view src/video/directfb/SDL_DirectFB_yuv.c @ 3844:332a59e39ce1 SDL-ryan-multiple-audio-device

I really don't want to update these last two audio backends...I added an error that says if no one complains, the backends will be removed eventually. So if anyone ever wants them and they care enough to speak up, we'll know to do something about it. If no one does, that's less code to maintain. :)
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 06:45:17 +0000
parents c121d94672cb
children 7ba4a732e3d0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* This is the DirectFB implementation of YUV video overlays */

#include "SDL_video.h"
#include "SDL_DirectFB_yuv.h"
#include "../SDL_yuvfuncs.h"


/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs directfb_yuvfuncs = {
    DirectFB_LockYUVOverlay,
    DirectFB_UnlockYUVOverlay,
    DirectFB_DisplayYUVOverlay,
    DirectFB_FreeYUVOverlay
};

struct private_yuvhwdata
{
    DFBDisplayLayerID layer_id;

    IDirectFBDisplayLayer *layer;
    IDirectFBSurface *surface;

    /* These are just so we don't have to allocate them separately */
    Uint16 pitches[3];
    Uint8 *planes[3];
};

static DFBEnumerationResult
enum_layers_callback(DFBDisplayLayerID id,
                     DFBDisplayLayerDescription desc, void *data)
{
    struct private_yuvhwdata *hwdata = (struct private_yuvhwdata *) data;

    /* we don't want the primary */
    if (id == DLID_PRIMARY)
        return DFENUM_OK;

    /* take the one with a surface for video */
    if ((desc.caps & DLCAPS_SURFACE) && (desc.type & DLTF_VIDEO)) {
        hwdata->layer_id = id;

        return DFENUM_CANCEL;
    }

    return DFENUM_OK;
}


static DFBResult
CreateYUVSurface(_THIS, struct private_yuvhwdata *hwdata,
                 int width, int height, Uint32 format)
{
    DFBResult ret;
    IDirectFB *dfb = HIDDEN->dfb;
    IDirectFBDisplayLayer *layer;
    DFBDisplayLayerConfig conf;

    ret = dfb->EnumDisplayLayers(dfb, enum_layers_callback, hwdata);
    if (ret) {
        SetDirectFBerror("IDirectFB::EnumDisplayLayers", ret);
        return ret;
    }

    if (!hwdata->layer_id)
        return DFB_UNSUPPORTED;

    ret = dfb->GetDisplayLayer(dfb, hwdata->layer_id, &layer);
    if (ret) {
        SetDirectFBerror("IDirectFB::GetDisplayLayer", ret);
        return ret;
    }

    conf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT;
    conf.width = width;
    conf.height = height;

    switch (format) {
    case SDL_YV12_OVERLAY:
        conf.pixelformat = DSPF_YV12;
        break;
    case SDL_IYUV_OVERLAY:
        conf.pixelformat = DSPF_I420;
        break;
    case SDL_YUY2_OVERLAY:
        conf.pixelformat = DSPF_YUY2;
        break;
    case SDL_UYVY_OVERLAY:
        conf.pixelformat = DSPF_UYVY;
        break;
    default:
        fprintf(stderr, "SDL_DirectFB: Unsupported YUV format (0x%08x)!\n",
                format);
        break;
    }

    ret = layer->SetConfiguration(layer, &conf);
    if (ret) {
        SetDirectFBerror("IDirectFBDisplayLayer::SetConfiguration", ret);
        layer->Release(layer);
        return ret;
    }

    ret = layer->GetSurface(layer, &hwdata->surface);
    if (ret) {
        SetDirectFBerror("IDirectFBDisplayLayer::GetSurface", ret);
        layer->Release(layer);
        return ret;
    }

    hwdata->layer = layer;

    return DFB_OK;
}

SDL_Overlay *
DirectFB_CreateYUVOverlay(_THIS, int width, int height, Uint32 format,
                          SDL_Surface * display)
{
    SDL_Overlay *overlay;
    struct private_yuvhwdata *hwdata;

