annotate Android.mk @ 5092:327f181542f1

Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share. I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author Sam Lantinga <slouken@libsdl.org>
date Mon, 24 Jan 2011 21:20:30 -0800
parents 3a95a2b93eb3
children ed1d54f1290a
rev   line source
4964
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1 LOCAL_PATH := $(call my-dir)
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
2
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
3 ###########################
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
4 #
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
5 # SDL shared library
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
6 #
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
7 ###########################
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
8
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
9 include $(CLEAR_VARS)
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
10
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
11 LOCAL_MODULE := SDL
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
12
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
13 LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
14
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
15 LOCAL_SRC_FILES := \
4964
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
16 $(subst $(LOCAL_PATH)/,, \
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
17 $(wildcard $(LOCAL_PATH)/src/*.c) \
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
18 $(wildcard $(LOCAL_PATH)/src/audio/*.c) \
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
19 $(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
20 $(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
5003
3a95a2b93eb3 Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents: 4964
diff changeset
21 $(LOCAL_PATH)/src/atomic/SDL_atomic.c \
3a95a2b93eb3 Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents: 4964
diff changeset
22 $(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
23 $(wildcard $(LOCAL_PATH)/src/core/android/*.cpp) \
4964
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
24 $(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
25 $(wildcard $(LOCAL_PATH)/src/events/*.c) \
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
26 $(wildcard $(LOCAL_PATH)/src/file/*.c) \
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
27 $(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
28 $(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
4964
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
29 $(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
30 $(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
31 $(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c)) \
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
32 $(wildcard $(LOCAL_PATH)/src/power/*.c) \
4964
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
33 $(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
34 $(wildcard $(LOCAL_PATH)/src/thread/*.c) \
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
35 $(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
4964
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
36 $(wildcard $(LOCAL_PATH)/src/timer/*.c) \
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
37 $(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
4964
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
38 $(wildcard $(LOCAL_PATH)/src/video/*.c) \
5092
327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents: 5003
diff changeset
39 $(wildcard $(LOCAL_PATH)/src/video/android/*.c)
4964
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
40
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
41 LOCAL_LDLIBS := -ldl -lGLESv1_CM -llog
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
42
6c645018741e Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
43 include $(BUILD_SHARED_LIBRARY)