Mercurial > sdl-ios-xcode
annotate src/video/maccommon/SDL_macmouse.c @ 4134:31c7c57af8a4 SDL-1.2
Updates for building on Windows CE using mingw32ce cross compiler:
http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel
Hi!
I just managed to compile SDL for Windows CE using the "mingw32ce"
configuration of http://cegcc.sourceforge.net. Test programs work as expected
(except for those using signals -- no POSIX on mingw32ce), and I didn't yet
encounter any problem.
While it was a pain to get everything compiled and running, the changes to
SDL are actually quite small (see attached SDL-ce.diff).
Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and
it feels quite messy to work around them in SDL code, so those headers will
also need to be patched. (Attachment: win32api-ce.diff)
Since I had to apply the libtool patch from the cegcc patch, I have also ad ded
my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to
use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool
would not recognize the import libraries as valid for dynamic linking.
All these changes should not affect non-WinCE builds, so they could be
included in mainline SDL.
If you need some docs, you can use this description for a cross-compilation
README:
1) get cegcc from http://cegcc.sourceforge.net
2) build and install the "mingw32ce" variant (see cegcc installation docs)
3) patch w32api-headers (if not yet included in cegcc)
4) setup environment (customize the first three lines as you like):
PREFIX=/opt/mingw32ce
TARGET=arm-wince-mingw32ce
BUILD=`uname -m`-pc-linux-gnu
export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH"
export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include"
export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib"
export HOST_CC="gcc"
export CC="$PREFIX/bin/$TARGET-gcc"
export CXX="$PREFIX/bin/$TARGET-g++"
export LD="$PREFIX/bin/$TARGET-ld"
export AS="$PREFIX/bin/$TARGET-as"
export AR="$PREFIX/bin/$TARGET-ar"
export RANLIB="$PREFIX/bin/$TARGET-ranlib"
export CONFIG_SHELL="/bin/sh"
5) build and install
./configure --target=$TARGET --host=$TARGET --build=$BUILD
make
make install
6) use (4) and (5) for any SDL-using software you want to cross-compile
7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Jan 2008 06:19:07 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
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24 #if defined(__APPLE__) && defined(__MACH__) |
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25 #include <Carbon/Carbon.h> |
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26 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
0 | 27 #include <Carbon.h> |
28 #else | |
29 #include <Quickdraw.h> | |
30 #endif | |
31 | |
32 /* Routines that are not supported by the Carbon API... */ | |
33 #if !TARGET_API_MAC_CARBON | |
34 #include <CursorDevices.h> | |
35 #endif | |
36 | |
37 #include "SDL_mouse.h" | |
38 #include "SDL_macmouse_c.h" | |
39 | |
40 | |
41 /* The implementation dependent data for the window manager cursor */ | |
42 struct WMcursor { | |
43 Cursor curs; | |
44 }; | |
45 | |
46 | |
47 void Mac_FreeWMCursor(_THIS, WMcursor *cursor) | |
48 { | |
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49 SDL_free(cursor); |
0 | 50 } |
51 | |
52 WMcursor *Mac_CreateWMCursor(_THIS, | |
53 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) | |
54 { | |
55 WMcursor *cursor; | |
56 int row, bytes; | |
57 | |
58 /* Allocate the cursor memory */ | |
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59 cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor)); |
0 | 60 if ( cursor == NULL ) { |
61 SDL_OutOfMemory(); | |
62 return(NULL); | |
63 } | |
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64 SDL_memset(cursor, 0, sizeof(*cursor)); |
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65 |
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66 if (w > 16) |
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67 w = 16; |
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68 |
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69 if (h > 16) |
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70 h = 16; |
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71 |
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72 bytes = (w+7)/8; |
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73 |
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74 for ( row=0; row<h; ++row ) { |
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75 SDL_memcpy(&cursor->curs.data[row], data, bytes); |
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76 data += bytes; |
0 | 77 } |
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78 for ( row=0; row<h; ++row ) { |
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79 SDL_memcpy(&cursor->curs.mask[row], mask, bytes); |
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80 mask += bytes; |
0 | 81 } |
82 cursor->curs.hotSpot.h = hot_x; | |
83 cursor->curs.hotSpot.v = hot_y; | |
84 | |
85 /* That was easy. :) */ | |
86 return(cursor); | |
87 } | |
88 | |
89 int Mac_cursor_showing = 1; | |
90 | |
91 int Mac_ShowWMCursor(_THIS, WMcursor *cursor) | |
92 { | |
93 if ( cursor == NULL ) { | |
94 if ( Mac_cursor_showing ) { | |
95 HideCursor(); | |
96 Mac_cursor_showing = 0; | |
97 } | |
98 } else { | |
99 SetCursor(&cursor->curs); | |
100 if ( ! Mac_cursor_showing ) { | |
101 ShowCursor(); | |
102 Mac_cursor_showing = 1; | |
103 } | |
104 } | |
105 return(1); | |
106 } | |
107 | |
108 void Mac_WarpWMCursor(_THIS, Uint16 x, Uint16 y) | |
109 { | |
110 #if !TARGET_API_MAC_CARBON | |
111 CursorDevice *cursordevice; | |
112 | |
113 cursordevice = nil; | |
114 CursorDeviceNextDevice(&cursordevice); | |
115 if ( cursordevice != nil ) { | |
116 WindowPtr saveport; | |
117 Point where; | |
118 | |
119 GetPort(&saveport); | |
120 SetPort(SDL_Window); | |
121 where.h = x; | |
122 where.v = y; | |
123 LocalToGlobal(&where); | |
124 SetPort(saveport); | |
125 CursorDeviceMoveTo(cursordevice, where.h, where.v); | |
126 } | |
127 #endif /* !TARGET_API_MAC_CARBON */ | |
128 } | |
129 |