video overlays */ |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_DirectFB_yuv.h" |
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28 #include "../SDL_yuvfuncs.h" |
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29 |
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30 |
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31 /* The functions used to manipulate software video overlays */ |
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32 static struct private_yuvhwfuncs directfb_yuvfuncs = { |
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33 DirectFB_LockYUVOverlay, |
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34 DirectFB_UnlockYUVOverlay, |
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35 DirectFB_DisplayYUVOverlay, |
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36 DirectFB_FreeYUVOverlay |
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37 }; |
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38 |
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39 struct private_yuvhwdata |
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40 { |
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41 DFBDisplayLayerID layer_id; |
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42 |
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43 IDirectFBDisplayLayer *layer; |
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44 IDirectFBSurface *surface; |
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45 |
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46 /* These are just so we don't have to allocate them separately */ |
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47 Uint16 pitches[3]; |
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48 Uint8 *planes[3]; |
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49 }; |
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50 |
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51 static DFBEnumerationResult |
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52 enum_layers_callback(DFBDisplayLayerID id, |
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53 DFBDisplayLayerDescription desc, void *data) |
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54 { |
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55 struct private_yuvhwdata *hwdata = (struct private_yuvhwdata *) data; |
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56 |
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57 /* we don't want the primary */ |
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58 if (id == DLID_PRIMARY) |
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59 return DFENUM_OK; |
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60 |
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61 /* take the one with a surface for video */ |
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62 if ((desc.caps & DLCAPS_SURFACE) && (desc.type & DLTF_VIDEO)) { |
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63 hwdata->layer_id = id; |
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64 |
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65 return DFENUM_CANCEL; |
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66 } |
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67 |
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68 return DFENUM_OK; |
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69 } |
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70 |
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71 |
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72 static DFBResult |
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73 CreateYUVSurface(_THIS, struct private_yuvhwdata *hwdata, |
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74 int width, int height, Uint32 format) |
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75 { |
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76 DFBResult ret; |
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77 IDirectFB *dfb = HIDDEN->dfb; |
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78 IDirectFBDisplayLayer *layer; |
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79 DFBDisplayLayerConfig conf; |
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80 |
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81 ret = dfb->EnumDisplayLayers(dfb, enum_layers_callback, hwdata); |
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82 if (ret) { |
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83 SetDirectFBerror("IDirectFB::EnumDisplayLayers", ret); |
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84 return ret; |
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85 } |
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86 |
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87 if (!hwdata->layer_id) |
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88 return DFB_UNSUPPORTED; |
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89 |
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90 ret = dfb->GetDisplayLayer(dfb, hwdata->layer_id, &layer); |
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91 if (ret) { |
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92 SetDirectFBerror("IDirectFB::GetDisplayLayer", ret); |
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93 return ret; |
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94 } |
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95 |
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96 conf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT; |
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97 conf.width = width; |
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98 conf.height = height; |
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99 |
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100 switch (format) { |
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101 case SDL_YV12_OVERLAY: |
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102 conf.pixelformat = DSPF_YV12; |
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103 break; |
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104 case SDL_IYUV_OVERLAY: |
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105 conf.pixelformat = DSPF_I420; |
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106 break; |
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107 case SDL_YUY2_OVERLAY: |
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108 conf.pixelformat = DSPF_YUY2; |
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109 break; |
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110 case SDL_UYVY_OVERLAY: |
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111 conf.pixelformat = DSPF_UYVY; |
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112 break; |
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113 default: |
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114 fprintf(stderr, "SDL_DirectFB: Unsupported YUV format (0x%08x)!\n", |
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115 format); |
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116 break; |
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117 } |
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118 |
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119 ret = layer->SetConfiguration(layer, &conf); |
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120 if (ret) { |
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121 SetDirectFBerror("IDirectFBDisplayLayer::SetConfiguration", ret); |
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122 layer->Release(layer); |
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123 return ret; |
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124 } |
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125 |
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126 ret = layer->GetSurface(layer, &hwdata->surface); |
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127 if (ret) { |
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128 SetDirectFBerror("IDirectFBDisplayLayer::GetSurface", ret); |
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129 layer->Release(layer); |
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130 return ret; |
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131 } |
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132 |
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133 hwdata->layer = layer; |
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134 |
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135 return DFB_OK; |
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136 } |
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137 |
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138 SDL_Overlay * |
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139 DirectFB_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, |
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140 SDL_Surface * display) |
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141 { |
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142 SDL_Overlay *overlay; |
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143 struct private_yuvhwdata *hwdata; |
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144 |
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145 /* Create the overlay structure */ |
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146 overlay = SDL_calloc(1, sizeof(SDL_Overlay)); |
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147 if (!overlay) { |
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148 SDL_OutOfMemory(); |
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149 return NULL; |
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150 } |
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151 |
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152 /* Fill in the basic members */ |
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153 overlay->format = format; |
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154 overlay->w = width; |
