Mercurial > sdl-ios-xcode
annotate src/video/gapi/SDL_gapivideo.c @ 4134:31c7c57af8a4 SDL-1.2
Updates for building on Windows CE using mingw32ce cross compiler:
http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel
Hi!
I just managed to compile SDL for Windows CE using the "mingw32ce"
configuration of http://cegcc.sourceforge.net. Test programs work as expected
(except for those using signals -- no POSIX on mingw32ce), and I didn't yet
encounter any problem.
While it was a pain to get everything compiled and running, the changes to
SDL are actually quite small (see attached SDL-ce.diff).
Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and
it feels quite messy to work around them in SDL code, so those headers will
also need to be patched. (Attachment: win32api-ce.diff)
Since I had to apply the libtool patch from the cegcc patch, I have also ad ded
my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to
use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool
would not recognize the import libraries as valid for dynamic linking.
All these changes should not affect non-WinCE builds, so they could be
included in mainline SDL.
If you need some docs, you can use this description for a cross-compilation
README:
1) get cegcc from http://cegcc.sourceforge.net
2) build and install the "mingw32ce" variant (see cegcc installation docs)
3) patch w32api-headers (if not yet included in cegcc)
4) setup environment (customize the first three lines as you like):
PREFIX=/opt/mingw32ce
TARGET=arm-wince-mingw32ce
BUILD=`uname -m`-pc-linux-gnu
export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH"
export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include"
export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include"
export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib"
export HOST_CC="gcc"
export CC="$PREFIX/bin/$TARGET-gcc"
export CXX="$PREFIX/bin/$TARGET-g++"
export LD="$PREFIX/bin/$TARGET-ld"
export AS="$PREFIX/bin/$TARGET-as"
export AR="$PREFIX/bin/$TARGET-ar"
export RANLIB="$PREFIX/bin/$TARGET-ranlib"
export CONFIG_SHELL="/bin/sh"
5) build and install
./configure --target=$TARGET --host=$TARGET --build=$BUILD
make
make install
6) use (4) and (5) for any SDL-using software you want to cross-compile
7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Jan 2008 06:19:07 +0000 |
parents | aa07730d792f |
children | baf615f9f2a0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Pocket PC GAPI SDL video driver implementation; |
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25 Implemented by Dmitry Yakimov - support@activekitten.com |
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26 Inspired by http://arisme.free.fr/ports/SDL.php |
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27 */ |
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28 |
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29 // TODO: copy surface on window when lost focus |
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30 // TODO: test buttons rotation |
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31 // TODO: test on be300 and HPC ( check WinDib fullscreen keys catching ) |
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32 // TODO: test on smartphones |
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33 // TODO: windib on SH3 PPC2000 landscape test |
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34 // TODO: optimize 8bpp landscape mode |
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35 |
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36 // there is some problems in runnings apps from a device landscape mode |
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37 // due to WinCE bugs. Some works and some - does not. |
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38 // TODO: finish Axim Dell X30 and user landscape mode, device landscape mode |
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39 // TODO: finish Axim Dell X30 user portrait, device landscape stylus conversion |
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40 // TODO: fix running GAPI apps from landscape mode - |
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41 // wince goes to portrait mode, but does not update video memory |
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42 |
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43 |
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44 #include "SDL.h" |
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45 #include "SDL_error.h" |
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46 #include "SDL_video.h" |
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47 #include "SDL_mouse.h" |
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48 #include "../SDL_sysvideo.h" |
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49 #include "../SDL_pixels_c.h" |
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50 #include "../../events/SDL_events_c.h" |
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51 #include "../wincommon/SDL_syswm_c.h" |
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52 #include "../wincommon/SDL_sysmouse_c.h" |
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53 #include "../windib/SDL_dibevents_c.h" |
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54 |
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55 #include "SDL_gapivideo.h" |
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56 |
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57 #define GAPIVID_DRIVER_NAME "gapi" |
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58 |
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59 #if defined(DEBUG) || defined (_DEBUG) || defined(NDEBUG) |
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60 #define REPORT_VIDEO_INFO 1 |
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61 #else |
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62 #define REPORT_VIDEO_INFO 0 |
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63 #endif |
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64 |
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65 // for testing with GapiEmu |
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66 #define USE_GAPI_EMU 0 |
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67 #define EMULATE_AXIM_X30 0 |
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68 #define WITHOUT_GAPI 0 |
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69 |
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70 #if USE_GAPI_EMU && !REPORT_VIDEO_INFO |
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71 #pragma message("Warning: Using GapiEmu in release build. I assume you'd like to set USE_GAPI_EMU to zero.") |
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72 #endif |
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73 |
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74 #ifndef _T |
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75 #define _T(x) L##x |
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76 #endif |
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77 |
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78 #ifndef ASSERT |
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79 #define ASSERT(x) |
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80 #endif |
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81 |
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82 // defined and used in SDL_sysevents.c |
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83 extern HINSTANCE aygshell; |
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84 extern void SDL_UnregisterApp(); |
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85 extern int DIB_AddMode(_THIS, int bpp, int w, int h); |
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86 |
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87 /* Initialization/Query functions */ |
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88 static int GAPI_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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89 static SDL_Rect **GAPI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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90 static SDL_Surface *GAPI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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91 static int GAPI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
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92 static void GAPI_VideoQuit(_THIS); |
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93 |
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94 /* Hardware surface functions */ |
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95 static int GAPI_AllocHWSurface(_THIS, SDL_Surface *surface); |
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96 static int GAPI_LockHWSurface(_THIS, SDL_Surface *surface); |
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97 static void GAPI_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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98 static void GAPI_FreeHWSurface(_THIS, SDL_Surface *surface); |
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99 |
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100 /* Windows message handling functions, will not be processed */ |
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101 static void GAPI_RealizePalette(_THIS); |
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102 static void GAPI_PaletteChanged(_THIS, HWND window); |
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103 static void GAPI_WinPAINT(_THIS, HDC hdc); |
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104 |
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105 /* etc. */ |
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106 static void GAPI_UpdateRects(_THIS, int numrects, SDL_Rect *rects); |
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107 |
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108 static HMODULE g_hGapiLib = 0; |
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109 #define LINK(type,name,import) \ |
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110 if( g_hGapiLib ) \ |
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111 name = (PFN##type)GetProcAddress( g_hGapiLib, _T(import) ); |
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112 |
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113 static char g_bRawBufferAvailable = 0; |
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114 |
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115 /* GAPI driver bootstrap functions */ |
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116 |
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117 /* hi res definitions */ |
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118 typedef struct _RawFrameBufferInfo |
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119 { |
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120 WORD wFormat; |
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121 WORD wBPP; |
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122 VOID *pFramePointer; |
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123 int cxStride; |
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124 int cyStride; |
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125 int cxPixels; |
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126 int cyPixels; |
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127 } RawFrameBufferInfo; |
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128 |
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129 static struct _RawFrameBufferInfo g_RawFrameBufferInfo = {0}; |
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130 |
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131 #define GETRAWFRAMEBUFFER 0x00020001 |
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132 |
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133 #define FORMAT_565 1 |
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134 #define FORMAT_555 2 |
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135 #define FORMAT_OTHER 3 |
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136 |
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137 /* Dell Axim x30 hangs when we use GAPI from landscape, |
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138 so lets avoid using GxOpenDisplay there via GETGXINFO trick |
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139 It seems that GAPI subsystem use the same ExtEscape code. |
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140 */ |
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141 #define GETGXINFO 0x00020000 |
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142 |
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143 typedef struct GXDeviceInfo |
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144 { |
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145 long Version; //00 (should filled with 100 before calling ExtEscape) |
