Mercurial > sdl-ios-xcode
annotate src/audio/dummy/SDL_dummyaudio.c @ 3844:332a59e39ce1 SDL-ryan-multiple-audio-device
I really don't want to update these last two audio backends...I added an
error that says if no one complains, the backends will be removed eventually.
So if anyone ever wants them and they care enough to speak up, we'll know to
do something about it. If no one does, that's less code to maintain. :)
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 17 Oct 2006 06:45:17 +0000 |
parents | 9d070c1a45fa |
children | 66fb40445587 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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Corrected dummy audio callback firing to be realistic, cleaned up tabs.
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22 This file written by Ryan C. Gordon (icculus@icculus.org) |
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23 */ |
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24 #include "SDL_config.h" |
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25 |
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By default all the real targets have dummy audio/video and disk audio.
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26 /* Output audio to nowhere... */ |
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27 |
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28 #include "SDL_rwops.h" |
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29 #include "SDL_timer.h" |
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30 #include "SDL_audio.h" |
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31 #include "../SDL_audiomem.h" |
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32 #include "../SDL_audio_c.h" |
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33 #include "SDL_dummyaudio.h" |
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34 |
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35 /* The tag name used by DUMMY audio */ |
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36 #define DUMMYAUD_DRIVER_NAME "dummy" |
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37 |
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38 static int |
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39 DUMMYAUD_Available(void) |
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40 { |
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41 return 1; /* always available. */ |
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42 } |
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43 |
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44 static int |
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45 DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture) |
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46 { |
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47 return 1; /* always succeeds. */ |
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48 } |
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49 |
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50 |
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51 static int |
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52 DUMMYAUD_Init(SDL_AudioDriverImpl *impl) |
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53 { |
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54 /* Set the function pointers */ |
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Changed some 1.3 audio symbol names.
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55 impl->OpenDevice = DUMMYAUD_OpenDevice; |
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Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
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56 impl->OnlyHasDefaultOutputDevice = 1; |
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57 |
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58 return 1; |
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59 } |
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60 |
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61 AudioBootStrap DUMMYAUD_bootstrap = { |
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62 DUMMYAUD_DRIVER_NAME, "SDL dummy audio driver", |
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63 DUMMYAUD_Available, DUMMYAUD_Init, 1 |
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64 }; |
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65 |
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66 /* vi: set ts=4 sw=4 expandtab: */ |