annotate src/timer/macos/FastTimes.h @ 4134:31c7c57af8a4 SDL-1.2

Updates for building on Windows CE using mingw32ce cross compiler: http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel Hi! I just managed to compile SDL for Windows CE using the "mingw32ce" configuration of http://cegcc.sourceforge.net. Test programs work as expected (except for those using signals -- no POSIX on mingw32ce), and I didn't yet encounter any problem. While it was a pain to get everything compiled and running, the changes to SDL are actually quite small (see attached SDL-ce.diff). Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and it feels quite messy to work around them in SDL code, so those headers will also need to be patched. (Attachment: win32api-ce.diff) Since I had to apply the libtool patch from the cegcc patch, I have also ad ded my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool would not recognize the import libraries as valid for dynamic linking. All these changes should not affect non-WinCE builds, so they could be included in mainline SDL. If you need some docs, you can use this description for a cross-compilation README: 1) get cegcc from http://cegcc.sourceforge.net 2) build and install the "mingw32ce" variant (see cegcc installation docs) 3) patch w32api-headers (if not yet included in cegcc) 4) setup environment (customize the first three lines as you like): PREFIX=/opt/mingw32ce TARGET=arm-wince-mingw32ce BUILD=`uname -m`-pc-linux-gnu export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH" export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include" export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include" export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include" export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib" export HOST_CC="gcc" export CC="$PREFIX/bin/$TARGET-gcc" export CXX="$PREFIX/bin/$TARGET-g++" export LD="$PREFIX/bin/$TARGET-ld" export AS="$PREFIX/bin/$TARGET-as" export AR="$PREFIX/bin/$TARGET-ar" export RANLIB="$PREFIX/bin/$TARGET-ranlib" export CONFIG_SHELL="/bin/sh" 5) build and install ./configure --target=$TARGET --host=$TARGET --build=$BUILD make make install 6) use (4) and (5) for any SDL-using software you want to cross-compile 7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Jan 2008 06:19:07 +0000
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children 782fd950bd46 c121d94672cb
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1 /* File "FastTimes.h" - Original code by Matt Slot <fprefect@ambrosiasw.com> */
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2 #include "SDL_config.h"
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3 /* Created 4/24/99 - This file is hereby placed in the public domain */
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4 /* Updated 5/21/99 - Calibrate to VIA, add TBR support, renamed functions */
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5 /* Updated 10/4/99 - Use AbsoluteToNanoseconds() in case Absolute = double */
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6 /* Updated 2/15/00 - Check for native Time Manager, no need to calibrate */
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7 /* Updated 3/21/00 - Fixed ns conversion, create 2 different scale factors */
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8 /* Updated 5/03/00 - Added copyright and placed into PD. No code changes */
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10 /* This file is Copyright (C) Matt Slot, 1999-2000. It is hereby placed into
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11 the public domain. The author makes no warranty as to fitness or stability */
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13 #ifndef __FAST_TIMES_HEADER__
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14 #define __FAST_TIMES_HEADER__
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15
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16 /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */
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17 /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */
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19 extern void FastInitialize(void);
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20 extern UInt64 FastMicroseconds(void);
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21 extern UInt64 FastMilliseconds(void);
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22 extern StringPtr FastMethod(void);
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23
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24 /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */
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25 /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */
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26
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27 #endif /* __FAST_TIMES_HEADER__ */