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146 void * pvFrameBuffer; //04 |
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147 unsigned long cbStride; //08 |
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148 unsigned long cxWidth; //0c |
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149 unsigned long cyHeight; //10 |
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150 unsigned long cBPP; //14 |
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151 unsigned long ffFormat; //18 |
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152 char Unused[0x84-7*4]; |
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153 } GXDeviceInfo; |
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154 |
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155 static int GAPI_Available(void) |
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156 { |
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157 // try to use VGA display, even on emulator |
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158 HDC hdc = GetDC(NULL); |
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159 int result = ExtEscape(hdc, GETRAWFRAMEBUFFER, 0, NULL, sizeof(RawFrameBufferInfo), (char *)&g_RawFrameBufferInfo); |
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160 ReleaseDC(NULL, hdc); |
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161 g_bRawBufferAvailable = result > 0; |
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162 |
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163 #if WITHOUT_GAPI |
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164 return g_bRawBufferAvailable; |
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165 #endif |
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166 |
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167 #if USE_GAPI_EMU |
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168 g_hGapiLib = LoadLibrary(_T("GAPI_Emu.dll")); |
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169 if( !g_hGapiLib ) |
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170 { |
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171 SDL_SetError("Gapi Emu not found!"); |
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172 } |
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173 return g_hGapiLib != 0; |
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174 #endif |
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175 |
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176 // try to find gx.dll |
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177 g_hGapiLib = LoadLibrary(_T("\\Windows\\gx.dll")); |
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178 if( !g_hGapiLib ) |
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179 { |
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180 g_hGapiLib = LoadLibrary(_T("gx.dll")); |
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181 if( !g_hGapiLib ) return g_bRawBufferAvailable; |
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182 } |
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183 |
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184 return(1); |
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185 } |
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186 |
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187 static int cmpmodes(const void *va, const void *vb) |
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188 { |
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189 SDL_Rect *a = *(SDL_Rect **)va; |
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190 SDL_Rect *b = *(SDL_Rect **)vb; |
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191 if ( a->w == b->w ) |
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192 return b->h - a->h; |
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193 else |
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194 return b->w - a->w; |
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195 } |
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196 |
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197 static int GAPI_AddMode(_THIS, int bpp, int w, int h) |
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198 { |
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199 SDL_Rect *mode; |
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200 int i, index; |
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201 int next_mode; |
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202 |
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203 /* Check to see if we already have this mode */ |
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204 if ( bpp < 8 ) { /* Not supported */ |
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205 return(0); |
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206 } |
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207 index = ((bpp+7)/8)-1; |
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208 for ( i=0; i<gapi->SDL_nummodes[index]; ++i ) { |
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209 mode = gapi->SDL_modelist[index][i]; |
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210 if ( (mode->w == w) && (mode->h == h) ) { |
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211 return(0); |
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212 } |
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213 } |
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214 |
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215 /* Set up the new video mode rectangle */ |
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216 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
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217 if ( mode == NULL ) { |
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218 SDL_OutOfMemory(); |
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219 return(-1); |
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220 } |
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221 mode->x = 0; |
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222 mode->y = 0; |
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223 mode->w = w; |
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224 mode->h = h; |
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225 |
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226 /* Allocate the new list of modes, and fill in the new mode */ |
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227 next_mode = gapi->SDL_nummodes[index]; |
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228 gapi->SDL_modelist[index] = (SDL_Rect **) |
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229 SDL_realloc(gapi->SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
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230 if ( gapi->SDL_modelist[index] == NULL ) { |
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231 SDL_OutOfMemory(); |
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232 gapi->SDL_nummodes[index] = 0; |
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233 SDL_free(mode); |
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234 return(-1); |
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235 } |
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236 gapi->SDL_modelist[index][next_mode] = mode; |
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237 gapi->SDL_modelist[index][next_mode+1] = NULL; |
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238 gapi->SDL_nummodes[index]++; |
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239 |
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240 return(0); |
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241 } |
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242 |
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243 static void GAPI_DeleteDevice(SDL_VideoDevice *device) |
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244 { |
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245 if( g_hGapiLib ) |
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246 { |
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247 FreeLibrary(g_hGapiLib); |
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248 g_hGapiLib = 0; |
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249 } |
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250 SDL_free(device->hidden); |
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251 SDL_free(device); |
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252 } |
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253 |
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254 static SDL_VideoDevice *GAPI_CreateDevice(int devindex) |
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255 { |
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256 SDL_VideoDevice *device; |
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257 |
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258 if( !g_hGapiLib && !g_bRawBufferAvailable) |
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259 { |
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260 if( !GAPI_Available() ) |
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261 { |
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262 SDL_SetError("GAPI dll is not found and VGA mode is not available!"); |
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263 return 0; |
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264 } |
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265 } |
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266 |
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267 /* Initialize all variables that we clean on shutdown */ |
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268 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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269 if ( device ) { |
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270 SDL_memset(device, 0, (sizeof *device)); |
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271 device->hidden = (struct SDL_PrivateVideoData *) |
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272 SDL_malloc((sizeof *device->hidden)); |
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273 } |
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274 if ( (device == NULL) || (device->hidden == NULL) ) { |
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275 SDL_OutOfMemory(); |
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276 if ( device ) { |
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277 SDL_free(device); |
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278 } |
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279 return(0); |
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280 } |
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281 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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282 |
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283 /* Set the function pointers */ |
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284 device->VideoInit = GAPI_VideoInit; |
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285 device->ListModes = GAPI_ListModes; |
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286 device->SetVideoMode = GAPI_SetVideoMode; |
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287 device->UpdateMouse = WIN_UpdateMouse; |
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288 device->CreateYUVOverlay = NULL; |
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289 device->SetColors = GAPI_SetColors; |
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290 device->UpdateRects = GAPI_UpdateRects; |
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291 device->VideoQuit = GAPI_VideoQuit; |
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292 device->AllocHWSurface = GAPI_AllocHWSurface; |
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293 device->CheckHWBlit = NULL; |
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294 device->FillHWRect = NULL; |
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295 device->SetHWColorKey = NULL; |
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296 device->SetHWAlpha = NULL; |
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297 device->LockHWSurface = GAPI_LockHWSurface; |
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298 device->UnlockHWSurface = GAPI_UnlockHWSurface; |
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299 device->FlipHWSurface = NULL; |
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300 device->FreeHWSurface = GAPI_FreeHWSurface; |
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301 device->SetCaption = WIN_SetWMCaption; |
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302 device->SetIcon = WIN_SetWMIcon; |
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303 device->IconifyWindow = WIN_IconifyWindow; |
