annotate src/timer/os2/SDL_systimer.c @ 3844:332a59e39ce1 SDL-ryan-multiple-audio-device

I really don't want to update these last two audio backends...I added an error that says if no one complains, the backends will be removed eventually. So if anyone ever wants them and they care enough to speak up, we'll know to do something about it. If no one does, that's less code to maintain. :)
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 06:45:17 +0000
parents 45e566003276
children 866052b01ee5
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifdef SDL_TIMER_OS2
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25
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26 #define INCL_DOSMISC
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27 #define INCL_DOSERRORS
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28 #define INCL_DOSSEMAPHORES
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29 #define INCL_DOSDATETIME
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30 #define INCL_DOSPROCESS
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31 #define INCL_DOSPROFILE
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32 #define INCL_DOSEXCEPTIONS
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33 #include <os2.h>
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34
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35 #include "SDL_thread.h"
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36 #include "SDL_timer.h"
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37 #include "../SDL_timer_c.h"
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38
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39
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40 #define TIME_WRAP_VALUE (~(DWORD)0)
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41
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42 /* The first high-resolution ticks value of the application */
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43 static long long hires_start_ticks;
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44 /* The number of ticks per second of the high-resolution performance counter */
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45 static ULONG hires_ticks_per_second;
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46
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47 void
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48 SDL_StartTicks(void)
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49 {
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50 DosTmrQueryFreq(&hires_ticks_per_second);
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51 DosTmrQueryTime((PQWORD) & hires_start_ticks);
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52 }
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53
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54 DECLSPEC Uint32 SDLCALL
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55 SDL_GetTicks(void)
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56 {
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57 long long hires_now;
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58 ULONG ticks = ticks;
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59
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60 DosTmrQueryTime((PQWORD) & hires_now);
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61 /*
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62 hires_now -= hires_start_ticks;
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63 hires_now *= 1000;
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64 hires_now /= hires_ticks_per_second;
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65 */
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66 /* inline asm to avoid runtime inclusion */
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67 _asm {
3838
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68 push edx
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69 push eax
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70 mov eax, dword ptr hires_now
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71 mov edx, dword ptr hires_now + 4
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72 sub eax, dword ptr hires_start_ticks
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73 sbb edx, dword ptr hires_start_ticks + 4
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74 mov ebx, 1000
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75 mov ecx, edx
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76 mul ebx
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77 push eax
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78 push edx
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79 mov eax, ecx
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80 mul ebx
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81 pop eax
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82 add edx, eax
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83 pop eax
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84 mov ebx, dword ptr hires_ticks_per_second
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85 div ebx
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86 mov dword ptr ticks, eax
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87 pop edx
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88 pop eax
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89 }
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90
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91 return ticks;
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92
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93 }
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94
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95 /* High resolution sleep, originally made by Ilya Zakharevich */
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96 DECLSPEC void SDLCALL
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97 SDL_Delay(Uint32 ms)
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98 {
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99 /* This is similar to DosSleep(), but has 8ms granularity in time-critical
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100 threads even on Warp3. */
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101 HEV hevEvent1 = 0; /* Event semaphore handle */
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102 HTIMER htimerEvent1 = 0; /* Timer handle */
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103 APIRET rc = NO_ERROR; /* Return code */
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104 int ret = 1;
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105 ULONG priority = 0, nesting; /* Shut down the warnings */
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106 PPIB pib;
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107 PTIB tib;
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108 char *e = NULL;
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109 APIRET badrc;
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110 int switch_priority = 50;
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111
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112 DosCreateEventSem(NULL, /* Unnamed */
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113 &hevEvent1, /* Handle of semaphore returned */
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114 DC_SEM_SHARED, /* Shared needed for DosAsyncTimer */
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115 FALSE); /* Semaphore is in RESET state */
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116
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117 if (ms >= switch_priority)
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118 switch_priority = 0;
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119 if (switch_priority) {
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120 if (DosGetInfoBlocks(&tib, &pib) != NO_ERROR)
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121 switch_priority = 0;
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122 else {
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123 /* In Warp3, to switch scheduling to 8ms step, one needs to do
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124 DosAsyncTimer() in time-critical thread. On laters versions,
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125 more and more cases of wait-for-something are covered.
