annotate src/audio/mint/SDL_mintaudiointerrupt_s.h @ 604:31d3af76488b

Date: Mon, 24 Feb 2003 16:31:25 -0500 From: Ragnvald "Despair" Maartmann-Moe IV Subject: SDL x11 video mode selection bug Hi, I've found an oddity with video mode selection. I recently added a bunch of oddball video modes to my XF86Config, to support weird resolutions xine & mplayer need if I don't want to beat my cpu up with video scaling. Since adding them, SDL started picking the biggest video mode it could find that matched the height constraint. Getting a narrow vertical strip of QuakeForge (I code for the project, so needless to say it's my favorite test) in the middle of an 800x480 screen, instead of the 640x480 I asked for annoys me tremendously. So here's a patch that tries a bit harder to get an exact match. I didn't touch the XiG section, since I can't test that, but I'd bet a similar patch would prevent similar problems there. --Ragnvald "Despair" Maartmann-Moe IV
author Sam Lantinga <slouken@libsdl.org>
date Thu, 06 Mar 2003 06:02:16 +0000
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1 /*
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2 * Audio interrupt
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3 *
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4 * Patrice Mandin
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5 */
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6
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7 #ifndef _SDL_MINTAUDIOINTERRUPT_S_H_
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8 #define _SDL_MINTAUDIOINTERRUPT_S_H_
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9
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10 #include "SDL_types.h"
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11
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12 /* Variables */
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13
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14 extern void *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */
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15 extern long SDL_MintAudio_audiosize; /* Length of audio buffer */
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16 extern long SDL_MintAudio_numbuf; /* Buffer to play */
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17 extern long SDL_MintAudio_mutex;
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18
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19 /* Functions */
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20 void SDL_MintAudio_IntDma(void);
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21 void SDL_MintAudio_IntXbios(void);
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22 void SDL_MintAudio_IntGsxb(void);
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23
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24 #endif /* _SDL_MINTAUDIOINTERRUPT_S_H_ */