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304 device->GrabInput = WIN_GrabInput; |
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305 device->GetWMInfo = WIN_GetWMInfo; |
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306 device->FreeWMCursor = WIN_FreeWMCursor; |
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307 device->CreateWMCursor = WIN_CreateWMCursor; |
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308 device->ShowWMCursor = WIN_ShowWMCursor; |
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309 device->WarpWMCursor = WIN_WarpWMCursor; |
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310 device->CheckMouseMode = WIN_CheckMouseMode; |
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311 device->InitOSKeymap = DIB_InitOSKeymap; |
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312 device->PumpEvents = DIB_PumpEvents; |
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313 |
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314 /* Set up the windows message handling functions */ |
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315 WIN_RealizePalette = GAPI_RealizePalette; |
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316 WIN_PaletteChanged = GAPI_PaletteChanged; |
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317 WIN_WinPAINT = GAPI_WinPAINT; |
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318 HandleMessage = DIB_HandleMessage; |
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319 |
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320 device->free = GAPI_DeleteDevice; |
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321 |
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322 /* Load gapi library */ |
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323 #define gx device->hidden->gxFunc |
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324 |
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325 LINK( GXOpenDisplay, gx.GXOpenDisplay, "?GXOpenDisplay@@YAHPAUHWND__@@K@Z" ) |
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326 LINK( GXCloseDisplay, gx.GXCloseDisplay, "?GXCloseDisplay@@YAHXZ" ) |
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327 LINK( GXBeginDraw, gx.GXBeginDraw, "?GXBeginDraw@@YAPAXXZ" ) |
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328 LINK( GXEndDraw, gx.GXEndDraw, "?GXEndDraw@@YAHXZ" ) |
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329 LINK( GXOpenInput, gx.GXOpenInput, "?GXOpenInput@@YAHXZ" ) |
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330 LINK( GXCloseInput, gx.GXCloseInput, "?GXCloseInput@@YAHXZ" ) |
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331 LINK( GXGetDisplayProperties, gx.GXGetDisplayProperties,"?GXGetDisplayProperties@@YA?AUGXDisplayProperties@@XZ" ) |
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332 LINK( GXGetDefaultKeys, gx.GXGetDefaultKeys, "?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z" ) |
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333 LINK( GXSuspend, gx.GXSuspend, "?GXSuspend@@YAHXZ" ) |
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334 LINK( GXResume, gx.GXResume, "?GXResume@@YAHXZ" ) |
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335 LINK( GXSetViewport, gx.GXSetViewport, "?GXSetViewport@@YAHKKKK@Z" ) |
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336 LINK( GXIsDisplayDRAMBuffer, gx.GXIsDisplayDRAMBuffer, "?GXIsDisplayDRAMBuffer@@YAHXZ" ) |
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337 |
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338 /* wrong gapi.dll */ |
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339 if( !gx.GXOpenDisplay ) |
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340 { |
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341 if( g_hGapiLib ) |
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342 { |
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343 FreeLibrary(g_hGapiLib); |
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344 g_hGapiLib = 0; |
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345 } |
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346 } |
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347 |
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348 if( !gx.GXOpenDisplay && !g_bRawBufferAvailable) |
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349 { |
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350 SDL_SetError("Error: damaged or unknown gapi.dll!\n"); |
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351 GAPI_DeleteDevice(device); |
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352 return 0; |
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353 } |
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354 |
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355 return device; |
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356 } |
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357 |
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358 VideoBootStrap GAPI_bootstrap = { |
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359 GAPIVID_DRIVER_NAME, "WinCE GAPI video driver", |
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360 GAPI_Available, GAPI_CreateDevice |
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361 }; |
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362 |
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363 static void FillStructs(_THIS, BOOL useVga) |
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364 { |
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365 #ifdef _ARM_ |
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366 WCHAR oemstr[100]; |
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367 #endif |
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368 /* fill a device properties */ |
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369 |
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370 if( !useVga ) |
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371 { |
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372 this->hidden->gxProperties = this->hidden->gxFunc.GXGetDisplayProperties(); |
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373 this->hidden->needUpdate = 1; |
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374 this->hidden->hiresFix = 0; |
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375 this->hidden->useVga = 0; |
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376 this->hidden->useGXOpenDisplay = 1; |
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377 |
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378 #ifdef _ARM_ |
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379 /* check some devices and extract addition info */ |
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380 SystemParametersInfo( SPI_GETOEMINFO, sizeof( oemstr ), oemstr, 0 ); |
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381 |
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382 // buggy iPaq38xx |
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383 if ((oemstr[12] == 'H') && (oemstr[13] == '3') && (oemstr[14] == '8') && (this->hidden->gxProperties.cbxPitch > 0)) |
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384 { |
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385 this->hidden->videoMem = (PIXEL*)0xac0755a0; |
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386 this->hidden->gxProperties.cbxPitch = -640; |
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387 this->hidden->gxProperties.cbyPitch = 2; |
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388 this->hidden->needUpdate = 0; |
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389 } |
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390 #if (EMULATE_AXIM_X30 == 0) |
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391 // buggy Dell Axim X30 |
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392 if( _tcsncmp(oemstr, L"Dell Axim X30", 13) == 0 ) |
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393 #endif |
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394 { |
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395 GXDeviceInfo gxInfo = {0}; |
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396 HDC hdc = GetDC(NULL); |
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397 int result; |
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398 |
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399 gxInfo.Version = 100; |
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400 result = ExtEscape(hdc, GETGXINFO, 0, NULL, sizeof(gxInfo), (char *)&gxInfo); |
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401 if( result > 0 ) |
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402 { |
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403 this->hidden->useGXOpenDisplay = 0; |
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404 this->hidden->videoMem = gxInfo.pvFrameBuffer; |
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405 this->hidden->needUpdate = 0; |
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406 this->hidden->gxProperties.cbxPitch = 2; |
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407 this->hidden->gxProperties.cbyPitch = 480; |
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408 this->hidden->gxProperties.cxWidth = gxInfo.cxWidth; |
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409 this->hidden->gxProperties.cyHeight = gxInfo.cyHeight; |
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410 this->hidden->gxProperties.ffFormat = gxInfo.ffFormat; |
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411 } |
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412 } |
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413 #endif |
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414 } else |
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|
415 { |
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|
416 this->hidden->needUpdate = 0; |
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417 this->hidden->hiresFix = 0; |
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|
418 this->hidden->gxProperties.cBPP = g_RawFrameBufferInfo.wBPP; |
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419 this->hidden->gxProperties.cbxPitch = g_RawFrameBufferInfo.cxStride; |
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|
420 this->hidden->gxProperties.cbyPitch = g_RawFrameBufferInfo.cyStride; |
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|
421 this->hidden->gxProperties.cxWidth = g_RawFrameBufferInfo.cxPixels; |
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|
422 this->hidden->gxProperties.cyHeight = g_RawFrameBufferInfo.cyPixels; |
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|
423 this->hidden->videoMem = g_RawFrameBufferInfo.pFramePointer; |
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|
424 this->hidden->useVga = 1; |
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|
425 |
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parents:
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|
426 switch( g_RawFrameBufferInfo.wFormat ) |
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parents:
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|
427 { |
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parents:
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|
428 case FORMAT_565: |
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|
429 this->hidden->gxProperties.ffFormat = kfDirect565; |
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parents:
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|
430 break; |
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parents:
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|
431 case FORMAT_555: |
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|
432 this->hidden->gxProperties.ffFormat = kfDirect555; |
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parents:
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|
433 break; |
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parents:
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|
434 default: |
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parents:
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|
435 /* unknown pixel format, try define by BPP! */ |
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parents:
diff
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|
436 switch( g_RawFrameBufferInfo.wBPP ) |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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|
437 { |
86d0d01290ea
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parents:
diff
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|
438 case 4: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
439 case 8: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
440 this->hidden->gxProperties.ffFormat = kfDirect; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