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126
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127 It turns out that on Warp3fp42 it is the priority at the time
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128 of DosAsyncTimer() which matters. Let's hope that this works
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129 with later versions too... XXXX
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130 */
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131 priority = (tib->tib_ptib2->tib2_ulpri);
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132 if ((priority & 0xFF00) == 0x0300) /* already time-critical */
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133 switch_priority = 0;
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134 /* Make us time-critical. Just modifying TIB is not enough... */
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135 /* tib->tib_ptib2->tib2_ulpri = 0x0300; */
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136 /* We do not want to run at high priority if a signal causes us
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137 to longjmp() out of this section... */
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138 if (DosEnterMustComplete(&nesting))
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139 switch_priority = 0;
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140 else
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141 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
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142 }
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143 }
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144
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145 if ((badrc = DosAsyncTimer(ms, (HSEM) hevEvent1, /* Semaphore to post */
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146 &htimerEvent1))) /* Timer handler (returned) */
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147 e = "DosAsyncTimer";
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148
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149 if (switch_priority && tib->tib_ptib2->tib2_ulpri == 0x0300) {
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150 /* Nobody switched priority while we slept... Ignore errors... */
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151 /* tib->tib_ptib2->tib2_ulpri = priority; *//* Get back... */
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152 if (!
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153 (rc = DosSetPriority(PRTYS_THREAD, (priority >> 8) & 0xFF, 0, 0)))
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154 rc = DosSetPriority(PRTYS_THREAD, 0, priority & 0xFF, 0);
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155 }
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156 if (switch_priority)
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157 rc = DosExitMustComplete(&nesting); /* Ignore errors */
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158
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159 /* The actual blocking call is made with "normal" priority. This way we
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160 should not bother with DosSleep(0) etc. to compensate for us interrupting
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161 higher-priority threads. The goal is to prohibit the system spending too
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162 much time halt()ing, not to run us "no matter what". */
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163 if (!e) /* Wait for AsyncTimer event */
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164 badrc = DosWaitEventSem(hevEvent1, SEM_INDEFINITE_WAIT);
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165
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166 if (e); /* Do nothing */
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167 else if (badrc == ERROR_INTERRUPT)
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168 ret = 0;
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169 else if (badrc)
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170 e = "DosWaitEventSem";
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171 if ((rc = DosCloseEventSem(hevEvent1)) && !e) { /* Get rid of semaphore */
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172 e = "DosCloseEventSem";
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173 badrc = rc;
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174 }
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175 if (e) {
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176 SDL_SetError("[SDL_Delay] : Had error in %s(), rc is 0x%x\n", e,
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177 badrc);
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178 }
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179 }
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180
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181 /* Data to handle a single periodic alarm */
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182 static int timer_alive = 0;
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183 static SDL_Thread *timer = NULL;
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184
3838
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185 static int SDLCALL
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186 RunTimer(void *unused)
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187 {
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188 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
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189 while (timer_alive) {
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190 if (SDL_timer_running) {
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191 SDL_ThreadedTimerCheck();
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192 }
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193 SDL_Delay(10);
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194 }
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195 return (0);
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196 }
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197
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198 /* This is only called if the event thread is not running */
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199 int
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200 SDL_SYS_TimerInit(void)
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201 {
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202 timer_alive = 1;
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203 timer = SDL_CreateThread(RunTimer, NULL);
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204 if (timer == NULL)
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205 return (-1);
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206 return (SDL_SetTimerThreaded(1));
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207 }
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208
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209 void
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210 SDL_SYS_TimerQuit(void)
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211 {
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212 timer_alive = 0;
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213 if (timer) {
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214 SDL_WaitThread(timer, NULL);
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215 timer = NULL;
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216 }
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217 }
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218
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219 int
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220 SDL_SYS_StartTimer(void)
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221 {
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222 SDL_SetError("Internal logic error: OS/2 uses threaded timer");
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223 return (-1);
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224 }
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225
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226 void
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227 SDL_SYS_StopTimer(void)
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228 {
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229 return;
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230 }
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231
1635
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232 #endif /* SDL_TIMER_OS2 */
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233 /* vi: set ts=4 sw=4 expandtab: */