annotate docs/man3/SDL_GL_GetAttribute.3 @ 4102:328a3f973890 SDL-1.2

Date: Thu, 15 Nov 2007 10:33:01 +0100 From: "Marco Lopes" Subject: Compiling with Intel compiler fails I~Rve recently bought the Intel Compiler 10 for another project and decided to compile SDL with it as well. I was very surprised when it failed to compile because of the function: Error 5 error: label "endS16" was referenced but not defined ..\..\src\audio\SDL_mixer_MMX_VC.c
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 18:07:59 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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1 .TH "SDL_GL_GetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GL_GetAttribute\- Get the value of a special SDL/OpenGL attribute
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_GL_GetAttribute\fP\fR(\fBSDLGLattr attr, int *value\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Places the value of the SDL/OpenGL \fIattribute\fR \fBattr\fR into \fBvalue\fR\&. This is useful after a call to \fI\fBSDL_SetVideoMode\fP\fR to check whether your attributes have been \fIset\fR as you expected\&.
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12 .SH "RETURN VALUE"
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13 .PP
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14 Returns \fB0\fR on success, or \fB-1\fR on an error\&.
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15 .SH "SEE ALSO"
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16 .PP
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17 \fI\fBSDL_GL_SetAttribute\fP\fR, \fIGL Attributes\fR
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18 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01