441 case 16: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
442 this->hidden->gxProperties.ffFormat = kfDirect565; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
443 default: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
444 this->hidden->gxProperties.ffFormat = kfDirect; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
445 break; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
446 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
447 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
448 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
449 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
450 if( this->hidden->gxProperties.cBPP != 16 ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
451 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
452 this->hidden->gapiOrientation = SDL_ORIENTATION_UP; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
453 } else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
454 if( (this->hidden->gxProperties.cbxPitch > 0) && (this->hidden->gxProperties.cbyPitch > 0 )) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
455 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
456 this->hidden->gapiOrientation = SDL_ORIENTATION_UP; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
457 } else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
458 if( (this->hidden->gxProperties.cbxPitch > 0) && (this->hidden->gxProperties.cbyPitch < 0 )) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
459 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
460 this->hidden->gapiOrientation = SDL_ORIENTATION_RIGHT; // ipaq 3660 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
461 } else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
462 if( (this->hidden->gxProperties.cbxPitch < 0) && (this->hidden->gxProperties.cbyPitch > 0 )) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
463 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
464 this->hidden->gapiOrientation = SDL_ORIENTATION_LEFT; // ipaq 3800 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
465 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
466 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
467 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
468 static void GAPI_CreatePalette(int ncolors, SDL_Color *colors) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
469 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
470 // Setup a custom color palette |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
471 BYTE buffer[ sizeof(LOGPALETTE) + 255 * sizeof(PALETTEENTRY) ]; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
472 int i; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
473 LOGPALETTE* pLogical = (LOGPALETTE*)buffer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
474 PALETTEENTRY* entries = pLogical->palPalEntry; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
475 HPALETTE hPalette; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
476 HDC hdc; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
477 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
478 for (i = 0; i < ncolors; ++i) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
479 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
480 // Find intensity by replicating the bit patterns over a byte |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
481 entries[i].peRed = colors[i].r; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
482 entries[i].peGreen = colors[i].g; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
483 entries[i].peBlue = colors[i].b; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
484 entries[i].peFlags = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
485 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
486 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
487 // Create the GDI palette object |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
488 pLogical->palVersion = 0x0300; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
489 pLogical->palNumEntries = ncolors; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
490 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
491 hPalette = CreatePalette( pLogical ); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
492 ASSERT(hPalette); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
493 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
494 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
495 // Realize the palette |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
496 hdc = GetDC(0); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
497 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
498 SelectPalette( hdc, hPalette, FALSE ); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
499 RealizePalette( hdc ); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
500 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
501 ReleaseDC( 0, hdc ); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
502 DeleteObject( hPalette ); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
503 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
504 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
505 int GAPI_VideoInit(_THIS, SDL_PixelFormat *vformat) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
506 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
507 int i,bpp; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
508 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
509 /* Create the window */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
510 if ( DIB_CreateWindow(this) < 0 ) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
511 return(-1); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
512 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
513 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
514 if( g_hGapiLib ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
515 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
516 FillStructs(this, 0); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
517 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
518 // SDL does not supports 2/4bpp mode, so use 16 bpp |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
519 bpp = gapi->gxProperties.cBPP < 8 ? 16 : gapi->gxProperties.cBPP; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
520 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
521 /* set up normal and landscape mode */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
522 GAPI_AddMode(this, bpp, gapi->gxProperties.cyHeight, gapi->gxProperties.cxWidth); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
523 GAPI_AddMode(this, bpp, gapi->gxProperties.cxWidth, gapi->gxProperties.cyHeight); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
524 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
525 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
526 /* add hi-res mode */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
527 if( g_bRawBufferAvailable && |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
528 !((gapi->gxProperties.cxWidth == (unsigned)g_RawFrameBufferInfo.cxPixels) && (gapi->gxProperties.cyHeight == (unsigned)g_RawFrameBufferInfo.cyPixels))) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
529 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
530 FillStructs(this, 1); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
531 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
532 // SDL does not supports 2/4bpp mode, so use 16 bpp |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
533 bpp = gapi->gxProperties.cBPP < 8 ? 16 : gapi->gxProperties.cBPP; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
534 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
535 /* set up normal and landscape mode */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
536 GAPI_AddMode(this, bpp, gapi->gxProperties.cyHeight, gapi->gxProperties.cxWidth); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
537 GAPI_AddMode(this, bpp, gapi->gxProperties.cxWidth, gapi->gxProperties.cyHeight); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
538 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
539 |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1523
diff
changeset
|
540 /* Determine the current screen size */ |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1523
diff
changeset
|
541 this->info.current_w = gapi->gxProperties.cxWidth; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1523
diff
changeset
|
542 this->info.current_h = gapi->gxProperties.cyHeight; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1523
diff
changeset
|
543 |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
544 /* Sort the mode lists */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
545 for ( i=0; i<NUM_MODELISTS; ++i ) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
546 if ( gapi->SDL_nummodes[i] > 0 ) { |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
547 SDL_qsort(gapi->SDL_modelist[i], gapi->SDL_nummodes[i], sizeof *gapi->SDL_modelist[i], cmpmodes); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
548 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
549 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
550 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
551 vformat->BitsPerPixel = this->hidden->gxProperties.cBPP < 8 ? 16 : (unsigned char)this->hidden->gxProperties.cBPP; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
552 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
553 // Get color mask |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
554 if (this->hidden->gxProperties.ffFormat & kfDirect565) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
555 vformat->BitsPerPixel = 16; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
556 vformat->Rmask = 0x0000f800; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
557 vformat->Gmask = 0x000007e0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
558 vformat->Bmask = 0x0000001f; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
559 this->hidden->videoMode = GAPI_DIRECT_565; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
560 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
561 else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
562 if (this->hidden->gxProperties.ffFormat & kfDirect555) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
563 vformat->BitsPerPixel = 16; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
564 vformat->Rmask = 0x00007c00; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
565 vformat->Gmask = 0x000003e0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
566 vformat->Bmask = 0x0000001f; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
567 this->hidden->videoMode = GAPI_DIRECT_555; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
568 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
569 else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
570 if ((this->hidden->gxProperties.ffFormat & kfDirect) && (this->hidden->gxProperties.cBPP < 8)) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
571 // We'll perform the conversion |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
572 vformat->BitsPerPixel = 16; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
573 vformat->Rmask = 0x0000f800; // 16 bit 565 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
574 vformat->Gmask = 0x000007e0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
575 vformat->Bmask = 0x0000001f; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
576 if (this->hidden->gxProperties.ffFormat & kfDirectInverted) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
577 this->hidden->invert = (1 << this->hidden->gxProperties.cBPP) - 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
578 this->hidden->colorscale = this->hidden->gxProperties.cBPP < 8 ? 8 - this->hidden->gxProperties.cBPP : 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
579 this->hidden->videoMode = GAPI_MONO; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
580 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
581 else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
582 if (this->hidden->gxProperties.ffFormat & kfPalette) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
583 this->hidden->videoMode = GAPI_PALETTE; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
584 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
585 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
586 /* We're done! */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
587 return(0); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
588 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
589 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
590 SDL_Rect **GAPI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
591 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
592 return(this->hidden->SDL_modelist[((format->BitsPerPixel+7)/8)-1]); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
