annotate src/video/ps2gs/SDL_gsmouse_c.h @ 2324:3202e4826c57

more valgrind errors fixed. Plus I ran make indent which changed a few files.
author Bob Pendleton <bob@pendleton.com>
date Fri, 07 Mar 2008 17:20:37 +0000
parents c121d94672cb
children 99210400e8b9
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 #include "SDL_gsvideo.h"
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26 /* This is the maximum size of the cursor sprite */
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27 #define CURSOR_W 32
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28 #define CURSOR_H 32
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29 #define CURSOR_W_POW 5 /* 32 = 2^5 */
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30 #define CURSOR_H_POW 5 /* 32 = 2^5 */
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32 /* Functions to be exported */
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33 extern void GS_FreeWMCursor(_THIS, WMcursor * cursor);
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34 extern WMcursor *GS_CreateWMCursor(_THIS,
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35 Uint8 * data, Uint8 * mask, int w, int h,
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36 int hot_x, int hot_y);
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37 extern void GS_MoveWMCursor(_THIS, int x, int y);
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38 extern int GS_ShowWMCursor(_THIS, WMcursor * cursor);
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39 /* vi: set ts=4 sw=4 expandtab: */