Mercurial > sdl-ios-xcode
annotate src/video/maccommon/SDL_macmouse.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
children | d910939febfa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 #if defined(__APPLE__) && defined(__MACH__) |
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24 #include <Carbon/Carbon.h> |
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25 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
0 | 26 #include <Carbon.h> |
27 #else | |
28 #include <Quickdraw.h> | |
29 #endif | |
30 | |
31 /* Routines that are not supported by the Carbon API... */ | |
32 #if !TARGET_API_MAC_CARBON | |
33 #include <CursorDevices.h> | |
34 #endif | |
35 | |
36 #include "SDL_mouse.h" | |
37 #include "SDL_macmouse_c.h" | |
38 | |
39 | |
40 /* The implementation dependent data for the window manager cursor */ | |
41 struct WMcursor { | |
42 Cursor curs; | |
43 }; | |
44 | |
45 | |
46 void Mac_FreeWMCursor(_THIS, WMcursor *cursor) | |
47 { | |
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48 SDL_free(cursor); |
0 | 49 } |
50 | |
51 WMcursor *Mac_CreateWMCursor(_THIS, | |
52 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) | |
53 { | |
54 WMcursor *cursor; | |
55 int row, bytes; | |
56 | |
57 /* Allocate the cursor memory */ | |
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58 cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor)); |
0 | 59 if ( cursor == NULL ) { |
60 SDL_OutOfMemory(); | |
61 return(NULL); | |
62 } | |
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63 SDL_memset(cursor, 0, sizeof(*cursor)); |
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64 |
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65 if (w > 16) |
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66 w = 16; |
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67 |
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68 if (h > 16) |
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69 h = 16; |
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70 |
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71 bytes = (w+7)/8; |
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72 |
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73 for ( row=0; row<h; ++row ) { |
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74 SDL_memcpy(&cursor->curs.data[row], data, bytes); |
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75 data += bytes; |
0 | 76 } |
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77 for ( row=0; row<h; ++row ) { |
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78 SDL_memcpy(&cursor->curs.mask[row], mask, bytes); |
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79 mask += bytes; |
0 | 80 } |
81 cursor->curs.hotSpot.h = hot_x; | |
82 cursor->curs.hotSpot.v = hot_y; | |
83 | |
84 /* That was easy. :) */ | |
85 return(cursor); | |
86 } | |
87 | |
88 int Mac_cursor_showing = 1; | |
89 | |
90 int Mac_ShowWMCursor(_THIS, WMcursor *cursor) | |
91 { | |
92 if ( cursor == NULL ) { | |
93 if ( Mac_cursor_showing ) { | |
94 HideCursor(); | |
95 Mac_cursor_showing = 0; | |
96 } | |
97 } else { | |
98 SetCursor(&cursor->curs); | |
99 if ( ! Mac_cursor_showing ) { | |
100 ShowCursor(); | |
101 Mac_cursor_showing = 1; | |
102 } | |
103 } | |
104 return(1); | |
105 } | |
106 | |
107 void Mac_WarpWMCursor(_THIS, Uint16 x, Uint16 y) | |
108 { | |
109 #if !TARGET_API_MAC_CARBON | |
110 CursorDevice *cursordevice; | |
111 | |
112 cursordevice = nil; | |
113 CursorDeviceNextDevice(&cursordevice); | |
114 if ( cursordevice != nil ) { | |
115 WindowPtr saveport; | |
116 Point where; | |
117 | |
118 GetPort(&saveport); | |
119 SetPort(SDL_Window); | |
120 where.h = x; | |
121 where.v = y; | |
122 LocalToGlobal(&where); | |
123 SetPort(saveport); | |
124 CursorDeviceMoveTo(cursordevice, where.h, where.v); | |
125 } | |
126 #endif /* !TARGET_API_MAC_CARBON */ | |
127 } | |
128 |