593 // return (SDL_Rect **) -1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
594 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
595 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
596 SDL_Surface *GAPI_SetVideoMode(_THIS, SDL_Surface *current, |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
597 int width, int height, int bpp, Uint32 flags) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
598 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
599 SDL_Surface *video; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
600 Uint32 Rmask, Gmask, Bmask; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
601 DWORD style; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
602 SDL_Rect allScreen; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
603 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
604 if( bpp < 4 ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
605 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
606 SDL_SetError("1 bpp and 2 bpp modes is not implemented yet!"); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
607 return 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
608 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
609 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
610 /* Recalculate bitmasks if necessary */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
611 if (bpp == current->format->BitsPerPixel) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
612 video = current; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
613 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
614 else { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
615 switch(bpp) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
616 case 8: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
617 Rmask = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
618 Gmask = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
619 Bmask = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
620 break; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
621 case 15: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
622 case 16: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
623 /* Default is 565 unless the display is specifically 555 */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
624 if (this->hidden->gxProperties.ffFormat & kfDirect555) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
625 Rmask = 0x00007c00; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
626 Gmask = 0x000003e0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
627 Bmask = 0x0000001f; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
628 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
629 else { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
630 Rmask = 0x0000f800; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
631 Gmask = 0x000007e0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
632 Bmask = 0x0000001f; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
633 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
634 break; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
635 case 24: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
636 case 32: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
637 Rmask = 0x00ff0000; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
638 Gmask = 0x0000ff00; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
639 Bmask = 0x000000ff; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
640 break; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
641 default: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
642 SDL_SetError("Unsupported Bits Per Pixel format requested"); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
643 return NULL; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
644 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
645 video = SDL_CreateRGBSurface(SDL_SWSURFACE, |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
646 0, 0, bpp, Rmask, Gmask, Bmask, 0); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
647 if ( video == NULL ) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
648 SDL_OutOfMemory(); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
649 return(NULL); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
650 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
651 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
652 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
653 gapi->userOrientation = SDL_ORIENTATION_UP; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
654 video->flags = SDL_FULLSCREEN; /* Clear flags, GAPI supports fullscreen only */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
655 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
656 /* GAPI or VGA? */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
657 if( g_hGapiLib ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
658 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
659 FillStructs(this, 0); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
660 if( (((unsigned)width != gapi->gxProperties.cxWidth) || ((unsigned)height != gapi->gxProperties.cyHeight)) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
661 && (((unsigned)width != gapi->gxProperties.cyHeight) || ((unsigned)height != gapi->gxProperties.cxWidth))) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
662 FillStructs(this, 1); // gapi is found but we use VGA resolution |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
663 } else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
664 FillStructs(this, 1); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
665 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
666 if ( !this->hidden->needUpdate && !this->hidden->videoMem) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
667 SDL_SetError("Couldn't get address of video memory, may be unsupported device or bug"); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
668 return(NULL); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
669 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
670 |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
671 /* detect user landscape mode */ |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
672 if( (width > height) && (GetSystemMetrics(SM_CXSCREEN) < GetSystemMetrics(SM_CYSCREEN))) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
673 gapi->userOrientation = SDL_ORIENTATION_RIGHT; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
674 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
675 /* shall we apply hires fix? for example when we do not use hires resource */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
676 gapi->hiresFix = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
677 if( gapi->userOrientation == SDL_ORIENTATION_RIGHT ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
678 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
679 if( (width > GetSystemMetrics(SM_CYSCREEN)) || (height > GetSystemMetrics(SM_CXSCREEN))) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
680 gapi->hiresFix = 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
681 } else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
682 if( (width > GetSystemMetrics(SM_CXSCREEN)) || (height > GetSystemMetrics(SM_CYSCREEN))) |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
683 if( !((width == GetSystemMetrics(SM_CYSCREEN)) && (height == GetSystemMetrics(SM_CXSCREEN)))) // user portrait, device landscape |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
684 gapi->hiresFix = 1; |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
685 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
686 switch( gapi->userOrientation ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
687 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
688 case SDL_ORIENTATION_UP: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
689 gapi->startOffset = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
690 gapi->dstLineStep = gapi->gxProperties.cbyPitch; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
691 gapi->dstPixelStep = gapi->gxProperties.cbxPitch; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
692 break; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
693 case SDL_ORIENTATION_RIGHT: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
694 switch( gapi->gapiOrientation ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
695 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
696 case SDL_ORIENTATION_UP: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
697 case SDL_ORIENTATION_RIGHT: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
698 case SDL_ORIENTATION_LEFT: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
699 if( (this->hidden->videoMode == GAPI_MONO) ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
700 gapi->startOffset = -gapi->gxProperties.cbxPitch + 1; // monochrome mode |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
701 else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
702 gapi->startOffset = gapi->gxProperties.cbyPitch * (gapi->gxProperties.cyHeight - 1); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
703 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
704 gapi->dstLineStep = gapi->gxProperties.cbxPitch; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
705 gapi->dstPixelStep = -gapi->gxProperties.cbyPitch; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
706 break; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
707 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
708 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
709 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
710 video->w = this->hidden->w = width; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
711 video->h = this->hidden->h = height; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
712 video->pitch = SDL_CalculatePitch(video); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
713 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
714 /* Small fix for WinCE/Win32 - when activating window |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
715 SDL_VideoSurface is equal to zero, so activating code |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
716 is not called properly for fullscreen windows because |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
717 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
718 */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
719 SDL_VideoSurface = video; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
720 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
721 /* GAPI is always fullscreen, title bar is useless */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
722 style = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
723 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
724 if (!SDL_windowid) |
1480 | 725 SetWindowLong(SDL_Window, GWL_STYLE, style); |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
726 |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
727 /* Allocate bitmap */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
728 if(gapiBuffer) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
729 { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
730 SDL_free(gapiBuffer); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
731 gapiBuffer = NULL; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
732 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
733 gapiBuffer = SDL_malloc(video->h * video->pitch); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
734 video->pixels = gapiBuffer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
735 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
736 if ( ! this->hidden->buffer ) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
737 SDL_SetError("Couldn't allocate buffer for requested mode"); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
738 return(NULL); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
739 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
740 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
741 SDL_memset(gapiBuffer, 255, video->h * video->pitch); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
742 MoveWindow(SDL_Window, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), FALSE); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
743 ShowWindow(SDL_Window, SW_SHOW); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
744 SetForegroundWindow(SDL_Window); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
745 |
1523 | 746 /* JC 14 Mar 2006 |
747 Flush the message loop or this can cause big problems later | |
748 Especially if the user decides to use dialog boxes or assert()! | |
749 */ | |
750 WIN_FlushMessageQueue(); | |
751 | |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
752 /* Open GAPI display */ |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
753 if( !gapi->useVga && this->hidden->useGXOpenDisplay ) |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