    /* Create the overlay structure */
    overlay = SDL_calloc(1, sizeof(SDL_Overlay));
    if (!overlay) {
        SDL_OutOfMemory();
        return NULL;
    }

    /* Fill in the basic members */
    overlay->format = format;
    overlay->w = width;
    overlay->h = height;

    /* Set up the YUV surface function structure */
    overlay->hwfuncs = &directfb_yuvfuncs;

    /* Create the pixel data and lookup tables */
    hwdata = SDL_calloc(1, sizeof(struct private_yuvhwdata));
    overlay->hwdata = hwdata;
    if (!hwdata) {
        SDL_OutOfMemory();
        SDL_FreeYUVOverlay(overlay);
        return NULL;
    }

    if (CreateYUVSurface(this, hwdata, width, height, format)) {
        SDL_FreeYUVOverlay(overlay);
        return NULL;
    }

    overlay->hw_overlay = 1;

    /* Set up the plane pointers */
    overlay->pitches = hwdata->pitches;
    overlay->pixels = hwdata->planes;
    switch (format) {
    case SDL_YV12_OVERLAY:
    case SDL_IYUV_OVERLAY:
        overlay->planes = 3;
        break;
    default:
        overlay->planes = 1;
        break;
    }

    /* We're all done.. */
    return overlay;
}

int
DirectFB_LockYUVOverlay(_THIS, SDL_Overlay * overlay)
{
    DFBResult ret;
    void *data;
    int pitch;
    IDirectFBSurface *surface = overlay->hwdata->surface;

    ret = surface->Lock(surface, DSLF_READ | DSLF_WRITE, &data, &pitch);
    if (ret) {
        SetDirectFBerror("IDirectFBSurface::Lock", ret);
        return -1;
    }

    /* Find the pitch and offset values for the overlay */
    overlay->pitches[0] = (Uint16) pitch;
    overlay->pixels[0] = (Uint8 *) data;

    switch (overlay->format) {
    case SDL_YV12_OVERLAY:
    case SDL_IYUV_OVERLAY:
        /* Add the two extra planes */
        overlay->pitches[1] = overlay->pitches[0] / 2;
        overlay->pitches[2] = overlay->pitches[0] / 2;
        overlay->pixels[1] =
            overlay->pixels[0] + overlay->pitches[0] * overlay->h;
        overlay->pixels[2] =
            overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2;
        break;
    default:
        /* Only one plane, no worries */
        break;
    }

    return 0;
}

void
DirectFB_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay)
{
    IDirectFBSurface *surface = overlay->hwdata->surface;

    overlay->pixels[0] = overlay->pixels[1] = overlay->pixels[2] = NULL;

    surface->Unlock(surface);
}

int
DirectFB_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src,
                           SDL_Rect * dst)
{
    DFBResult ret;
    DFBDisplayLayerConfig conf;
    IDirectFBDisplayLayer *primary = HIDDEN->layer;
    IDirectFBDisplayLayer *layer = overlay->hwdata->layer;

    primary->GetConfiguration(primary, &conf);

    ret = layer->SetScreenLocation(layer,
                                   dst->x / (float) conf.width,
                                   dst->y / (float) conf.height,
                                   dst->w / (float) conf.width,
                                   dst->h / (float) conf.height);
    if (ret) {
        SetDirectFBerror("IDirectFBDisplayLayer::SetScreenLocation", ret);
        return -1;
    }

    return 0;
}

void
DirectFB_FreeYUVOverlay(_THIS, SDL_Overlay * overlay)
{
    struct private_yuvhwdata *hwdata;

    hwdata = overlay->hwdata;
    if (hwdata) {
        if (hwdata->surface)
            hwdata->surface->Release(hwdata->surface);

        if (hwdata->layer)
            hwdata->layer->Release(hwdata->layer);

        free(hwdata);
    }
}

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