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155 overlay->h = height; |
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156 |
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157 /* Set up the YUV surface function structure */ |
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158 overlay->hwfuncs = &directfb_yuvfuncs; |
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159 |
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160 /* Create the pixel data and lookup tables */ |
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161 hwdata = SDL_calloc(1, sizeof(struct private_yuvhwdata)); |
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162 overlay->hwdata = hwdata; |
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163 if (!hwdata) { |
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164 SDL_OutOfMemory(); |
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165 SDL_FreeYUVOverlay(overlay); |
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166 return NULL; |
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167 } |
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168 |
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169 if (CreateYUVSurface(this, hwdata, width, height, format)) { |
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170 SDL_FreeYUVOverlay(overlay); |
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171 return NULL; |
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172 } |
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173 |
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174 overlay->hw_overlay = 1; |
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175 |
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176 /* Set up the plane pointers */ |
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177 overlay->pitches = hwdata->pitches; |
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178 overlay->pixels = hwdata->planes; |
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179 switch (format) { |
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180 case SDL_YV12_OVERLAY: |
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181 case SDL_IYUV_OVERLAY: |
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182 overlay->planes = 3; |
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183 break; |
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184 default: |
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185 overlay->planes = 1; |
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186 break; |
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187 } |
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188 |
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189 /* We're all done.. */ |
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190 return overlay; |
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191 } |
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192 |
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193 int |
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194 DirectFB_LockYUVOverlay(_THIS, SDL_Overlay * overlay) |
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195 { |
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196 DFBResult ret; |
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197 void *data; |
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198 int pitch; |
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199 IDirectFBSurface *surface = overlay->hwdata->surface; |
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200 |
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201 ret = surface->Lock(surface, DSLF_READ | DSLF_WRITE, &data, &pitch); |
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202 if (ret) { |
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203 SetDirectFBerror("IDirectFBSurface::Lock", ret); |
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204 return -1; |
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205 } |
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206 |
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207 /* Find the pitch and offset values for the overlay */ |
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208 overlay->pitches[0] = (Uint16) pitch; |
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209 overlay->pixels[0] = (Uint8 *) data; |
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210 |
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211 switch (overlay->format) { |
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212 case SDL_YV12_OVERLAY: |
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213 case SDL_IYUV_OVERLAY: |
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214 /* Add the two extra planes */ |
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215 overlay->pitches[1] = overlay->pitches[0] / 2; |
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216 overlay->pitches[2] = overlay->pitches[0] / 2; |
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217 overlay->pixels[1] = |
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218 overlay->pixels[0] + overlay->pitches[0] * overlay->h; |
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219 overlay->pixels[2] = |
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220 overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2; |
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221 break; |
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222 default: |
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223 /* Only one plane, no worries */ |
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224 break; |
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225 } |
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226 |
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227 return 0; |
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228 } |
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229 |
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230 void |
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231 DirectFB_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay) |
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232 { |
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233 IDirectFBSurface *surface = overlay->hwdata->surface; |
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234 |
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235 overlay->pixels[0] = overlay->pixels[1] = overlay->pixels[2] = NULL; |
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236 |
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237 surface->Unlock(surface); |
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238 } |
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239 |
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240 int |
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241 DirectFB_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src, |
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242 SDL_Rect * dst) |
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243 { |
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244 DFBResult ret; |
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245 DFBDisplayLayerConfig conf; |
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246 IDirectFBDisplayLayer *primary = HIDDEN->layer; |
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247 IDirectFBDisplayLayer *layer = overlay->hwdata->layer; |
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248 |
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249 primary->GetConfiguration(primary, &conf); |
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250 |
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251 ret = layer->SetScreenLocation(layer, |
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252 dst->x / (float) conf.width, |
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253 dst->y / (float) conf.height, |
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254 dst->w / (float) conf.width, |
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255 dst->h / (float) conf.height); |
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256 if (ret) { |
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257 SetDirectFBerror("IDirectFBDisplayLayer::SetScreenLocation", ret); |
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258 return -1; |
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259 } |
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260 |
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261 return 0; |
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262 } |
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263 |
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264 void |
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265 DirectFB_FreeYUVOverlay(_THIS, SDL_Overlay * overlay) |
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266 { |
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267 struct private_yuvhwdata *hwdata; |
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268 |
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269 hwdata = overlay->hwdata; |
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270 if (hwdata) { |
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271 if (hwdata->surface) |
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272 hwdata->surface->Release(hwdata->surface); |
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273 |
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274 if (hwdata->layer) |
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275 hwdata->layer->Release(hwdata->layer); |
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276 |
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277 free(hwdata); |
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278 } |
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279 } |
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280 |
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281 /* vi: set ts=4 sw=4 expandtab: */ |