754 if( !gapi->gxFunc.GXOpenDisplay(SDL_Window, GX_FULLSCREEN) ) |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
755 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
756 SDL_SetError("Couldn't initialize GAPI"); |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
757 return(NULL); |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
758 } |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
759 |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
760 #if REPORT_VIDEO_INFO |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
761 printf("Video properties:\n"); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
762 printf("display bpp: %d\n", gapi->gxProperties.cBPP); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
763 printf("display width: %d\n", gapi->gxProperties.cxWidth); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
764 printf("display height: %d\n", gapi->gxProperties.cyHeight); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
765 printf("x pitch: %d\n", gapi->gxProperties.cbxPitch); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
766 printf("y pitch: %d\n", gapi->gxProperties.cbyPitch); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
767 printf("gapi flags: 0x%x\n", gapi->gxProperties.ffFormat); |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
768 |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
769 if( !gapi->useVga && this->hidden->useGXOpenDisplay && gapi->needUpdate) |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
770 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
771 gapi->videoMem = gapi->gxFunc.GXBeginDraw(); |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
772 gapi->gxFunc.GXEndDraw(); |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
773 } |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
774 |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
775 printf("video memory: 0x%x\n", gapi->videoMem); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
776 printf("need update: %d\n", gapi->needUpdate); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
777 printf("hi-res fix: %d\n", gapi->hiresFix); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
778 printf("VGA is available on the device: %d\n", g_bRawBufferAvailable); |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
779 printf("use raw framebuffer: %d\n", gapi->useVga); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
780 printf("video surface bpp: %d\n", video->format->BitsPerPixel); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
781 printf("video surface width: %d\n", video->w); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
782 printf("video surface height: %d\n", video->h); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
783 #endif |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
784 |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
785 |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
786 /* Blank screen */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
787 allScreen.x = allScreen.y = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
788 allScreen.w = video->w - 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
789 allScreen.h = video->h - 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
790 GAPI_UpdateRects(this, 1, &allScreen); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
791 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
792 /* We're done */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
793 return(video); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
794 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
795 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
796 /* We don't actually allow hardware surfaces other than the main one */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
797 static int GAPI_AllocHWSurface(_THIS, SDL_Surface *surface) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
798 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
799 return(-1); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
800 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
801 static void GAPI_FreeHWSurface(_THIS, SDL_Surface *surface) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
802 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
803 return; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
804 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
805 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
806 /* We need to wait for vertical retrace on page flipped displays */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
807 static int GAPI_LockHWSurface(_THIS, SDL_Surface *surface) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
808 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
809 return(0); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
810 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
811 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
812 static void GAPI_UnlockHWSurface(_THIS, SDL_Surface *surface) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
813 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
814 return; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
815 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
816 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
817 static int updateLine8to8(_THIS, unsigned char *srcPointer, unsigned char *destPointer, int width, int height, int lines) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
818 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
819 if( gapi->dstPixelStep == 1) /* optimized blitting on most devices */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
820 { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
821 SDL_memcpy(destPointer, srcPointer, width); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
822 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
823 } else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
824 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
825 // TODO: read 4 pixels, write DWORD |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
826 int step = gapi->dstPixelStep; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
827 while(width--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
828 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
829 *destPointer = *srcPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
830 destPointer += step; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
831 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
832 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
833 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
834 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
835 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
836 /* Video memory is very slow so lets optimize as much as possible */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
837 static int updateLine16to16(_THIS, PIXEL *srcPointer, PIXEL *destPointer, int width, int height, int lines) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
838 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
839 PIXEL *line1, *line2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
840 int step = gapi->dstPixelStep / 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
841 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
842 if( step == 1 ) /* optimized blitting on most devices */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
843 { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
844 SDL_memcpy(destPointer, srcPointer, width * sizeof(PIXEL)); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
845 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
846 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
847 else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
848 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
849 if( (gapi->gapiOrientation != SDL_ORIENTATION_UP) && |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
850 (gapi->userOrientation == SDL_ORIENTATION_UP )) // iPaq 3660/3800 and user orientation up |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
851 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
852 // to prevent data misalignment copy only one line |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
853 if( ((((unsigned)destPointer & 3) != 0) && (gapi->gapiOrientation == SDL_ORIENTATION_LEFT)) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
854 || ((((unsigned)destPointer & 3) == 0) && (gapi->gapiOrientation != SDL_ORIENTATION_LEFT)) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
855 || (lines == 1) ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
856 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
857 while(width--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
858 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
859 *destPointer = *srcPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
860 destPointer += step; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
861 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
862 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
863 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
864 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
865 /* read two lines at the same time, write DWORD */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
866 line1 = srcPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
867 line2 = srcPointer + SDL_VideoSurface->pitch / 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
868 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
869 if( gapi->gapiOrientation == SDL_ORIENTATION_LEFT ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
870 while(width--) // iPaq 3800 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
871 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
872 *(DWORD*)destPointer =(*line2++ << 16) | *line1++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
873 destPointer += step; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
874 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
875 else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
876 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
877 destPointer += gapi->gxProperties.cbyPitch / 2; |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
878 |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
879 while(width--) // iPaq 3660 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
880 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
881 *(DWORD*)destPointer =(*line1++ << 16) | *line2++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
882 destPointer += step; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
883 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
884 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
885 return 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
886 } else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
887 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
888 // iPaq 3800 and user orientation landscape |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
889 if( gapi->gapiOrientation == SDL_ORIENTATION_LEFT ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
890 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
891 int w1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
892 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
893 // to prevent data misalignment copy only one pixel |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
894 if( (((unsigned)destPointer & 3) == 0) && (width > 0)) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
895 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
896 *destPointer-- = *srcPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
897 width--; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
898 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
899 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
900 destPointer--; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
901 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
902 w1 = width / 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
903 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
904 while(w1--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
905 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
906 DWORD p = *(DWORD*)srcPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
907 *((DWORD*)destPointer) = (p << 16) | (p >> 16); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
908 destPointer -= 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
909 srcPointer += 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
910 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
911 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
912 if( width & 1 ) // copy the last pixel |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
913 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
914 destPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
915 *destPointer = *srcPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
