Mercurial > sdl-ios-xcode
annotate src/video/wscons/SDL_wsconsvideo.h @ 4134:31c7c57af8a4 SDL-1.2
Updates for building on Windows CE using mingw32ce cross compiler:
http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel
Hi!
I just managed to compile SDL for Windows CE using the "mingw32ce"
configuration of http://cegcc.sourceforge.net. Test programs work as expected
(except for those using signals -- no POSIX on mingw32ce), and I didn't yet
encounter any problem.
While it was a pain to get everything compiled and running, the changes to
SDL are actually quite small (see attached SDL-ce.diff).
Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and
it feels quite messy to work around them in SDL code, so those headers will
also need to be patched. (Attachment: win32api-ce.diff)
Since I had to apply the libtool patch from the cegcc patch, I have also ad ded
my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to
use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool
would not recognize the import libraries as valid for dynamic linking.
All these changes should not affect non-WinCE builds, so they could be
included in mainline SDL.
If you need some docs, you can use this description for a cross-compilation
README:
1) get cegcc from http://cegcc.sourceforge.net
2) build and install the "mingw32ce" variant (see cegcc installation docs)
3) patch w32api-headers (if not yet included in cegcc)
4) setup environment (customize the first three lines as you like):
PREFIX=/opt/mingw32ce
TARGET=arm-wince-mingw32ce
BUILD=`uname -m`-pc-linux-gnu
export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH"
export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include"
export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib"
export HOST_CC="gcc"
export CC="$PREFIX/bin/$TARGET-gcc"
export CXX="$PREFIX/bin/$TARGET-g++"
export LD="$PREFIX/bin/$TARGET-ld"
export AS="$PREFIX/bin/$TARGET-as"
export AR="$PREFIX/bin/$TARGET-ar"
export RANLIB="$PREFIX/bin/$TARGET-ranlib"
export CONFIG_SHELL="/bin/sh"
5) build and install
./configure --target=$TARGET --host=$TARGET --build=$BUILD
make
make install
6) use (4) and (5) for any SDL-using software you want to cross-compile
7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Jan 2008 06:19:07 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
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1187 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
1187 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
1187 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
1187 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
1187 | 14 |
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Sam Lantinga <slouken@libsdl.org>
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
1187 | 18 |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
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22 #include "SDL_config.h" |
1187 | 23 |
24 #ifndef _SDL_wsconsvideo_h | |
25 #define _SDL_wsconsvideo_h | |
26 | |
27 #include <sys/time.h> | |
28 #include <termios.h> | |
29 #include <dev/wscons/wsconsio.h> | |
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30 |
1187 | 31 #include "SDL_mouse.h" |
32 #include "SDL_mutex.h" | |
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parents:
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33 #include "../SDL_sysvideo.h" |
1187 | 34 |
35 void WSCONS_ReportError(char *fmt, ...); | |
36 | |
37 /* Hidden "this" pointer for the video functions */ | |
38 #define _THIS SDL_VideoDevice *this | |
39 #define private (this->hidden) | |
40 | |
41 /* Private display data */ | |
42 | |
43 typedef void WSCONS_bitBlit(Uint8 *src_pos, | |
44 int srcRightDelta, // pixels, not bytes | |
45 int srcDownDelta, // pixels, not bytes | |
46 Uint8 *dst_pos, | |
47 int dst_linebytes, | |
48 int width, | |
49 int height); | |
50 | |
51 struct SDL_PrivateVideoData { | |
52 int fd; /* file descriptor of open device */ | |
53 struct wsdisplay_fbinfo info; /* frame buffer characteristics */ | |
54 int physlinebytes; /* number of bytes per row */ | |
55 int redMask, greenMask, blueMask; | |
56 | |
57 Uint8 *fbstart; /* These refer to the surface used, */ | |
58 int fblinebytes; /* physical frame buffer or shadow. */ | |
59 | |
60 size_t fbmem_len; | |
61 Uint8 *physmem; | |
62 Uint8 *shadowmem; | |
63 int rotate; | |
64 int shadowFB; /* Tells whether a shadow is being used. */ | |
65 | |
66 WSCONS_bitBlit *blitFunc; | |
67 | |
68 SDL_Rect *SDL_modelist[2]; | |
69 | |
70 unsigned int kbdType; | |
71 int did_save_tty; | |
72 struct termios saved_tty; | |
73 }; | |
74 | |
75 | |
76 #endif /* _SDL_wsconsvideo_h */ |