916 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
917 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
918 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
919 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
920 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
921 // modern iPaqs and user orientation landscape |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
922 // read two pixels, write DWORD |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
923 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
924 line1 = srcPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
925 line2 = srcPointer + SDL_VideoSurface->pitch / 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
926 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
927 if( (((unsigned)destPointer & 3) != 0) || (lines == 1) ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
928 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
929 while(width--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
930 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
931 *destPointer = *srcPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
932 destPointer += step; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
933 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
934 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
935 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
936 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
937 while(width--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
938 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
939 *(DWORD*)destPointer =(*line2++ << 16) | *line1++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
940 destPointer -= gapi->gxProperties.cbyPitch / 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
941 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
942 return 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
943 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
944 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
945 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
946 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
947 // Color component masks for 565 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
948 #define REDMASK (31<<11) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
949 #define GREENMASK (63<<5) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
950 #define BLUEMASK (31) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
951 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
952 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
953 static int updateLine16to4(_THIS, PIXEL *srcPointer, unsigned char *destPointer, int width, int height, int lines, int yNibble, int xNibble) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
954 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
955 PIXEL *line1, *line2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
956 int step = gapi->dstPixelStep; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
957 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
958 if( gapi->userOrientation == SDL_ORIENTATION_UP ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
959 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
960 if( yNibble ) // copy bottom half of a line |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
961 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
962 while(width--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
963 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
964 PIXEL c1 = *srcPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
965 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
966 *destPointer = (*destPointer & 0x0F) | ((~(c1 >> 3) << 4)); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
967 destPointer += step; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
968 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
969 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
970 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
971 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
972 // either 1 pixel picture or tail, anyway this is the last line |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
973 if( lines == 1 ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
974 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
975 while(width--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
976 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
977 PIXEL c1 = *srcPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
978 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
979 *destPointer = (*destPointer & 0xF0) | ((~(c1 >> 3) & 0xF)); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
980 destPointer += step; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
981 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
982 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
983 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
984 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
985 line1 = srcPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
986 line2 = srcPointer + SDL_VideoSurface->pitch / 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
987 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
988 while(width--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
989 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
990 PIXEL c1 = *line1++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
991 PIXEL c2 = *line2++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
992 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
993 c2 = ((c2 & REDMASK) >> 11) + ((c2 & GREENMASK) >> 5) + (c2 & BLUEMASK); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
994 *destPointer = ~((c1 >> 3) + ((c2 >> 3) << 4)); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
995 destPointer += step; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
996 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
997 return 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
998 } else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
999 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1000 int w1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1001 w1 = width / 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1002 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1003 if( xNibble ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1004 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1005 // copy one pixel |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1006 PIXEL c1 = *srcPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1007 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1008 *destPointer = (*destPointer & 0xF0) | ((~(c1 >> 3) & 0xF)); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1009 destPointer++; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1010 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1011 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1012 while(w1--) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1013 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1014 PIXEL c1 = *srcPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1015 PIXEL c2 = *(srcPointer + 1); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1016 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1017 c2 = ((c2 & REDMASK) >> 11) + ((c2 & GREENMASK) >> 5) + (c2 & BLUEMASK); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1018 *destPointer++ = ~((c2 >> 3) + ((c1 >> 3) << 4)); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1019 srcPointer += 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1020 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1021 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1022 // copy tail |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1023 if( (width & 1) && !xNibble ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1024 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1025 PIXEL c1 = *srcPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1026 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1027 *destPointer = (*destPointer & 0x0F) | ((~(c1 >> 3) << 4)); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1028 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1029 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1030 return 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1031 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1032 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1033 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1034 static void GAPI_UpdateRectsMono(_THIS, int numrects, SDL_Rect *rects) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1035 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1036 int i, height; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1037 int linesProcessed; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1038 int xNibble, yNibble; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1039 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1040 for (i=0; i<numrects; i++) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1041 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1042 unsigned char *destPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1043 unsigned char *srcPointer; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1044 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1045 if( gapi->userOrientation == SDL_ORIENTATION_UP ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1046 destPointer = (unsigned char*) gapi->videoMem + gapi->startOffset - rects[i].y * gapi->gxProperties.cBPP / 8 + rects[i].x * gapi->dstPixelStep; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1047 else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1048 destPointer = (unsigned char*) gapi->videoMem + gapi->startOffset + rects[i].x * gapi->gxProperties.cBPP / 8 + rects[i].y * gapi->dstLineStep; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1049 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1050 srcPointer = ((unsigned char*) SDL_VideoSurface->pixels) + rects[i].y * SDL_VideoSurface->pitch + rects[i].x * 2; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1051 yNibble = rects[i].y & 1; // TODO: only for 4 bpp |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1052 xNibble = rects[i].x & 1; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1053 height = rects[i].h; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1054 while (height > 0) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1055 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1056 switch(gapi->gxProperties.cBPP) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1057 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1058 case 2: // TODO |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1059 case 4: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1060 linesProcessed = updateLine16to4(this, (PIXEL*) srcPointer, destPointer, rects[i].w, rects[i].h, height, yNibble, xNibble); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1061 yNibble = 0; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1062 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1063 height -= linesProcessed; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1064 if( gapi->userOrientation == SDL_ORIENTATION_UP ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1065 destPointer--; // always fill 1 byte |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1066 else destPointer += gapi->dstLineStep; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1067 srcPointer += SDL_VideoSurface->pitch * linesProcessed; // pitch in bytes |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1068 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1069 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1070 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1071 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1072 static void GAPI_UpdateRectsColor(_THIS, int numrects, SDL_Rect *rects) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1073 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1074 int i, height; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1075 int bytesPerPixel = (gapi->gxProperties.cBPP + 1) / 8; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1076 int linesProcessed; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1077 for (i=0; i<numrects; i++) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1078 unsigned char *destPointer = (unsigned char*) gapi->videoMem + gapi->startOffset + rects[i].y * gapi->dstLineStep + rects[i].x * gapi->dstPixelStep; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1079 unsigned char *srcPointer = ((unsigned char*) SDL_VideoSurface->pixels) + rects[i].y * SDL_VideoSurface->pitch + rects[i].x * bytesPerPixel; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1080 height = rects[i].h; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1081 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1082 // fprintf(stderr, "Starting rect %dx%d, dst=0x%x, w = %d, h = %d\n", rects[i].w, rects[i].h,destPointer,rects[i].w,rects[i].h); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1083 // fflush(stderr); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1084 linesProcessed = height; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1085 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1086 while (height > 0) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1087 switch(bytesPerPixel) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1088 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1089 case 1: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1090 linesProcessed = updateLine8to8(this, srcPointer, (unsigned char *) destPointer, rects[i].w, rects[i].h, height); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1091 break; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1092 case 2: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1093 #pragma warning(disable: 4133) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1094 linesProcessed = updateLine16to16(this, (PIXEL*) srcPointer, destPointer, rects[i].w, rects[i].h, height); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1095 break; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1096 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1097 height -= linesProcessed; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1098 destPointer += gapi->dstLineStep * linesProcessed; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1099 srcPointer += SDL_VideoSurface->pitch * linesProcessed; // pitch in bytes |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1100 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1101 // fprintf(stderr, "End of rect\n"); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1102 // fflush(stderr); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1103 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1104 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1105 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1106 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1107 static void GAPI_UpdateRects(_THIS, int numrects, SDL_Rect *rects) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1108 { |
1497
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1109 // we do not want to corrupt video memory |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1110 if( gapi->suspended ) return; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1111 |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1112 if( gapi->needUpdate ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1113 gapi->videoMem = gapi->gxFunc.GXBeginDraw(); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1114 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1115 if( gapi->gxProperties.cBPP < 8 ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1116 GAPI_UpdateRectsMono(this, numrects, rects); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1117 else |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1118 GAPI_UpdateRectsColor(this, numrects, rects); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1119 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1120 if( gapi->needUpdate ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1121 gapi->gxFunc.GXEndDraw(); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1122 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1123 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1124 /* Note: If we are terminated, this could be called in the middle of |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1125 another SDL video routine -- notably UpdateRects. |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1126 */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1127 void GAPI_VideoQuit(_THIS) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1128 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1129 int i, j; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1130 /* Destroy the window and everything associated with it */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1131 if ( SDL_Window ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1132 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1133 if ((g_hGapiLib != 0) && this && this->hidden && this->hidden->gxFunc.GXCloseDisplay && !this->hidden->useVga) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1134 this->hidden->gxFunc.GXCloseDisplay(); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1135 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1136 if (this->screen->pixels != NULL) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1137 { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1138 SDL_free(this->screen->pixels); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1139 this->screen->pixels = NULL; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1140 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1141 if ( screen_icn ) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1142 DestroyIcon(screen_icn); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1143 screen_icn = NULL; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1144 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1145 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1146 DIB_DestroyWindow(this); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1147 SDL_UnregisterApp(); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1148 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1149 SDL_Window = NULL; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1150 #if defined(_WIN32_WCE) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1151 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1152 // Unload wince aygshell library to prevent leak |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1153 if( aygshell ) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1154 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1155 FreeLibrary(aygshell); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1156 aygshell = NULL; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1157 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1158 #endif |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1159 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1160 /* Free video mode lists */ |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1161 for ( i=0; i<NUM_MODELISTS; ++i ) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1162 if ( gapi->SDL_modelist[i] != NULL ) { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1163 for ( j=0; gapi->SDL_modelist[i][j]; ++j ) |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1164 SDL_free(gapi->SDL_modelist[i][j]); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1165 SDL_free(gapi->SDL_modelist[i]); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1166 gapi->SDL_modelist[i] = NULL; |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1167 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1168 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1169 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1170 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1171 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1172 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1173 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1174 static void GAPI_RealizePalette(_THIS) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1175 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1176 OutputDebugString(TEXT("GAPI_RealizePalette NOT IMPLEMENTED !\r\n")); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1177 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1178 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1179 static void GAPI_PaletteChanged(_THIS, HWND window) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1180 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1181 OutputDebugString(TEXT("GAPI_PaletteChanged NOT IMPLEMENTED !\r\n")); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1182 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1183 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1184 static void GAPI_WinPAINT(_THIS, HDC hdc) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1185 { |
1497
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1186 // draw current offscreen buffer on hdc |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1187 |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1188 int bpp = 16; // we always use either 8 or 16 bpp internally |
3902
aa07730d792f
Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1189 HGDIOBJ prevObject; |
1497
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1190 unsigned short *bitmapData; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1191 HBITMAP hb; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1192 HDC srcDC; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1193 |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1194 // Create a DIB |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1195 BYTE buffer[sizeof(BITMAPINFOHEADER) + 3 * sizeof(RGBQUAD)] = {0}; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1196 BITMAPINFO* pBMI = (BITMAPINFO*)buffer; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1197 BITMAPINFOHEADER* pHeader = &pBMI->bmiHeader; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1198 DWORD* pColors = (DWORD*)&pBMI->bmiColors; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1199 |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1200 // CreateDIBSection does not support 332 pixel format on wce |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1201 if( gapi->gxProperties.cBPP == 8 ) return; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1202 |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1203 // DIB Header |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1204 pHeader->biSize = sizeof(BITMAPINFOHEADER); |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1205 pHeader->biWidth = this->hidden->w; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1206 pHeader->biHeight = -this->hidden->h; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1207 pHeader->biPlanes = 1; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1208 pHeader->biBitCount = bpp; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1209 pHeader->biCompression = BI_RGB; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1210 pHeader->biSizeImage = (this->hidden->w * this->hidden->h * bpp) / 8; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1211 |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1212 // Color masks |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1213 if( bpp == 16 ) |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1214 { |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1215 pColors[0] = REDMASK; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1216 pColors[1] = GREENMASK; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1217 pColors[2] = BLUEMASK; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1218 pHeader->biCompression = BI_BITFIELDS; |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1219 } |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1220 // Create the DIB |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1221 hb = CreateDIBSection( 0, pBMI, DIB_RGB_COLORS, (void**)&bitmapData, 0, 0 ); |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1222 |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1223 // copy data |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1224 // FIXME: prevent misalignment, but I've never seen non aligned width of screen |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1225 memcpy(bitmapData, this->hidden->buffer, pHeader->biSizeImage); |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1226 srcDC = CreateCompatibleDC(hdc); |
3902
aa07730d792f
Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1227 prevObject = SelectObject(srcDC, hb); |
1497
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1228 |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1229 BitBlt(hdc, 0, 0, this->hidden->w, this->hidden->h, srcDC, 0, 0, SRCCOPY); |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1230 |
3902
aa07730d792f
Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1231 SelectObject(srcDC, prevObject); |
1497
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1232 DeleteObject(hb); |
420b3f47806d
Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents:
1480
diff
changeset
|
1233 DeleteDC(srcDC); |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1234 } |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1235 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1236 int GAPI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1237 { |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1238 GAPI_CreatePalette(ncolors, colors); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1239 return 1; |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
1240 } |